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authorbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2007-01-11 06:20:06 +0000
committerbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2007-01-11 06:20:06 +0000
commit68fe463c8474de71f2e1814fc3fd92a0c684f729 (patch)
tree0c67159624a5cbac5bed071f01556c5ba9ae29b3 /include
parent6fe5a1d79b55ede94276bb5c2d72c04f15faff42 (diff)
Quick tweak before work, set the default force=false in these (im not keen on 'force' at all, its major ugly hax, but *shrug* :( how does it even know we're
using epoll or kqueue etc???) git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@6298 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'include')
-rw-r--r--include/socketengine_epoll.h2
-rw-r--r--include/socketengine_kqueue.h2
-rw-r--r--include/socketengine_select.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/include/socketengine_epoll.h b/include/socketengine_epoll.h
index d61e8e865..736a109eb 100644
--- a/include/socketengine_epoll.h
+++ b/include/socketengine_epoll.h
@@ -45,7 +45,7 @@ public:
virtual bool AddFd(EventHandler* eh);
virtual int GetMaxFds();
virtual int GetRemainingFds();
- virtual bool DelFd(EventHandler* eh, bool force);
+ virtual bool DelFd(EventHandler* eh, bool force = false);
virtual int DispatchEvents();
virtual std::string GetName();
virtual void WantWrite(EventHandler* eh);
diff --git a/include/socketengine_kqueue.h b/include/socketengine_kqueue.h
index 505607dae..e7413d4bb 100644
--- a/include/socketengine_kqueue.h
+++ b/include/socketengine_kqueue.h
@@ -49,7 +49,7 @@ public:
virtual bool AddFd(EventHandler* eh);
virtual int GetMaxFds();
virtual int GetRemainingFds();
- virtual bool DelFd(EventHandler* eh, bool force);
+ virtual bool DelFd(EventHandler* eh, bool force = false);
virtual int DispatchEvents();
virtual std::string GetName();
virtual void WantWrite(EventHandler* eh);
diff --git a/include/socketengine_select.h b/include/socketengine_select.h
index ed774f5c1..2126e8ec5 100644
--- a/include/socketengine_select.h
+++ b/include/socketengine_select.h
@@ -50,7 +50,7 @@ public:
virtual bool AddFd(EventHandler* eh);
virtual int GetMaxFds();
virtual int GetRemainingFds();
- virtual bool DelFd(EventHandler* eh, bool force);
+ virtual bool DelFd(EventHandler* eh, bool force = false);
virtual int DispatchEvents();
virtual std::string GetName();
virtual void WantWrite(EventHandler* eh);