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authorattilamolnar <attilamolnar@hush.com>2013-08-19 19:11:02 +0200
committerattilamolnar <attilamolnar@hush.com>2013-08-25 13:42:01 +0200
commitd9d9cbe025f94523265daa72de7596467d71f5c8 (patch)
tree3bd29833312c61949ddbbcb6cfa815c4de5781ce /src/modules/m_spanningtree/servercommand.h
parent61d586b1a3ad689669f6dcdc285b0d021ca814bd (diff)
m_spanningtree Allow server-to-server command handlers to specify whether they accept servers, remote users or both as the command source
To make life easier for handlers accepting servers only as source, pass them a TreeServer* so they don't have to call FindServer()
Diffstat (limited to 'src/modules/m_spanningtree/servercommand.h')
-rw-r--r--src/modules/m_spanningtree/servercommand.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/src/modules/m_spanningtree/servercommand.h b/src/modules/m_spanningtree/servercommand.h
index 4311dd7b7..2fa964232 100644
--- a/src/modules/m_spanningtree/servercommand.h
+++ b/src/modules/m_spanningtree/servercommand.h
@@ -19,6 +19,12 @@
#pragma once
+#include "utils.h"
+
+class TreeServer;
+
+/** Base class for server-to-server commands that may have a (remote) user source or server source.
+ */
class ServerCommand : public CommandBase
{
public:
@@ -28,6 +34,44 @@ class ServerCommand : public CommandBase
virtual RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters);
};
+/** Base class for server-to-server command handlers which are only valid if their source is a user.
+ * When a server sends a command of this type and the source is a server (sid), the link is aborted.
+ */
+template <class T>
+class UserOnlyServerCommand : public ServerCommand
+{
+ public:
+ UserOnlyServerCommand(Module* Creator, const std::string& Name, unsigned int MinPara = 0, unsigned int MaxPara = 0)
+ : ServerCommand(Creator, Name, MinPara, MaxPara) { }
+
+ CmdResult Handle(User* user, std::vector<std::string>& parameters)
+ {
+ RemoteUser* remoteuser = IS_REMOTE(user);
+ if (!remoteuser)
+ return CMD_INVALID;
+ return static_cast<T*>(this)->HandleRemote(remoteuser, parameters);
+ }
+};
+
+/** Base class for server-to-server command handlers which are only valid if their source is a server.
+ * When a server sends a command of this type and the source is a user (uuid), the link is aborted.
+ */
+template <class T>
+class ServerOnlyServerCommand : public ServerCommand
+{
+ public:
+ ServerOnlyServerCommand(Module* Creator, const std::string& Name, unsigned int MinPara = 0, unsigned int MaxPara = 0)
+ : ServerCommand(Creator, Name, MinPara, MaxPara) { }
+
+ CmdResult Handle(User* user, std::vector<std::string>& parameters)
+ {
+ if (!IS_SERVER(user))
+ return CMD_INVALID;
+ TreeServer* server = Utils->FindServer(user->server);
+ return static_cast<T*>(this)->HandleServer(server, parameters);
+ }
+};
+
class ServerCommandManager
{
typedef TR1NS::unordered_map<std::string, ServerCommand*> ServerCommandMap;