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authorAttila Molnar <attilamolnar@hush.com>2015-01-16 10:58:28 +0100
committerAttila Molnar <attilamolnar@hush.com>2015-01-16 10:58:28 +0100
commit30610582c750b4c62f2ae74d1396c1e5d1a5d7bc (patch)
tree388f593affdae56b321f2a4984c8237bf2568df9 /src/channels.cpp
parent66221de4b6cca64692c84eabfe0b81cabdbd00bc (diff)
Gracefully handle multiple Channel::CheckDestroy() calls on the same object
Don't add the channel to the cull list more than once
Diffstat (limited to 'src/channels.cpp')
-rw-r--r--src/channels.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/channels.cpp b/src/channels.cpp
index fdf0f76e1..02a6ae30b 100644
--- a/src/channels.cpp
+++ b/src/channels.cpp
@@ -86,14 +86,13 @@ void Channel::CheckDestroy()
if (res == MOD_RES_DENY)
return;
+ // If the channel isn't in chanlist then it is already in the cull list, don't add it again
chan_hash::iterator iter = ServerInstance->chanlist.find(this->name);
- /* kill the record */
- if (iter != ServerInstance->chanlist.end())
- {
- FOREACH_MOD(OnChannelDelete, (this));
- ServerInstance->chanlist.erase(iter);
- }
+ if (iter == ServerInstance->chanlist.end())
+ return;
+ FOREACH_MOD(OnChannelDelete, (this));
+ ServerInstance->chanlist.erase(iter);
ClearInvites();
ServerInstance->GlobalCulls.AddItem(this);
}