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authorAttila Molnar <attilamolnar@hush.com>2014-02-08 13:10:09 +0100
committerAttila Molnar <attilamolnar@hush.com>2014-02-08 13:10:09 +0100
commit2cf4b614e6c23bfc6d47da2ec4b1932ee2f62cf0 (patch)
tree68b62cf115b9716cb17adbe5b598878c8c438c78 /include
parent5b6ae9c5427b32f5bacba592fc08e1f70009aee4 (diff)
Change SocketEngine functions that do not require an instance to be static
Diffstat (limited to 'include')
-rw-r--r--include/socketengine.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/include/socketengine.h b/include/socketengine.h
index 072ed9bde..b57113af0 100644
--- a/include/socketengine.h
+++ b/include/socketengine.h
@@ -376,21 +376,21 @@ public:
* @param addrlen The size of the sockaddr parameter.
* @return This method should return exactly the same values as the system call it emulates.
*/
- int Accept(EventHandler* fd, sockaddr *addr, socklen_t *addrlen);
+ static int Accept(EventHandler* fd, sockaddr *addr, socklen_t *addrlen);
/** Abstraction for BSD sockets close(2).
* This function should emulate its namesake system call exactly.
* @param fd This version of the call takes an EventHandler instead of a bare file descriptor.
* @return This method should return exactly the same values as the system call it emulates.
*/
- int Close(EventHandler* fd);
+ static int Close(EventHandler* fd);
/** Abstraction for BSD sockets close(2).
* This function should emulate its namesake system call exactly.
* This function should emulate its namesake system call exactly.
* @return This method should return exactly the same values as the system call it emulates.
*/
- int Close(int fd);
+ static int Close(int fd);
/** Abstraction for BSD sockets send(2).
* This function should emulate its namesake system call exactly.
@@ -443,19 +443,19 @@ public:
* @param addrlen The size of the sockaddr parameter.
* @return This method should return exactly the same values as the system call it emulates.
*/
- int Connect(EventHandler* fd, const sockaddr *serv_addr, socklen_t addrlen);
+ static int Connect(EventHandler* fd, const sockaddr *serv_addr, socklen_t addrlen);
/** Make a file descriptor blocking.
* @param fd a file descriptor to set to blocking mode
* @return 0 on success, -1 on failure, errno is set appropriately.
*/
- int Blocking(int fd);
+ static int Blocking(int fd);
/** Make a file descriptor nonblocking.
* @param fd A file descriptor to set to nonblocking mode
* @return 0 on success, -1 on failure, errno is set appropriately.
*/
- int NonBlocking(int fd);
+ static int NonBlocking(int fd);
/** Abstraction for BSD sockets shutdown(2).
* This function should emulate its namesake system call exactly.
@@ -463,29 +463,29 @@ public:
* @param how What part of the socket to shut down
* @return This method should return exactly the same values as the system call it emulates.
*/
- int Shutdown(EventHandler* fd, int how);
+ static int Shutdown(EventHandler* fd, int how);
/** Abstraction for BSD sockets shutdown(2).
* This function should emulate its namesake system call exactly.
* @return This method should return exactly the same values as the system call it emulates.
*/
- int Shutdown(int fd, int how);
+ static int Shutdown(int fd, int how);
/** Abstraction for BSD sockets bind(2).
* This function should emulate its namesake system call exactly.
* @return This method should return exactly the same values as the system call it emulates.
*/
- int Bind(int fd, const irc::sockets::sockaddrs& addr);
+ static int Bind(int fd, const irc::sockets::sockaddrs& addr);
/** Abstraction for BSD sockets listen(2).
* This function should emulate its namesake system call exactly.
* @return This method should return exactly the same values as the system call it emulates.
*/
- int Listen(int sockfd, int backlog);
+ static int Listen(int sockfd, int backlog);
/** Set SO_REUSEADDR and SO_LINGER on this file descriptor
*/
- void SetReuse(int sockfd);
+ static void SetReuse(int sockfd);
/** This function is called immediately after fork().
* Some socket engines (notably kqueue) cannot have their