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-rw-r--r--include/filelogger.h73
1 files changed, 5 insertions, 68 deletions
diff --git a/include/filelogger.h b/include/filelogger.h
index a2d63a0d9..3100761d9 100644
--- a/include/filelogger.h
+++ b/include/filelogger.h
@@ -14,6 +14,8 @@
#ifndef __LOG_H__
#define __LOG_H__
+#include "logger.h"
+
/** Debug levels for use with InspIRCd::Log()
* */
enum DebugLevel
@@ -29,79 +31,14 @@ enum DebugLevel
/* Forward declaration -- required */
class InspIRCd;
-/** This class implements a nonblocking log-writer.
- * Most people writing an ircd give little thought to their disk
- * i/o. On a congested system, disk writes can block for long
- * periods of time (e.g. if the system is busy and/or swapping
- * a lot). If we just use a blocking fprintf() call, this could
- * block for undesirable amounts of time (half of a second through
- * to whole seconds). We DO NOT want this, so we make our logfile
- * nonblocking and hook it into the SocketEngine.
- * NB: If the operating system does not support nonblocking file
- * I/O (linux seems to, as does freebsd) this will default to
- * blocking behaviour.
- */
-class CoreExport FileLogger : public EventHandler
-{
- protected:
- /** The creator/owner of this object
- */
- InspIRCd* ServerInstance;
- /** The log file (fd is inside this somewhere,
- * we get it out with fileno())
- */
- FILE* log;
- /** Buffer of pending log lines to be written
- */
- std::string buffer;
- /** Number of write operations that have occured
- */
- int writeops;
- public:
- /** The constructor takes an already opened logfile.
- */
- FileLogger(InspIRCd* Instance, FILE* logfile);
- /** This returns false, logfiles are writeable.
- */
- virtual bool Readable();
- /** Handle pending write events.
- * This will flush any waiting data to disk.
- * If any data remains after the fprintf call,
- * another write event is scheduled to write
- * the rest of the data when possible.
- */
- virtual void HandleEvent(EventType et, int errornum = 0);
- /** Write one or more preformatted log lines.
- * If the data cannot be written immediately,
- * this class will insert itself into the
- * SocketEngine, and register a write event,
- * and when the write event occurs it will
- * attempt again to write the data.
- */
- void WriteLogLine(const std::string &line);
- /** Close the log file and cancel any events.
- */
- virtual void Close();
- /** Close the log file and cancel any events.
- * (indirectly call Close()
- */
- virtual ~FileLogger();
-};
-
class CoreExport FileLogStream : public LogStream
{
private:
- FileLogger *f;
+ FileWriter *f;
public:
- FileLogStream(InspIRCd *Instance, int loglevel, FILE *f) : LogStream(Instance, loglevel)
- {
- this->f = new FileLogger(Instance, f);
- }
+ FileLogStream(InspIRCd *Instance, int loglevel, FileWriter *fw);
- ~FileLogStream()
- {
- delete this->f;
- }
+ virtual ~FileLogStream();
virtual void OnLog(int loglevel, const std::string &type, const std::string &msg);
};