diff options
Diffstat (limited to 'src/commands/cmd_rehash.cpp')
-rw-r--r-- | src/commands/cmd_rehash.cpp | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/src/commands/cmd_rehash.cpp b/src/commands/cmd_rehash.cpp new file mode 100644 index 000000000..a689801aa --- /dev/null +++ b/src/commands/cmd_rehash.cpp @@ -0,0 +1,109 @@ +/* +------------------------------------+ + * | Inspire Internet Relay Chat Daemon | + * +------------------------------------+ + * + * InspIRCd: (C) 2002-2009 InspIRCd Development Team + * See: http://wiki.inspircd.org/Credits + * + * This program is free but copyrighted software; see + * the file COPYING for details. + * + * --------------------------------------------------- + */ + +#include "inspircd.h" +#include "xline.h" +/** Handle /REHASH. These command handlers can be reloaded by the core, + * and handle basic RFC1459 commands. Commands within modules work + * the same way, however, they can be fully unloaded, where these + * may not. + */ +class CommandRehash : public Command +{ + public: + /** Constructor for rehash. + */ + CommandRehash ( Module* parent) : Command(parent,"REHASH",0) { flags_needed = 'o'; Penalty = 2; syntax = "[<servermask>]"; } + /** Handle command. + * @param parameters The parameters to the comamnd + * @param pcnt The number of parameters passed to teh command + * @param user The user issuing the command + * @return A value from CmdResult to indicate command success or failure. + */ + CmdResult Handle(const std::vector<std::string>& parameters, User *user); +}; + +CmdResult CommandRehash::Handle (const std::vector<std::string>& parameters, User *user) +{ + std::string param = parameters.size() ? parameters[0] : ""; + + FOREACH_MOD(I_OnPreRehash,OnPreRehash(user, param)); + + if (param.empty()) + { + // standard rehash of local server + } + else if (param.find_first_of("*.") != std::string::npos) + { + // rehash of servers by server name (with wildcard) + if (!InspIRCd::Match(ServerInstance->Config->ServerName, parameters[0])) + { + // Doesn't match us. PreRehash is already done, nothing left to do + return CMD_SUCCESS; + } + } + else + { + // parameterized rehash + + // the leading "-" is optional; remove it if present. + if (param[0] == '-') + param = param.substr(1); + + FOREACH_MOD(I_OnModuleRehash,OnModuleRehash(user, param)); + return CMD_SUCCESS; + } + + // Rehash for me. Try to start the rehash thread + if (!ServerInstance->ConfigThread) + { + std::string m = user->nick + " is rehashing config file " + ServerConfig::CleanFilename(ServerInstance->ConfigFileName) + " on " + ServerInstance->Config->ServerName; + ServerInstance->SNO->WriteGlobalSno('a', m); + + if (IS_LOCAL(user)) + user->WriteNumeric(RPL_REHASHING, "%s %s :Rehashing", + user->nick.c_str(),ServerConfig::CleanFilename(ServerInstance->ConfigFileName)); + else + ServerInstance->PI->SendUserNotice(user, std::string("*** Rehashing server ") + + ServerConfig::CleanFilename(ServerInstance->ConfigFileName)); + + /* Don't do anything with the logs here -- logs are restarted + * after the config thread has completed. + */ + + ServerInstance->RehashUsersAndChans(); + FOREACH_MOD(I_OnGarbageCollect, OnGarbageCollect()); + + + ServerInstance->ConfigThread = new ConfigReaderThread(ServerInstance, user->uuid); + ServerInstance->Threads->Start(ServerInstance->ConfigThread); + + return CMD_SUCCESS; + } + else + { + /* + * A rehash is already in progress! ahh shit. + * XXX, todo: we should find some way to kill runaway rehashes that are blocking, this is a major problem for unrealircd users + */ + if (IS_LOCAL(user)) + user->WriteServ("NOTICE %s :*** Could not rehash: A rehash is already in progress.", user->nick.c_str()); + else + ServerInstance->PI->SendUserNotice(user, "*** Could not rehash: A rehash is already in progress."); + + return CMD_FAILURE; + } +} + + +COMMAND_INIT(CommandRehash) |