diff options
-rw-r--r-- | src/modules.cpp | 33 |
1 files changed, 27 insertions, 6 deletions
diff --git a/src/modules.cpp b/src/modules.cpp index 354d9877e..ef0de9471 100644 --- a/src/modules.cpp +++ b/src/modules.cpp @@ -248,11 +248,20 @@ bool ModuleManager::SetPriority(Module* mod, Implementation i, PriorityState s, s == PRIO_FIRST ? "PRIO_FIRST" : "<unknown!>", sz); + /** To change the priority of a module, we first find its position in the vector, + * then we find the position of the other modules in the vector that this module + * wants to be before/after. We pick off either the first or last of these depending + * on which they want, and we make sure our module is *at least* before or after + * the first or last of this subset, depending again on the type of priority. + */ size_t swap_pos; size_t source = 0; bool swap = true; bool found = false; + /* Locate our module. This is O(n) but it only occurs on module load so we're + * not too bothered about it + */ for (size_t x = 0; x != EventHandlers[i].size(); ++x) { if (EventHandlers[i][x] == mod) @@ -263,11 +272,15 @@ bool ModuleManager::SetPriority(Module* mod, Implementation i, PriorityState s, } } + /* Eh? this module doesnt exist, probably trying to set priority on an event + * theyre not attached to. + */ if (!found) return false; Instance->Log(DEBUG,"ModuleManager::SetPriority: My position: %u", source); + /* Debug stuff. We will probably comment this out some time */ if (modules) { for (size_t n = 0; n < sz; ++n) @@ -281,18 +294,22 @@ bool ModuleManager::SetPriority(Module* mod, Implementation i, PriorityState s, switch (s) { + /* Dummy value */ case PRIO_DONTCARE: swap = false; break; + /* Module wants to be first, sod everything else */ case PRIO_FIRST: swap_pos = 0; break; + /* Module is submissive and wants to be last... awww. */ case PRIO_LAST: if (EventHandlers[i].empty()) swap_pos = 0; else swap_pos = EventHandlers[i].size() - 1; break; + /* Place this module after a set of other modules */ case PRIO_AFTER: { /* Find the latest possible position */ @@ -311,6 +328,7 @@ bool ModuleManager::SetPriority(Module* mod, Implementation i, PriorityState s, } } break; + /* Place this module before a set of other modules */ case PRIO_BEFORE: { swap_pos = EventHandlers[i].size() - 1; @@ -330,6 +348,7 @@ bool ModuleManager::SetPriority(Module* mod, Implementation i, PriorityState s, break; } + /* Do we need to swap? */ if (swap && (swap_pos != source)) { std::swap(EventHandlers[i][swap_pos], EventHandlers[i][source]); @@ -338,6 +357,7 @@ bool ModuleManager::SetPriority(Module* mod, Implementation i, PriorityState s, else Instance->Log(DEBUG,"No need to swap"); + /* Debug stuff. We wont need this some day soon (tm) */ Instance->Log(DEBUG,"New ordering:"); for (size_t x = 0; x != EventHandlers[i].size(); ++x) { @@ -408,12 +428,9 @@ bool ModuleManager::Load(const char* filename) return false; } - Module* newmod; - ircd_module* newhandle; - - newmod = NULL; - newhandle = NULL; - + Module* newmod = NULL; + ircd_module* newhandle = NULL; + try { /* This will throw a CoreException if there's a problem loading @@ -469,6 +486,10 @@ bool ModuleManager::Load(const char* filename) this->ModCount++; FOREACH_MOD_I(Instance,I_OnLoadModule,OnLoadModule(newmod, filename_str)); + /* We give every module a chance to re-prioritize when we introduce a new one, + * not just the one thats loading, as the new module could affect the preference + * of others + */ for (std::map<std::string, std::pair<ircd_module*, Module*> >::iterator n = Modules.begin(); n != Modules.end(); ++n) n->second.second->Prioritize(); |