diff options
Diffstat (limited to 'src/modules/m_spanningtree/override_map.cpp')
-rw-r--r-- | src/modules/m_spanningtree/override_map.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/modules/m_spanningtree/override_map.cpp b/src/modules/m_spanningtree/override_map.cpp index d6f39e6a8..d0940936a 100644 --- a/src/modules/m_spanningtree/override_map.cpp +++ b/src/modules/m_spanningtree/override_map.cpp @@ -40,7 +40,7 @@ const std::string ModuleSpanningTree::MapOperInfo(TreeServer* Current) } // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS. -void ModuleSpanningTree::ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][128], float &totusers, float &totservers) +void ModuleSpanningTree::ShowMap(TreeServer* Current, User* user, int depth, char matrix[128][128], float &totusers, float &totservers) { if (line < 128) { @@ -104,7 +104,7 @@ void ModuleSpanningTree::ShowMap(TreeServer* Current, userrec* user, int depth, // and divisons, we instead render the map onto a backplane of characters // (a character matrix), then draw the branches as a series of "L" shapes // from the nodes. This is not only friendlier on CPU it uses less stack. -void ModuleSpanningTree::HandleMap(const char** parameters, int pcnt, userrec* user) +void ModuleSpanningTree::HandleMap(const char** parameters, int pcnt, User* user) { // This array represents a virtual screen which we will // "scratch" draw to, as the console device of an irc |