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authorburlex <burlex@e03df62e-2008-0410-955e-edbf42e46eb7>2007-09-04 12:36:05 +0000
committerburlex <burlex@e03df62e-2008-0410-955e-edbf42e46eb7>2007-09-04 12:36:05 +0000
commite51c8a5cf66d1d3eb475b967f99587b5a59ca442 (patch)
treee886e012e37b99a8d107a5ec1caf37e5f01fa537 /win/inspircd_win32wrapper.h
parent4c83624ed825ca123401a45c8d2844ba6453a85b (diff)
* Fixed some incorrect declarations in IOCPEngine
* Fixed the virtual socket wrapper functions in IOCPEngine {these should really be inlined on unix} * Fixed several compilation issues under Win32 * Fixed calls to close() which should've been changed to SE->Close() + Added a crashdump saving system to Win32 builds. Dumps are saved in the format of dump-<exename>-<year>-<month>-<day>-<hour>-<minute>-<second>.dmp in the working directory. Enabled by default, undefine ENABLE_CRASHDUMPS to disable. + Added m_operflood, this is a module I've had lying around for some time but some users may like it as it allows unreal-like behaviour without increasing flood limits for non-opers. git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@8015 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'win/inspircd_win32wrapper.h')
-rw-r--r--win/inspircd_win32wrapper.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/win/inspircd_win32wrapper.h b/win/inspircd_win32wrapper.h
index 6d03d0507..a6d023c56 100644
--- a/win/inspircd_win32wrapper.h
+++ b/win/inspircd_win32wrapper.h
@@ -21,6 +21,7 @@
/* Define the WINDOWS macro. This means we're building on windows to the rest of the server.
I think this is more reasonable than using WIN32, especially if we're gonna be doing 64-bit compiles */
#define WINDOWS 1
+#define ENABLE_CRASHDUMPS 1
/* Make builds smaller, leaner and faster */
#define VC_EXTRALEAN
@@ -70,6 +71,10 @@
#include <stdio.h>
#include <algorithm>
+#ifdef ENABLE_CRASHDUMPS
+#include <DbgHelp.h>
+#endif
+
/* strcasecmp is not defined on windows by default */
#define strcasecmp _stricmp
@@ -199,5 +204,10 @@ void ChangeWindowsSpecificPointers(InspIRCd* Instance);
bool ValidateWindowsDnsServer(ServerConfig* conf, const char* tag, const char* value, ValueItem &data);
+#ifdef ENABLE_CRASHDUMPS
+typedef struct _EXCEPTION_POINTERS EXCEPTION_POINTERS, *PEXCEPTION_POINTERS;
+int __cdecl __exceptionHandler(PEXCEPTION_POINTERS pExceptPtrs);
+#endif
+
#endif