diff options
-rw-r--r-- | src/modules/m_spanningtree/main.cpp | 12 | ||||
-rw-r--r-- | src/modules/m_spanningtree/treeserver.cpp | 17 | ||||
-rw-r--r-- | src/modules/m_spanningtree/treeserver.h | 7 | ||||
-rw-r--r-- | src/modules/m_spanningtree/treesocket.h | 1 | ||||
-rw-r--r-- | src/modules/m_spanningtree/treesocket1.cpp | 13 | ||||
-rw-r--r-- | src/modules/m_spanningtree/treesocket2.cpp | 409 | ||||
-rw-r--r-- | src/modules/m_spanningtree/utils.cpp | 60 | ||||
-rw-r--r-- | src/modules/m_spanningtree/utils.h | 34 |
8 files changed, 245 insertions, 308 deletions
diff --git a/src/modules/m_spanningtree/main.cpp b/src/modules/m_spanningtree/main.cpp index 56b208d2c..4f2ff13b2 100644 --- a/src/modules/m_spanningtree/main.cpp +++ b/src/modules/m_spanningtree/main.cpp @@ -222,11 +222,19 @@ void ModuleSpanningTree::DoPingChecks(time_t curtime) } } - /* Cancel remote burst mode on any servers which still have it enabled due to latency/lack of data. + /* + * Cancel remote burst mode on any servers which still have it enabled due to latency/lack of data. * This prevents lost REMOTECONNECT notices + * XXX this should probably not do this until server has been bursting for, say, 60 seconds or something */ for (server_hash::iterator i = Utils->serverlist.begin(); i != Utils->serverlist.end(); i++) - Utils->SetRemoteBursting(i->second, false); + { + if (i->second->bursting) + { + ServerInstance->SNO->WriteToSnoMask('l',"Server \002%s\002 has not finished burst, forcing end of burst.", i->second->GetName().c_str()); + i->second->FinishBurst(); + } + } } void ModuleSpanningTree::ConnectServer(Link* x) diff --git a/src/modules/m_spanningtree/treeserver.cpp b/src/modules/m_spanningtree/treeserver.cpp index ec3fceb1d..5c85e5e5d 100644 --- a/src/modules/m_spanningtree/treeserver.cpp +++ b/src/modules/m_spanningtree/treeserver.cpp @@ -27,6 +27,7 @@ TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &id) : ServerInstance(Instance), Utils(Util) { Parent = NULL; + bursting = false; ServerName.clear(); ServerDesc.clear(); VersionString.clear(); @@ -44,6 +45,7 @@ TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, const st TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, const std::string &id) : ServerInstance(Instance), ServerName(Name.c_str()), ServerDesc(Desc), Utils(Util) { + bursting = false; Parent = NULL; VersionString.clear(); ServerUserCount = ServerOperCount = 0; @@ -63,6 +65,7 @@ TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::str TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, const std::string &id, TreeServer* Above, TreeSocket* Sock, bool Hide) : ServerInstance(Instance), Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock), Utils(Util), Hidden(Hide) { + bursting = false; VersionString.clear(); ServerUserCount = ServerOperCount = 0; this->SetNextPingTime(time(NULL) + Utils->PingFreq); @@ -137,6 +140,20 @@ std::string& TreeServer::GetID() return sid; } +void TreeServer::FinishBurst() +{ + this->bursting = false; + ServerInstance->XLines->ApplyLines(); + timeval t; + gettimeofday(&t, NULL); + long ts = (t.tv_sec * 1000) + (t.tv_usec / 1000); + unsigned long bursttime = ts - this->StartBurst; + ServerInstance->SNO->WriteToSnoMask('l', "Received end of netburst from \2%s\2 (burst time: %lu %s)", ServerName.c_str(), + (bursttime > 1000 ? bursttime / 1000 : bursttime), (bursttime > 1000 ? "secs" : "msecs")); + Event rmode((char*)ServerName.c_str(), (Module*)Utils->Creator, "new_server"); + rmode.Send(ServerInstance); +} + void TreeServer::SetID(const std::string &id) { ServerInstance->Log(DEBUG, "Setting SID to " + id); diff --git a/src/modules/m_spanningtree/treeserver.h b/src/modules/m_spanningtree/treeserver.h index f42e5680f..874f78750 100644 --- a/src/modules/m_spanningtree/treeserver.h +++ b/src/modules/m_spanningtree/treeserver.h @@ -55,7 +55,8 @@ class TreeServer : public classbase public: bool Warned; /* True if we've warned opers about high latency on this server */ - + bool bursting; /* whether or not this server is bursting */ + /** We don't use this constructor. Its a dummy, and won't cause any insertion * of the TreeServer into the hash_map. See below for the two we DO use. */ @@ -197,6 +198,10 @@ class TreeServer : public classbase */ bool DuplicateID(); + /** Marks a server as having finished bursting and performs appropriate actions. + */ + void FinishBurst(); + /** Destructor */ ~TreeServer(); diff --git a/src/modules/m_spanningtree/treesocket.h b/src/modules/m_spanningtree/treesocket.h index d00ac4ecc..dcd114d59 100644 --- a/src/modules/m_spanningtree/treesocket.h +++ b/src/modules/m_spanningtree/treesocket.h @@ -84,7 +84,6 @@ class TreeSocket : public BufferedSocket int num_lost_servers; /* Servers lost in split */ time_t NextPing; /* Time when we are due to ping this server */ bool LastPingWasGood; /* Responded to last ping we sent? */ - bool bursting; /* True if not finished bursting yet */ unsigned int keylength; /* Is this still used? */ std::string ModuleList; /* Module list of other server from CAPAB */ std::map<std::string,std::string> CapKeys; /* CAPAB keys from other server */ diff --git a/src/modules/m_spanningtree/treesocket1.cpp b/src/modules/m_spanningtree/treesocket1.cpp index 81a339f2e..743b34c8d 100644 --- a/src/modules/m_spanningtree/treesocket1.cpp +++ b/src/modules/m_spanningtree/treesocket1.cpp @@ -93,8 +93,6 @@ TreeSocket::~TreeSocket() { if (Hook) BufferedSocketUnhookRequest(this, (Module*)Utils->Creator, Hook).Send(); - - Utils->DelBurstingServer(this); } const std::string& TreeSocket::GetOurChallenge() @@ -799,7 +797,7 @@ bool TreeSocket::ForceJoin(const std::string &source, std::deque<std::string> &p Utils->DoOneToAllButSender(source,"FJOIN",params,source); - if (!TS) + if (!TS) { Instance->Log(DEFAULT,"*** BUG? *** TS of 0 sent to FJOIN. Are some services authors smoking craq, or is it 1970 again?. Dropped."); Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending FJOIN with a TS of zero. Total craq. Command was dropped.", source.c_str()); @@ -1118,7 +1116,10 @@ bool TreeSocket::ParseUID(const std::string &source, std::deque<std::string> &pa Instance->Users->AddGlobalClone(_new); - bool dosend = !(((this->Utils->quiet_bursts) && (this->bursting || Utils->FindRemoteBurstServer(remoteserver))) || (this->Instance->SilentULine(_new->server))); + bool dosend = true; + + if ((this->Utils->quiet_bursts && remoteserver->bursting) || this->Instance->SilentULine(_new->server)) + dosend = false; if (dosend) this->Instance->SNO->WriteToSnoMask('C',"Client connecting at %s: %s!%s@%s [%s] [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString(), _new->fullname); @@ -1310,8 +1311,8 @@ void TreeSocket::SendUsers(TreeServer* Current) void TreeSocket::DoBurst(TreeServer* s) { std::string name = s->GetName(); - std::string burst = "BURST "+ConvToStr(Instance->Time(true)); - std::string endburst = "ENDBURST"; + std::string burst = ":" + this->Instance->Config->GetSID() + " BURST " +ConvToStr(Instance->Time(true)); + std::string endburst = ":" + this->Instance->Config->GetSID() + " ENDBURST"; this->Instance->SNO->WriteToSnoMask('l',"Bursting to \2%s\2 (Authentication: %s).", name.c_str(), this->GetTheirChallenge().empty() ? "plaintext password" : "SHA256-HMAC challenge-response"); this->WriteLine(burst); /* send our version string */ diff --git a/src/modules/m_spanningtree/treesocket2.cpp b/src/modules/m_spanningtree/treesocket2.cpp index 62b80a752..f3eff8d74 100644 --- a/src/modules/m_spanningtree/treesocket2.cpp +++ b/src/modules/m_spanningtree/treesocket2.cpp @@ -257,8 +257,7 @@ bool TreeSocket::OperType(const std::string &prefix, std::deque<std::string> &pa * then do nothing. -- w00t */ if ( - this->bursting || - Utils->FindRemoteBurstServer(remoteserver) || + remoteserver->bursting || this->Instance->SilentULine(this->Instance->FindServerNamePtr(u->server)) ) { @@ -463,8 +462,6 @@ bool TreeSocket::MetaData(const std::string &prefix, std::deque<std::string> &pa TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) { - Utils->SetRemoteBursting(ServerSource, false); - if (params[0] == "*") { FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2])); @@ -556,15 +553,16 @@ bool TreeSocket::AddLine(const std::string &prefix, std::deque<std::string> &par User* u = Instance->FindNick(prefix); Utils->DoOneToAllButSender(prefix, "ADDLINE", params, u ? u->server : prefix); + TreeServer *remoteserver = Utils->FindServer(u ? u->server : prefix); + + if (!remoteserver->bursting) + { + Instance->XLines->ApplyLines(); + } } else delete xl; - if (!this->bursting) - { - Instance->XLines->ApplyLines(); - } - return true; } @@ -844,7 +842,6 @@ bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string> ParentOfThis->AddChild(Node); params[4] = ":" + params[4]; - Utils->SetRemoteBursting(Node, true); Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix); this->Instance->SNO->WriteToSnoMask('l',"Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")"); return true; @@ -935,7 +932,7 @@ bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> ¶ms) Utils->TreeRoot->AddChild(Node); params[4] = ":" + params[4]; Utils->DoOneToAllButSender(Instance->Config->GetSID(),"SERVER",params,sname); - this->bursting = true; + Node->bursting = true; this->DoBurst(Node); return true; } @@ -984,18 +981,6 @@ bool TreeSocket::Inbound_Server(std::deque<std::string> ¶ms) { if ((x->Name == servername) && ((ComparePass(this->MakePass(x->RecvPass,this->GetOurChallenge()),password) || x->RecvPass == password && (this->GetTheirChallenge().empty())))) { - /* First check for instances of the server that are waiting between the inbound and outbound SERVER command */ - TreeSocket* CheckDupeSocket = Utils->FindBurstingServer(sname); - if (CheckDupeSocket) - { - /* If we find one, we abort the link to prevent a race condition */ - this->SendError("Negotiation collision"); - this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists in a negotiating state."); - CheckDupeSocket->SendError("Negotiation collision"); - Instance->SE->DelFd(CheckDupeSocket); - CheckDupeSocket->Close(); - return false; - } /* Check for fully initialized instances of the server by id */ Instance->Log(DEBUG,"Looking for dupe SID %s", sid.c_str()); TreeServer* CheckDupeSID = Utils->FindServerID(sid); @@ -1021,8 +1006,6 @@ bool TreeSocket::Inbound_Server(std::deque<std::string> ¶ms) this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2"); } - Utils->AddBurstingServer(sname,this); - // this is good. Send our details: Our server name and description and hopcount of 0, // along with the sendpass from this block. this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+Instance->Config->GetSID()+" :"+this->Instance->Config->ServerDesc); @@ -1077,7 +1060,7 @@ bool TreeSocket::ProcessLine(std::string &line) return false; } } - + command = params[0].c_str(); params.pop_front(); @@ -1086,14 +1069,22 @@ bool TreeSocket::ProcessLine(std::string &line) TreeServer* Node; case WAIT_AUTH_1: - // Waiting for SERVER command from remote server. Server initiating - // the connection sends the first SERVER command, listening server - // replies with theirs if its happy, then if the initiator is happy, - // it starts to send its net sync, which starts the merge, otherwise - // it sends an ERROR. + /* + * State WAIT_AUTH_1: + * Waiting for SERVER command from remote server. Server initiating + * the connection sends the first SERVER command, listening server + * replies with theirs if its happy, then if the initiator is happy, + * it starts to send its net sync, which starts the merge, otherwise + * it sends an ERROR. + */ if (command == "PASS") { - /* Silently ignored */ + /* + * Ignore this silently. Some services packages insist on sending PASS, even + * when it is not required (i.e. by us). We have to ignore this here, otherwise + * as it's an unknown command (effectively), it will cause the connection to be + * closed, which probably isn't what people want. -- w00t + */ } else if (command == "SERVER") { @@ -1114,18 +1105,26 @@ bool TreeSocket::ProcessLine(std::string &line) } else { + // XXX ...wtf. irc::string error = "Invalid command in negotiation phase: " + command; this->SendError(assign(error)); return false; } break; case WAIT_AUTH_2: - // Waiting for start of other side's netmerge to say they liked our - // password. + /* + * State WAIT_AUTH_2: + * We have sent SERVER to the other side of the connection. Now we're waiting for them to start BURST. + * The other option at this stage of things, of course, is for them to close our connection thanks + * to invalid credentials.. -- w + */ if (command == "SERVER") { - // cant do this, they sent it to us in the WAIT_AUTH_1 state! - // silently ignore. + /* + * Connection is either attempting to re-auth itself (stupid) or sending netburst without sending BURST. + * Both of these aren't allowable, so block them here. -- w + */ + this->SendError("You may not re-authenticate or commence netburst without sending BURST."); return true; } else if (command == "BURST") @@ -1164,7 +1163,7 @@ bool TreeSocket::ProcessLine(std::string &line) this->Instance->SNO->WriteToSnoMask('l',"Server \2"+InboundServerName+"\2 being introduced from \2" + prefix + "\2 denied, server ID already exists on the network. Closing link."); return false; } - Utils->DelBurstingServer(this); + Utils->TreeRoot->AddChild(Node); params.clear(); params.push_back(InboundServerName); @@ -1173,7 +1172,7 @@ bool TreeSocket::ProcessLine(std::string &line) params.push_back(InboundSID); params.push_back(":"+InboundDescription); Utils->DoOneToAllButSender(Instance->Config->GetSID(),"SERVER",params,InboundServerName); - this->bursting = true; + Node->bursting = true; this->DoBurst(Node); } else if (command == "ERROR") @@ -1187,17 +1186,22 @@ bool TreeSocket::ProcessLine(std::string &line) break; case LISTENER: + /* + * This really shouldn't happen. + */ this->SendError("Internal error -- listening socket accepted its own descriptor!!!"); return false; break; case CONNECTING: + /* + * State CONNECTING: + * We're connecting (OUTGOING) to another server. They are in state WAIT_AUTH_1 until they verify + * our credentials, when they proceed into WAIT_AUTH_2 and send SERVER to us. We then send BURST + * + our netburst, which will put them into CONNECTED state. -- w + */ if (command == "SERVER") { - // another server we connected to, which was in WAIT_AUTH_1 state, - // has just sent us their credentials. If we get this far, theyre - // happy with OUR credentials, and they are now in WAIT_AUTH_2 state. - // if we're happy with this, we should send our netburst which - // kickstarts the merge. + // Our credentials have been accepted, send netburst. (this puts US into the CONNECTED state) return this->Outbound_Reply_Server(params); } else if (command == "ERROR") @@ -1210,12 +1214,25 @@ bool TreeSocket::ProcessLine(std::string &line) } break; case CONNECTED: - // This is the 'authenticated' state, when all passwords - // have been exchanged and anything past this point is taken - // as gospel. - + /* + * State CONNECTED: + * Credentials have been exchanged, we've gotten their 'BURST' (or sent ours). + * Anything from here on should be accepted a little more reasonably. + */ if (!prefix.empty()) { + /* + * Check for fake direction here, and drop any instances that are found. + * What is fake direction? Imagine the following server setup: + * 0AA <-> 0AB <-> 0AC + * Fake direction would be 0AC sending a message to 0AB claiming to be from + * 0AA, or something similar. Basically, a message taking a path that *cannot* + * be correct. + * + * When would this be seen? + * Well, hopefully never. It could be caused by race conditions, bugs, or + * "miscreant" servers, though, so let's check anyway. -- w + */ std::string direction = prefix; User *t = this->Instance->FindUUID(prefix); @@ -1240,6 +1257,11 @@ bool TreeSocket::ProcessLine(std::string &line) } else { + /* + * Empty prefix from a server to server link: + * This is somewhat bad/naughty, so let's set the prefix + * to be the link that we got it from, so we don't break anything. -- w + */ TreeServer* n = Utils->FindServer(GetName()); if (n) prefix = n->GetID(); @@ -1247,35 +1269,52 @@ bool TreeSocket::ProcessLine(std::string &line) prefix = GetName(); } - if ((command == "MODE") && (params.size() >= 2)) + /* + * First up, check for any malformed commands (e.g. MODE without a timestamp) + * and rewrite commands where necessary (SVSMODE -> MODE for services). -- w + */ + if (command == "MODE") { - Channel* channel = Instance->FindChan(params[0]); - if (channel) + if (params.size() >= 2) { - User* x = Instance->FindNick(prefix); - if (x) + Channel* channel = Instance->FindChan(params[0]); + if (channel) { - if (warned.find(x->server) == warned.end()) + User* x = Instance->FindNick(prefix); + if (x) { - Instance->Log(DEFAULT,"WARNING: I revceived modes '%s' from another server '%s'. This is not compliant with InspIRCd. Please check that server for bugs.", params[1].c_str(), x->server); - Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending nonstandard modes: '%s MODE %s' where FMODE should be used, and may cause desyncs.", x->server, x->nick, params[1].c_str()); - warned[x->server] = x->nick; + if (warned.find(x->server) == warned.end()) + { + Instance->Log(DEFAULT,"WARNING: I revceived modes '%s' from another server '%s'. This is not compliant with InspIRCd. Please check that server for bugs.", params[1].c_str(), x->server); + Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending nonstandard modes: '%s MODE %s' where FMODE should be used, and may cause desyncs.", x->server, x->nick, params[1].c_str()); + warned[x->server] = x->nick; + } } } } } - - if (command == "SVSMODE") + else if (command == "SVSMODE") { - /* Services expects us to implement - * SVSMODE. In inspircd its the same as - * MODE anyway. - */ command = "MODE"; } - std::string target; - /* Yes, know, this is a mess. Its reasonably fast though as we're - * working with std::string here. + + + /* + * Now, check for (and parse) commands as appropriate. -- w + */ + + /* Find the server that this command originated from, used in the handlers below */ + TreeServer *ServerSource = Utils->FindServer(prefix); + + /* Find the link we just got this from so we don't bounce it back incorrectly */ + std::string sourceserv = this->myhost; + if (!this->InboundServerName.empty()) + { + sourceserv = this->InboundServerName; + } + + /* + * XXX one of these days, this needs to be moved into class Commands. */ if (command == "UID") { @@ -1283,9 +1322,6 @@ bool TreeSocket::ProcessLine(std::string &line) } else if (command == "FJOIN") { - TreeServer* ServerSource = Utils->FindServer(prefix); - if (ServerSource) - Utils->SetRemoteBursting(ServerSource, false); return this->ForceJoin(prefix,params); } else if (command == "STATS") @@ -1296,8 +1332,9 @@ bool TreeSocket::ProcessLine(std::string &line) { return this->Motd(prefix, params); } - else if (command == "KILL" && Utils->IsServer(prefix)) + else if (command == "KILL" && ServerSource) { + // Kill from a server return this->RemoteKill(prefix,params); } else if (command == "MODULES") @@ -1322,9 +1359,6 @@ bool TreeSocket::ProcessLine(std::string &line) } else if (command == "FMODE") { - TreeServer* ServerSource = Utils->FindServer(prefix); - if (ServerSource) - Utils->SetRemoteBursting(ServerSource, false); return this->ForceMode(prefix,params); } else if (command == "FTOPIC") @@ -1345,40 +1379,10 @@ bool TreeSocket::ProcessLine(std::string &line) } else if (command == "PING") { - /* - * We just got a ping from a server that's bursting. - * This can't be right, so set them to not bursting, and - * apply their lines. - */ - TreeServer* ServerSource = Utils->FindServer(prefix); - if (ServerSource) - Utils->SetRemoteBursting(ServerSource, false); - - if (this->bursting) - { - this->bursting = false; - Instance->XLines->ApplyLines(); - } - return this->LocalPing(prefix,params); } else if (command == "PONG") { - /* - * We just got a pong from a server that's bursting. - * This can't be right, so set them to not bursting, and - * apply their lines. - */ - TreeServer* ServerSource = Utils->FindServer(prefix); - if (ServerSource) - Utils->SetRemoteBursting(ServerSource, false); - - if (this->bursting) - { - this->bursting = false; - Instance->XLines->ApplyLines(); - } - return this->LocalPong(prefix,params); } else if (command == "VERSION") @@ -1395,9 +1399,6 @@ bool TreeSocket::ProcessLine(std::string &line) } else if (command == "ADDLINE") { - TreeServer* ServerSource = Utils->FindServer(prefix); - if (ServerSource) - Utils->SetRemoteBursting(ServerSource, false); return this->AddLine(prefix,params); } else if (command == "DELLINE") @@ -1430,7 +1431,6 @@ bool TreeSocket::ProcessLine(std::string &line) } else if ((command == "KICK") && (Utils->IsServer(prefix))) { - std::string sourceserv = this->myhost; if (params.size() == 3) { User* user = this->Instance->FindNick(params[1]); @@ -1442,10 +1442,7 @@ bool TreeSocket::ProcessLine(std::string &line) delete chan; } } - if (!this->InboundServerName.empty()) - { - sourceserv = this->InboundServerName; - } + return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } else if (command == "SVSJOIN") @@ -1466,18 +1463,12 @@ bool TreeSocket::ProcessLine(std::string &line) } else if (command == "OPERNOTICE") { - std::string sourceserv = this->myhost; - if (!this->InboundServerName.empty()) - sourceserv = this->InboundServerName; if (params.size() >= 1) Instance->SNO->WriteToSnoMask('A', "From " + prefix + ": " + params[0]); return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params); } else if (command == "MODENOTICE") { - std::string sourceserv = this->myhost; - if (!this->InboundServerName.empty()) - sourceserv = this->InboundServerName; if (params.size() >= 2) { Instance->Users->WriteMode(params[0].c_str(), WM_AND, "*** From %s: %s", prefix.c_str(), params[1].c_str()); @@ -1486,39 +1477,47 @@ bool TreeSocket::ProcessLine(std::string &line) } else if (command == "SNONOTICE") { - std::string sourceserv = this->myhost; - if (!this->InboundServerName.empty()) - sourceserv = this->InboundServerName; if (params.size() >= 2) { Instance->SNO->WriteToSnoMask(*(params[0].c_str()), "From " + prefix + ": "+ params[1]); } return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params); } + else if (command == "BURST") + { + // Set prefix server as bursting + if (!ServerSource) + { + this->Instance->SNO->WriteToSnoMask('l', "WTF: Got BURST from a nonexistant server(?): %s", prefix.c_str()); + return false; + } + + ServerSource->bursting = true; + return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params); + } else if (command == "ENDBURST") { - TreeServer* ServerSource = Utils->FindServer(prefix); if (!ServerSource) { this->Instance->SNO->WriteToSnoMask('l', "WTF: Got ENDBURST from a nonexistant server(?): %s", prefix.c_str()); return false; } - this->bursting = false; - Instance->XLines->ApplyLines(); - std::string sourceserv = this->myhost; - if (!this->InboundServerName.empty()) - sourceserv = this->InboundServerName; - timeval t; - gettimeofday(&t, NULL); - long ts = (t.tv_sec * 1000) + (t.tv_usec / 1000); - unsigned long bursttime = ts - ServerSource->StartBurst; - this->Instance->SNO->WriteToSnoMask('l', "Received end of netburst from \2%s\2 (burst time: %lu %s)", sourceserv.c_str(), - (bursttime > 1000 ? bursttime / 1000 : bursttime), (bursttime > 1000 ? "secs" : "msecs")); - Event rmode((char*)sourceserv.c_str(), (Module*)Utils->Creator, "new_server"); - rmode.Send(Instance); - - return true; + ServerSource->FinishBurst(); + return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params); + } + else if (command == "MODE") + { + // Server-prefix MODE. + const char* modelist[MAXPARAMETERS]; + for (size_t i = 0; i < params.size(); i++) + modelist[i] = params[i].c_str(); + + // Insert into the parser + this->Instance->SendMode(modelist, params.size(), this->Instance->FakeClient); + + // Pass out to the network + return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } else { @@ -1528,111 +1527,75 @@ bool TreeSocket::ProcessLine(std::string &line) */ User *who = this->Instance->FindUUID(prefix); - std::string sourceserv = this->myhost; - if (!this->InboundServerName.empty()) + if (!who) { - sourceserv = this->InboundServerName; + // this looks ugly because command is an irc::string + this->SendError("Command (" + std::string(command.c_str()) + ") from unknown prefix (" + prefix + ")! Dropping link."); + return false; } - if ((!who) && (command == "MODE")) + + if (command == "NICK") { - if (Utils->IsServer(prefix)) + if (params.size() != 2) { - const char* modelist[MAXPARAMETERS]; - for (size_t i = 0; i < params.size(); i++) - modelist[i] = params[i].c_str(); - this->Instance->SendMode(modelist, params.size(), this->Instance->FakeClient); - /* Hot potato! pass it on! */ - return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); + SendError("Protocol violation: NICK message without TS - :"+std::string(who->uuid)+" NICK "+params[0]); + return false; } - } - if (who) - { - if (command == "NICK") + /* Update timestamp on user when they change nicks */ + who->age = atoi(params[1].c_str()); + + /* + * On nick messages, check that the nick doesnt already exist here. + * If it does, perform collision logic. + */ + User* x = this->Instance->FindNickOnly(params[0]); + if ((x) && (x != who)) { - if (params.size() != 2) - { - SendError("Protocol violation: NICK message without TS - :"+std::string(who->uuid)+" NICK "+params[0]); - return false; - } - /* Update timestamp on user when they change nicks */ - who->age = atoi(params[1].c_str()); - - /* On nick messages, check that the nick doesnt - * already exist here. If it does, kill their copy, - * and our copy. - */ - User* x = this->Instance->FindNickOnly(params[0]); - if ((x) && (x != who)) + int collideret = 0; + /* x is local, who is remote */ + collideret = this->DoCollision(x, who->age, who->ident, who->GetIPString(), who->uuid); + if (collideret != 1) { - int collideret = 0; - /* x is local, who is remote */ - collideret = this->DoCollision(x, who->age, who->ident, who->GetIPString(), who->uuid); - if (collideret != 1) - { - /* - * Remote client lost, or both lost, - * parsing this nickchange would be - * pointless, as the incoming client's - * server will soon recieve SVSNICK to - * change its nick to its UID. :) - * -- w00t - */ - return true; - } -/* -Old nickname collision logic.. - std::deque<std::string> p; - p.push_back(params[0]); - p.push_back(":Nickname collision ("+prefix+" -> "+params[0]+")"); - Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p); - p.clear(); - p.push_back(prefix); - p.push_back(":Nickname collision"); - Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p); - User::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")"); - User* y = this->Instance->FindNick(prefix); - if (y) - { - User::QuitUser(this->Instance,y,"Nickname collision"); - } - return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); -*/ - } - } - // its a user - target = who->server; - const char* strparams[127]; - for (unsigned int q = 0; q < params.size(); q++) - { - strparams[q] = params[q].c_str(); - } - switch (this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who)) - { - case CMD_INVALID: - this->SendError("Unrecognised or malformed command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules"); - return false; - break; - case CMD_FAILURE: + /* + * Remote client lost, or both lost, parsing this nickchange would be + * pointless, as the incoming client's server will soon recieve SVSNICK to + * change its nick to its UID. :) -- w00t + */ return true; - break; - default: - /* CMD_SUCCESS and CMD_USER_DELETED fall through here */ - break; + } } } - else + + // its a user + const char* strparams[127]; + for (unsigned int q = 0; q < params.size(); q++) + { + strparams[q] = params[q].c_str(); + } + + switch (this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who)) { - // its not a user. Its either a server, or somethings screwed up. - if (Utils->IsServer(prefix)) - target = this->Instance->Config->GetSID(); - else + case CMD_INVALID: + // command is irc::string, hence ugliness + this->SendError("Unrecognised or malformed command '" + std::string(command.c_str()) + "' -- possibly loaded mismatched modules"); + return false; + break; + /* + * CMD_LOCALONLY is aliased to CMD_FAILURE, so this won't go out onto the network. + */ + case CMD_FAILURE: return true; + break; + default: + /* CMD_SUCCESS and CMD_USER_DELETED fall through here */ + break; } + return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } return true; - break; + break; // end of state CONNECTED (phew). } return true; } diff --git a/src/modules/m_spanningtree/utils.cpp b/src/modules/m_spanningtree/utils.cpp index 4e0193727..2143ef11c 100644 --- a/src/modules/m_spanningtree/utils.cpp +++ b/src/modules/m_spanningtree/utils.cpp @@ -51,66 +51,6 @@ TreeServer* SpanningTreeUtilities::FindServer(const std::string &ServerName) } } -TreeServer* SpanningTreeUtilities::FindRemoteBurstServer(TreeServer* Server) -{ - server_hash::iterator iter = RemoteServersBursting.find(Server->GetName().c_str()); - if (iter != RemoteServersBursting.end()) - return iter->second; - else - return NULL; -} - -TreeSocket* SpanningTreeUtilities::FindBurstingServer(const std::string &ServerName) -{ - std::map<irc::string,TreeSocket*>::iterator iter; - iter = burstingserverlist.find(ServerName.c_str()); - if (iter != burstingserverlist.end()) - { - return iter->second; - } - else - { - return NULL; - } -} - -void SpanningTreeUtilities::SetRemoteBursting(TreeServer* Server, bool bursting) -{ - server_hash::iterator iter = RemoteServersBursting.find(Server->GetName().c_str()); - if (bursting) - { - if (iter == RemoteServersBursting.end()) - RemoteServersBursting.insert(make_pair(Server->GetName(), Server)); - else return; - } - else - { - if (iter != RemoteServersBursting.end()) - RemoteServersBursting.erase(iter); - else return; - } - ServerInstance->Log(DEBUG,"Server %s is %sbursting nicknames", Server->GetName().c_str(), bursting ? "" : "no longer "); -} - -void SpanningTreeUtilities::AddBurstingServer(const std::string &ServerName, TreeSocket* s) -{ - std::map<irc::string,TreeSocket*>::iterator iter = burstingserverlist.find(ServerName.c_str()); - if (iter == burstingserverlist.end()) - burstingserverlist[ServerName.c_str()] = s; -} - -void SpanningTreeUtilities::DelBurstingServer(TreeSocket* s) -{ - for (std::map<irc::string,TreeSocket*>::iterator iter = burstingserverlist.begin(); iter != burstingserverlist.end(); iter++) - { - if (iter->second == s) - { - burstingserverlist.erase(iter); - return; - } - } -} - /** Returns the locally connected server we must route a * message through to reach server 'ServerName'. This * only applies to one-to-one and not one-to-many routing. diff --git a/src/modules/m_spanningtree/utils.h b/src/modules/m_spanningtree/utils.h index f79b5280e..0dbf06ec9 100644 --- a/src/modules/m_spanningtree/utils.h +++ b/src/modules/m_spanningtree/utils.h @@ -51,9 +51,7 @@ class SpanningTreeUtilities /** Creator module */ ModuleSpanningTree* Creator; - /** Remote servers that are currently bursting - */ - server_hash RemoteServersBursting; + /** Flatten links and /MAP for non-opers */ bool FlatLinks; @@ -124,72 +122,78 @@ class SpanningTreeUtilities /** Initialise utility class */ SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator); + /** Destroy class and free listeners etc */ ~SpanningTreeUtilities(); + /** Send a message from this server to one other local or remote */ bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms, std::string target); + /** Send a message from this server to all but one other, local or remote */ bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms, std::string omit); + /** Send a message from this server to all but one other, local or remote */ bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> ¶ms, std::string omit); + /** Send a message from this server to all others */ bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms); + /** Send a message from this server to all others */ bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> ¶ms); + /** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all) */ bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque<std::string> ¶ms); + /** Read the spanningtree module's tags from the config file */ void ReadConfiguration(bool rebind); + /** Add a server to the server list for GetListOfServersForChannel */ void AddThisServer(TreeServer* server, TreeServerList &list); + /** Compile a list of servers which contain members of channel c */ void GetListOfServersForChannel(Channel* c, TreeServerList &list, char status, const CUList &exempt_list); + /** Find a server by name */ TreeServer* FindServer(const std::string &ServerName); + /** Find server by SID */ TreeServer* FindServerID(const std::string &id); - /** Find a remote bursting server by name - */ - TreeServer* FindRemoteBurstServer(TreeServer* Server); - /** Set a remote server to bursting or not bursting - */ - void SetRemoteBursting(TreeServer* Server, bool bursting); + /** Find a route to a server by name */ TreeServer* BestRouteTo(const std::string &ServerName); + /** Find a server by glob mask */ TreeServer* FindServerMask(const std::string &ServerName); + /** Returns true if this is a server name we recognise */ bool IsServer(const std::string &ServerName); + /** Attempt to connect to the failover link of link x */ void DoFailOver(Link* x); + /** Find a link tag from a server name */ Link* FindLink(const std::string& name); + /** Refresh the IP cache used for allowing inbound connections */ void RefreshIPCache(); - - TreeSocket* FindBurstingServer(const std::string &ServerName); - - void AddBurstingServer(const std::string &ServerName, TreeSocket* s); - - void DelBurstingServer(TreeSocket* s); }; #endif |