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-rw-r--r--src/modules/m_spanningtree/README25
-rw-r--r--src/modules/m_spanningtree/handshaketimer.cpp63
-rw-r--r--src/modules/m_spanningtree/handshaketimer.h38
-rw-r--r--src/modules/m_spanningtree/link.h43
-rw-r--r--src/modules/m_spanningtree/main.cpp1393
-rw-r--r--src/modules/m_spanningtree/main.h199
-rw-r--r--src/modules/m_spanningtree/rconnect.cpp68
-rw-r--r--src/modules/m_spanningtree/rconnect.h29
-rw-r--r--src/modules/m_spanningtree/resolvers.cpp89
-rw-r--r--src/modules/m_spanningtree/resolvers.h91
-rw-r--r--src/modules/m_spanningtree/rsquit.cpp124
-rw-r--r--src/modules/m_spanningtree/rsquit.h30
-rw-r--r--src/modules/m_spanningtree/timesynctimer.cpp53
-rw-r--r--src/modules/m_spanningtree/timesynctimer.h48
-rw-r--r--src/modules/m_spanningtree/treeserver.cpp326
-rw-r--r--src/modules/m_spanningtree/treeserver.h187
-rw-r--r--src/modules/m_spanningtree/treesocket.h414
-rw-r--r--src/modules/m_spanningtree/treesocket1.cpp1274
-rw-r--r--src/modules/m_spanningtree/treesocket2.cpp1555
-rw-r--r--src/modules/m_spanningtree/utils.cpp650
-rw-r--r--src/modules/m_spanningtree/utils.h195
21 files changed, 6873 insertions, 21 deletions
diff --git a/src/modules/m_spanningtree/README b/src/modules/m_spanningtree/README
index 76c678c1f..ff23e0381 100644
--- a/src/modules/m_spanningtree/README
+++ b/src/modules/m_spanningtree/README
@@ -1 +1,24 @@
-m_spanningtree -------------- This directory contains all files required to build the m_spanningtree.so module. Directories like this one starting with m_ and containing .cpp files are aggregated together by the makefile to form a single .so, with the same name as the directory. This directory contains the following files: * handshaketimer.cpp Code for detecting end of ziplink/ssl handshake * handshaketimer.h Header for above code * link.h Contains the definition of the Link block class * main.cpp The main group of classes and code for the module class * main.h The header for the main file * resolvers.h The header file that defines certain DNS utility classes * treesocket.cpp Contains code that inherits InspSocket into a server socket * treesocket.h Header definitions for above code * treeserver.cpp Contains code that defines the behaviour of a single server * treeserver.h Header definitions for above code * utils.cpp Contains general and message routing utility classes * utils.h Header code for general and message routing utilities Have fun -- Brain :-) \ No newline at end of file
+m_spanningtree
+--------------
+
+This directory contains all files required to build the m_spanningtree.so module.
+Directories like this one starting with m_ and containing .cpp files are aggregated
+together by the makefile to form a single .so, with the same name as the directory.
+
+This directory contains the following files:
+
+* handshaketimer.cpp Code for detecting end of ziplink/ssl handshake
+* handshaketimer.h Header for above code
+* link.h Contains the definition of the Link block class
+* main.cpp The main group of classes and code for the module class
+* main.h The header for the main file
+* resolvers.h The header file that defines certain DNS utility classes
+* treesocket.cpp Contains code that inherits InspSocket into a server socket
+* treesocket.h Header definitions for above code
+* treeserver.cpp Contains code that defines the behaviour of a single server
+* treeserver.h Header definitions for above code
+* utils.cpp Contains general and message routing utility classes
+* utils.h Header code for general and message routing utilities
+
+Have fun
+ -- Brain :-)
diff --git a/src/modules/m_spanningtree/handshaketimer.cpp b/src/modules/m_spanningtree/handshaketimer.cpp
index 93856f467..4aeb1da88 100644
--- a/src/modules/m_spanningtree/handshaketimer.cpp
+++ b/src/modules/m_spanningtree/handshaketimer.cpp
@@ -1 +1,62 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "m_spanningtree/main.h" #include "m_spanningtree/utils.h" #include "m_spanningtree/treeserver.h" #include "m_spanningtree/link.h" #include "m_spanningtree/treesocket.h" #include "m_spanningtree/handshaketimer.h" /* $ModDep: m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */ HandshakeTimer::HandshakeTimer(InspIRCd* Inst, TreeSocket* s, Link* l, SpanningTreeUtilities* u, int delay) : InspTimer(delay, time(NULL)), Instance(Inst), sock(s), lnk(l), Utils(u) { thefd = sock->GetFd(); } void HandshakeTimer::Tick(time_t TIME) { if (Instance->SE->GetRef(thefd) == sock) { if (!sock->GetHook()) { sock->SendCapabilities(); } else { if (sock->GetHook() && InspSocketHSCompleteRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send()) { InspSocketAttachCertRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send(); sock->SendCapabilities(); } else { Instance->Timers->AddTimer(new HandshakeTimer(Instance, sock, lnk, Utils, 1)); } } } } \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/handshaketimer.h"
+
+/* $ModDep: m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
+
+HandshakeTimer::HandshakeTimer(InspIRCd* Inst, TreeSocket* s, Link* l, SpanningTreeUtilities* u, int delay) : InspTimer(delay, time(NULL)), Instance(Inst), sock(s), lnk(l), Utils(u)
+{
+ thefd = sock->GetFd();
+}
+
+void HandshakeTimer::Tick(time_t TIME)
+{
+ if (Instance->SE->GetRef(thefd) == sock)
+ {
+ if (!sock->GetHook())
+ {
+ sock->SendCapabilities();
+ }
+ else
+ {
+ if (sock->GetHook() && InspSocketHSCompleteRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send())
+ {
+ InspSocketAttachCertRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send();
+ sock->SendCapabilities();
+ }
+ else
+ {
+ Instance->Timers->AddTimer(new HandshakeTimer(Instance, sock, lnk, Utils, 1));
+ }
+ }
+ }
+}
+
diff --git a/src/modules/m_spanningtree/handshaketimer.h b/src/modules/m_spanningtree/handshaketimer.h
index e94fe67d7..496102dda 100644
--- a/src/modules/m_spanningtree/handshaketimer.h
+++ b/src/modules/m_spanningtree/handshaketimer.h
@@ -1 +1,37 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __HANDSHAKE_TIMER_H__ #define __HANDSHAKE_TIMER_H__ #include "inspircd.h" #include "timer.h" class SpanningTreeUtilities; class TreeSocket; class Link; class HandshakeTimer : public InspTimer { private: InspIRCd* Instance; TreeSocket* sock; Link* lnk; SpanningTreeUtilities* Utils; int thefd; public: HandshakeTimer(InspIRCd* Inst, TreeSocket* s, Link* l, SpanningTreeUtilities* u, int delay); virtual void Tick(time_t TIME); }; #endif \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __HANDSHAKE_TIMER_H__
+#define __HANDSHAKE_TIMER_H__
+
+#include "inspircd.h"
+#include "timer.h"
+
+class SpanningTreeUtilities;
+class TreeSocket;
+class Link;
+
+class HandshakeTimer : public InspTimer
+{
+ private:
+ InspIRCd* Instance;
+ TreeSocket* sock;
+ Link* lnk;
+ SpanningTreeUtilities* Utils;
+ int thefd;
+ public:
+ HandshakeTimer(InspIRCd* Inst, TreeSocket* s, Link* l, SpanningTreeUtilities* u, int delay);
+ virtual void Tick(time_t TIME);
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/link.h b/src/modules/m_spanningtree/link.h
index 9636d565f..3de326153 100644
--- a/src/modules/m_spanningtree/link.h
+++ b/src/modules/m_spanningtree/link.h
@@ -1 +1,42 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __LINK_H__ #define __LINK_H__ /** The Link class might as well be a struct, * but this is C++ and we don't believe in structs (!). * It holds the entire information of one <link> * tag from the main config file. We maintain a list * of them, and populate the list on rehash/load. */ class Link : public classbase { public: irc::string Name; std::string IPAddr; int Port; std::string SendPass; std::string RecvPass; std::string AllowMask; unsigned long AutoConnect; time_t NextConnectTime; bool HiddenFromStats; std::string FailOver; std::string Hook; int Timeout; std::string Bind; bool Hidden; }; #endif \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __LINK_H__
+#define __LINK_H__
+
+/** The Link class might as well be a struct,
+ * but this is C++ and we don't believe in structs (!).
+ * It holds the entire information of one <link>
+ * tag from the main config file. We maintain a list
+ * of them, and populate the list on rehash/load.
+ */
+class Link : public classbase
+{
+ public:
+ irc::string Name;
+ std::string IPAddr;
+ int Port;
+ std::string SendPass;
+ std::string RecvPass;
+ std::string AllowMask;
+ unsigned long AutoConnect;
+ time_t NextConnectTime;
+ bool HiddenFromStats;
+ std::string FailOver;
+ std::string Hook;
+ int Timeout;
+ std::string Bind;
+ bool Hidden;
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/main.cpp b/src/modules/m_spanningtree/main.cpp
index 352cae870..1cc18dae6 100644
--- a/src/modules/m_spanningtree/main.cpp
+++ b/src/modules/m_spanningtree/main.cpp
@@ -1 +1,1392 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ /* $ModDesc: Provides a spanning tree server link protocol */ #include "inspircd.h" #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "m_spanningtree/timesynctimer.h" #include "m_spanningtree/resolvers.h" #include "m_spanningtree/main.h" #include "m_spanningtree/utils.h" #include "m_spanningtree/treeserver.h" #include "m_spanningtree/link.h" #include "m_spanningtree/treesocket.h" #include "m_spanningtree/rconnect.h" #include "m_spanningtree/rsquit.h" /* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_spanningtree/rconnect.h m_spanningtree/rsquit.h */ ModuleSpanningTree::ModuleSpanningTree(InspIRCd* Me) : Module(Me), max_local(0), max_global(0) { ServerInstance->UseInterface("InspSocketHook"); Utils = new SpanningTreeUtilities(Me, this); command_rconnect = new cmd_rconnect(ServerInstance, this, Utils); ServerInstance->AddCommand(command_rconnect); command_rsquit = new cmd_rsquit(ServerInstance, this, Utils); ServerInstance->AddCommand(command_rsquit); if (Utils->EnableTimeSync) { SyncTimer = new TimeSyncTimer(ServerInstance, this); ServerInstance->Timers->AddTimer(SyncTimer); } else SyncTimer = NULL; RefreshTimer = new CacheRefreshTimer(ServerInstance, Utils); ServerInstance->Timers->AddTimer(RefreshTimer); } void ModuleSpanningTree::ShowLinks(TreeServer* Current, userrec* user, int hops) { std::string Parent = Utils->TreeRoot->GetName(); if (Current->GetParent()) { Parent = Current->GetParent()->GetName(); } for (unsigned int q = 0; q < Current->ChildCount(); q++) { if ((Current->GetChild(q)->Hidden) || ((Utils->HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str())))) { if (*user->oper) { ShowLinks(Current->GetChild(q),user,hops+1); } } else { ShowLinks(Current->GetChild(q),user,hops+1); } } /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */ if ((Utils->HideULines) && (ServerInstance->ULine(Current->GetName().c_str())) && (!IS_OPER(user))) return; /* Or if the server is hidden and they're not an oper */ else if ((Current->Hidden) && (!IS_OPER(user))) return; user->WriteServ("364 %s %s %s :%d %s", user->nick,Current->GetName().c_str(), (Utils->FlatLinks && (!IS_OPER(user))) ? ServerInstance->Config->ServerName : Parent.c_str(), (Utils->FlatLinks && (!IS_OPER(user))) ? 0 : hops, Current->GetDesc().c_str()); } int ModuleSpanningTree::CountLocalServs() { return Utils->TreeRoot->ChildCount(); } int ModuleSpanningTree::CountServs() { return Utils->serverlist.size(); } void ModuleSpanningTree::HandleLinks(const char** parameters, int pcnt, userrec* user) { ShowLinks(Utils->TreeRoot,user,0); user->WriteServ("365 %s * :End of /LINKS list.",user->nick); return; } void ModuleSpanningTree::HandleLusers(const char** parameters, int pcnt, userrec* user) { unsigned int n_users = ServerInstance->UserCount(); /* Only update these when someone wants to see them, more efficient */ if ((unsigned int)ServerInstance->LocalUserCount() > max_local) max_local = ServerInstance->LocalUserCount(); if (n_users > max_global) max_global = n_users; unsigned int ulined_count = 0; unsigned int ulined_local_count = 0; /* If ulined are hidden and we're not an oper, count the number of ulined servers hidden, * locally and globally (locally means directly connected to us) */ if ((Utils->HideULines) && (!*user->oper)) { for (server_hash::iterator q = Utils->serverlist.begin(); q != Utils->serverlist.end(); q++) { if (ServerInstance->ULine(q->second->GetName().c_str())) { ulined_count++; if (q->second->GetParent() == Utils->TreeRoot) ulined_local_count++; } } } user->WriteServ("251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-ServerInstance->InvisibleUserCount(),ServerInstance->InvisibleUserCount(),ulined_count ? this->CountServs() - ulined_count : this->CountServs()); if (ServerInstance->OperCount()) user->WriteServ("252 %s %d :operator(s) online",user->nick,ServerInstance->OperCount()); if (ServerInstance->UnregisteredUserCount()) user->WriteServ("253 %s %d :unknown connections",user->nick,ServerInstance->UnregisteredUserCount()); if (ServerInstance->ChannelCount()) user->WriteServ("254 %s %d :channels formed",user->nick,ServerInstance->ChannelCount()); user->WriteServ("255 %s :I have %d clients and %d servers",user->nick,ServerInstance->LocalUserCount(),ulined_local_count ? this->CountLocalServs() - ulined_local_count : this->CountLocalServs()); user->WriteServ("265 %s :Current Local Users: %d Max: %d",user->nick,ServerInstance->LocalUserCount(),max_local); user->WriteServ("266 %s :Current Global Users: %d Max: %d",user->nick,n_users,max_global); return; } std::string ModuleSpanningTree::TimeToStr(time_t secs) { time_t mins_up = secs / 60; time_t hours_up = mins_up / 60; time_t days_up = hours_up / 24; secs = secs % 60; mins_up = mins_up % 60; hours_up = hours_up % 24; return ((days_up ? (ConvToStr(days_up) + "d") : std::string("")) + (hours_up ? (ConvToStr(hours_up) + "h") : std::string("")) + (mins_up ? (ConvToStr(mins_up) + "m") : std::string("")) + ConvToStr(secs) + "s"); } const std::string ModuleSpanningTree::MapOperInfo(TreeServer* Current) { time_t secs_up = ServerInstance->Time() - Current->age; return (" [Up: " + TimeToStr(secs_up) + " Lag: "+ConvToStr(Current->rtt)+"s]"); } // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS. void ModuleSpanningTree::ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][128], float &totusers, float &totservers) { if (line < 128) { for (int t = 0; t < depth; t++) { matrix[line][t] = ' '; } // For Aligning, we need to work out exactly how deep this thing is, and produce // a 'Spacer' String to compensate. char spacer[40]; memset(spacer,' ',40); if ((40 - Current->GetName().length() - depth) > 1) { spacer[40 - Current->GetName().length() - depth] = '\0'; } else { spacer[5] = '\0'; } float percent; char text[128]; /* Neat and tidy default values, as we're dealing with a matrix not a simple string */ memset(text, 0, 128); if (ServerInstance->clientlist->size() == 0) { // If there are no users, WHO THE HELL DID THE /MAP?!?!?! percent = 0; } else { percent = ((float)Current->GetUserCount() / (float)ServerInstance->clientlist->size()) * 100; } const std::string operdata = IS_OPER(user) ? MapOperInfo(Current) : ""; snprintf(text, 126, "%s %s%5d [%5.2f%%]%s", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent, operdata.c_str()); totusers += Current->GetUserCount(); totservers++; strlcpy(&matrix[line][depth],text,126); line++; for (unsigned int q = 0; q < Current->ChildCount(); q++) { if ((Current->GetChild(q)->Hidden) || ((Utils->HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str())))) { if (*user->oper) { ShowMap(Current->GetChild(q),user,(Utils->FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers); } } else { ShowMap(Current->GetChild(q),user,(Utils->FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers); } } } } int ModuleSpanningTree::HandleMotd(const char** parameters, int pcnt, userrec* user) { if (pcnt > 0) { if (match(ServerInstance->Config->ServerName, parameters[0])) return 0; /* Remote MOTD, the server is within the 1st parameter */ std::deque<std::string> params; params.push_back(parameters[0]); /* Send it out remotely, generate no reply yet */ TreeServer* s = Utils->FindServerMask(parameters[0]); if (s) { params[0] = s->GetName(); Utils->DoOneToOne(user->nick, "MOTD", params, s->GetName()); } else user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]); return 1; } return 0; } int ModuleSpanningTree::HandleAdmin(const char** parameters, int pcnt, userrec* user) { if (pcnt > 0) { if (match(ServerInstance->Config->ServerName, parameters[0])) return 0; /* Remote ADMIN, the server is within the 1st parameter */ std::deque<std::string> params; params.push_back(parameters[0]); /* Send it out remotely, generate no reply yet */ TreeServer* s = Utils->FindServerMask(parameters[0]); if (s) { params[0] = s->GetName(); Utils->DoOneToOne(user->nick, "ADMIN", params, s->GetName()); } else user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]); return 1; } return 0; } int ModuleSpanningTree::HandleModules(const char** parameters, int pcnt, userrec* user) { if (pcnt > 0) { if (match(ServerInstance->Config->ServerName, parameters[0])) return 0; std::deque<std::string> params; params.push_back(parameters[0]); TreeServer* s = Utils->FindServerMask(parameters[0]); if (s) { params[0] = s->GetName(); Utils->DoOneToOne(user->nick, "MODULES", params, s->GetName()); } else user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]); return 1; } return 0; } int ModuleSpanningTree::HandleStats(const char** parameters, int pcnt, userrec* user) { if (pcnt > 1) { if (match(ServerInstance->Config->ServerName, parameters[1])) return 0; /* Remote STATS, the server is within the 2nd parameter */ std::deque<std::string> params; params.push_back(parameters[0]); params.push_back(parameters[1]); /* Send it out remotely, generate no reply yet */ TreeServer* s = Utils->FindServerMask(parameters[1]); if (s) { params[1] = s->GetName(); Utils->DoOneToOne(user->nick, "STATS", params, s->GetName()); } else { user->WriteServ( "402 %s %s :No such server", user->nick, parameters[1]); } return 1; } return 0; } // Ok, prepare to be confused. // After much mulling over how to approach this, it struck me that // the 'usual' way of doing a /MAP isnt the best way. Instead of // keeping track of a ton of ascii characters, and line by line // under recursion working out where to place them using multiplications // and divisons, we instead render the map onto a backplane of characters // (a character matrix), then draw the branches as a series of "L" shapes // from the nodes. This is not only friendlier on CPU it uses less stack. void ModuleSpanningTree::HandleMap(const char** parameters, int pcnt, userrec* user) { // This array represents a virtual screen which we will // "scratch" draw to, as the console device of an irc // client does not provide for a proper terminal. float totusers = 0; float totservers = 0; char matrix[128][128]; for (unsigned int t = 0; t < 128; t++) { matrix[t][0] = '\0'; } line = 0; // The only recursive bit is called here. ShowMap(Utils->TreeRoot,user,0,matrix,totusers,totservers); // Process each line one by one. The algorithm has a limit of // 128 servers (which is far more than a spanning tree should have // anyway, so we're ok). This limit can be raised simply by making // the character matrix deeper, 128 rows taking 10k of memory. for (int l = 1; l < line; l++) { // scan across the line looking for the start of the // servername (the recursive part of the algorithm has placed // the servers at indented positions depending on what they // are related to) int first_nonspace = 0; while (matrix[l][first_nonspace] == ' ') { first_nonspace++; } first_nonspace--; // Draw the `- (corner) section: this may be overwritten by // another L shape passing along the same vertical pane, becoming // a |- (branch) section instead. matrix[l][first_nonspace] = '-'; matrix[l][first_nonspace-1] = '`'; int l2 = l - 1; // Draw upwards until we hit the parent server, causing possibly // other corners (`-) to become branches (|-) while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`')) { matrix[l2][first_nonspace-1] = '|'; l2--; } } // dump the whole lot to the user. This is the easy bit, honest. for (int t = 0; t < line; t++) { user->WriteServ("006 %s :%s",user->nick,&matrix[t][0]); } float avg_users = totusers / totservers; user->WriteServ("270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users); user->WriteServ("007 %s :End of /MAP",user->nick); return; } int ModuleSpanningTree::HandleSquit(const char** parameters, int pcnt, userrec* user) { TreeServer* s = Utils->FindServerMask(parameters[0]); if (s) { if (s == Utils->TreeRoot) { user->WriteServ("NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]); return 1; } TreeSocket* sock = s->GetSocket(); if (sock) { ServerInstance->SNO->WriteToSnoMask('l',"SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick); sock->Squit(s,std::string("Server quit by ") + user->GetFullRealHost()); ServerInstance->SE->DelFd(sock); sock->Close(); } else { if (IS_LOCAL(user)) user->WriteServ("NOTICE %s :*** WARNING: Using SQUIT to split remote servers is deprecated. Please use RSQUIT instead.",user->nick); } } else { user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]); } return 1; } int ModuleSpanningTree::HandleTime(const char** parameters, int pcnt, userrec* user) { if ((IS_LOCAL(user)) && (pcnt)) { TreeServer* found = Utils->FindServerMask(parameters[0]); if (found) { // we dont' override for local server if (found == Utils->TreeRoot) return 0; std::deque<std::string> params; params.push_back(found->GetName()); params.push_back(user->nick); Utils->DoOneToOne(ServerInstance->Config->ServerName,"TIME",params,found->GetName()); } else { user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]); } } return 1; } int ModuleSpanningTree::HandleRemoteWhois(const char** parameters, int pcnt, userrec* user) { if ((IS_LOCAL(user)) && (pcnt > 1)) { userrec* remote = ServerInstance->FindNick(parameters[1]); if ((remote) && (remote->GetFd() < 0)) { std::deque<std::string> params; params.push_back(parameters[1]); Utils->DoOneToOne(user->nick,"IDLE",params,remote->server); return 1; } else if (!remote) { user->WriteServ("401 %s %s :No such nick/channel",user->nick, parameters[1]); user->WriteServ("318 %s %s :End of /WHOIS list.",user->nick, parameters[1]); return 1; } } return 0; } void ModuleSpanningTree::DoPingChecks(time_t curtime) { for (unsigned int j = 0; j < Utils->TreeRoot->ChildCount(); j++) { TreeServer* serv = Utils->TreeRoot->GetChild(j); TreeSocket* sock = serv->GetSocket(); if (sock) { if (curtime >= serv->NextPingTime()) { if (serv->AnsweredLastPing()) { sock->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" PING "+serv->GetName()); serv->SetNextPingTime(curtime + 60); serv->LastPing = curtime; serv->Warned = false; } else { /* they didnt answer, boot them */ sock->SendError("Ping timeout"); sock->Squit(serv,"Ping timeout"); /*** XXX SOCKET CULL ***/ return; } } else if ((Utils->PingWarnTime) && (!serv->Warned) && (curtime >= serv->NextPingTime() - (60 - Utils->PingWarnTime)) && (!serv->AnsweredLastPing())) { /* The server hasnt responded, send a warning to opers */ ServerInstance->SNO->WriteToSnoMask('l',"Server \002%s\002 has not responded to PING for %d seconds, high latency.", serv->GetName().c_str(), Utils->PingWarnTime); serv->Warned = true; } } } /* Cancel remote burst mode on any servers which still have it enabled due to latency/lack of data. * This prevents lost REMOTECONNECT notices */ for (server_hash::iterator i = Utils->serverlist.begin(); i != Utils->serverlist.end(); i++) Utils->SetRemoteBursting(i->second, false); } void ModuleSpanningTree::ConnectServer(Link* x) { bool ipvalid = true; QueryType start_type = DNS_QUERY_A; #ifdef IPV6 start_type = DNS_QUERY_AAAA; if (strchr(x->IPAddr.c_str(),':')) { in6_addr n; if (inet_pton(AF_INET6, x->IPAddr.c_str(), &n) < 1) ipvalid = false; } else #endif { in_addr n; if (inet_aton(x->IPAddr.c_str(),&n) < 1) ipvalid = false; } /* Do we already have an IP? If so, no need to resolve it. */ if (ipvalid) { /* Gave a hook, but it wasnt one we know */ if ((!x->Hook.empty()) && (Utils->hooks.find(x->Hook.c_str()) == Utils->hooks.end())) return; TreeSocket* newsocket = new TreeSocket(Utils, ServerInstance, x->IPAddr,x->Port,false,x->Timeout ? x->Timeout : 10,x->Name.c_str(), x->Bind, x->Hook.empty() ? NULL : Utils->hooks[x->Hook.c_str()]); if (newsocket->GetFd() > -1) { /* Handled automatically on success */ } else { ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno)); delete newsocket; Utils->DoFailOver(x); } } else { try { bool cached; ServernameResolver* snr = new ServernameResolver((Module*)this, Utils, ServerInstance,x->IPAddr, *x, cached, start_type); ServerInstance->AddResolver(snr, cached); } catch (ModuleException& e) { ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(), e.GetReason()); Utils->DoFailOver(x); } } } void ModuleSpanningTree::AutoConnectServers(time_t curtime) { for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++) { if ((x->AutoConnect) && (curtime >= x->NextConnectTime)) { x->NextConnectTime = curtime + x->AutoConnect; TreeServer* CheckDupe = Utils->FindServer(x->Name.c_str()); if (x->FailOver.length()) { TreeServer* CheckFailOver = Utils->FindServer(x->FailOver.c_str()); if (CheckFailOver) { /* The failover for this server is currently a member of the network. * The failover probably succeeded, where the main link did not. * Don't try the main link until the failover is gone again. */ continue; } } if (!CheckDupe) { // an autoconnected server is not connected. Check if its time to connect it ServerInstance->SNO->WriteToSnoMask('l',"AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect); this->ConnectServer(&(*x)); } } } } int ModuleSpanningTree::HandleVersion(const char** parameters, int pcnt, userrec* user) { // we've already checked if pcnt > 0, so this is safe TreeServer* found = Utils->FindServerMask(parameters[0]); if (found) { std::string Version = found->GetVersion(); user->WriteServ("351 %s :%s",user->nick,Version.c_str()); if (found == Utils->TreeRoot) { ServerInstance->Config->Send005(user); } } else { user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]); } return 1; } int ModuleSpanningTree::HandleConnect(const char** parameters, int pcnt, userrec* user) { for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++) { if (ServerInstance->MatchText(x->Name.c_str(),parameters[0])) { TreeServer* CheckDupe = Utils->FindServer(x->Name.c_str()); if (!CheckDupe) { user->WriteServ("NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port); ConnectServer(&(*x)); return 1; } else { user->WriteServ("NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str()); return 1; } } } user->WriteServ("NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]); return 1; } void ModuleSpanningTree::BroadcastTimeSync() { if (Utils->MasterTime) { std::deque<std::string> params; params.push_back(ConvToStr(ServerInstance->Time(false))); params.push_back("FORCE"); Utils->DoOneToMany(Utils->TreeRoot->GetName(), "TIMESET", params); } } int ModuleSpanningTree::OnStats(char statschar, userrec* user, string_list &results) { if ((statschar == 'c') || (statschar == 'n')) { for (unsigned int i = 0; i < Utils->LinkBlocks.size(); i++) { results.push_back(std::string(ServerInstance->Config->ServerName)+" 213 "+user->nick+" "+statschar+" *@"+(Utils->LinkBlocks[i].HiddenFromStats ? "<hidden>" : Utils->LinkBlocks[i].IPAddr)+" * "+Utils->LinkBlocks[i].Name.c_str()+" "+ConvToStr(Utils->LinkBlocks[i].Port)+" "+(Utils->LinkBlocks[i].Hook.empty() ? "plaintext" : Utils->LinkBlocks[i].Hook)+" "+(Utils->LinkBlocks[i].AutoConnect ? 'a' : '-')+'s'); if (statschar == 'c') results.push_back(std::string(ServerInstance->Config->ServerName)+" 244 "+user->nick+" H * * "+Utils->LinkBlocks[i].Name.c_str()); } results.push_back(std::string(ServerInstance->Config->ServerName)+" 219 "+user->nick+" "+statschar+" :End of /STATS report"); ServerInstance->SNO->WriteToSnoMask('t',"%s '%c' requested by %s (%s@%s)",(!strcmp(user->server,ServerInstance->Config->ServerName) ? "Stats" : "Remote stats"),statschar,user->nick,user->ident,user->host); return 1; } if (statschar == 'p') { /* show all server ports, after showing client ports. -- w00t */ for (unsigned int i = 0; i < Utils->Bindings.size(); i++) { std::string ip = Utils->Bindings[i]->IP; if (ip.empty()) ip = "*"; std::string transport("plaintext"); if (Utils->Bindings[i]->GetHook()) transport = InspSocketNameRequest(this, Utils->Bindings[i]->GetHook()).Send(); results.push_back(ConvToStr(ServerInstance->Config->ServerName) + " 249 "+user->nick+" :" + ip + ":" + ConvToStr(Utils->Bindings[i]->port)+ " (server, " + transport + ")"); } } return 0; } int ModuleSpanningTree::OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line) { /* If the command doesnt appear to be valid, we dont want to mess with it. */ if (!validated) return 0; if (command == "CONNECT") { return this->HandleConnect(parameters,pcnt,user); } else if (command == "STATS") { return this->HandleStats(parameters,pcnt,user); } else if (command == "MOTD") { return this->HandleMotd(parameters,pcnt,user); } else if (command == "ADMIN") { return this->HandleAdmin(parameters,pcnt,user); } else if (command == "SQUIT") { return this->HandleSquit(parameters,pcnt,user); } else if (command == "MAP") { this->HandleMap(parameters,pcnt,user); return 1; } else if ((command == "TIME") && (pcnt > 0)) { return this->HandleTime(parameters,pcnt,user); } else if (command == "LUSERS") { this->HandleLusers(parameters,pcnt,user); return 1; } else if (command == "LINKS") { this->HandleLinks(parameters,pcnt,user); return 1; } else if (command == "WHOIS") { if (pcnt > 1) { // remote whois return this->HandleRemoteWhois(parameters,pcnt,user); } } else if ((command == "VERSION") && (pcnt > 0)) { this->HandleVersion(parameters,pcnt,user); return 1; } else if ((command == "MODULES") && (pcnt > 0)) { return this->HandleModules(parameters,pcnt,user); } return 0; } void ModuleSpanningTree::OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line) { if ((result == CMD_SUCCESS) && (ServerInstance->IsValidModuleCommand(command, pcnt, user))) { // this bit of code cleverly routes all module commands // to all remote severs *automatically* so that modules // can just handle commands locally, without having // to have any special provision in place for remote // commands and linking protocols. std::deque<std::string> params; params.clear(); for (int j = 0; j < pcnt; j++) { if (strchr(parameters[j],' ')) { params.push_back(":" + std::string(parameters[j])); } else { params.push_back(std::string(parameters[j])); } } Utils->DoOneToMany(user->nick,command,params); } } void ModuleSpanningTree::OnGetServerDescription(const std::string &servername,std::string &description) { TreeServer* s = Utils->FindServer(servername); if (s) { description = s->GetDesc(); } } void ModuleSpanningTree::OnUserInvite(userrec* source,userrec* dest,chanrec* channel) { if (IS_LOCAL(source)) { std::deque<std::string> params; params.push_back(dest->nick); params.push_back(channel->name); Utils->DoOneToMany(source->nick,"INVITE",params); } } void ModuleSpanningTree::OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic) { std::deque<std::string> params; params.push_back(chan->name); params.push_back(":"+topic); Utils->DoOneToMany(user->nick,"TOPIC",params); } void ModuleSpanningTree::OnWallops(userrec* user, const std::string &text) { if (IS_LOCAL(user)) { std::deque<std::string> params; params.push_back(":"+text); Utils->DoOneToMany(user->nick,"WALLOPS",params); } } void ModuleSpanningTree::OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list) { if (target_type == TYPE_USER) { userrec* d = (userrec*)dest; if ((d->GetFd() < 0) && (IS_LOCAL(user))) { std::deque<std::string> params; params.clear(); params.push_back(d->nick); params.push_back(":"+text); Utils->DoOneToOne(user->nick,"NOTICE",params,d->server); } } else if (target_type == TYPE_CHANNEL) { if (IS_LOCAL(user)) { chanrec *c = (chanrec*)dest; if (c) { std::string cname = c->name; if (status) cname = status + cname; TreeServerList list; Utils->GetListOfServersForChannel(c,list,status,exempt_list); for (TreeServerList::iterator i = list.begin(); i != list.end(); i++) { TreeSocket* Sock = i->second->GetSocket(); if (Sock) Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text); } } } } else if (target_type == TYPE_SERVER) { if (IS_LOCAL(user)) { char* target = (char*)dest; std::deque<std::string> par; par.push_back(target); par.push_back(":"+text); Utils->DoOneToMany(user->nick,"NOTICE",par); } } } void ModuleSpanningTree::OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list) { if (target_type == TYPE_USER) { // route private messages which are targetted at clients only to the server // which needs to receive them userrec* d = (userrec*)dest; if ((d->GetFd() < 0) && (IS_LOCAL(user))) { std::deque<std::string> params; params.clear(); params.push_back(d->nick); params.push_back(":"+text); Utils->DoOneToOne(user->nick,"PRIVMSG",params,d->server); } } else if (target_type == TYPE_CHANNEL) { if (IS_LOCAL(user)) { chanrec *c = (chanrec*)dest; if (c) { std::string cname = c->name; if (status) cname = status + cname; TreeServerList list; Utils->GetListOfServersForChannel(c,list,status,exempt_list); for (TreeServerList::iterator i = list.begin(); i != list.end(); i++) { TreeSocket* Sock = i->second->GetSocket(); if (Sock) Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text); } } } } else if (target_type == TYPE_SERVER) { if (IS_LOCAL(user)) { char* target = (char*)dest; std::deque<std::string> par; par.push_back(target); par.push_back(":"+text); Utils->DoOneToMany(user->nick,"PRIVMSG",par); } } } void ModuleSpanningTree::OnBackgroundTimer(time_t curtime) { AutoConnectServers(curtime); DoPingChecks(curtime); } void ModuleSpanningTree::OnUserJoin(userrec* user, chanrec* channel, bool &silent) { // Only do this for local users if (IS_LOCAL(user)) { if (channel->GetUserCounter() == 1) { std::deque<std::string> params; // set up their permissions and the channel TS with FJOIN. // All users are FJOINed now, because a module may specify // new joining permissions for the user. params.push_back(channel->name); params.push_back(ConvToStr(channel->age)); params.push_back(std::string(channel->GetAllPrefixChars(user))+","+std::string(user->nick)); Utils->DoOneToMany(ServerInstance->Config->ServerName,"FJOIN",params); /* First user in, sync the modes for the channel */ params.pop_back(); params.push_back(channel->ChanModes(true)); Utils->DoOneToMany(ServerInstance->Config->ServerName,"FMODE",params); } else { std::deque<std::string> params; params.push_back(channel->name); params.push_back(ConvToStr(channel->age)); Utils->DoOneToMany(user->nick,"JOIN",params); } } } void ModuleSpanningTree::OnChangeHost(userrec* user, const std::string &newhost) { // only occurs for local clients if (user->registered != REG_ALL) return; std::deque<std::string> params; params.push_back(newhost); Utils->DoOneToMany(user->nick,"FHOST",params); } void ModuleSpanningTree::OnChangeName(userrec* user, const std::string &gecos) { // only occurs for local clients if (user->registered != REG_ALL) return; std::deque<std::string> params; params.push_back(gecos); Utils->DoOneToMany(user->nick,"FNAME",params); } void ModuleSpanningTree::OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent) { if (IS_LOCAL(user)) { std::deque<std::string> params; params.push_back(channel->name); if (!partmessage.empty()) params.push_back(":"+partmessage); Utils->DoOneToMany(user->nick,"PART",params); } } void ModuleSpanningTree::OnUserConnect(userrec* user) { char agestr[MAXBUF]; if (IS_LOCAL(user)) { std::deque<std::string> params; snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age); params.push_back(agestr); params.push_back(user->nick); params.push_back(user->host); params.push_back(user->dhost); params.push_back(user->ident); params.push_back("+"+std::string(user->FormatModes())); params.push_back(user->GetIPString()); params.push_back(":"+std::string(user->fullname)); Utils->DoOneToMany(ServerInstance->Config->ServerName,"NICK",params); // User is Local, change needs to be reflected! TreeServer* SourceServer = Utils->FindServer(user->server); if (SourceServer) { SourceServer->AddUserCount(); } } } void ModuleSpanningTree::OnUserQuit(userrec* user, const std::string &reason, const std::string &oper_message) { if ((IS_LOCAL(user)) && (user->registered == REG_ALL)) { std::deque<std::string> params; if (oper_message != reason) { params.push_back(":"+oper_message); Utils->DoOneToMany(user->nick,"OPERQUIT",params); } params.clear(); params.push_back(":"+reason); Utils->DoOneToMany(user->nick,"QUIT",params); } // Regardless, We need to modify the user Counts.. TreeServer* SourceServer = Utils->FindServer(user->server); if (SourceServer) { SourceServer->DelUserCount(); } } void ModuleSpanningTree::OnUserPostNick(userrec* user, const std::string &oldnick) { if (IS_LOCAL(user)) { std::deque<std::string> params; params.push_back(user->nick); Utils->DoOneToMany(oldnick,"NICK",params); } } void ModuleSpanningTree::OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent) { if ((source) && (IS_LOCAL(source))) { std::deque<std::string> params; params.push_back(chan->name); params.push_back(user->nick); params.push_back(":"+reason); Utils->DoOneToMany(source->nick,"KICK",params); } else if (!source) { std::deque<std::string> params; params.push_back(chan->name); params.push_back(user->nick); params.push_back(":"+reason); Utils->DoOneToMany(ServerInstance->Config->ServerName,"KICK",params); } } void ModuleSpanningTree::OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason) { std::deque<std::string> params; params.push_back(":"+reason); Utils->DoOneToMany(dest->nick,"OPERQUIT",params); params.clear(); params.push_back(dest->nick); params.push_back(":"+reason); dest->SetOperQuit(operreason); Utils->DoOneToMany(source->nick,"KILL",params); } void ModuleSpanningTree::OnRehash(userrec* user, const std::string &parameter) { if (!parameter.empty()) { std::deque<std::string> params; params.push_back(parameter); Utils->DoOneToMany(user ? user->nick : ServerInstance->Config->ServerName, "REHASH", params); // check for self if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameter)) { ServerInstance->WriteOpers("*** Remote rehash initiated locally by \002%s\002", user ? user->nick : ServerInstance->Config->ServerName); ServerInstance->RehashServer(); } } Utils->ReadConfiguration(false); InitializeDisabledCommands(ServerInstance->Config->DisabledCommands, ServerInstance); } // note: the protocol does not allow direct umode +o except // via NICK with 8 params. sending OPERTYPE infers +o modechange // locally. void ModuleSpanningTree::OnOper(userrec* user, const std::string &opertype) { if (IS_LOCAL(user)) { std::deque<std::string> params; params.push_back(opertype); Utils->DoOneToMany(user->nick,"OPERTYPE",params); } } void ModuleSpanningTree::OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason) { if (!source) { /* Server-set lines */ char data[MAXBUF]; snprintf(data,MAXBUF,"%c %s %s %lu %lu :%s", linetype, host.c_str(), ServerInstance->Config->ServerName, (unsigned long)ServerInstance->Time(false), (unsigned long)duration, reason.c_str()); std::deque<std::string> params; params.push_back(data); Utils->DoOneToMany(ServerInstance->Config->ServerName, "ADDLINE", params); } else { if (IS_LOCAL(source)) { char type[8]; snprintf(type,8,"%cLINE",linetype); std::string stype = type; if (adding) { char sduration[MAXBUF]; snprintf(sduration,MAXBUF,"%ld",duration); std::deque<std::string> params; params.push_back(host); params.push_back(sduration); params.push_back(":"+reason); Utils->DoOneToMany(source->nick,stype,params); } else { std::deque<std::string> params; params.push_back(host); Utils->DoOneToMany(source->nick,stype,params); } } } } void ModuleSpanningTree::OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask) { OnLine(source,hostmask,true,'G',duration,reason); } void ModuleSpanningTree::OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask) { OnLine(source,ipmask,true,'Z',duration,reason); } void ModuleSpanningTree::OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask) { OnLine(source,nickmask,true,'Q',duration,reason); } void ModuleSpanningTree::OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask) { OnLine(source,hostmask,true,'E',duration,reason); } void ModuleSpanningTree::OnDelGLine(userrec* source, const std::string &hostmask) { OnLine(source,hostmask,false,'G',0,""); } void ModuleSpanningTree::OnDelZLine(userrec* source, const std::string &ipmask) { OnLine(source,ipmask,false,'Z',0,""); } void ModuleSpanningTree::OnDelQLine(userrec* source, const std::string &nickmask) { OnLine(source,nickmask,false,'Q',0,""); } void ModuleSpanningTree::OnDelELine(userrec* source, const std::string &hostmask) { OnLine(source,hostmask,false,'E',0,""); } void ModuleSpanningTree::OnMode(userrec* user, void* dest, int target_type, const std::string &text) { if ((IS_LOCAL(user)) && (user->registered == REG_ALL)) { std::deque<std::string> params; std::string command; if (target_type == TYPE_USER) { userrec* u = (userrec*)dest; params.push_back(u->nick); params.push_back(text); command = "MODE"; } else { chanrec* c = (chanrec*)dest; params.push_back(c->name); params.push_back(ConvToStr(c->age)); params.push_back(text); command = "FMODE"; } Utils->DoOneToMany(user->nick, command, params); } } void ModuleSpanningTree::OnSetAway(userrec* user) { if (IS_LOCAL(user)) { std::deque<std::string> params; params.push_back(":"+std::string(user->awaymsg)); Utils->DoOneToMany(user->nick,"AWAY",params); } } void ModuleSpanningTree::OnCancelAway(userrec* user) { if (IS_LOCAL(user)) { std::deque<std::string> params; params.clear(); Utils->DoOneToMany(user->nick,"AWAY",params); } } void ModuleSpanningTree::ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline) { TreeSocket* s = (TreeSocket*)opaque; if (target) { if (target_type == TYPE_USER) { userrec* u = (userrec*)target; s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+u->nick+" "+ConvToStr(u->age)+" "+modeline); } else { chanrec* c = (chanrec*)target; s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" "+modeline); } } } void ModuleSpanningTree::ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata) { TreeSocket* s = (TreeSocket*)opaque; if (target) { if (target_type == TYPE_USER) { userrec* u = (userrec*)target; s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+u->nick+" "+extname+" :"+extdata); } else if (target_type == TYPE_CHANNEL) { chanrec* c = (chanrec*)target; s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+c->name+" "+extname+" :"+extdata); } } if (target_type == TYPE_OTHER) { s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA * "+extname+" :"+extdata); } } void ModuleSpanningTree::OnEvent(Event* event) { std::deque<std::string>* params = (std::deque<std::string>*)event->GetData(); if (event->GetEventID() == "send_metadata") { if (params->size() < 3) return; (*params)[2] = ":" + (*params)[2]; Utils->DoOneToMany(ServerInstance->Config->ServerName,"METADATA",*params); } else if (event->GetEventID() == "send_topic") { if (params->size() < 2) return; (*params)[1] = ":" + (*params)[1]; params->insert(params->begin() + 1,ServerInstance->Config->ServerName); params->insert(params->begin() + 1,ConvToStr(ServerInstance->Time(true))); Utils->DoOneToMany(ServerInstance->Config->ServerName,"FTOPIC",*params); } else if (event->GetEventID() == "send_mode") { if (params->size() < 2) return; // Insert the TS value of the object, either userrec or chanrec time_t ourTS = 0; userrec* a = ServerInstance->FindNick((*params)[0]); if (a) { ourTS = a->age; Utils->DoOneToMany(ServerInstance->Config->ServerName,"MODE",*params); return; } else { chanrec* a = ServerInstance->FindChan((*params)[0]); if (a) { ourTS = a->age; params->insert(params->begin() + 1,ConvToStr(ourTS)); Utils->DoOneToMany(ServerInstance->Config->ServerName,"FMODE",*params); } } } else if (event->GetEventID() == "send_mode_explicit") { if (params->size() < 2) return; Utils->DoOneToMany(ServerInstance->Config->ServerName,"MODE",*params); } else if (event->GetEventID() == "send_opers") { if (params->size() < 1) return; (*params)[0] = ":" + (*params)[0]; Utils->DoOneToMany(ServerInstance->Config->ServerName,"OPERNOTICE",*params); } else if (event->GetEventID() == "send_modeset") { if (params->size() < 2) return; (*params)[1] = ":" + (*params)[1]; Utils->DoOneToMany(ServerInstance->Config->ServerName,"MODENOTICE",*params); } else if (event->GetEventID() == "send_snoset") { if (params->size() < 2) return; (*params)[1] = ":" + (*params)[1]; Utils->DoOneToMany(ServerInstance->Config->ServerName,"SNONOTICE",*params); } else if (event->GetEventID() == "send_push") { if (params->size() < 2) return; userrec *a = ServerInstance->FindNick((*params)[0]); if (!a) return; (*params)[1] = ":" + (*params)[1]; Utils->DoOneToOne(ServerInstance->Config->ServerName, "PUSH", *params, a->server); } } ModuleSpanningTree::~ModuleSpanningTree() { /* This will also free the listeners */ delete Utils; if (SyncTimer) ServerInstance->Timers->DelTimer(SyncTimer); ServerInstance->Timers->DelTimer(RefreshTimer); ServerInstance->DoneWithInterface("InspSocketHook"); } Version ModuleSpanningTree::GetVersion() { return Version(1,1,0,2,VF_VENDOR,API_VERSION); } void ModuleSpanningTree::Implements(char* List) { List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1; List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1; List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1; List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1; List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1; List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1; List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = List[I_OnPostCommand] = 1; } /* It is IMPORTANT that m_spanningtree is the last module in the chain * so that any activity it sees is FINAL, e.g. we arent going to send out * a NICK message before m_cloaking has finished putting the +x on the user, * etc etc. * Therefore, we return PRIORITY_LAST to make sure we end up at the END of * the module call queue. */ Priority ModuleSpanningTree::Prioritize() { return PRIORITY_LAST; } MODULE_INIT(ModuleSpanningTree) \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+/* $ModDesc: Provides a spanning tree server link protocol */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/timesynctimer.h"
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/rconnect.h"
+#include "m_spanningtree/rsquit.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_spanningtree/rconnect.h m_spanningtree/rsquit.h */
+
+ModuleSpanningTree::ModuleSpanningTree(InspIRCd* Me)
+ : Module(Me), max_local(0), max_global(0)
+{
+ ServerInstance->UseInterface("InspSocketHook");
+ Utils = new SpanningTreeUtilities(Me, this);
+ command_rconnect = new cmd_rconnect(ServerInstance, this, Utils);
+ ServerInstance->AddCommand(command_rconnect);
+ command_rsquit = new cmd_rsquit(ServerInstance, this, Utils);
+ ServerInstance->AddCommand(command_rsquit);
+ if (Utils->EnableTimeSync)
+ {
+ SyncTimer = new TimeSyncTimer(ServerInstance, this);
+ ServerInstance->Timers->AddTimer(SyncTimer);
+ }
+ else
+ SyncTimer = NULL;
+
+ RefreshTimer = new CacheRefreshTimer(ServerInstance, Utils);
+ ServerInstance->Timers->AddTimer(RefreshTimer);
+}
+
+void ModuleSpanningTree::ShowLinks(TreeServer* Current, userrec* user, int hops)
+{
+ std::string Parent = Utils->TreeRoot->GetName();
+ if (Current->GetParent())
+ {
+ Parent = Current->GetParent()->GetName();
+ }
+ for (unsigned int q = 0; q < Current->ChildCount(); q++)
+ {
+ if ((Current->GetChild(q)->Hidden) || ((Utils->HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str()))))
+ {
+ if (*user->oper)
+ {
+ ShowLinks(Current->GetChild(q),user,hops+1);
+ }
+ }
+ else
+ {
+ ShowLinks(Current->GetChild(q),user,hops+1);
+ }
+ }
+ /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
+ if ((Utils->HideULines) && (ServerInstance->ULine(Current->GetName().c_str())) && (!IS_OPER(user)))
+ return;
+ /* Or if the server is hidden and they're not an oper */
+ else if ((Current->Hidden) && (!IS_OPER(user)))
+ return;
+
+ user->WriteServ("364 %s %s %s :%d %s", user->nick,Current->GetName().c_str(),
+ (Utils->FlatLinks && (!IS_OPER(user))) ? ServerInstance->Config->ServerName : Parent.c_str(),
+ (Utils->FlatLinks && (!IS_OPER(user))) ? 0 : hops,
+ Current->GetDesc().c_str());
+}
+
+int ModuleSpanningTree::CountLocalServs()
+{
+ return Utils->TreeRoot->ChildCount();
+}
+
+int ModuleSpanningTree::CountServs()
+{
+ return Utils->serverlist.size();
+}
+
+void ModuleSpanningTree::HandleLinks(const char** parameters, int pcnt, userrec* user)
+{
+ ShowLinks(Utils->TreeRoot,user,0);
+ user->WriteServ("365 %s * :End of /LINKS list.",user->nick);
+ return;
+}
+
+void ModuleSpanningTree::HandleLusers(const char** parameters, int pcnt, userrec* user)
+{
+ unsigned int n_users = ServerInstance->UserCount();
+
+ /* Only update these when someone wants to see them, more efficient */
+ if ((unsigned int)ServerInstance->LocalUserCount() > max_local)
+ max_local = ServerInstance->LocalUserCount();
+ if (n_users > max_global)
+ max_global = n_users;
+
+ unsigned int ulined_count = 0;
+ unsigned int ulined_local_count = 0;
+
+ /* If ulined are hidden and we're not an oper, count the number of ulined servers hidden,
+ * locally and globally (locally means directly connected to us)
+ */
+ if ((Utils->HideULines) && (!*user->oper))
+ {
+ for (server_hash::iterator q = Utils->serverlist.begin(); q != Utils->serverlist.end(); q++)
+ {
+ if (ServerInstance->ULine(q->second->GetName().c_str()))
+ {
+ ulined_count++;
+ if (q->second->GetParent() == Utils->TreeRoot)
+ ulined_local_count++;
+ }
+ }
+ }
+ user->WriteServ("251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-ServerInstance->InvisibleUserCount(),ServerInstance->InvisibleUserCount(),ulined_count ? this->CountServs() - ulined_count : this->CountServs());
+ if (ServerInstance->OperCount())
+ user->WriteServ("252 %s %d :operator(s) online",user->nick,ServerInstance->OperCount());
+ if (ServerInstance->UnregisteredUserCount())
+ user->WriteServ("253 %s %d :unknown connections",user->nick,ServerInstance->UnregisteredUserCount());
+ if (ServerInstance->ChannelCount())
+ user->WriteServ("254 %s %d :channels formed",user->nick,ServerInstance->ChannelCount());
+ user->WriteServ("255 %s :I have %d clients and %d servers",user->nick,ServerInstance->LocalUserCount(),ulined_local_count ? this->CountLocalServs() - ulined_local_count : this->CountLocalServs());
+ user->WriteServ("265 %s :Current Local Users: %d Max: %d",user->nick,ServerInstance->LocalUserCount(),max_local);
+ user->WriteServ("266 %s :Current Global Users: %d Max: %d",user->nick,n_users,max_global);
+ return;
+}
+
+std::string ModuleSpanningTree::TimeToStr(time_t secs)
+{
+ time_t mins_up = secs / 60;
+ time_t hours_up = mins_up / 60;
+ time_t days_up = hours_up / 24;
+ secs = secs % 60;
+ mins_up = mins_up % 60;
+ hours_up = hours_up % 24;
+ return ((days_up ? (ConvToStr(days_up) + "d") : std::string(""))
+ + (hours_up ? (ConvToStr(hours_up) + "h") : std::string(""))
+ + (mins_up ? (ConvToStr(mins_up) + "m") : std::string(""))
+ + ConvToStr(secs) + "s");
+}
+
+const std::string ModuleSpanningTree::MapOperInfo(TreeServer* Current)
+{
+ time_t secs_up = ServerInstance->Time() - Current->age;
+ return (" [Up: " + TimeToStr(secs_up) + " Lag: "+ConvToStr(Current->rtt)+"s]");
+}
+
+// WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
+void ModuleSpanningTree::ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][128], float &totusers, float &totservers)
+{
+ if (line < 128)
+ {
+ for (int t = 0; t < depth; t++)
+ {
+ matrix[line][t] = ' ';
+ }
+ // For Aligning, we need to work out exactly how deep this thing is, and produce
+ // a 'Spacer' String to compensate.
+ char spacer[40];
+ memset(spacer,' ',40);
+ if ((40 - Current->GetName().length() - depth) > 1) {
+ spacer[40 - Current->GetName().length() - depth] = '\0';
+ }
+ else
+ {
+ spacer[5] = '\0';
+ }
+ float percent;
+ char text[128];
+ /* Neat and tidy default values, as we're dealing with a matrix not a simple string */
+ memset(text, 0, 128);
+
+ if (ServerInstance->clientlist->size() == 0) {
+ // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
+ percent = 0;
+ }
+ else
+ {
+ percent = ((float)Current->GetUserCount() / (float)ServerInstance->clientlist->size()) * 100;
+ }
+ const std::string operdata = IS_OPER(user) ? MapOperInfo(Current) : "";
+ snprintf(text, 126, "%s %s%5d [%5.2f%%]%s", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent, operdata.c_str());
+ totusers += Current->GetUserCount();
+ totservers++;
+ strlcpy(&matrix[line][depth],text,126);
+ line++;
+ for (unsigned int q = 0; q < Current->ChildCount(); q++)
+ {
+ if ((Current->GetChild(q)->Hidden) || ((Utils->HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str()))))
+ {
+ if (*user->oper)
+ {
+ ShowMap(Current->GetChild(q),user,(Utils->FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
+ }
+ }
+ else
+ {
+ ShowMap(Current->GetChild(q),user,(Utils->FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
+ }
+ }
+ }
+}
+
+int ModuleSpanningTree::HandleMotd(const char** parameters, int pcnt, userrec* user)
+{
+ if (pcnt > 0)
+ {
+ if (match(ServerInstance->Config->ServerName, parameters[0]))
+ return 0;
+
+ /* Remote MOTD, the server is within the 1st parameter */
+ std::deque<std::string> params;
+ params.push_back(parameters[0]);
+ /* Send it out remotely, generate no reply yet */
+ TreeServer* s = Utils->FindServerMask(parameters[0]);
+ if (s)
+ {
+ params[0] = s->GetName();
+ Utils->DoOneToOne(user->nick, "MOTD", params, s->GetName());
+ }
+ else
+ user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
+ return 1;
+ }
+ return 0;
+}
+
+int ModuleSpanningTree::HandleAdmin(const char** parameters, int pcnt, userrec* user)
+{
+ if (pcnt > 0)
+ {
+ if (match(ServerInstance->Config->ServerName, parameters[0]))
+ return 0;
+
+ /* Remote ADMIN, the server is within the 1st parameter */
+ std::deque<std::string> params;
+ params.push_back(parameters[0]);
+ /* Send it out remotely, generate no reply yet */
+ TreeServer* s = Utils->FindServerMask(parameters[0]);
+ if (s)
+ {
+ params[0] = s->GetName();
+ Utils->DoOneToOne(user->nick, "ADMIN", params, s->GetName());
+ }
+ else
+ user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
+ return 1;
+ }
+ return 0;
+}
+
+int ModuleSpanningTree::HandleModules(const char** parameters, int pcnt, userrec* user)
+{
+ if (pcnt > 0)
+ {
+ if (match(ServerInstance->Config->ServerName, parameters[0]))
+ return 0;
+
+ std::deque<std::string> params;
+ params.push_back(parameters[0]);
+ TreeServer* s = Utils->FindServerMask(parameters[0]);
+ if (s)
+ {
+ params[0] = s->GetName();
+ Utils->DoOneToOne(user->nick, "MODULES", params, s->GetName());
+ }
+ else
+ user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
+ return 1;
+ }
+ return 0;
+}
+
+int ModuleSpanningTree::HandleStats(const char** parameters, int pcnt, userrec* user)
+{
+ if (pcnt > 1)
+ {
+ if (match(ServerInstance->Config->ServerName, parameters[1]))
+ return 0;
+
+ /* Remote STATS, the server is within the 2nd parameter */
+ std::deque<std::string> params;
+ params.push_back(parameters[0]);
+ params.push_back(parameters[1]);
+ /* Send it out remotely, generate no reply yet */
+
+ TreeServer* s = Utils->FindServerMask(parameters[1]);
+ if (s)
+ {
+ params[1] = s->GetName();
+ Utils->DoOneToOne(user->nick, "STATS", params, s->GetName());
+ }
+ else
+ {
+ user->WriteServ( "402 %s %s :No such server", user->nick, parameters[1]);
+ }
+ return 1;
+ }
+ return 0;
+}
+
+// Ok, prepare to be confused.
+// After much mulling over how to approach this, it struck me that
+// the 'usual' way of doing a /MAP isnt the best way. Instead of
+// keeping track of a ton of ascii characters, and line by line
+// under recursion working out where to place them using multiplications
+// and divisons, we instead render the map onto a backplane of characters
+// (a character matrix), then draw the branches as a series of "L" shapes
+// from the nodes. This is not only friendlier on CPU it uses less stack.
+void ModuleSpanningTree::HandleMap(const char** parameters, int pcnt, userrec* user)
+{
+ // This array represents a virtual screen which we will
+ // "scratch" draw to, as the console device of an irc
+ // client does not provide for a proper terminal.
+ float totusers = 0;
+ float totservers = 0;
+ char matrix[128][128];
+ for (unsigned int t = 0; t < 128; t++)
+ {
+ matrix[t][0] = '\0';
+ }
+ line = 0;
+ // The only recursive bit is called here.
+ ShowMap(Utils->TreeRoot,user,0,matrix,totusers,totservers);
+ // Process each line one by one. The algorithm has a limit of
+ // 128 servers (which is far more than a spanning tree should have
+ // anyway, so we're ok). This limit can be raised simply by making
+ // the character matrix deeper, 128 rows taking 10k of memory.
+ for (int l = 1; l < line; l++)
+ {
+ // scan across the line looking for the start of the
+ // servername (the recursive part of the algorithm has placed
+ // the servers at indented positions depending on what they
+ // are related to)
+ int first_nonspace = 0;
+ while (matrix[l][first_nonspace] == ' ')
+ {
+ first_nonspace++;
+ }
+ first_nonspace--;
+ // Draw the `- (corner) section: this may be overwritten by
+ // another L shape passing along the same vertical pane, becoming
+ // a |- (branch) section instead.
+ matrix[l][first_nonspace] = '-';
+ matrix[l][first_nonspace-1] = '`';
+ int l2 = l - 1;
+ // Draw upwards until we hit the parent server, causing possibly
+ // other corners (`-) to become branches (|-)
+ while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
+ {
+ matrix[l2][first_nonspace-1] = '|';
+ l2--;
+ }
+ }
+ // dump the whole lot to the user. This is the easy bit, honest.
+ for (int t = 0; t < line; t++)
+ {
+ user->WriteServ("006 %s :%s",user->nick,&matrix[t][0]);
+ }
+ float avg_users = totusers / totservers;
+ user->WriteServ("270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
+ user->WriteServ("007 %s :End of /MAP",user->nick);
+ return;
+}
+
+int ModuleSpanningTree::HandleSquit(const char** parameters, int pcnt, userrec* user)
+{
+ TreeServer* s = Utils->FindServerMask(parameters[0]);
+ if (s)
+ {
+ if (s == Utils->TreeRoot)
+ {
+ user->WriteServ("NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
+ return 1;
+ }
+ TreeSocket* sock = s->GetSocket();
+ if (sock)
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
+ sock->Squit(s,std::string("Server quit by ") + user->GetFullRealHost());
+ ServerInstance->SE->DelFd(sock);
+ sock->Close();
+ }
+ else
+ {
+ if (IS_LOCAL(user))
+ user->WriteServ("NOTICE %s :*** WARNING: Using SQUIT to split remote servers is deprecated. Please use RSQUIT instead.",user->nick);
+ }
+ }
+ else
+ {
+ user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
+ }
+ return 1;
+}
+
+int ModuleSpanningTree::HandleTime(const char** parameters, int pcnt, userrec* user)
+{
+ if ((IS_LOCAL(user)) && (pcnt))
+ {
+ TreeServer* found = Utils->FindServerMask(parameters[0]);
+ if (found)
+ {
+ // we dont' override for local server
+ if (found == Utils->TreeRoot)
+ return 0;
+
+ std::deque<std::string> params;
+ params.push_back(found->GetName());
+ params.push_back(user->nick);
+ Utils->DoOneToOne(ServerInstance->Config->ServerName,"TIME",params,found->GetName());
+ }
+ else
+ {
+ user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
+ }
+ }
+ return 1;
+}
+
+int ModuleSpanningTree::HandleRemoteWhois(const char** parameters, int pcnt, userrec* user)
+{
+ if ((IS_LOCAL(user)) && (pcnt > 1))
+ {
+ userrec* remote = ServerInstance->FindNick(parameters[1]);
+ if ((remote) && (remote->GetFd() < 0))
+ {
+ std::deque<std::string> params;
+ params.push_back(parameters[1]);
+ Utils->DoOneToOne(user->nick,"IDLE",params,remote->server);
+ return 1;
+ }
+ else if (!remote)
+ {
+ user->WriteServ("401 %s %s :No such nick/channel",user->nick, parameters[1]);
+ user->WriteServ("318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+void ModuleSpanningTree::DoPingChecks(time_t curtime)
+{
+ for (unsigned int j = 0; j < Utils->TreeRoot->ChildCount(); j++)
+ {
+ TreeServer* serv = Utils->TreeRoot->GetChild(j);
+ TreeSocket* sock = serv->GetSocket();
+ if (sock)
+ {
+ if (curtime >= serv->NextPingTime())
+ {
+ if (serv->AnsweredLastPing())
+ {
+ sock->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" PING "+serv->GetName());
+ serv->SetNextPingTime(curtime + 60);
+ serv->LastPing = curtime;
+ serv->Warned = false;
+ }
+ else
+ {
+ /* they didnt answer, boot them */
+ sock->SendError("Ping timeout");
+ sock->Squit(serv,"Ping timeout");
+ /*** XXX SOCKET CULL ***/
+ return;
+ }
+ }
+ else if ((Utils->PingWarnTime) && (!serv->Warned) && (curtime >= serv->NextPingTime() - (60 - Utils->PingWarnTime)) && (!serv->AnsweredLastPing()))
+ {
+ /* The server hasnt responded, send a warning to opers */
+ ServerInstance->SNO->WriteToSnoMask('l',"Server \002%s\002 has not responded to PING for %d seconds, high latency.", serv->GetName().c_str(), Utils->PingWarnTime);
+ serv->Warned = true;
+ }
+ }
+ }
+
+ /* Cancel remote burst mode on any servers which still have it enabled due to latency/lack of data.
+ * This prevents lost REMOTECONNECT notices
+ */
+ for (server_hash::iterator i = Utils->serverlist.begin(); i != Utils->serverlist.end(); i++)
+ Utils->SetRemoteBursting(i->second, false);
+}
+
+void ModuleSpanningTree::ConnectServer(Link* x)
+{
+ bool ipvalid = true;
+ QueryType start_type = DNS_QUERY_A;
+#ifdef IPV6
+ start_type = DNS_QUERY_AAAA;
+ if (strchr(x->IPAddr.c_str(),':'))
+ {
+ in6_addr n;
+ if (inet_pton(AF_INET6, x->IPAddr.c_str(), &n) < 1)
+ ipvalid = false;
+ }
+ else
+#endif
+ {
+ in_addr n;
+ if (inet_aton(x->IPAddr.c_str(),&n) < 1)
+ ipvalid = false;
+ }
+
+ /* Do we already have an IP? If so, no need to resolve it. */
+ if (ipvalid)
+ {
+ /* Gave a hook, but it wasnt one we know */
+ if ((!x->Hook.empty()) && (Utils->hooks.find(x->Hook.c_str()) == Utils->hooks.end()))
+ return;
+ TreeSocket* newsocket = new TreeSocket(Utils, ServerInstance, x->IPAddr,x->Port,false,x->Timeout ? x->Timeout : 10,x->Name.c_str(), x->Bind, x->Hook.empty() ? NULL : Utils->hooks[x->Hook.c_str()]);
+ if (newsocket->GetFd() > -1)
+ {
+ /* Handled automatically on success */
+ }
+ else
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
+ delete newsocket;
+ Utils->DoFailOver(x);
+ }
+ }
+ else
+ {
+ try
+ {
+ bool cached;
+ ServernameResolver* snr = new ServernameResolver((Module*)this, Utils, ServerInstance,x->IPAddr, *x, cached, start_type);
+ ServerInstance->AddResolver(snr, cached);
+ }
+ catch (ModuleException& e)
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(), e.GetReason());
+ Utils->DoFailOver(x);
+ }
+ }
+}
+
+void ModuleSpanningTree::AutoConnectServers(time_t curtime)
+{
+ for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+ {
+ if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
+ {
+ x->NextConnectTime = curtime + x->AutoConnect;
+ TreeServer* CheckDupe = Utils->FindServer(x->Name.c_str());
+ if (x->FailOver.length())
+ {
+ TreeServer* CheckFailOver = Utils->FindServer(x->FailOver.c_str());
+ if (CheckFailOver)
+ {
+ /* The failover for this server is currently a member of the network.
+ * The failover probably succeeded, where the main link did not.
+ * Don't try the main link until the failover is gone again.
+ */
+ continue;
+ }
+ }
+ if (!CheckDupe)
+ {
+ // an autoconnected server is not connected. Check if its time to connect it
+ ServerInstance->SNO->WriteToSnoMask('l',"AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
+ this->ConnectServer(&(*x));
+ }
+ }
+ }
+}
+
+int ModuleSpanningTree::HandleVersion(const char** parameters, int pcnt, userrec* user)
+{
+ // we've already checked if pcnt > 0, so this is safe
+ TreeServer* found = Utils->FindServerMask(parameters[0]);
+ if (found)
+ {
+ std::string Version = found->GetVersion();
+ user->WriteServ("351 %s :%s",user->nick,Version.c_str());
+ if (found == Utils->TreeRoot)
+ {
+ ServerInstance->Config->Send005(user);
+ }
+ }
+ else
+ {
+ user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
+ }
+ return 1;
+}
+
+int ModuleSpanningTree::HandleConnect(const char** parameters, int pcnt, userrec* user)
+{
+ for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+ {
+ if (ServerInstance->MatchText(x->Name.c_str(),parameters[0]))
+ {
+ TreeServer* CheckDupe = Utils->FindServer(x->Name.c_str());
+ if (!CheckDupe)
+ {
+ user->WriteServ("NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
+ ConnectServer(&(*x));
+ return 1;
+ }
+ else
+ {
+ user->WriteServ("NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
+ return 1;
+ }
+ }
+ }
+ user->WriteServ("NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
+ return 1;
+}
+
+void ModuleSpanningTree::BroadcastTimeSync()
+{
+ if (Utils->MasterTime)
+ {
+ std::deque<std::string> params;
+ params.push_back(ConvToStr(ServerInstance->Time(false)));
+ params.push_back("FORCE");
+ Utils->DoOneToMany(Utils->TreeRoot->GetName(), "TIMESET", params);
+ }
+}
+
+int ModuleSpanningTree::OnStats(char statschar, userrec* user, string_list &results)
+{
+ if ((statschar == 'c') || (statschar == 'n'))
+ {
+ for (unsigned int i = 0; i < Utils->LinkBlocks.size(); i++)
+ {
+ results.push_back(std::string(ServerInstance->Config->ServerName)+" 213 "+user->nick+" "+statschar+" *@"+(Utils->LinkBlocks[i].HiddenFromStats ? "<hidden>" : Utils->LinkBlocks[i].IPAddr)+" * "+Utils->LinkBlocks[i].Name.c_str()+" "+ConvToStr(Utils->LinkBlocks[i].Port)+" "+(Utils->LinkBlocks[i].Hook.empty() ? "plaintext" : Utils->LinkBlocks[i].Hook)+" "+(Utils->LinkBlocks[i].AutoConnect ? 'a' : '-')+'s');
+ if (statschar == 'c')
+ results.push_back(std::string(ServerInstance->Config->ServerName)+" 244 "+user->nick+" H * * "+Utils->LinkBlocks[i].Name.c_str());
+ }
+ results.push_back(std::string(ServerInstance->Config->ServerName)+" 219 "+user->nick+" "+statschar+" :End of /STATS report");
+ ServerInstance->SNO->WriteToSnoMask('t',"%s '%c' requested by %s (%s@%s)",(!strcmp(user->server,ServerInstance->Config->ServerName) ? "Stats" : "Remote stats"),statschar,user->nick,user->ident,user->host);
+ return 1;
+ }
+
+ if (statschar == 'p')
+ {
+ /* show all server ports, after showing client ports. -- w00t */
+
+ for (unsigned int i = 0; i < Utils->Bindings.size(); i++)
+ {
+ std::string ip = Utils->Bindings[i]->IP;
+ if (ip.empty())
+ ip = "*";
+
+ std::string transport("plaintext");
+ if (Utils->Bindings[i]->GetHook())
+ transport = InspSocketNameRequest(this, Utils->Bindings[i]->GetHook()).Send();
+
+ results.push_back(ConvToStr(ServerInstance->Config->ServerName) + " 249 "+user->nick+" :" + ip + ":" + ConvToStr(Utils->Bindings[i]->port)+
+ " (server, " + transport + ")");
+ }
+ }
+ return 0;
+}
+
+int ModuleSpanningTree::OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line)
+{
+ /* If the command doesnt appear to be valid, we dont want to mess with it. */
+ if (!validated)
+ return 0;
+
+ if (command == "CONNECT")
+ {
+ return this->HandleConnect(parameters,pcnt,user);
+ }
+ else if (command == "STATS")
+ {
+ return this->HandleStats(parameters,pcnt,user);
+ }
+ else if (command == "MOTD")
+ {
+ return this->HandleMotd(parameters,pcnt,user);
+ }
+ else if (command == "ADMIN")
+ {
+ return this->HandleAdmin(parameters,pcnt,user);
+ }
+ else if (command == "SQUIT")
+ {
+ return this->HandleSquit(parameters,pcnt,user);
+ }
+ else if (command == "MAP")
+ {
+ this->HandleMap(parameters,pcnt,user);
+ return 1;
+ }
+ else if ((command == "TIME") && (pcnt > 0))
+ {
+ return this->HandleTime(parameters,pcnt,user);
+ }
+ else if (command == "LUSERS")
+ {
+ this->HandleLusers(parameters,pcnt,user);
+ return 1;
+ }
+ else if (command == "LINKS")
+ {
+ this->HandleLinks(parameters,pcnt,user);
+ return 1;
+ }
+ else if (command == "WHOIS")
+ {
+ if (pcnt > 1)
+ {
+ // remote whois
+ return this->HandleRemoteWhois(parameters,pcnt,user);
+ }
+ }
+ else if ((command == "VERSION") && (pcnt > 0))
+ {
+ this->HandleVersion(parameters,pcnt,user);
+ return 1;
+ }
+ else if ((command == "MODULES") && (pcnt > 0))
+ {
+ return this->HandleModules(parameters,pcnt,user);
+ }
+ return 0;
+}
+
+void ModuleSpanningTree::OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line)
+{
+ if ((result == CMD_SUCCESS) && (ServerInstance->IsValidModuleCommand(command, pcnt, user)))
+ {
+ // this bit of code cleverly routes all module commands
+ // to all remote severs *automatically* so that modules
+ // can just handle commands locally, without having
+ // to have any special provision in place for remote
+ // commands and linking protocols.
+ std::deque<std::string> params;
+ params.clear();
+ for (int j = 0; j < pcnt; j++)
+ {
+ if (strchr(parameters[j],' '))
+ {
+ params.push_back(":" + std::string(parameters[j]));
+ }
+ else
+ {
+ params.push_back(std::string(parameters[j]));
+ }
+ }
+ Utils->DoOneToMany(user->nick,command,params);
+ }
+}
+
+void ModuleSpanningTree::OnGetServerDescription(const std::string &servername,std::string &description)
+{
+ TreeServer* s = Utils->FindServer(servername);
+ if (s)
+ {
+ description = s->GetDesc();
+ }
+}
+
+void ModuleSpanningTree::OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
+{
+ if (IS_LOCAL(source))
+ {
+ std::deque<std::string> params;
+ params.push_back(dest->nick);
+ params.push_back(channel->name);
+ Utils->DoOneToMany(source->nick,"INVITE",params);
+ }
+}
+
+void ModuleSpanningTree::OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
+{
+ std::deque<std::string> params;
+ params.push_back(chan->name);
+ params.push_back(":"+topic);
+ Utils->DoOneToMany(user->nick,"TOPIC",params);
+}
+
+void ModuleSpanningTree::OnWallops(userrec* user, const std::string &text)
+{
+ if (IS_LOCAL(user))
+ {
+ std::deque<std::string> params;
+ params.push_back(":"+text);
+ Utils->DoOneToMany(user->nick,"WALLOPS",params);
+ }
+}
+
+void ModuleSpanningTree::OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list)
+{
+ if (target_type == TYPE_USER)
+ {
+ userrec* d = (userrec*)dest;
+ if ((d->GetFd() < 0) && (IS_LOCAL(user)))
+ {
+ std::deque<std::string> params;
+ params.clear();
+ params.push_back(d->nick);
+ params.push_back(":"+text);
+ Utils->DoOneToOne(user->nick,"NOTICE",params,d->server);
+ }
+ }
+ else if (target_type == TYPE_CHANNEL)
+ {
+ if (IS_LOCAL(user))
+ {
+ chanrec *c = (chanrec*)dest;
+ if (c)
+ {
+ std::string cname = c->name;
+ if (status)
+ cname = status + cname;
+ TreeServerList list;
+ Utils->GetListOfServersForChannel(c,list,status,exempt_list);
+ for (TreeServerList::iterator i = list.begin(); i != list.end(); i++)
+ {
+ TreeSocket* Sock = i->second->GetSocket();
+ if (Sock)
+ Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
+ }
+ }
+ }
+ }
+ else if (target_type == TYPE_SERVER)
+ {
+ if (IS_LOCAL(user))
+ {
+ char* target = (char*)dest;
+ std::deque<std::string> par;
+ par.push_back(target);
+ par.push_back(":"+text);
+ Utils->DoOneToMany(user->nick,"NOTICE",par);
+ }
+ }
+}
+
+void ModuleSpanningTree::OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list)
+{
+ if (target_type == TYPE_USER)
+ {
+ // route private messages which are targetted at clients only to the server
+ // which needs to receive them
+ userrec* d = (userrec*)dest;
+ if ((d->GetFd() < 0) && (IS_LOCAL(user)))
+ {
+ std::deque<std::string> params;
+ params.clear();
+ params.push_back(d->nick);
+ params.push_back(":"+text);
+ Utils->DoOneToOne(user->nick,"PRIVMSG",params,d->server);
+ }
+ }
+ else if (target_type == TYPE_CHANNEL)
+ {
+ if (IS_LOCAL(user))
+ {
+ chanrec *c = (chanrec*)dest;
+ if (c)
+ {
+ std::string cname = c->name;
+ if (status)
+ cname = status + cname;
+ TreeServerList list;
+ Utils->GetListOfServersForChannel(c,list,status,exempt_list);
+ for (TreeServerList::iterator i = list.begin(); i != list.end(); i++)
+ {
+ TreeSocket* Sock = i->second->GetSocket();
+ if (Sock)
+ Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
+ }
+ }
+ }
+ }
+ else if (target_type == TYPE_SERVER)
+ {
+ if (IS_LOCAL(user))
+ {
+ char* target = (char*)dest;
+ std::deque<std::string> par;
+ par.push_back(target);
+ par.push_back(":"+text);
+ Utils->DoOneToMany(user->nick,"PRIVMSG",par);
+ }
+ }
+}
+
+void ModuleSpanningTree::OnBackgroundTimer(time_t curtime)
+{
+ AutoConnectServers(curtime);
+ DoPingChecks(curtime);
+}
+
+void ModuleSpanningTree::OnUserJoin(userrec* user, chanrec* channel, bool &silent)
+{
+ // Only do this for local users
+ if (IS_LOCAL(user))
+ {
+ if (channel->GetUserCounter() == 1)
+ {
+ std::deque<std::string> params;
+ // set up their permissions and the channel TS with FJOIN.
+ // All users are FJOINed now, because a module may specify
+ // new joining permissions for the user.
+ params.push_back(channel->name);
+ params.push_back(ConvToStr(channel->age));
+ params.push_back(std::string(channel->GetAllPrefixChars(user))+","+std::string(user->nick));
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"FJOIN",params);
+ /* First user in, sync the modes for the channel */
+ params.pop_back();
+ params.push_back(channel->ChanModes(true));
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"FMODE",params);
+ }
+ else
+ {
+ std::deque<std::string> params;
+ params.push_back(channel->name);
+ params.push_back(ConvToStr(channel->age));
+ Utils->DoOneToMany(user->nick,"JOIN",params);
+ }
+ }
+}
+
+void ModuleSpanningTree::OnChangeHost(userrec* user, const std::string &newhost)
+{
+ // only occurs for local clients
+ if (user->registered != REG_ALL)
+ return;
+ std::deque<std::string> params;
+ params.push_back(newhost);
+ Utils->DoOneToMany(user->nick,"FHOST",params);
+}
+
+void ModuleSpanningTree::OnChangeName(userrec* user, const std::string &gecos)
+{
+ // only occurs for local clients
+ if (user->registered != REG_ALL)
+ return;
+ std::deque<std::string> params;
+ params.push_back(gecos);
+ Utils->DoOneToMany(user->nick,"FNAME",params);
+}
+
+void ModuleSpanningTree::OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent)
+{
+ if (IS_LOCAL(user))
+ {
+ std::deque<std::string> params;
+ params.push_back(channel->name);
+ if (!partmessage.empty())
+ params.push_back(":"+partmessage);
+ Utils->DoOneToMany(user->nick,"PART",params);
+ }
+}
+
+void ModuleSpanningTree::OnUserConnect(userrec* user)
+{
+ char agestr[MAXBUF];
+ if (IS_LOCAL(user))
+ {
+ std::deque<std::string> params;
+ snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
+ params.push_back(agestr);
+ params.push_back(user->nick);
+ params.push_back(user->host);
+ params.push_back(user->dhost);
+ params.push_back(user->ident);
+ params.push_back("+"+std::string(user->FormatModes()));
+ params.push_back(user->GetIPString());
+ params.push_back(":"+std::string(user->fullname));
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"NICK",params);
+ // User is Local, change needs to be reflected!
+ TreeServer* SourceServer = Utils->FindServer(user->server);
+ if (SourceServer)
+ {
+ SourceServer->AddUserCount();
+ }
+ }
+}
+
+void ModuleSpanningTree::OnUserQuit(userrec* user, const std::string &reason, const std::string &oper_message)
+{
+ if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
+ {
+ std::deque<std::string> params;
+
+ if (oper_message != reason)
+ {
+ params.push_back(":"+oper_message);
+ Utils->DoOneToMany(user->nick,"OPERQUIT",params);
+ }
+ params.clear();
+ params.push_back(":"+reason);
+ Utils->DoOneToMany(user->nick,"QUIT",params);
+ }
+ // Regardless, We need to modify the user Counts..
+ TreeServer* SourceServer = Utils->FindServer(user->server);
+ if (SourceServer)
+ {
+ SourceServer->DelUserCount();
+ }
+}
+
+void ModuleSpanningTree::OnUserPostNick(userrec* user, const std::string &oldnick)
+{
+ if (IS_LOCAL(user))
+ {
+ std::deque<std::string> params;
+ params.push_back(user->nick);
+ Utils->DoOneToMany(oldnick,"NICK",params);
+ }
+}
+
+void ModuleSpanningTree::OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent)
+{
+ if ((source) && (IS_LOCAL(source)))
+ {
+ std::deque<std::string> params;
+ params.push_back(chan->name);
+ params.push_back(user->nick);
+ params.push_back(":"+reason);
+ Utils->DoOneToMany(source->nick,"KICK",params);
+ }
+ else if (!source)
+ {
+ std::deque<std::string> params;
+ params.push_back(chan->name);
+ params.push_back(user->nick);
+ params.push_back(":"+reason);
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"KICK",params);
+ }
+}
+
+void ModuleSpanningTree::OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason)
+{
+ std::deque<std::string> params;
+ params.push_back(":"+reason);
+ Utils->DoOneToMany(dest->nick,"OPERQUIT",params);
+ params.clear();
+ params.push_back(dest->nick);
+ params.push_back(":"+reason);
+ dest->SetOperQuit(operreason);
+ Utils->DoOneToMany(source->nick,"KILL",params);
+}
+
+void ModuleSpanningTree::OnRehash(userrec* user, const std::string &parameter)
+{
+ if (!parameter.empty())
+ {
+ std::deque<std::string> params;
+ params.push_back(parameter);
+ Utils->DoOneToMany(user ? user->nick : ServerInstance->Config->ServerName, "REHASH", params);
+ // check for self
+ if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameter))
+ {
+ ServerInstance->WriteOpers("*** Remote rehash initiated locally by \002%s\002", user ? user->nick : ServerInstance->Config->ServerName);
+ ServerInstance->RehashServer();
+ }
+ }
+ Utils->ReadConfiguration(false);
+ InitializeDisabledCommands(ServerInstance->Config->DisabledCommands, ServerInstance);
+}
+
+// note: the protocol does not allow direct umode +o except
+// via NICK with 8 params. sending OPERTYPE infers +o modechange
+// locally.
+void ModuleSpanningTree::OnOper(userrec* user, const std::string &opertype)
+{
+ if (IS_LOCAL(user))
+ {
+ std::deque<std::string> params;
+ params.push_back(opertype);
+ Utils->DoOneToMany(user->nick,"OPERTYPE",params);
+ }
+}
+
+void ModuleSpanningTree::OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
+{
+ if (!source)
+ {
+ /* Server-set lines */
+ char data[MAXBUF];
+ snprintf(data,MAXBUF,"%c %s %s %lu %lu :%s", linetype, host.c_str(), ServerInstance->Config->ServerName, (unsigned long)ServerInstance->Time(false),
+ (unsigned long)duration, reason.c_str());
+ std::deque<std::string> params;
+ params.push_back(data);
+ Utils->DoOneToMany(ServerInstance->Config->ServerName, "ADDLINE", params);
+ }
+ else
+ {
+ if (IS_LOCAL(source))
+ {
+ char type[8];
+ snprintf(type,8,"%cLINE",linetype);
+ std::string stype = type;
+ if (adding)
+ {
+ char sduration[MAXBUF];
+ snprintf(sduration,MAXBUF,"%ld",duration);
+ std::deque<std::string> params;
+ params.push_back(host);
+ params.push_back(sduration);
+ params.push_back(":"+reason);
+ Utils->DoOneToMany(source->nick,stype,params);
+ }
+ else
+ {
+ std::deque<std::string> params;
+ params.push_back(host);
+ Utils->DoOneToMany(source->nick,stype,params);
+ }
+ }
+ }
+}
+
+void ModuleSpanningTree::OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
+{
+ OnLine(source,hostmask,true,'G',duration,reason);
+}
+
+void ModuleSpanningTree::OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
+{
+ OnLine(source,ipmask,true,'Z',duration,reason);
+}
+
+void ModuleSpanningTree::OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
+{
+ OnLine(source,nickmask,true,'Q',duration,reason);
+}
+
+void ModuleSpanningTree::OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
+{
+ OnLine(source,hostmask,true,'E',duration,reason);
+}
+
+void ModuleSpanningTree::OnDelGLine(userrec* source, const std::string &hostmask)
+{
+ OnLine(source,hostmask,false,'G',0,"");
+}
+
+void ModuleSpanningTree::OnDelZLine(userrec* source, const std::string &ipmask)
+{
+ OnLine(source,ipmask,false,'Z',0,"");
+}
+
+void ModuleSpanningTree::OnDelQLine(userrec* source, const std::string &nickmask)
+{
+ OnLine(source,nickmask,false,'Q',0,"");
+}
+
+void ModuleSpanningTree::OnDelELine(userrec* source, const std::string &hostmask)
+{
+ OnLine(source,hostmask,false,'E',0,"");
+}
+
+void ModuleSpanningTree::OnMode(userrec* user, void* dest, int target_type, const std::string &text)
+{
+ if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
+ {
+ std::deque<std::string> params;
+ std::string command;
+
+ if (target_type == TYPE_USER)
+ {
+ userrec* u = (userrec*)dest;
+ params.push_back(u->nick);
+ params.push_back(text);
+ command = "MODE";
+ }
+ else
+ {
+ chanrec* c = (chanrec*)dest;
+ params.push_back(c->name);
+ params.push_back(ConvToStr(c->age));
+ params.push_back(text);
+ command = "FMODE";
+ }
+ Utils->DoOneToMany(user->nick, command, params);
+ }
+}
+
+void ModuleSpanningTree::OnSetAway(userrec* user)
+{
+ if (IS_LOCAL(user))
+ {
+ std::deque<std::string> params;
+ params.push_back(":"+std::string(user->awaymsg));
+ Utils->DoOneToMany(user->nick,"AWAY",params);
+ }
+}
+
+void ModuleSpanningTree::OnCancelAway(userrec* user)
+{
+ if (IS_LOCAL(user))
+ {
+ std::deque<std::string> params;
+ params.clear();
+ Utils->DoOneToMany(user->nick,"AWAY",params);
+ }
+}
+
+void ModuleSpanningTree::ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
+{
+ TreeSocket* s = (TreeSocket*)opaque;
+ if (target)
+ {
+ if (target_type == TYPE_USER)
+ {
+ userrec* u = (userrec*)target;
+ s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+u->nick+" "+ConvToStr(u->age)+" "+modeline);
+ }
+ else
+ {
+ chanrec* c = (chanrec*)target;
+ s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" "+modeline);
+ }
+ }
+}
+
+void ModuleSpanningTree::ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
+{
+ TreeSocket* s = (TreeSocket*)opaque;
+ if (target)
+ {
+ if (target_type == TYPE_USER)
+ {
+ userrec* u = (userrec*)target;
+ s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+u->nick+" "+extname+" :"+extdata);
+ }
+ else if (target_type == TYPE_CHANNEL)
+ {
+ chanrec* c = (chanrec*)target;
+ s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+c->name+" "+extname+" :"+extdata);
+ }
+ }
+ if (target_type == TYPE_OTHER)
+ {
+ s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA * "+extname+" :"+extdata);
+ }
+}
+
+void ModuleSpanningTree::OnEvent(Event* event)
+{
+ std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
+ if (event->GetEventID() == "send_metadata")
+ {
+ if (params->size() < 3)
+ return;
+ (*params)[2] = ":" + (*params)[2];
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"METADATA",*params);
+ }
+ else if (event->GetEventID() == "send_topic")
+ {
+ if (params->size() < 2)
+ return;
+ (*params)[1] = ":" + (*params)[1];
+ params->insert(params->begin() + 1,ServerInstance->Config->ServerName);
+ params->insert(params->begin() + 1,ConvToStr(ServerInstance->Time(true)));
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"FTOPIC",*params);
+ }
+ else if (event->GetEventID() == "send_mode")
+ {
+ if (params->size() < 2)
+ return;
+ // Insert the TS value of the object, either userrec or chanrec
+ time_t ourTS = 0;
+ userrec* a = ServerInstance->FindNick((*params)[0]);
+ if (a)
+ {
+ ourTS = a->age;
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"MODE",*params);
+ return;
+ }
+ else
+ {
+ chanrec* a = ServerInstance->FindChan((*params)[0]);
+ if (a)
+ {
+ ourTS = a->age;
+ params->insert(params->begin() + 1,ConvToStr(ourTS));
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"FMODE",*params);
+ }
+ }
+ }
+ else if (event->GetEventID() == "send_mode_explicit")
+ {
+ if (params->size() < 2)
+ return;
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"MODE",*params);
+ }
+ else if (event->GetEventID() == "send_opers")
+ {
+ if (params->size() < 1)
+ return;
+ (*params)[0] = ":" + (*params)[0];
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"OPERNOTICE",*params);
+ }
+ else if (event->GetEventID() == "send_modeset")
+ {
+ if (params->size() < 2)
+ return;
+ (*params)[1] = ":" + (*params)[1];
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"MODENOTICE",*params);
+ }
+ else if (event->GetEventID() == "send_snoset")
+ {
+ if (params->size() < 2)
+ return;
+ (*params)[1] = ":" + (*params)[1];
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"SNONOTICE",*params);
+ }
+ else if (event->GetEventID() == "send_push")
+ {
+ if (params->size() < 2)
+ return;
+
+ userrec *a = ServerInstance->FindNick((*params)[0]);
+
+ if (!a)
+ return;
+
+ (*params)[1] = ":" + (*params)[1];
+ Utils->DoOneToOne(ServerInstance->Config->ServerName, "PUSH", *params, a->server);
+ }
+}
+
+ModuleSpanningTree::~ModuleSpanningTree()
+{
+ /* This will also free the listeners */
+ delete Utils;
+ if (SyncTimer)
+ ServerInstance->Timers->DelTimer(SyncTimer);
+
+ ServerInstance->Timers->DelTimer(RefreshTimer);
+
+ ServerInstance->DoneWithInterface("InspSocketHook");
+}
+
+Version ModuleSpanningTree::GetVersion()
+{
+ return Version(1,1,0,2,VF_VENDOR,API_VERSION);
+}
+
+void ModuleSpanningTree::Implements(char* List)
+{
+ List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
+ List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
+ List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
+ List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
+ List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
+ List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
+ List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = List[I_OnPostCommand] = 1;
+}
+
+/* It is IMPORTANT that m_spanningtree is the last module in the chain
+ * so that any activity it sees is FINAL, e.g. we arent going to send out
+ * a NICK message before m_cloaking has finished putting the +x on the user,
+ * etc etc.
+ * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
+ * the module call queue.
+ */
+Priority ModuleSpanningTree::Prioritize()
+{
+ return PRIORITY_LAST;
+}
+
+MODULE_INIT(ModuleSpanningTree)
+
diff --git a/src/modules/m_spanningtree/main.h b/src/modules/m_spanningtree/main.h
index 5bfb73e6a..c184ef076 100644
--- a/src/modules/m_spanningtree/main.h
+++ b/src/modules/m_spanningtree/main.h
@@ -1 +1,198 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __ST_MAIN__ #define __ST_MAIN__ #include "inspircd.h" #include "modules.h" /** If you make a change which breaks the protocol, increment this. * If you completely change the protocol, completely change the number. * * IMPORTANT: If you make changes, document your changes here, without fail: * http://www.inspircd.org/wiki/List_of_protocol_changes_between_versions * * Failure to document your protocol changes will result in a painfully * painful death by pain. You have been warned. */ const long ProtocolVersion = 1105; /** Forward declarations */ class cmd_rconnect; class cmd_rsquit; class SpanningTreeUtilities; class TimeSyncTimer; class CacheRefreshTimer; class TreeServer; class Link; /** This is the main class for the spanningtree module */ class ModuleSpanningTree : public Module { int line; int NumServers; unsigned int max_local; unsigned int max_global; cmd_rconnect* command_rconnect; cmd_rsquit* command_rsquit; SpanningTreeUtilities* Utils; public: /** Timer for clock syncs */ TimeSyncTimer *SyncTimer; CacheRefreshTimer *RefreshTimer; /** Constructor */ ModuleSpanningTree(InspIRCd* Me); /** Shows /LINKS */ void ShowLinks(TreeServer* Current, userrec* user, int hops); /** Counts local servers */ int CountLocalServs(); /** Counts local and remote servers */ int CountServs(); /** Handle LINKS command */ void HandleLinks(const char** parameters, int pcnt, userrec* user); /** Handle LUSERS command */ void HandleLusers(const char** parameters, int pcnt, userrec* user); /** Show MAP output to a user (recursive) */ void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][128], float &totusers, float &totservers); /** Handle remote MOTD */ int HandleMotd(const char** parameters, int pcnt, userrec* user); /** Handle remote ADMIN */ int HandleAdmin(const char** parameters, int pcnt, userrec* user); /** Handle remote STATS */ int HandleStats(const char** parameters, int pcnt, userrec* user); /** Handle MAP command */ void HandleMap(const char** parameters, int pcnt, userrec* user); /** Handle SQUIT */ int HandleSquit(const char** parameters, int pcnt, userrec* user); /** Handle TIME */ int HandleTime(const char** parameters, int pcnt, userrec* user); /** Handle remote WHOIS */ int HandleRemoteWhois(const char** parameters, int pcnt, userrec* user); /** Handle remote MODULES */ int HandleModules(const char** parameters, int pcnt, userrec* user); /** Ping all local servers */ void DoPingChecks(time_t curtime); /** Connect a server locally */ void ConnectServer(Link* x); /** Check if any servers are due to be autoconnected */ void AutoConnectServers(time_t curtime); /** Handle remote VERSON */ int HandleVersion(const char** parameters, int pcnt, userrec* user); /** Handle CONNECT */ int HandleConnect(const char** parameters, int pcnt, userrec* user); /** Send out time sync to all servers */ void BroadcastTimeSync(); /** Returns oper-specific MAP information */ const std::string MapOperInfo(TreeServer* Current); /** Display a time as a human readable string */ std::string TimeToStr(time_t secs); /** ** *** MODULE EVENTS *** **/ virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line); virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line); virtual void OnGetServerDescription(const std::string &servername,std::string &description); virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel); virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic); virtual void OnWallops(userrec* user, const std::string &text); virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list); virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list); virtual void OnBackgroundTimer(time_t curtime); virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent); virtual void OnChangeHost(userrec* user, const std::string &newhost); virtual void OnChangeName(userrec* user, const std::string &gecos); virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent); virtual void OnUserConnect(userrec* user); virtual void OnUserQuit(userrec* user, const std::string &reason, const std::string &oper_message); virtual void OnUserPostNick(userrec* user, const std::string &oldnick); virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent); virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason); virtual void OnRehash(userrec* user, const std::string &parameter); virtual void OnOper(userrec* user, const std::string &opertype); void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason); virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask); virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask); virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); virtual void OnDelGLine(userrec* source, const std::string &hostmask); virtual void OnDelZLine(userrec* source, const std::string &ipmask); virtual void OnDelQLine(userrec* source, const std::string &nickmask); virtual void OnDelELine(userrec* source, const std::string &hostmask); virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text); virtual int OnStats(char statschar, userrec* user, string_list &results); virtual void OnSetAway(userrec* user); virtual void OnCancelAway(userrec* user); virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline); virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata); virtual void OnEvent(Event* event); virtual ~ModuleSpanningTree(); virtual Version GetVersion(); void Implements(char* List); Priority Prioritize(); }; #endif \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __ST_MAIN__
+#define __ST_MAIN__
+
+#include "inspircd.h"
+#include "modules.h"
+
+/** If you make a change which breaks the protocol, increment this.
+ * If you completely change the protocol, completely change the number.
+ *
+ * IMPORTANT: If you make changes, document your changes here, without fail:
+ * http://www.inspircd.org/wiki/List_of_protocol_changes_between_versions
+ *
+ * Failure to document your protocol changes will result in a painfully
+ * painful death by pain. You have been warned.
+ */
+const long ProtocolVersion = 1105;
+
+/** Forward declarations
+ */
+class cmd_rconnect;
+class cmd_rsquit;
+class SpanningTreeUtilities;
+class TimeSyncTimer;
+class CacheRefreshTimer;
+class TreeServer;
+class Link;
+
+/** This is the main class for the spanningtree module
+ */
+class ModuleSpanningTree : public Module
+{
+ int line;
+ int NumServers;
+ unsigned int max_local;
+ unsigned int max_global;
+ cmd_rconnect* command_rconnect;
+ cmd_rsquit* command_rsquit;
+ SpanningTreeUtilities* Utils;
+
+ public:
+ /** Timer for clock syncs
+ */
+ TimeSyncTimer *SyncTimer;
+
+ CacheRefreshTimer *RefreshTimer;
+
+ /** Constructor
+ */
+ ModuleSpanningTree(InspIRCd* Me);
+
+ /** Shows /LINKS
+ */
+ void ShowLinks(TreeServer* Current, userrec* user, int hops);
+
+ /** Counts local servers
+ */
+ int CountLocalServs();
+
+ /** Counts local and remote servers
+ */
+ int CountServs();
+
+ /** Handle LINKS command
+ */
+ void HandleLinks(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle LUSERS command
+ */
+ void HandleLusers(const char** parameters, int pcnt, userrec* user);
+
+ /** Show MAP output to a user (recursive)
+ */
+ void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][128], float &totusers, float &totservers);
+
+ /** Handle remote MOTD
+ */
+ int HandleMotd(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle remote ADMIN
+ */
+ int HandleAdmin(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle remote STATS
+ */
+ int HandleStats(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle MAP command
+ */
+ void HandleMap(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle SQUIT
+ */
+ int HandleSquit(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle TIME
+ */
+ int HandleTime(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle remote WHOIS
+ */
+ int HandleRemoteWhois(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle remote MODULES
+ */
+ int HandleModules(const char** parameters, int pcnt, userrec* user);
+
+ /** Ping all local servers
+ */
+ void DoPingChecks(time_t curtime);
+
+ /** Connect a server locally
+ */
+ void ConnectServer(Link* x);
+
+ /** Check if any servers are due to be autoconnected
+ */
+ void AutoConnectServers(time_t curtime);
+
+ /** Handle remote VERSON
+ */
+ int HandleVersion(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle CONNECT
+ */
+ int HandleConnect(const char** parameters, int pcnt, userrec* user);
+
+ /** Send out time sync to all servers
+ */
+ void BroadcastTimeSync();
+
+ /** Returns oper-specific MAP information
+ */
+ const std::string MapOperInfo(TreeServer* Current);
+
+ /** Display a time as a human readable string
+ */
+ std::string TimeToStr(time_t secs);
+
+ /**
+ ** *** MODULE EVENTS ***
+ **/
+
+ virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line);
+ virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line);
+ virtual void OnGetServerDescription(const std::string &servername,std::string &description);
+ virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel);
+ virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);
+ virtual void OnWallops(userrec* user, const std::string &text);
+ virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
+ virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
+ virtual void OnBackgroundTimer(time_t curtime);
+ virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent);
+ virtual void OnChangeHost(userrec* user, const std::string &newhost);
+ virtual void OnChangeName(userrec* user, const std::string &gecos);
+ virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent);
+ virtual void OnUserConnect(userrec* user);
+ virtual void OnUserQuit(userrec* user, const std::string &reason, const std::string &oper_message);
+ virtual void OnUserPostNick(userrec* user, const std::string &oldnick);
+ virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent);
+ virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason);
+ virtual void OnRehash(userrec* user, const std::string &parameter);
+ virtual void OnOper(userrec* user, const std::string &opertype);
+ void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason);
+ virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
+ virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask);
+ virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask);
+ virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
+ virtual void OnDelGLine(userrec* source, const std::string &hostmask);
+ virtual void OnDelZLine(userrec* source, const std::string &ipmask);
+ virtual void OnDelQLine(userrec* source, const std::string &nickmask);
+ virtual void OnDelELine(userrec* source, const std::string &hostmask);
+ virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text);
+ virtual int OnStats(char statschar, userrec* user, string_list &results);
+ virtual void OnSetAway(userrec* user);
+ virtual void OnCancelAway(userrec* user);
+ virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline);
+ virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata);
+ virtual void OnEvent(Event* event);
+ virtual ~ModuleSpanningTree();
+ virtual Version GetVersion();
+ void Implements(char* List);
+ Priority Prioritize();
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/rconnect.cpp b/src/modules/m_spanningtree/rconnect.cpp
index 88b1fde8b..5500ccdc0 100644
--- a/src/modules/m_spanningtree/rconnect.cpp
+++ b/src/modules/m_spanningtree/rconnect.cpp
@@ -1 +1,67 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "m_spanningtree/timesynctimer.h" #include "m_spanningtree/resolvers.h" #include "m_spanningtree/main.h" #include "m_spanningtree/utils.h" #include "m_spanningtree/treeserver.h" #include "m_spanningtree/link.h" #include "m_spanningtree/treesocket.h" #include "m_spanningtree/rconnect.h" /* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_spanningtree/rconnect.h */ cmd_rconnect::cmd_rconnect (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util) : command_t(Instance, "RCONNECT", 'o', 2), Creator(Callback), Utils(Util) { this->source = "m_spanningtree.so"; syntax = "<remote-server-mask> <target-server-mask>"; } CmdResult cmd_rconnect::Handle (const char** parameters, int pcnt, userrec *user) { if (IS_LOCAL(user)) { if (!Utils->FindServerMask(parameters[0])) { user->WriteServ("NOTICE %s :*** RCONNECT: Server \002%s\002 isn't connected to the network!", user->nick, parameters[0]); return CMD_FAILURE; } user->WriteServ("NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]); } /* Is this aimed at our server? */ if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameters[0])) { /* Yes, initiate the given connect */ ServerInstance->SNO->WriteToSnoMask('l',"Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]); const char* para[1]; para[0] = parameters[1]; std::string original_command = std::string("CONNECT ") + parameters[1]; Creator->OnPreCommand("CONNECT", para, 1, user, true, original_command); } return CMD_SUCCESS; } \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/timesynctimer.h"
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/rconnect.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_spanningtree/rconnect.h */
+
+cmd_rconnect::cmd_rconnect (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util) : command_t(Instance, "RCONNECT", 'o', 2), Creator(Callback), Utils(Util)
+{
+ this->source = "m_spanningtree.so";
+ syntax = "<remote-server-mask> <target-server-mask>";
+}
+
+CmdResult cmd_rconnect::Handle (const char** parameters, int pcnt, userrec *user)
+{
+ if (IS_LOCAL(user))
+ {
+ if (!Utils->FindServerMask(parameters[0]))
+ {
+ user->WriteServ("NOTICE %s :*** RCONNECT: Server \002%s\002 isn't connected to the network!", user->nick, parameters[0]);
+ return CMD_FAILURE;
+ }
+ user->WriteServ("NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
+ }
+
+ /* Is this aimed at our server? */
+ if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameters[0]))
+ {
+ /* Yes, initiate the given connect */
+ ServerInstance->SNO->WriteToSnoMask('l',"Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
+ const char* para[1];
+ para[0] = parameters[1];
+ std::string original_command = std::string("CONNECT ") + parameters[1];
+ Creator->OnPreCommand("CONNECT", para, 1, user, true, original_command);
+ }
+ return CMD_SUCCESS;
+}
+
diff --git a/src/modules/m_spanningtree/rconnect.h b/src/modules/m_spanningtree/rconnect.h
index fca96f4a8..77e271949 100644
--- a/src/modules/m_spanningtree/rconnect.h
+++ b/src/modules/m_spanningtree/rconnect.h
@@ -1 +1,28 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __RCONNECT_H__ #define __RCONNECT_H__ /** Handle /RCONNECT */ class cmd_rconnect : public command_t { Module* Creator; /* Creator */ SpanningTreeUtilities* Utils; /* Utility class */ public: cmd_rconnect (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util); CmdResult Handle (const char** parameters, int pcnt, userrec *user); }; #endif \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __RCONNECT_H__
+#define __RCONNECT_H__
+
+/** Handle /RCONNECT
+ */
+class cmd_rconnect : public command_t
+{
+ Module* Creator; /* Creator */
+ SpanningTreeUtilities* Utils; /* Utility class */
+ public:
+ cmd_rconnect (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util);
+ CmdResult Handle (const char** parameters, int pcnt, userrec *user);
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/resolvers.cpp b/src/modules/m_spanningtree/resolvers.cpp
index 80971c699..0d94da99f 100644
--- a/src/modules/m_spanningtree/resolvers.cpp
+++ b/src/modules/m_spanningtree/resolvers.cpp
@@ -1 +1,88 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "m_spanningtree/resolvers.h" #include "m_spanningtree/main.h" #include "m_spanningtree/utils.h" #include "m_spanningtree/treeserver.h" #include "m_spanningtree/link.h" #include "m_spanningtree/treesocket.h" /* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */ /** This class is used to resolve server hostnames during /connect and autoconnect. * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this * resolver step first ourselves if we need it. This is totally nonblocking, and will * callback to OnLookupComplete or OnError when completed. Once it has completed we * will have an IP address which we can then use to continue our connection. */ ServernameResolver::ServernameResolver(Module* me, SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached, QueryType qt) : Resolver(Instance, hostname, qt, cached, me), MyLink(x), Utils(Util), query(qt), host(hostname), mine(me) { /* Nothing in here, folks */ } void ServernameResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached) { /* Initiate the connection, now that we have an IP to use. * Passing a hostname directly to InspSocket causes it to * just bail and set its FD to -1. */ TreeServer* CheckDupe = Utils->FindServer(MyLink.Name.c_str()); if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */ { if ((!MyLink.Hook.empty()) && (Utils->hooks.find(MyLink.Hook.c_str()) == Utils->hooks.end())) return; TreeSocket* newsocket = new TreeSocket(this->Utils, ServerInstance, result,MyLink.Port,false,MyLink.Timeout ? MyLink.Timeout : 10,MyLink.Name.c_str(), MyLink.Bind, MyLink.Hook.empty() ? NULL : Utils->hooks[MyLink.Hook.c_str()]); if (newsocket->GetFd() > -1) { /* We're all OK */ } else { /* Something barfed, show the opers */ ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno)); delete newsocket; Utils->DoFailOver(&MyLink); } } } void ServernameResolver::OnError(ResolverError e, const std::string &errormessage) { /* Ooops! */ if (query == DNS_QUERY_AAAA) { bool cached; ServernameResolver* snr = new ServernameResolver(mine, Utils, ServerInstance, host, MyLink, cached, DNS_QUERY_A); ServerInstance->AddResolver(snr, cached); return; } ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str()); Utils->DoFailOver(&MyLink); } \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
+
+/** This class is used to resolve server hostnames during /connect and autoconnect.
+ * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
+ * resolver step first ourselves if we need it. This is totally nonblocking, and will
+ * callback to OnLookupComplete or OnError when completed. Once it has completed we
+ * will have an IP address which we can then use to continue our connection.
+ */
+ServernameResolver::ServernameResolver(Module* me, SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached, QueryType qt) : Resolver(Instance, hostname, qt, cached, me), MyLink(x), Utils(Util), query(qt), host(hostname), mine(me)
+{
+ /* Nothing in here, folks */
+}
+
+void ServernameResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
+{
+ /* Initiate the connection, now that we have an IP to use.
+ * Passing a hostname directly to InspSocket causes it to
+ * just bail and set its FD to -1.
+ */
+ TreeServer* CheckDupe = Utils->FindServer(MyLink.Name.c_str());
+ if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
+ {
+
+ if ((!MyLink.Hook.empty()) && (Utils->hooks.find(MyLink.Hook.c_str()) == Utils->hooks.end()))
+ return;
+
+ TreeSocket* newsocket = new TreeSocket(this->Utils, ServerInstance, result,MyLink.Port,false,MyLink.Timeout ? MyLink.Timeout : 10,MyLink.Name.c_str(),
+ MyLink.Bind, MyLink.Hook.empty() ? NULL : Utils->hooks[MyLink.Hook.c_str()]);
+ if (newsocket->GetFd() > -1)
+ {
+ /* We're all OK */
+ }
+ else
+ {
+ /* Something barfed, show the opers */
+ ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
+ delete newsocket;
+ Utils->DoFailOver(&MyLink);
+ }
+ }
+}
+
+void ServernameResolver::OnError(ResolverError e, const std::string &errormessage)
+{
+ /* Ooops! */
+ if (query == DNS_QUERY_AAAA)
+ {
+ bool cached;
+ ServernameResolver* snr = new ServernameResolver(mine, Utils, ServerInstance, host, MyLink, cached, DNS_QUERY_A);
+ ServerInstance->AddResolver(snr, cached);
+ return;
+ }
+ ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
+ Utils->DoFailOver(&MyLink);
+}
+
diff --git a/src/modules/m_spanningtree/resolvers.h b/src/modules/m_spanningtree/resolvers.h
index 0ba9d6bd6..06fd05bad 100644
--- a/src/modules/m_spanningtree/resolvers.h
+++ b/src/modules/m_spanningtree/resolvers.h
@@ -1 +1,90 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __RESOLVERS__H__ #define __RESOLVERS__H__ #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "inspircd.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "m_spanningtree/utils.h" #include "m_spanningtree/link.h" /** Handle resolving of server IPs for the cache */ class SecurityIPResolver : public Resolver { private: Link MyLink; SpanningTreeUtilities* Utils; Module* mine; std::string host; QueryType query; public: SecurityIPResolver(Module* me, SpanningTreeUtilities* U, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached, QueryType qt) : Resolver(Instance, hostname, qt, cached, me), MyLink(x), Utils(U), mine(me), host(hostname), query(qt) { } void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached) { Utils->ValidIPs.push_back(result); } void OnError(ResolverError e, const std::string &errormessage) { if (query == DNS_QUERY_AAAA) { bool cached; SecurityIPResolver* res = new SecurityIPResolver(mine, Utils, ServerInstance, host, MyLink, cached, DNS_QUERY_A); ServerInstance->AddResolver(res, cached); return; } ServerInstance->Log(DEFAULT,"Could not resolve IP associated with Link '%s': %s",MyLink.Name.c_str(),errormessage.c_str()); } }; /** This class is used to resolve server hostnames during /connect and autoconnect. * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this * resolver step first ourselves if we need it. This is totally nonblocking, and will * callback to OnLookupComplete or OnError when completed. Once it has completed we * will have an IP address which we can then use to continue our connection. */ class ServernameResolver : public Resolver { private: /** A copy of the Link tag info for what we're connecting to. * We take a copy, rather than using a pointer, just in case the * admin takes the tag away and rehashes while the domain is resolving. */ Link MyLink; SpanningTreeUtilities* Utils; QueryType query; std::string host; Module* mine; public: ServernameResolver(Module* me, SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached, QueryType qt); void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached); void OnError(ResolverError e, const std::string &errormessage); }; #endif \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __RESOLVERS__H__
+#define __RESOLVERS__H__
+
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "inspircd.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/link.h"
+
+/** Handle resolving of server IPs for the cache
+ */
+class SecurityIPResolver : public Resolver
+{
+ private:
+ Link MyLink;
+ SpanningTreeUtilities* Utils;
+ Module* mine;
+ std::string host;
+ QueryType query;
+ public:
+ SecurityIPResolver(Module* me, SpanningTreeUtilities* U, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached, QueryType qt)
+ : Resolver(Instance, hostname, qt, cached, me), MyLink(x), Utils(U), mine(me), host(hostname), query(qt)
+ {
+ }
+
+ void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
+ {
+ Utils->ValidIPs.push_back(result);
+ }
+
+ void OnError(ResolverError e, const std::string &errormessage)
+ {
+ if (query == DNS_QUERY_AAAA)
+ {
+ bool cached;
+ SecurityIPResolver* res = new SecurityIPResolver(mine, Utils, ServerInstance, host, MyLink, cached, DNS_QUERY_A);
+ ServerInstance->AddResolver(res, cached);
+ return;
+ }
+ ServerInstance->Log(DEFAULT,"Could not resolve IP associated with Link '%s': %s",MyLink.Name.c_str(),errormessage.c_str());
+ }
+};
+
+/** This class is used to resolve server hostnames during /connect and autoconnect.
+ * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
+ * resolver step first ourselves if we need it. This is totally nonblocking, and will
+ * callback to OnLookupComplete or OnError when completed. Once it has completed we
+ * will have an IP address which we can then use to continue our connection.
+ */
+class ServernameResolver : public Resolver
+{
+ private:
+ /** A copy of the Link tag info for what we're connecting to.
+ * We take a copy, rather than using a pointer, just in case the
+ * admin takes the tag away and rehashes while the domain is resolving.
+ */
+ Link MyLink;
+ SpanningTreeUtilities* Utils;
+ QueryType query;
+ std::string host;
+ Module* mine;
+ public:
+ ServernameResolver(Module* me, SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached, QueryType qt);
+ void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached);
+ void OnError(ResolverError e, const std::string &errormessage);
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/rsquit.cpp b/src/modules/m_spanningtree/rsquit.cpp
index 7bb6abfc1..5f3d33fc0 100644
--- a/src/modules/m_spanningtree/rsquit.cpp
+++ b/src/modules/m_spanningtree/rsquit.cpp
@@ -1 +1,123 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "m_spanningtree/timesynctimer.h" #include "m_spanningtree/resolvers.h" #include "m_spanningtree/main.h" #include "m_spanningtree/utils.h" #include "m_spanningtree/treeserver.h" #include "m_spanningtree/link.h" #include "m_spanningtree/treesocket.h" #include "m_spanningtree/rsquit.h" /* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_spanningtree/rsquit.h */ cmd_rsquit::cmd_rsquit (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util) : command_t(Instance, "RSQUIT", 'o', 1), Creator(Callback), Utils(Util) { this->source = "m_spanningtree.so"; syntax = "<remote-server-mask> [target-server-mask]"; } CmdResult cmd_rsquit::Handle (const char** parameters, int pcnt, userrec *user) { if (IS_LOCAL(user)) { if (!Utils->FindServerMask(parameters[0])) { user->WriteServ("NOTICE %s :*** RSQUIT: Server \002%s\002 isn't connected to the network!", user->nick, parameters[0]); return CMD_FAILURE; } if (pcnt > 1) user->WriteServ("NOTICE %s :*** RSQUIT: Sending remote squit to \002%s\002 to squit server \002%s\002.",user->nick,parameters[0],parameters[1]); else user->WriteServ("NOTICE %s :*** RSQUIT: Sending remote squit for server \002%s\002.",user->nick,parameters[0]); } TreeServer* s = (pcnt > 1) ? Utils->FindServerMask(parameters[1]) : Utils->FindServerMask(parameters[0]); if (pcnt > 1) { if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameters[0])) { if (s) { if (s == Utils->TreeRoot) { NoticeUser(user, "*** RSQUIT: Foolish mortal, you cannot make a server SQUIT itself! ("+ConvToStr(parameters[1])+" matches local server name)"); return CMD_FAILURE; } TreeSocket* sock = s->GetSocket(); if (!sock) { NoticeUser(user, "*** RSQUIT: Server \002"+ConvToStr(parameters[1])+"\002 isn't connected to \002"+ConvToStr(parameters[0])+"\002."); return CMD_FAILURE; } ServerInstance->SNO->WriteToSnoMask('l',"Remote SQUIT from %s matching \002%s\002, squitting server \002%s\002",user->nick,parameters[0],parameters[1]); const char* para[1]; para[0] = parameters[1]; std::string original_command = std::string("SQUIT ") + parameters[1]; Creator->OnPreCommand("SQUIT", para, 1, user, true, original_command); return CMD_LOCALONLY; } } } else { if (s) { if (s == Utils->TreeRoot) { NoticeUser(user, "*** RSQUIT: Foolish mortal, you cannot make a server SQUIT itself! ("+ConvToStr(parameters[0])+" matches local server name)"); return CMD_FAILURE; } TreeSocket* sock = s->GetSocket(); if (sock) { ServerInstance->SNO->WriteToSnoMask('l',"RSQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick); sock->Squit(s,std::string("Server quit by ") + user->GetFullRealHost()); ServerInstance->SE->DelFd(sock); sock->Close(); return CMD_LOCALONLY; } } } return CMD_SUCCESS; } void cmd_rsquit::NoticeUser(userrec* user, const std::string &msg) { if (IS_LOCAL(user)) { user->WriteServ("NOTICE %s :%s",user->nick,msg.c_str()); } else { std::deque<std::string> params; params.push_back(user->nick); params.push_back("NOTICE "+ConvToStr(user->nick)+" :"+msg); Utils->DoOneToOne(ServerInstance->Config->ServerName, "PUSH", params, user->server); } } \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/timesynctimer.h"
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/rsquit.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_spanningtree/rsquit.h */
+
+cmd_rsquit::cmd_rsquit (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util) : command_t(Instance, "RSQUIT", 'o', 1), Creator(Callback), Utils(Util)
+{
+ this->source = "m_spanningtree.so";
+ syntax = "<remote-server-mask> [target-server-mask]";
+}
+
+CmdResult cmd_rsquit::Handle (const char** parameters, int pcnt, userrec *user)
+{
+ if (IS_LOCAL(user))
+ {
+ if (!Utils->FindServerMask(parameters[0]))
+ {
+ user->WriteServ("NOTICE %s :*** RSQUIT: Server \002%s\002 isn't connected to the network!", user->nick, parameters[0]);
+ return CMD_FAILURE;
+ }
+ if (pcnt > 1)
+ user->WriteServ("NOTICE %s :*** RSQUIT: Sending remote squit to \002%s\002 to squit server \002%s\002.",user->nick,parameters[0],parameters[1]);
+ else
+ user->WriteServ("NOTICE %s :*** RSQUIT: Sending remote squit for server \002%s\002.",user->nick,parameters[0]);
+ }
+
+ TreeServer* s = (pcnt > 1) ? Utils->FindServerMask(parameters[1]) : Utils->FindServerMask(parameters[0]);
+
+ if (pcnt > 1)
+ {
+ if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameters[0]))
+ {
+ if (s)
+ {
+ if (s == Utils->TreeRoot)
+ {
+ NoticeUser(user, "*** RSQUIT: Foolish mortal, you cannot make a server SQUIT itself! ("+ConvToStr(parameters[1])+" matches local server name)");
+ return CMD_FAILURE;
+ }
+ TreeSocket* sock = s->GetSocket();
+ if (!sock)
+ {
+ NoticeUser(user, "*** RSQUIT: Server \002"+ConvToStr(parameters[1])+"\002 isn't connected to \002"+ConvToStr(parameters[0])+"\002.");
+ return CMD_FAILURE;
+ }
+ ServerInstance->SNO->WriteToSnoMask('l',"Remote SQUIT from %s matching \002%s\002, squitting server \002%s\002",user->nick,parameters[0],parameters[1]);
+ const char* para[1];
+ para[0] = parameters[1];
+ std::string original_command = std::string("SQUIT ") + parameters[1];
+ Creator->OnPreCommand("SQUIT", para, 1, user, true, original_command);
+ return CMD_LOCALONLY;
+ }
+ }
+ }
+ else
+ {
+ if (s)
+ {
+ if (s == Utils->TreeRoot)
+ {
+ NoticeUser(user, "*** RSQUIT: Foolish mortal, you cannot make a server SQUIT itself! ("+ConvToStr(parameters[0])+" matches local server name)");
+ return CMD_FAILURE;
+ }
+ TreeSocket* sock = s->GetSocket();
+ if (sock)
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"RSQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
+ sock->Squit(s,std::string("Server quit by ") + user->GetFullRealHost());
+ ServerInstance->SE->DelFd(sock);
+ sock->Close();
+ return CMD_LOCALONLY;
+ }
+ }
+ }
+
+ return CMD_SUCCESS;
+}
+
+void cmd_rsquit::NoticeUser(userrec* user, const std::string &msg)
+{
+ if (IS_LOCAL(user))
+ {
+ user->WriteServ("NOTICE %s :%s",user->nick,msg.c_str());
+ }
+ else
+ {
+ std::deque<std::string> params;
+ params.push_back(user->nick);
+ params.push_back("NOTICE "+ConvToStr(user->nick)+" :"+msg);
+ Utils->DoOneToOne(ServerInstance->Config->ServerName, "PUSH", params, user->server);
+ }
+}
diff --git a/src/modules/m_spanningtree/rsquit.h b/src/modules/m_spanningtree/rsquit.h
index ed9eb83d4..81e9bc2b7 100644
--- a/src/modules/m_spanningtree/rsquit.h
+++ b/src/modules/m_spanningtree/rsquit.h
@@ -1 +1,29 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __RSQUIT_H__ #define __RSQUIT_H__ /** Handle /RCONNECT */ class cmd_rsquit : public command_t { Module* Creator; /* Creator */ SpanningTreeUtilities* Utils; /* Utility class */ public: cmd_rsquit (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util); CmdResult Handle (const char** parameters, int pcnt, userrec *user); void NoticeUser(userrec* user, const std::string &msg); }; #endif \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __RSQUIT_H__
+#define __RSQUIT_H__
+
+/** Handle /RCONNECT
+ */
+class cmd_rsquit : public command_t
+{
+ Module* Creator; /* Creator */
+ SpanningTreeUtilities* Utils; /* Utility class */
+ public:
+ cmd_rsquit (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util);
+ CmdResult Handle (const char** parameters, int pcnt, userrec *user);
+ void NoticeUser(userrec* user, const std::string &msg);
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/timesynctimer.cpp b/src/modules/m_spanningtree/timesynctimer.cpp
index 8ecb84a4b..af615e91e 100644
--- a/src/modules/m_spanningtree/timesynctimer.cpp
+++ b/src/modules/m_spanningtree/timesynctimer.cpp
@@ -1 +1,52 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "m_spanningtree/timesynctimer.h" #include "m_spanningtree/main.h" #include "m_spanningtree/utils.h" #include "m_spanningtree/treeserver.h" #include "m_spanningtree/link.h" #include "m_spanningtree/treesocket.h" /* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */ TimeSyncTimer::TimeSyncTimer(InspIRCd *Inst, ModuleSpanningTree *Mod) : InspTimer(600, Inst->Time(), true), Instance(Inst), Module(Mod) { } void TimeSyncTimer::Tick(time_t TIME) { Module->BroadcastTimeSync(); } CacheRefreshTimer::CacheRefreshTimer(InspIRCd *Inst, SpanningTreeUtilities *Util) : InspTimer(3600, Inst->Time(), true), Instance(Inst), Utils(Util) { } void CacheRefreshTimer::Tick(time_t TIME) { Utils->RefreshIPCache(); } \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/timesynctimer.h"
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
+
+TimeSyncTimer::TimeSyncTimer(InspIRCd *Inst, ModuleSpanningTree *Mod) : InspTimer(600, Inst->Time(), true), Instance(Inst), Module(Mod)
+{
+}
+
+void TimeSyncTimer::Tick(time_t TIME)
+{
+ Module->BroadcastTimeSync();
+}
+
+CacheRefreshTimer::CacheRefreshTimer(InspIRCd *Inst, SpanningTreeUtilities *Util) : InspTimer(3600, Inst->Time(), true), Instance(Inst), Utils(Util)
+{
+}
+
+void CacheRefreshTimer::Tick(time_t TIME)
+{
+ Utils->RefreshIPCache();
+}
+
diff --git a/src/modules/m_spanningtree/timesynctimer.h b/src/modules/m_spanningtree/timesynctimer.h
index dd23ee171..434ee253c 100644
--- a/src/modules/m_spanningtree/timesynctimer.h
+++ b/src/modules/m_spanningtree/timesynctimer.h
@@ -1 +1,47 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __TIMESYNC_H__ #define __TIMESYNC_H__ #include "timer.h" class ModuleSpanningTree; class SpanningTreeUtilities; class InspIRCd; /** Create a timer which recurs every second, we inherit from InspTimer. * InspTimer is only one-shot however, so at the end of each Tick() we simply * insert another of ourselves into the pending queue :) */ class TimeSyncTimer : public InspTimer { private: InspIRCd *Instance; ModuleSpanningTree *Module; public: TimeSyncTimer(InspIRCd *Instance, ModuleSpanningTree *Mod); virtual void Tick(time_t TIME); }; class CacheRefreshTimer : public InspTimer { private: InspIRCd *Instance; SpanningTreeUtilities *Utils; public: CacheRefreshTimer(InspIRCd *Instance, SpanningTreeUtilities* Util); virtual void Tick(time_t TIME); }; #endif \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __TIMESYNC_H__
+#define __TIMESYNC_H__
+
+#include "timer.h"
+
+class ModuleSpanningTree;
+class SpanningTreeUtilities;
+class InspIRCd;
+
+/** Create a timer which recurs every second, we inherit from InspTimer.
+ * InspTimer is only one-shot however, so at the end of each Tick() we simply
+ * insert another of ourselves into the pending queue :)
+ */
+class TimeSyncTimer : public InspTimer
+{
+ private:
+ InspIRCd *Instance;
+ ModuleSpanningTree *Module;
+ public:
+ TimeSyncTimer(InspIRCd *Instance, ModuleSpanningTree *Mod);
+ virtual void Tick(time_t TIME);
+};
+
+class CacheRefreshTimer : public InspTimer
+{
+ private:
+ InspIRCd *Instance;
+ SpanningTreeUtilities *Utils;
+ public:
+ CacheRefreshTimer(InspIRCd *Instance, SpanningTreeUtilities* Util);
+ virtual void Tick(time_t TIME);
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/treeserver.cpp b/src/modules/m_spanningtree/treeserver.cpp
index 670f7e420..b5cac1802 100644
--- a/src/modules/m_spanningtree/treeserver.cpp
+++ b/src/modules/m_spanningtree/treeserver.cpp
@@ -1 +1,325 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "m_spanningtree/utils.h" #include "m_spanningtree/treeserver.h" /* $ModDep: m_spanningtree/utils.h m_spanningtree/treeserver.h */ TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance) : ServerInstance(Instance), Utils(Util) { Parent = NULL; ServerName.clear(); ServerDesc.clear(); VersionString.clear(); UserCount = OperCount = 0; rtt = LastPing = 0; Hidden = false; VersionString = ServerInstance->GetVersionString(); } /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which * represents our own server. Therefore, it has no route, no parent, and * no socket associated with it. Its version string is our own local version. */ TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc) : ServerInstance(Instance), ServerName(Name.c_str()), ServerDesc(Desc), Utils(Util) { Parent = NULL; VersionString.clear(); UserCount = ServerInstance->UserCount(); OperCount = ServerInstance->OperCount(); VersionString = ServerInstance->GetVersionString(); Route = NULL; Socket = NULL; /* Fix by brain */ rtt = LastPing = 0; Hidden = false; AddHashEntry(); } /** When we create a new server, we call this constructor to initialize it. * This constructor initializes the server's Route and Parent, and sets up * its ping counters so that it will be pinged one minute from now. */ TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide) : ServerInstance(Instance), Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock), Utils(Util), Hidden(Hide) { VersionString.clear(); UserCount = OperCount = 0; this->SetNextPingTime(time(NULL) + 60); this->SetPingFlag(); rtt = LastPing = 0; /* find the 'route' for this server (e.g. the one directly connected * to the local server, which we can use to reach it) * * In the following example, consider we have just added a TreeServer * class for server G on our network, of which we are server A. * To route traffic to G (marked with a *) we must send the data to * B (marked with a +) so this algorithm initializes the 'Route' * value to point at whichever server traffic must be routed through * to get here. If we were to try this algorithm with server B, * the Route pointer would point at its own object ('this'). * * A * / \ * + B C * / \ \ * D E F * / \ * * G H * * We only run this algorithm when a server is created, as * the routes remain constant while ever the server exists, and * do not need to be re-calculated. */ Route = Above; if (Route == Utils->TreeRoot) { Route = this; } else { while (this->Route->GetParent() != Utils->TreeRoot) { this->Route = Route->GetParent(); } } /* Because recursive code is slow and takes a lot of resources, * we store two representations of the server tree. The first * is a recursive structure where each server references its * children and its parent, which is used for netbursts and * netsplits to dump the whole dataset to the other server, * and the second is used for very fast lookups when routing * messages and is instead a hash_map, where each item can * be referenced by its server name. The AddHashEntry() * call below automatically inserts each TreeServer class * into the hash_map as it is created. There is a similar * maintainance call in the destructor to tidy up deleted * servers. */ this->AddHashEntry(); } int TreeServer::QuitUsers(const std::string &reason) { const char* reason_s = reason.c_str(); std::vector<userrec*> time_to_die; for (user_hash::iterator n = ServerInstance->clientlist->begin(); n != ServerInstance->clientlist->end(); n++) { if (!strcmp(n->second->server, this->ServerName.c_str())) { time_to_die.push_back(n->second); } } for (std::vector<userrec*>::iterator n = time_to_die.begin(); n != time_to_die.end(); n++) { userrec* a = (userrec*)*n; if (!IS_LOCAL(a)) { if (ServerInstance->Config->HideSplits) userrec::QuitUser(ServerInstance, a, "*.net *.split", reason_s); else userrec::QuitUser(ServerInstance, a, reason_s); if (this->Utils->quiet_bursts) ServerInstance->GlobalCulls.MakeSilent(a); } } return time_to_die.size(); } /** This method is used to add the structure to the * hash_map for linear searches. It is only called * by the constructors. */ void TreeServer::AddHashEntry() { server_hash::iterator iter = Utils->serverlist.find(this->ServerName.c_str()); if (iter == Utils->serverlist.end()) Utils->serverlist[this->ServerName.c_str()] = this; } /** This method removes the reference to this object * from the hash_map which is used for linear searches. * It is only called by the default destructor. */ void TreeServer::DelHashEntry() { server_hash::iterator iter = Utils->serverlist.find(this->ServerName.c_str()); if (iter != Utils->serverlist.end()) Utils->serverlist.erase(iter); } /** These accessors etc should be pretty self- * explanitory. */ TreeServer* TreeServer::GetRoute() { return Route; } std::string TreeServer::GetName() { return ServerName.c_str(); } std::string TreeServer::GetDesc() { return ServerDesc; } std::string TreeServer::GetVersion() { return VersionString; } void TreeServer::SetNextPingTime(time_t t) { this->NextPing = t; LastPingWasGood = false; } time_t TreeServer::NextPingTime() { return NextPing; } bool TreeServer::AnsweredLastPing() { return LastPingWasGood; } void TreeServer::SetPingFlag() { LastPingWasGood = true; } int TreeServer::GetUserCount() { return UserCount; } void TreeServer::AddUserCount() { UserCount++; } void TreeServer::DelUserCount() { UserCount--; } int TreeServer::GetOperCount() { return OperCount; } TreeSocket* TreeServer::GetSocket() { return Socket; } TreeServer* TreeServer::GetParent() { return Parent; } void TreeServer::SetVersion(const std::string &Version) { VersionString = Version; } unsigned int TreeServer::ChildCount() { return Children.size(); } TreeServer* TreeServer::GetChild(unsigned int n) { if (n < Children.size()) { /* Make sure they cant request * an out-of-range object. After * all we know what these programmer * types are like *grin*. */ return Children[n]; } else { return NULL; } } void TreeServer::AddChild(TreeServer* Child) { Children.push_back(Child); } bool TreeServer::DelChild(TreeServer* Child) { for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++) { if (*a == Child) { Children.erase(a); return true; } } return false; } /** Removes child nodes of this node, and of that node, etc etc. * This is used during netsplits to automatically tidy up the * server tree. It is slow, we don't use it for much else. */ bool TreeServer::Tidy() { bool stillchildren = true; while (stillchildren) { stillchildren = false; for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++) { TreeServer* s = (TreeServer*)*a; s->Tidy(); Children.erase(a); DELETE(s); stillchildren = true; break; } } return true; } TreeServer::~TreeServer() { /* We'd better tidy up after ourselves, eh? */ this->DelHashEntry(); } \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+
+/* $ModDep: m_spanningtree/utils.h m_spanningtree/treeserver.h */
+
+TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance) : ServerInstance(Instance), Utils(Util)
+{
+ Parent = NULL;
+ ServerName.clear();
+ ServerDesc.clear();
+ VersionString.clear();
+ UserCount = OperCount = 0;
+ rtt = LastPing = 0;
+ Hidden = false;
+ VersionString = ServerInstance->GetVersionString();
+}
+
+/** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
+ * represents our own server. Therefore, it has no route, no parent, and
+ * no socket associated with it. Its version string is our own local version.
+ */
+TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc) : ServerInstance(Instance), ServerName(Name.c_str()), ServerDesc(Desc), Utils(Util)
+{
+ Parent = NULL;
+ VersionString.clear();
+ UserCount = ServerInstance->UserCount();
+ OperCount = ServerInstance->OperCount();
+ VersionString = ServerInstance->GetVersionString();
+ Route = NULL;
+ Socket = NULL; /* Fix by brain */
+ rtt = LastPing = 0;
+ Hidden = false;
+ AddHashEntry();
+}
+
+/** When we create a new server, we call this constructor to initialize it.
+ * This constructor initializes the server's Route and Parent, and sets up
+ * its ping counters so that it will be pinged one minute from now.
+ */
+TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide)
+ : ServerInstance(Instance), Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock), Utils(Util), Hidden(Hide)
+{
+ VersionString.clear();
+ UserCount = OperCount = 0;
+ this->SetNextPingTime(time(NULL) + 60);
+ this->SetPingFlag();
+ rtt = LastPing = 0;
+ /* find the 'route' for this server (e.g. the one directly connected
+ * to the local server, which we can use to reach it)
+ *
+ * In the following example, consider we have just added a TreeServer
+ * class for server G on our network, of which we are server A.
+ * To route traffic to G (marked with a *) we must send the data to
+ * B (marked with a +) so this algorithm initializes the 'Route'
+ * value to point at whichever server traffic must be routed through
+ * to get here. If we were to try this algorithm with server B,
+ * the Route pointer would point at its own object ('this').
+ *
+ * A
+ * / \
+ * + B C
+ * / \ \
+ * D E F
+ * / \
+ * * G H
+ *
+ * We only run this algorithm when a server is created, as
+ * the routes remain constant while ever the server exists, and
+ * do not need to be re-calculated.
+ */
+
+ Route = Above;
+ if (Route == Utils->TreeRoot)
+ {
+ Route = this;
+ }
+ else
+ {
+ while (this->Route->GetParent() != Utils->TreeRoot)
+ {
+ this->Route = Route->GetParent();
+ }
+ }
+
+ /* Because recursive code is slow and takes a lot of resources,
+ * we store two representations of the server tree. The first
+ * is a recursive structure where each server references its
+ * children and its parent, which is used for netbursts and
+ * netsplits to dump the whole dataset to the other server,
+ * and the second is used for very fast lookups when routing
+ * messages and is instead a hash_map, where each item can
+ * be referenced by its server name. The AddHashEntry()
+ * call below automatically inserts each TreeServer class
+ * into the hash_map as it is created. There is a similar
+ * maintainance call in the destructor to tidy up deleted
+ * servers.
+ */
+
+ this->AddHashEntry();
+}
+
+int TreeServer::QuitUsers(const std::string &reason)
+{
+ const char* reason_s = reason.c_str();
+ std::vector<userrec*> time_to_die;
+ for (user_hash::iterator n = ServerInstance->clientlist->begin(); n != ServerInstance->clientlist->end(); n++)
+ {
+ if (!strcmp(n->second->server, this->ServerName.c_str()))
+ {
+ time_to_die.push_back(n->second);
+ }
+ }
+ for (std::vector<userrec*>::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
+ {
+ userrec* a = (userrec*)*n;
+ if (!IS_LOCAL(a))
+ {
+ if (ServerInstance->Config->HideSplits)
+ userrec::QuitUser(ServerInstance, a, "*.net *.split", reason_s);
+ else
+ userrec::QuitUser(ServerInstance, a, reason_s);
+
+ if (this->Utils->quiet_bursts)
+ ServerInstance->GlobalCulls.MakeSilent(a);
+ }
+ }
+ return time_to_die.size();
+}
+
+/** This method is used to add the structure to the
+ * hash_map for linear searches. It is only called
+ * by the constructors.
+ */
+void TreeServer::AddHashEntry()
+{
+ server_hash::iterator iter = Utils->serverlist.find(this->ServerName.c_str());
+ if (iter == Utils->serverlist.end())
+ Utils->serverlist[this->ServerName.c_str()] = this;
+}
+
+/** This method removes the reference to this object
+ * from the hash_map which is used for linear searches.
+ * It is only called by the default destructor.
+ */
+void TreeServer::DelHashEntry()
+{
+ server_hash::iterator iter = Utils->serverlist.find(this->ServerName.c_str());
+ if (iter != Utils->serverlist.end())
+ Utils->serverlist.erase(iter);
+}
+
+/** These accessors etc should be pretty self-
+ * explanitory.
+ */
+TreeServer* TreeServer::GetRoute()
+{
+ return Route;
+}
+
+std::string TreeServer::GetName()
+{
+ return ServerName.c_str();
+}
+
+std::string TreeServer::GetDesc()
+{
+ return ServerDesc;
+}
+
+std::string TreeServer::GetVersion()
+{
+ return VersionString;
+}
+
+void TreeServer::SetNextPingTime(time_t t)
+{
+ this->NextPing = t;
+ LastPingWasGood = false;
+}
+
+time_t TreeServer::NextPingTime()
+{
+ return NextPing;
+}
+
+bool TreeServer::AnsweredLastPing()
+{
+ return LastPingWasGood;
+}
+
+void TreeServer::SetPingFlag()
+{
+ LastPingWasGood = true;
+}
+
+int TreeServer::GetUserCount()
+{
+ return UserCount;
+}
+
+void TreeServer::AddUserCount()
+{
+ UserCount++;
+}
+
+void TreeServer::DelUserCount()
+{
+ UserCount--;
+}
+
+int TreeServer::GetOperCount()
+{
+ return OperCount;
+}
+
+TreeSocket* TreeServer::GetSocket()
+{
+ return Socket;
+}
+
+TreeServer* TreeServer::GetParent()
+{
+ return Parent;
+}
+
+void TreeServer::SetVersion(const std::string &Version)
+{
+ VersionString = Version;
+}
+
+unsigned int TreeServer::ChildCount()
+{
+ return Children.size();
+}
+
+TreeServer* TreeServer::GetChild(unsigned int n)
+{
+ if (n < Children.size())
+ {
+ /* Make sure they cant request
+ * an out-of-range object. After
+ * all we know what these programmer
+ * types are like *grin*.
+ */
+ return Children[n];
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+void TreeServer::AddChild(TreeServer* Child)
+{
+ Children.push_back(Child);
+}
+
+bool TreeServer::DelChild(TreeServer* Child)
+{
+ for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
+ {
+ if (*a == Child)
+ {
+ Children.erase(a);
+ return true;
+ }
+ }
+ return false;
+}
+
+/** Removes child nodes of this node, and of that node, etc etc.
+ * This is used during netsplits to automatically tidy up the
+ * server tree. It is slow, we don't use it for much else.
+ */
+bool TreeServer::Tidy()
+{
+ bool stillchildren = true;
+ while (stillchildren)
+ {
+ stillchildren = false;
+ for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
+ {
+ TreeServer* s = (TreeServer*)*a;
+ s->Tidy();
+ Children.erase(a);
+ DELETE(s);
+ stillchildren = true;
+ break;
+ }
+ }
+ return true;
+}
+
+TreeServer::~TreeServer()
+{
+ /* We'd better tidy up after ourselves, eh? */
+ this->DelHashEntry();
+}
+
+
diff --git a/src/modules/m_spanningtree/treeserver.h b/src/modules/m_spanningtree/treeserver.h
index e942c1acc..514d6bc07 100644
--- a/src/modules/m_spanningtree/treeserver.h
+++ b/src/modules/m_spanningtree/treeserver.h
@@ -1 +1,186 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __TREESERVER_H__ #define __TREESERVER_H__ /** Each server in the tree is represented by one class of * type TreeServer. A locally connected TreeServer can * have a class of type TreeSocket associated with it, for * remote servers, the TreeSocket entry will be NULL. * Each server also maintains a pointer to its parent * (NULL if this server is ours, at the top of the tree) * and a pointer to its "Route" (see the comments in the * constructors below), and also a dynamic list of pointers * to its children which can be iterated recursively * if required. Creating or deleting objects of type i* TreeServer automatically maintains the hash_map of * TreeServer items, deleting and inserting them as they * are created and destroyed. */ class TreeServer : public classbase { InspIRCd* ServerInstance; /* Creator */ TreeServer* Parent; /* Parent entry */ TreeServer* Route; /* Route entry */ std::vector<TreeServer*> Children; /* List of child objects */ irc::string ServerName; /* Server's name */ std::string ServerDesc; /* Server's description */ std::string VersionString; /* Version string or empty string */ int UserCount; /* Not used in this version */ int OperCount; /* Not used in this version */ TreeSocket* Socket; /* For directly connected servers this points at the socket object */ time_t NextPing; /* After this time, the server should be PINGed*/ bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */ SpanningTreeUtilities* Utils; /* Utility class */ public: bool Warned; /* True if we've warned opers about high latency on this server */ /** We don't use this constructor. Its a dummy, and won't cause any insertion * of the TreeServer into the hash_map. See below for the two we DO use. */ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance); /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which * represents our own server. Therefore, it has no route, no parent, and * no socket associated with it. Its version string is our own local version. */ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc); /** When we create a new server, we call this constructor to initialize it. * This constructor initializes the server's Route and Parent, and sets up * its ping counters so that it will be pinged one minute from now. */ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide); int QuitUsers(const std::string &reason); /** This method is used to add the structure to the * hash_map for linear searches. It is only called * by the constructors. */ void AddHashEntry(); /** This method removes the reference to this object * from the hash_map which is used for linear searches. * It is only called by the default destructor. */ void DelHashEntry(); /** Get route. * The 'route' is defined as the locally- * connected server which can be used to reach this server. */ TreeServer* GetRoute(); /** Get server name */ std::string GetName(); /** Get server description (GECOS) */ std::string GetDesc(); /** Get server version string */ std::string GetVersion(); /** Set time we are next due to ping this server */ void SetNextPingTime(time_t t); /** Get the time we are next due to ping this server */ time_t NextPingTime(); /** Time of last ping used to calculate this->rtt below */ time_t LastPing; /** Round trip time of last ping */ time_t rtt; /** True if this server is hidden */ bool Hidden; /** True if the server answered their last ping */ bool AnsweredLastPing(); /** Set the server as responding to its last ping */ void SetPingFlag(); /** Get the number of users on this server for MAP */ int GetUserCount(); /** Increment the user counter */ void AddUserCount(); /** Decrement the user counter */ void DelUserCount(); /** Get the oper count for this server */ int GetOperCount(); /** Get the TreeSocket pointer for local servers. * For remote servers, this returns NULL. */ TreeSocket* GetSocket(); /** Get the parent server. * For the root node, this returns NULL. */ TreeServer* GetParent(); /** Set the server version string */ void SetVersion(const std::string &Version); /** Return number of child servers */ unsigned int ChildCount(); /** Return a child server indexed 0..n */ TreeServer* GetChild(unsigned int n); /** Add a child server */ void AddChild(TreeServer* Child); /** Delete a child server, return false if it didn't exist. */ bool DelChild(TreeServer* Child); /** Removes child nodes of this node, and of that node, etc etc. * This is used during netsplits to automatically tidy up the * server tree. It is slow, we don't use it for much else. */ bool Tidy(); /** Destructor */ ~TreeServer(); }; #endif \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __TREESERVER_H__
+#define __TREESERVER_H__
+
+/** Each server in the tree is represented by one class of
+ * type TreeServer. A locally connected TreeServer can
+ * have a class of type TreeSocket associated with it, for
+ * remote servers, the TreeSocket entry will be NULL.
+ * Each server also maintains a pointer to its parent
+ * (NULL if this server is ours, at the top of the tree)
+ * and a pointer to its "Route" (see the comments in the
+ * constructors below), and also a dynamic list of pointers
+ * to its children which can be iterated recursively
+ * if required. Creating or deleting objects of type
+ i* TreeServer automatically maintains the hash_map of
+ * TreeServer items, deleting and inserting them as they
+ * are created and destroyed.
+ */
+class TreeServer : public classbase
+{
+ InspIRCd* ServerInstance; /* Creator */
+ TreeServer* Parent; /* Parent entry */
+ TreeServer* Route; /* Route entry */
+ std::vector<TreeServer*> Children; /* List of child objects */
+ irc::string ServerName; /* Server's name */
+ std::string ServerDesc; /* Server's description */
+ std::string VersionString; /* Version string or empty string */
+ int UserCount; /* Not used in this version */
+ int OperCount; /* Not used in this version */
+ TreeSocket* Socket; /* For directly connected servers this points at the socket object */
+ time_t NextPing; /* After this time, the server should be PINGed*/
+ bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
+ SpanningTreeUtilities* Utils; /* Utility class */
+
+ public:
+
+ bool Warned; /* True if we've warned opers about high latency on this server */
+
+ /** We don't use this constructor. Its a dummy, and won't cause any insertion
+ * of the TreeServer into the hash_map. See below for the two we DO use.
+ */
+ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance);
+
+ /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
+ * represents our own server. Therefore, it has no route, no parent, and
+ * no socket associated with it. Its version string is our own local version.
+ */
+ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc);
+
+ /** When we create a new server, we call this constructor to initialize it.
+ * This constructor initializes the server's Route and Parent, and sets up
+ * its ping counters so that it will be pinged one minute from now.
+ */
+ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide);
+
+ int QuitUsers(const std::string &reason);
+
+ /** This method is used to add the structure to the
+ * hash_map for linear searches. It is only called
+ * by the constructors.
+ */
+ void AddHashEntry();
+
+ /** This method removes the reference to this object
+ * from the hash_map which is used for linear searches.
+ * It is only called by the default destructor.
+ */
+ void DelHashEntry();
+
+ /** Get route.
+ * The 'route' is defined as the locally-
+ * connected server which can be used to reach this server.
+ */
+ TreeServer* GetRoute();
+
+ /** Get server name
+ */
+ std::string GetName();
+
+ /** Get server description (GECOS)
+ */
+ std::string GetDesc();
+
+ /** Get server version string
+ */
+ std::string GetVersion();
+
+ /** Set time we are next due to ping this server
+ */
+ void SetNextPingTime(time_t t);
+
+ /** Get the time we are next due to ping this server
+ */
+ time_t NextPingTime();
+
+ /** Time of last ping used to calculate this->rtt below
+ */
+ time_t LastPing;
+
+ /** Round trip time of last ping
+ */
+ time_t rtt;
+
+ /** True if this server is hidden
+ */
+ bool Hidden;
+
+ /** True if the server answered their last ping
+ */
+ bool AnsweredLastPing();
+
+ /** Set the server as responding to its last ping
+ */
+ void SetPingFlag();
+
+ /** Get the number of users on this server for MAP
+ */
+ int GetUserCount();
+
+ /** Increment the user counter
+ */
+ void AddUserCount();
+
+ /** Decrement the user counter
+ */
+ void DelUserCount();
+
+ /** Get the oper count for this server
+ */
+ int GetOperCount();
+
+ /** Get the TreeSocket pointer for local servers.
+ * For remote servers, this returns NULL.
+ */
+ TreeSocket* GetSocket();
+
+ /** Get the parent server.
+ * For the root node, this returns NULL.
+ */
+ TreeServer* GetParent();
+
+ /** Set the server version string
+ */
+ void SetVersion(const std::string &Version);
+
+ /** Return number of child servers
+ */
+ unsigned int ChildCount();
+
+ /** Return a child server indexed 0..n
+ */
+ TreeServer* GetChild(unsigned int n);
+
+ /** Add a child server
+ */
+ void AddChild(TreeServer* Child);
+
+ /** Delete a child server, return false if it didn't exist.
+ */
+ bool DelChild(TreeServer* Child);
+
+ /** Removes child nodes of this node, and of that node, etc etc.
+ * This is used during netsplits to automatically tidy up the
+ * server tree. It is slow, we don't use it for much else.
+ */
+ bool Tidy();
+
+ /** Destructor
+ */
+ ~TreeServer();
+
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/treesocket.h b/src/modules/m_spanningtree/treesocket.h
index bd99c1480..fae22638d 100644
--- a/src/modules/m_spanningtree/treesocket.h
+++ b/src/modules/m_spanningtree/treesocket.h
@@ -1 +1,413 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __TREESOCKET_H__ #define __TREESOCKET_H__ #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "inspircd.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "m_spanningtree/utils.h" /* * The server list in InspIRCd is maintained as two structures * which hold the data in different ways. Most of the time, we * want to very quicky obtain three pieces of information: * * (1) The information on a server * (2) The information on the server we must send data through * to actually REACH the server we're after * (3) Potentially, the child/parent objects of this server * * The InspIRCd spanning protocol provides easy access to these * by storing the data firstly in a recursive structure, where * each item references its parent item, and a dynamic list * of child items, and another structure which stores the items * hashed, linearly. This means that if we want to find a server * by name quickly, we can look it up in the hash, avoiding * any O(n) lookups. If however, during a split or sync, we want * to apply an operation to a server, and any of its child objects * we can resort to recursion to walk the tree structure. * Any socket can have one of five states at any one time. * The LISTENER state indicates a socket which is listening * for connections. It cannot receive data itself, only incoming * sockets. * The CONNECTING state indicates an outbound socket which is * waiting to be writeable. * The WAIT_AUTH_1 state indicates the socket is outbound and * has successfully connected, but has not yet sent and received * SERVER strings. * The WAIT_AUTH_2 state indicates that the socket is inbound * (allocated by a LISTENER) but has not yet sent and received * SERVER strings. * The CONNECTED state represents a fully authorized, fully * connected server. */ enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED }; /** Every SERVER connection inbound or outbound is represented by * an object of type TreeSocket. * TreeSockets, being inherited from InspSocket, can be tied into * the core socket engine, and we cn therefore receive activity events * for them, just like activex objects on speed. (yes really, that * is a technical term!) Each of these which relates to a locally * connected server is assocated with it, by hooking it onto a * TreeSocket class using its constructor. In this way, we can * maintain a list of servers, some of which are directly connected, * some of which are not. */ class TreeSocket : public InspSocket { SpanningTreeUtilities* Utils; /* Utility class */ std::string myhost; /* Canonical hostname */ std::string in_buffer; /* Input buffer */ ServerState LinkState; /* Link state */ std::string InboundServerName; /* Server name sent to us by other side */ std::string InboundDescription; /* Server description (GECOS) sent to us by the other side */ int num_lost_users; /* Users lost in split */ int num_lost_servers; /* Servers lost in split */ time_t NextPing; /* Time when we are due to ping this server */ bool LastPingWasGood; /* Responded to last ping we sent? */ bool bursting; /* True if not finished bursting yet */ unsigned int keylength; /* Is this still used? */ std::string ModuleList; /* Module list of other server from CAPAB */ std::map<std::string,std::string> CapKeys; /* CAPAB keys from other server */ Module* Hook; /* I/O hooking module that we're attached to for this socket */ std::string ourchallenge; /* Challenge sent for challenge/response */ std::string theirchallenge; /* Challenge recv for challenge/response */ std::string OutboundPass; /* Outbound password */ bool sentcapab; /* Have sent CAPAB already */ public: /** Because most of the I/O gubbins are encapsulated within * InspSocket, we just call the superclass constructor for * most of the action, and append a few of our own values * to it. */ TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod = NULL); /** Because most of the I/O gubbins are encapsulated within * InspSocket, we just call the superclass constructor for * most of the action, and append a few of our own values * to it. */ TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Module* HookMod = NULL); /** When a listening socket gives us a new file descriptor, * we must associate it with a socket without creating a new * connection. This constructor is used for this purpose. */ TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, char* ip, Module* HookMod = NULL); /** Get link state */ ServerState GetLinkState(); /** Get challenge set in our CAPAB for challenge/response */ const std::string& GetOurChallenge(); /** Get challenge set in our CAPAB for challenge/response */ void SetOurChallenge(const std::string &c); /** Get challenge set in their CAPAB for challenge/response */ const std::string& GetTheirChallenge(); /** Get challenge set in their CAPAB for challenge/response */ void SetTheirChallenge(const std::string &c); /** Compare two passwords based on authentication scheme */ bool ComparePass(const std::string &ours, const std::string &theirs); /** Return the module which we are hooking to for I/O encapsulation */ Module* GetHook(); /** Destructor */ ~TreeSocket(); /** Generate random string used for challenge-response auth */ std::string RandString(unsigned int length); /** Construct a password, optionally hashed with the other side's * challenge string */ std::string MakePass(const std::string &password, const std::string &challenge); /** When an outbound connection finishes connecting, we receive * this event, and must send our SERVER string to the other * side. If the other side is happy, as outlined in the server * to server docs on the inspircd.org site, the other side * will then send back its own server string. */ virtual bool OnConnected(); /** Handle socket error event */ virtual void OnError(InspSocketError e); /** Sends an error to the remote server, and displays it locally to show * that it was sent. */ void SendError(const std::string &errormessage); /** Handle socket disconnect event */ virtual int OnDisconnect(); /** Recursively send the server tree with distances as hops. * This is used during network burst to inform the other server * (and any of ITS servers too) of what servers we know about. * If at any point any of these servers already exist on the other * end, our connection may be terminated. The hopcounts given * by this function are relative, this doesn't matter so long as * they are all >1, as all the remote servers re-calculate them * to be relative too, with themselves as hop 0. */ void SendServers(TreeServer* Current, TreeServer* s, int hops); /** Returns my capabilities as a string */ std::string MyCapabilities(); /** Send my capabilities to the remote side */ void SendCapabilities(); /* Check a comma seperated list for an item */ bool HasItem(const std::string &list, const std::string &item); /* Isolate and return the elements that are different between two comma seperated lists */ std::string ListDifference(const std::string &one, const std::string &two); bool Capab(const std::deque<std::string> &params); /** This function forces this server to quit, removing this server * and any users on it (and servers and users below that, etc etc). * It's very slow and pretty clunky, but luckily unless your network * is having a REAL bad hair day, this function shouldnt be called * too many times a month ;-) */ void SquitServer(std::string &from, TreeServer* Current); /** This is a wrapper function for SquitServer above, which * does some validation first and passes on the SQUIT to all * other remaining servers. */ void Squit(TreeServer* Current, const std::string &reason); /** FMODE command - server mode with timestamp checks */ bool ForceMode(const std::string &source, std::deque<std::string> &params); /** FTOPIC command */ bool ForceTopic(const std::string &source, std::deque<std::string> &params); /** FJOIN, similar to TS6 SJOIN, but not quite. */ bool ForceJoin(const std::string &source, std::deque<std::string> &params); /** NICK command */ bool IntroduceClient(const std::string &source, std::deque<std::string> &params); /** Send one or more FJOINs for a channel of users. * If the length of a single line is more than 480-NICKMAX * in length, it is split over multiple lines. */ void SendFJoins(TreeServer* Current, chanrec* c); /** Send G, Q, Z and E lines */ void SendXLines(TreeServer* Current); /** Send channel modes and topics */ void SendChannelModes(TreeServer* Current); /** send all users and their oper state/modes */ void SendUsers(TreeServer* Current); /** This function is called when we want to send a netburst to a local * server. There is a set order we must do this, because for example * users require their servers to exist, and channels require their * users to exist. You get the idea. */ void DoBurst(TreeServer* s); /** This function is called when we receive data from a remote * server. We buffer the data in a std::string (it doesnt stay * there for long), reading using InspSocket::Read() which can * read up to 16 kilobytes in one operation. * * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES * THE SOCKET OBJECT FOR US. */ virtual bool OnDataReady(); /** Send one or more complete lines down the socket */ int WriteLine(std::string line); /** Handle ERROR command */ bool Error(std::deque<std::string> &params); /** remote MOTD. leet, huh? */ bool Motd(const std::string &prefix, std::deque<std::string> &params); /** remote ADMIN. leet, huh? */ bool Admin(const std::string &prefix, std::deque<std::string> &params); /** Remote MODULES */ bool Modules(const std::string &prefix, std::deque<std::string> &params); bool Stats(const std::string &prefix, std::deque<std::string> &params); /** Because the core won't let users or even SERVERS set +o, * we use the OPERTYPE command to do this. */ bool OperType(const std::string &prefix, std::deque<std::string> &params); /** Because Andy insists that services-compatible servers must * implement SVSNICK and SVSJOIN, that's exactly what we do :p */ bool ForceNick(const std::string &prefix, std::deque<std::string> &params); bool OperQuit(const std::string &prefix, std::deque<std::string> &params); /** SVSJOIN */ bool ServiceJoin(const std::string &prefix, std::deque<std::string> &params); /** REHASH */ bool RemoteRehash(const std::string &prefix, std::deque<std::string> &params); /** KILL */ bool RemoteKill(const std::string &prefix, std::deque<std::string> &params); /** PONG */ bool LocalPong(const std::string &prefix, std::deque<std::string> &params); /** METADATA */ bool MetaData(const std::string &prefix, std::deque<std::string> &params); /** VERSION */ bool ServerVersion(const std::string &prefix, std::deque<std::string> &params); /** CHGHOST */ bool ChangeHost(const std::string &prefix, std::deque<std::string> &params); /** ADDLINE */ bool AddLine(const std::string &prefix, std::deque<std::string> &params); /** CHGNAME */ bool ChangeName(const std::string &prefix, std::deque<std::string> &params); /** WHOIS */ bool Whois(const std::string &prefix, std::deque<std::string> &params); /** PUSH */ bool Push(const std::string &prefix, std::deque<std::string> &params); /** SETTIME */ bool HandleSetTime(const std::string &prefix, std::deque<std::string> &params); /** TIME */ bool Time(const std::string &prefix, std::deque<std::string> &params); /** PING */ bool LocalPing(const std::string &prefix, std::deque<std::string> &params); /** Remove all modes from a channel, including statusmodes (+qaovh etc), simplemodes, parameter modes. * This does not update the timestamp of the target channel, this must be done seperately. */ bool RemoveStatus(const std::string &prefix, std::deque<std::string> &params); /** <- (remote) <- SERVER */ bool RemoteServer(const std::string &prefix, std::deque<std::string> &params); /** (local) -> SERVER */ bool Outbound_Reply_Server(std::deque<std::string> &params); /** (local) <- SERVER */ bool Inbound_Server(std::deque<std::string> &params); /** Handle netsplit */ void Split(const std::string &line, std::deque<std::string> &n); /** Process complete line from buffer */ bool ProcessLine(std::string &line); /** Get this server's name */ virtual std::string GetName(); /** Handle socket timeout from connect() */ virtual void OnTimeout(); /** Handle socket close event */ virtual void OnClose(); /** Handle incoming connection event */ virtual int OnIncomingConnection(int newsock, char* ip); }; /* Used to validate the value lengths of multiple parameters for a command */ struct cmd_validation { const char* item; size_t param; size_t length; }; /* Used to validate the length values in CAPAB CAPABILITIES */ struct cap_validation { const char* reason; const char* key; size_t size; }; #endif \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __TREESOCKET_H__
+#define __TREESOCKET_H__
+
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "inspircd.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/utils.h"
+
+/*
+ * The server list in InspIRCd is maintained as two structures
+ * which hold the data in different ways. Most of the time, we
+ * want to very quicky obtain three pieces of information:
+ *
+ * (1) The information on a server
+ * (2) The information on the server we must send data through
+ * to actually REACH the server we're after
+ * (3) Potentially, the child/parent objects of this server
+ *
+ * The InspIRCd spanning protocol provides easy access to these
+ * by storing the data firstly in a recursive structure, where
+ * each item references its parent item, and a dynamic list
+ * of child items, and another structure which stores the items
+ * hashed, linearly. This means that if we want to find a server
+ * by name quickly, we can look it up in the hash, avoiding
+ * any O(n) lookups. If however, during a split or sync, we want
+ * to apply an operation to a server, and any of its child objects
+ * we can resort to recursion to walk the tree structure.
+ * Any socket can have one of five states at any one time.
+ * The LISTENER state indicates a socket which is listening
+ * for connections. It cannot receive data itself, only incoming
+ * sockets.
+ * The CONNECTING state indicates an outbound socket which is
+ * waiting to be writeable.
+ * The WAIT_AUTH_1 state indicates the socket is outbound and
+ * has successfully connected, but has not yet sent and received
+ * SERVER strings.
+ * The WAIT_AUTH_2 state indicates that the socket is inbound
+ * (allocated by a LISTENER) but has not yet sent and received
+ * SERVER strings.
+ * The CONNECTED state represents a fully authorized, fully
+ * connected server.
+ */
+enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
+
+/** Every SERVER connection inbound or outbound is represented by
+ * an object of type TreeSocket.
+ * TreeSockets, being inherited from InspSocket, can be tied into
+ * the core socket engine, and we cn therefore receive activity events
+ * for them, just like activex objects on speed. (yes really, that
+ * is a technical term!) Each of these which relates to a locally
+ * connected server is assocated with it, by hooking it onto a
+ * TreeSocket class using its constructor. In this way, we can
+ * maintain a list of servers, some of which are directly connected,
+ * some of which are not.
+ */
+class TreeSocket : public InspSocket
+{
+ SpanningTreeUtilities* Utils; /* Utility class */
+ std::string myhost; /* Canonical hostname */
+ std::string in_buffer; /* Input buffer */
+ ServerState LinkState; /* Link state */
+ std::string InboundServerName; /* Server name sent to us by other side */
+ std::string InboundDescription; /* Server description (GECOS) sent to us by the other side */
+ int num_lost_users; /* Users lost in split */
+ int num_lost_servers; /* Servers lost in split */
+ time_t NextPing; /* Time when we are due to ping this server */
+ bool LastPingWasGood; /* Responded to last ping we sent? */
+ bool bursting; /* True if not finished bursting yet */
+ unsigned int keylength; /* Is this still used? */
+ std::string ModuleList; /* Module list of other server from CAPAB */
+ std::map<std::string,std::string> CapKeys; /* CAPAB keys from other server */
+ Module* Hook; /* I/O hooking module that we're attached to for this socket */
+ std::string ourchallenge; /* Challenge sent for challenge/response */
+ std::string theirchallenge; /* Challenge recv for challenge/response */
+ std::string OutboundPass; /* Outbound password */
+ bool sentcapab; /* Have sent CAPAB already */
+ public:
+
+ /** Because most of the I/O gubbins are encapsulated within
+ * InspSocket, we just call the superclass constructor for
+ * most of the action, and append a few of our own values
+ * to it.
+ */
+ TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod = NULL);
+
+ /** Because most of the I/O gubbins are encapsulated within
+ * InspSocket, we just call the superclass constructor for
+ * most of the action, and append a few of our own values
+ * to it.
+ */
+ TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Module* HookMod = NULL);
+
+ /** When a listening socket gives us a new file descriptor,
+ * we must associate it with a socket without creating a new
+ * connection. This constructor is used for this purpose.
+ */
+ TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, char* ip, Module* HookMod = NULL);
+
+ /** Get link state
+ */
+ ServerState GetLinkState();
+
+ /** Get challenge set in our CAPAB for challenge/response
+ */
+ const std::string& GetOurChallenge();
+
+ /** Get challenge set in our CAPAB for challenge/response
+ */
+ void SetOurChallenge(const std::string &c);
+
+ /** Get challenge set in their CAPAB for challenge/response
+ */
+ const std::string& GetTheirChallenge();
+
+ /** Get challenge set in their CAPAB for challenge/response
+ */
+ void SetTheirChallenge(const std::string &c);
+
+ /** Compare two passwords based on authentication scheme
+ */
+ bool ComparePass(const std::string &ours, const std::string &theirs);
+
+ /** Return the module which we are hooking to for I/O encapsulation
+ */
+ Module* GetHook();
+
+ /** Destructor
+ */
+ ~TreeSocket();
+
+ /** Generate random string used for challenge-response auth
+ */
+ std::string RandString(unsigned int length);
+
+ /** Construct a password, optionally hashed with the other side's
+ * challenge string
+ */
+ std::string MakePass(const std::string &password, const std::string &challenge);
+
+ /** When an outbound connection finishes connecting, we receive
+ * this event, and must send our SERVER string to the other
+ * side. If the other side is happy, as outlined in the server
+ * to server docs on the inspircd.org site, the other side
+ * will then send back its own server string.
+ */
+ virtual bool OnConnected();
+
+ /** Handle socket error event
+ */
+ virtual void OnError(InspSocketError e);
+
+ /** Sends an error to the remote server, and displays it locally to show
+ * that it was sent.
+ */
+ void SendError(const std::string &errormessage);
+
+ /** Handle socket disconnect event
+ */
+ virtual int OnDisconnect();
+
+ /** Recursively send the server tree with distances as hops.
+ * This is used during network burst to inform the other server
+ * (and any of ITS servers too) of what servers we know about.
+ * If at any point any of these servers already exist on the other
+ * end, our connection may be terminated. The hopcounts given
+ * by this function are relative, this doesn't matter so long as
+ * they are all >1, as all the remote servers re-calculate them
+ * to be relative too, with themselves as hop 0.
+ */
+ void SendServers(TreeServer* Current, TreeServer* s, int hops);
+
+ /** Returns my capabilities as a string
+ */
+ std::string MyCapabilities();
+
+ /** Send my capabilities to the remote side
+ */
+ void SendCapabilities();
+
+ /* Check a comma seperated list for an item */
+ bool HasItem(const std::string &list, const std::string &item);
+
+ /* Isolate and return the elements that are different between two comma seperated lists */
+ std::string ListDifference(const std::string &one, const std::string &two);
+
+ bool Capab(const std::deque<std::string> &params);
+
+ /** This function forces this server to quit, removing this server
+ * and any users on it (and servers and users below that, etc etc).
+ * It's very slow and pretty clunky, but luckily unless your network
+ * is having a REAL bad hair day, this function shouldnt be called
+ * too many times a month ;-)
+ */
+ void SquitServer(std::string &from, TreeServer* Current);
+
+ /** This is a wrapper function for SquitServer above, which
+ * does some validation first and passes on the SQUIT to all
+ * other remaining servers.
+ */
+ void Squit(TreeServer* Current, const std::string &reason);
+
+ /** FMODE command - server mode with timestamp checks */
+ bool ForceMode(const std::string &source, std::deque<std::string> &params);
+
+ /** FTOPIC command */
+ bool ForceTopic(const std::string &source, std::deque<std::string> &params);
+
+ /** FJOIN, similar to TS6 SJOIN, but not quite. */
+ bool ForceJoin(const std::string &source, std::deque<std::string> &params);
+
+ /** NICK command */
+ bool IntroduceClient(const std::string &source, std::deque<std::string> &params);
+
+ /** Send one or more FJOINs for a channel of users.
+ * If the length of a single line is more than 480-NICKMAX
+ * in length, it is split over multiple lines.
+ */
+ void SendFJoins(TreeServer* Current, chanrec* c);
+
+ /** Send G, Q, Z and E lines */
+ void SendXLines(TreeServer* Current);
+
+ /** Send channel modes and topics */
+ void SendChannelModes(TreeServer* Current);
+
+ /** send all users and their oper state/modes */
+ void SendUsers(TreeServer* Current);
+
+ /** This function is called when we want to send a netburst to a local
+ * server. There is a set order we must do this, because for example
+ * users require their servers to exist, and channels require their
+ * users to exist. You get the idea.
+ */
+ void DoBurst(TreeServer* s);
+
+ /** This function is called when we receive data from a remote
+ * server. We buffer the data in a std::string (it doesnt stay
+ * there for long), reading using InspSocket::Read() which can
+ * read up to 16 kilobytes in one operation.
+ *
+ * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
+ * THE SOCKET OBJECT FOR US.
+ */
+ virtual bool OnDataReady();
+
+ /** Send one or more complete lines down the socket
+ */
+ int WriteLine(std::string line);
+
+ /** Handle ERROR command */
+ bool Error(std::deque<std::string> &params);
+
+ /** remote MOTD. leet, huh? */
+ bool Motd(const std::string &prefix, std::deque<std::string> &params);
+
+ /** remote ADMIN. leet, huh? */
+ bool Admin(const std::string &prefix, std::deque<std::string> &params);
+
+ /** Remote MODULES */
+ bool Modules(const std::string &prefix, std::deque<std::string> &params);
+
+ bool Stats(const std::string &prefix, std::deque<std::string> &params);
+
+ /** Because the core won't let users or even SERVERS set +o,
+ * we use the OPERTYPE command to do this.
+ */
+ bool OperType(const std::string &prefix, std::deque<std::string> &params);
+
+ /** Because Andy insists that services-compatible servers must
+ * implement SVSNICK and SVSJOIN, that's exactly what we do :p
+ */
+ bool ForceNick(const std::string &prefix, std::deque<std::string> &params);
+
+ bool OperQuit(const std::string &prefix, std::deque<std::string> &params);
+
+ /** SVSJOIN
+ */
+ bool ServiceJoin(const std::string &prefix, std::deque<std::string> &params);
+
+ /** REHASH
+ */
+ bool RemoteRehash(const std::string &prefix, std::deque<std::string> &params);
+
+ /** KILL
+ */
+ bool RemoteKill(const std::string &prefix, std::deque<std::string> &params);
+
+ /** PONG
+ */
+ bool LocalPong(const std::string &prefix, std::deque<std::string> &params);
+
+ /** METADATA
+ */
+ bool MetaData(const std::string &prefix, std::deque<std::string> &params);
+
+ /** VERSION
+ */
+ bool ServerVersion(const std::string &prefix, std::deque<std::string> &params);
+
+ /** CHGHOST
+ */
+ bool ChangeHost(const std::string &prefix, std::deque<std::string> &params);
+
+ /** ADDLINE
+ */
+ bool AddLine(const std::string &prefix, std::deque<std::string> &params);
+
+ /** CHGNAME
+ */
+ bool ChangeName(const std::string &prefix, std::deque<std::string> &params);
+
+ /** WHOIS
+ */
+ bool Whois(const std::string &prefix, std::deque<std::string> &params);
+
+ /** PUSH
+ */
+ bool Push(const std::string &prefix, std::deque<std::string> &params);
+
+ /** SETTIME
+ */
+ bool HandleSetTime(const std::string &prefix, std::deque<std::string> &params);
+
+ /** TIME
+ */
+ bool Time(const std::string &prefix, std::deque<std::string> &params);
+
+ /** PING
+ */
+ bool LocalPing(const std::string &prefix, std::deque<std::string> &params);
+
+ /** Remove all modes from a channel, including statusmodes (+qaovh etc), simplemodes, parameter modes.
+ * This does not update the timestamp of the target channel, this must be done seperately.
+ */
+ bool RemoveStatus(const std::string &prefix, std::deque<std::string> &params);
+
+ /** <- (remote) <- SERVER
+ */
+ bool RemoteServer(const std::string &prefix, std::deque<std::string> &params);
+
+ /** (local) -> SERVER
+ */
+ bool Outbound_Reply_Server(std::deque<std::string> &params);
+
+ /** (local) <- SERVER
+ */
+ bool Inbound_Server(std::deque<std::string> &params);
+
+ /** Handle netsplit
+ */
+ void Split(const std::string &line, std::deque<std::string> &n);
+
+ /** Process complete line from buffer
+ */
+ bool ProcessLine(std::string &line);
+
+ /** Get this server's name
+ */
+ virtual std::string GetName();
+
+ /** Handle socket timeout from connect()
+ */
+ virtual void OnTimeout();
+
+ /** Handle socket close event
+ */
+ virtual void OnClose();
+
+ /** Handle incoming connection event
+ */
+ virtual int OnIncomingConnection(int newsock, char* ip);
+};
+
+/* Used to validate the value lengths of multiple parameters for a command */
+struct cmd_validation
+{
+ const char* item;
+ size_t param;
+ size_t length;
+};
+
+/* Used to validate the length values in CAPAB CAPABILITIES */
+struct cap_validation
+{
+ const char* reason;
+ const char* key;
+ size_t size;
+};
+
+#endif
+
diff --git a/src/modules/m_spanningtree/treesocket1.cpp b/src/modules/m_spanningtree/treesocket1.cpp
index ad2588cab..a907bb440 100644
--- a/src/modules/m_spanningtree/treesocket1.cpp
+++ b/src/modules/m_spanningtree/treesocket1.cpp
@@ -1 +1,1273 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "m_hash.h" #include "socketengine.h" #include "m_spanningtree/main.h" #include "m_spanningtree/utils.h" #include "m_spanningtree/treeserver.h" #include "m_spanningtree/link.h" #include "m_spanningtree/treesocket.h" #include "m_spanningtree/resolvers.h" #include "m_spanningtree/handshaketimer.h" /* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_hash.h */ /** Because most of the I/O gubbins are encapsulated within * InspSocket, we just call the superclass constructor for * most of the action, and append a few of our own values * to it. */ TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod) : InspSocket(SI, host, port, listening, maxtime), Utils(Util), Hook(HookMod) { myhost = host; this->LinkState = LISTENER; theirchallenge.clear(); ourchallenge.clear(); if (listening && Hook) InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send(); } TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Module* HookMod) : InspSocket(SI, host, port, listening, maxtime, bindto), Utils(Util), Hook(HookMod) { myhost = ServerName; theirchallenge.clear(); ourchallenge.clear(); this->LinkState = CONNECTING; if (Hook) InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send(); } /** When a listening socket gives us a new file descriptor, * we must associate it with a socket without creating a new * connection. This constructor is used for this purpose. */ TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, char* ip, Module* HookMod) : InspSocket(SI, newfd, ip), Utils(Util), Hook(HookMod) { this->LinkState = WAIT_AUTH_1; theirchallenge.clear(); ourchallenge.clear(); sentcapab = false; /* If we have a transport module hooked to the parent, hook the same module to this * socket, and set a timer waiting for handshake before we send CAPAB etc. */ if (Hook) InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send(); Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(Utils->LinkBlocks[0]), this->Utils, 1)); } ServerState TreeSocket::GetLinkState() { return this->LinkState; } Module* TreeSocket::GetHook() { return this->Hook; } TreeSocket::~TreeSocket() { if (Hook) InspSocketUnhookRequest(this, (Module*)Utils->Creator, Hook).Send(); Utils->DelBurstingServer(this); } const std::string& TreeSocket::GetOurChallenge() { return this->ourchallenge; } void TreeSocket::SetOurChallenge(const std::string &c) { this->ourchallenge = c; } const std::string& TreeSocket::GetTheirChallenge() { return this->theirchallenge; } void TreeSocket::SetTheirChallenge(const std::string &c) { this->theirchallenge = c; } std::string TreeSocket::MakePass(const std::string &password, const std::string &challenge) { /* This is a simple (maybe a bit hacky?) HMAC algorithm, thanks to jilles for * suggesting the use of HMAC to secure the password against various attacks. * * Note: If m_sha256.so is not loaded, we MUST fall back to plaintext with no * HMAC challenge/response. */ Module* sha256 = Instance->FindModule("m_sha256.so"); if (Utils->ChallengeResponse && sha256 && !challenge.empty()) { /* XXX: This is how HMAC is supposed to be done: * * sha256( (pass xor 0x5c) + sha256((pass xor 0x36) + m) ) * * Note that we are encoding the hex hash, not the binary * output of the hash which is slightly different to standard. * * Don't ask me why its always 0x5c and 0x36... it just is. */ std::string hmac1, hmac2; for (size_t n = 0; n < password.length(); n++) { hmac1 += static_cast<char>(password[n] ^ 0x5C); hmac2 += static_cast<char>(password[n] ^ 0x36); } hmac2 += challenge; HashResetRequest(Utils->Creator, sha256).Send(); hmac2 = HashSumRequest(Utils->Creator, sha256, hmac2).Send(); HashResetRequest(Utils->Creator, sha256).Send(); std::string hmac = hmac1 + hmac2; hmac = HashSumRequest(Utils->Creator, sha256, hmac).Send(); return "HMAC-SHA256:"+ hmac; } else if (!challenge.empty() && !sha256) Instance->Log(DEFAULT,"Not authenticating to server using SHA256/HMAC because we don't have m_sha256 loaded!"); return password; } /** When an outbound connection finishes connecting, we receive * this event, and must send our SERVER string to the other * side. If the other side is happy, as outlined in the server * to server docs on the inspircd.org site, the other side * will then send back its own server string. */ bool TreeSocket::OnConnected() { if (this->LinkState == CONNECTING) { /* we do not need to change state here. */ for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++) { if (x->Name == this->myhost) { this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] started."); if (Hook) { InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send(); this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+x->Hook+"\2"); } this->OutboundPass = x->SendPass; sentcapab = false; /* found who we're supposed to be connecting to, send the neccessary gubbins. */ if (this->GetHook()) Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(*x), this->Utils, 1)); else this->SendCapabilities(); return true; } } } /* There is a (remote) chance that between the /CONNECT and the connection * being accepted, some muppet has removed the <link> block and rehashed. * If that happens the connection hangs here until it's closed. Unlikely * and rather harmless. */ this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2 lost link tag(!)"); return true; } void TreeSocket::OnError(InspSocketError e) { Link* MyLink; switch (e) { case I_ERR_CONNECT: this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Connection to \002"+myhost+"\002 refused"); MyLink = Utils->FindLink(myhost); if (MyLink) Utils->DoFailOver(MyLink); break; case I_ERR_SOCKET: this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Could not create socket"); break; case I_ERR_BIND: this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Error binding socket to address or port"); break; case I_ERR_WRITE: this->Instance->SNO->WriteToSnoMask('l',"Connection failed: I/O error on connection"); break; case I_ERR_NOMOREFDS: this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Operating system is out of file descriptors!"); break; default: if ((errno) && (errno != EINPROGRESS) && (errno != EAGAIN)) { std::string errstr = strerror(errno); this->Instance->SNO->WriteToSnoMask('l',"Connection to \002"+myhost+"\002 failed with OS error: " + errstr); } break; } } int TreeSocket::OnDisconnect() { /* For the same reason as above, we don't * handle OnDisconnect() */ return true; } /** Recursively send the server tree with distances as hops. * This is used during network burst to inform the other server * (and any of ITS servers too) of what servers we know about. * If at any point any of these servers already exist on the other * end, our connection may be terminated. The hopcounts given * by this function are relative, this doesn't matter so long as * they are all >1, as all the remote servers re-calculate them * to be relative too, with themselves as hop 0. */ void TreeSocket::SendServers(TreeServer* Current, TreeServer* s, int hops) { char command[1024]; for (unsigned int q = 0; q < Current->ChildCount(); q++) { TreeServer* recursive_server = Current->GetChild(q); if (recursive_server != s) { snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str()); this->WriteLine(command); this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion()); /* down to next level */ this->SendServers(recursive_server, s, hops+1); } } } std::string TreeSocket::MyCapabilities() { std::vector<std::string> modlist; std::string capabilities; for (int i = 0; i <= this->Instance->GetModuleCount(); i++) { if (this->Instance->modules[i]->GetVersion().Flags & VF_COMMON) modlist.push_back(this->Instance->Config->module_names[i]); } sort(modlist.begin(),modlist.end()); for (unsigned int i = 0; i < modlist.size(); i++) { if (i) capabilities = capabilities + ","; capabilities = capabilities + modlist[i]; } return capabilities; } std::string TreeSocket::RandString(unsigned int length) { char* randombuf = new char[length+1]; std::string out; #ifdef WINDOWS int fd = -1; #else int fd = open("/dev/urandom", O_RDONLY, 0); #endif if (fd >= 0) { #ifndef WINDOWS read(fd, randombuf, length); close(fd); #endif } else { for (unsigned int i = 0; i < length; i++) randombuf[i] = rand(); } for (unsigned int i = 0; i < length; i++) { char randchar = static_cast<char>((randombuf[i] & 0x7F) | 0x21); out += (randchar == '=' ? '_' : randchar); } delete[] randombuf; return out; } void TreeSocket::SendCapabilities() { if (sentcapab) return; sentcapab = true; irc::commasepstream modulelist(MyCapabilities()); this->WriteLine("CAPAB START"); /* Send module names, split at 509 length */ std::string item = "*"; std::string line = "CAPAB MODULES "; while ((item = modulelist.GetToken()) != "") { if (line.length() + item.length() + 1 > 509) { this->WriteLine(line); line = "CAPAB MODULES "; } if (line != "CAPAB MODULES ") line.append(","); line.append(item); } if (line != "CAPAB MODULES ") this->WriteLine(line); int ip6 = 0; int ip6support = 0; #ifdef IPV6 ip6 = 1; #endif #ifdef SUPPORT_IP6LINKS ip6support = 1; #endif std::string extra; /* Do we have sha256 available? If so, we send a challenge */ if (Utils->ChallengeResponse && (Instance->FindModule("m_sha256.so"))) { this->SetOurChallenge(RandString(20)); extra = " CHALLENGE=" + this->GetOurChallenge(); } this->WriteLine("CAPAB CAPABILITIES :NICKMAX="+ConvToStr(NICKMAX)+" HALFOP="+ConvToStr(this->Instance->Config->AllowHalfop)+" CHANMAX="+ConvToStr(CHANMAX)+" MAXMODES="+ConvToStr(MAXMODES)+" IDENTMAX="+ConvToStr(IDENTMAX)+" MAXQUIT="+ConvToStr(MAXQUIT)+" MAXTOPIC="+ConvToStr(MAXTOPIC)+" MAXKICK="+ConvToStr(MAXKICK)+" MAXGECOS="+ConvToStr(MAXGECOS)+" MAXAWAY="+ConvToStr(MAXAWAY)+" IP6NATIVE="+ConvToStr(ip6)+" IP6SUPPORT="+ConvToStr(ip6support)+" PROTOCOL="+ConvToStr(ProtocolVersion)+extra+" PREFIX="+Instance->Modes->BuildPrefixes()+" CHANMODES="+Instance->Modes->ChanModes()); this->WriteLine("CAPAB END"); } /* Check a comma seperated list for an item */ bool TreeSocket::HasItem(const std::string &list, const std::string &item) { irc::commasepstream seplist(list); std::string item2 = "*"; while ((item2 = seplist.GetToken()) != "") { if (item2 == item) return true; } return false; } /* Isolate and return the elements that are different between two comma seperated lists */ std::string TreeSocket::ListDifference(const std::string &one, const std::string &two) { irc::commasepstream list_one(one); std::string item = "*"; std::string result; while ((item = list_one.GetToken()) != "") { if (!HasItem(two, item)) { result.append(" "); result.append(item); } } return result; } void TreeSocket::SendError(const std::string &errormessage) { /* Display the error locally as well as sending it remotely */ this->WriteLine("ERROR :"+errormessage); this->Instance->SNO->WriteToSnoMask('l',"Sent \2ERROR\2 to "+this->InboundServerName+": "+errormessage); /* One last attempt to make sure the error reaches its target */ this->FlushWriteBuffer(); } bool TreeSocket::Capab(const std::deque<std::string> &params) { if (params.size() < 1) { this->SendError("Invalid number of parameters for CAPAB - Mismatched version"); return false; } if (params[0] == "START") { this->ModuleList.clear(); this->CapKeys.clear(); } else if (params[0] == "END") { std::string reason; int ip6support = 0; #ifdef SUPPORT_IP6LINKS ip6support = 1; #endif /* Compare ModuleList and check CapKeys... * Maybe this could be tidier? -- Brain */ if ((this->ModuleList != this->MyCapabilities()) && (this->ModuleList.length())) { std::string diff = ListDifference(this->ModuleList, this->MyCapabilities()); if (!diff.length()) { diff = "your server:" + ListDifference(this->MyCapabilities(), this->ModuleList); } else { diff = "this server:" + diff; } if (diff.length() == 12) reason = "Module list in CAPAB is not alphabetically ordered, cannot compare lists."; else reason = "Modules loaded on these servers are not correctly matched, these modules are not loaded on " + diff; } cap_validation valid_capab[] = { {"Maximum nickname lengths differ or remote nickname length not specified", "NICKMAX", NICKMAX}, {"Maximum ident lengths differ or remote ident length not specified", "IDENTMAX", IDENTMAX}, {"Maximum channel lengths differ or remote channel length not specified", "CHANMAX", CHANMAX}, {"Maximum modes per line differ or remote modes per line not specified", "MAXMODES", MAXMODES}, {"Maximum quit lengths differ or remote quit length not specified", "MAXQUIT", MAXQUIT}, {"Maximum topic lengths differ or remote topic length not specified", "MAXTOPIC", MAXTOPIC}, {"Maximum kick lengths differ or remote kick length not specified", "MAXKICK", MAXKICK}, {"Maximum GECOS (fullname) lengths differ or remote GECOS length not specified", "MAXGECOS", MAXGECOS}, {"Maximum awaymessage lengths differ or remote awaymessage length not specified", "MAXAWAY", MAXAWAY}, {"", "", 0} }; if (((this->CapKeys.find("IP6SUPPORT") == this->CapKeys.end()) && (ip6support)) || ((this->CapKeys.find("IP6SUPPORT") != this->CapKeys.end()) && (this->CapKeys.find("IP6SUPPORT")->second != ConvToStr(ip6support)))) reason = "We don't both support linking to IPV6 servers"; if (((this->CapKeys.find("IP6NATIVE") != this->CapKeys.end()) && (this->CapKeys.find("IP6NATIVE")->second == "1")) && (!ip6support)) reason = "The remote server is IPV6 native, and we don't support linking to IPV6 servers"; if (((this->CapKeys.find("PROTOCOL") == this->CapKeys.end()) || ((this->CapKeys.find("PROTOCOL") != this->CapKeys.end()) && (this->CapKeys.find("PROTOCOL")->second != ConvToStr(ProtocolVersion))))) { if (this->CapKeys.find("PROTOCOL") != this->CapKeys.end()) reason = "Mismatched protocol versions "+this->CapKeys.find("PROTOCOL")->second+" and "+ConvToStr(ProtocolVersion); else reason = "Protocol version not specified"; } if(this->CapKeys.find("PREFIX") != this->CapKeys.end() && this->CapKeys.find("PREFIX")->second != this->Instance->Modes->BuildPrefixes()) reason = "One or more of the prefixes on the remote server are invalid on this server."; if (((this->CapKeys.find("HALFOP") == this->CapKeys.end()) && (Instance->Config->AllowHalfop)) || ((this->CapKeys.find("HALFOP") != this->CapKeys.end()) && (this->CapKeys.find("HALFOP")->second != ConvToStr(Instance->Config->AllowHalfop)))) reason = "We don't both have halfop support enabled/disabled identically"; for (int x = 0; valid_capab[x].size; ++x) { if (((this->CapKeys.find(valid_capab[x].key) == this->CapKeys.end()) || ((this->CapKeys.find(valid_capab[x].key) != this->CapKeys.end()) && (this->CapKeys.find(valid_capab[x].key)->second != ConvToStr(valid_capab[x].size))))) reason = valid_capab[x].reason; } /* Challenge response, store their challenge for our password */ std::map<std::string,std::string>::iterator n = this->CapKeys.find("CHALLENGE"); if (Utils->ChallengeResponse && (n != this->CapKeys.end()) && (Instance->FindModule("m_sha256.so"))) { /* Challenge-response is on now */ this->SetTheirChallenge(n->second); if (!this->GetTheirChallenge().empty() && (this->LinkState == CONNECTING)) { this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(OutboundPass, this->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc); } } else { /* They didnt specify a challenge or we don't have m_sha256.so, we use plaintext */ if (this->LinkState == CONNECTING) this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+OutboundPass+" 0 :"+this->Instance->Config->ServerDesc); } if (reason.length()) { this->SendError("CAPAB negotiation failed: "+reason); return false; } } else if ((params[0] == "MODULES") && (params.size() == 2)) { if (!this->ModuleList.length()) { this->ModuleList.append(params[1]); } else { this->ModuleList.append(","); this->ModuleList.append(params[1]); } } else if ((params[0] == "CAPABILITIES") && (params.size() == 2)) { irc::tokenstream capabs(params[1]); std::string item; bool more = true; while ((more = capabs.GetToken(item))) { /* Process each key/value pair */ std::string::size_type equals = item.rfind('='); if (equals != std::string::npos) { std::string var = item.substr(0, equals); std::string value = item.substr(equals+1, item.length()); CapKeys[var] = value; } } } return true; } /** This function forces this server to quit, removing this server * and any users on it (and servers and users below that, etc etc). * It's very slow and pretty clunky, but luckily unless your network * is having a REAL bad hair day, this function shouldnt be called * too many times a month ;-) */ void TreeSocket::SquitServer(std::string &from, TreeServer* Current) { /* recursively squit the servers attached to 'Current'. * We're going backwards so we don't remove users * while we still need them ;) */ for (unsigned int q = 0; q < Current->ChildCount(); q++) { TreeServer* recursive_server = Current->GetChild(q); this->SquitServer(from,recursive_server); } /* Now we've whacked the kids, whack self */ num_lost_servers++; num_lost_users += Current->QuitUsers(from); } /** This is a wrapper function for SquitServer above, which * does some validation first and passes on the SQUIT to all * other remaining servers. */ void TreeSocket::Squit(TreeServer* Current, const std::string &reason) { if ((Current) && (Current != Utils->TreeRoot)) { Event rmode((char*)Current->GetName().c_str(), (Module*)Utils->Creator, "lost_server"); rmode.Send(Instance); std::deque<std::string> params; params.push_back(Current->GetName()); params.push_back(":"+reason); Utils->DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName()); if (Current->GetParent() == Utils->TreeRoot) { this->Instance->SNO->WriteToSnoMask('l',"Server \002"+Current->GetName()+"\002 split: "+reason); } else { this->Instance->SNO->WriteToSnoMask('l',"Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason); } num_lost_servers = 0; num_lost_users = 0; std::string from = Current->GetParent()->GetName()+" "+Current->GetName(); SquitServer(from, Current); Current->Tidy(); Current->GetParent()->DelChild(Current); DELETE(Current); this->Instance->SNO->WriteToSnoMask('l',"Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers); } else Instance->Log(DEFAULT,"Squit from unknown server"); } /** FMODE command - server mode with timestamp checks */ bool TreeSocket::ForceMode(const std::string &source, std::deque<std::string> &params) { /* Chances are this is a 1.0 FMODE without TS */ if (params.size() < 3) { /* No modes were in the command, probably a channel with no modes set on it */ return true; } bool smode = false; std::string sourceserv; /* Are we dealing with an FMODE from a user, or from a server? */ userrec* who = this->Instance->FindNick(source); if (who) { /* FMODE from a user, set sourceserv to the users server name */ sourceserv = who->server; } else { /* FMODE from a server, create a fake user to receive mode feedback */ who = new userrec(this->Instance); who->SetFd(FD_MAGIC_NUMBER); smode = true; /* Setting this flag tells us we should free the userrec later */ sourceserv = source; /* Set sourceserv to the actual source string */ } const char* modelist[64]; time_t TS = 0; int n = 0; memset(&modelist,0,sizeof(modelist)); for (unsigned int q = 0; (q < params.size()) && (q < 64); q++) { if (q == 1) { /* The timestamp is in this position. * We don't want to pass that up to the * server->client protocol! */ TS = atoi(params[q].c_str()); } else { /* Everything else is fine to append to the modelist */ modelist[n++] = params[q].c_str(); } } /* Extract the TS value of the object, either userrec or chanrec */ userrec* dst = this->Instance->FindNick(params[0]); chanrec* chan = NULL; time_t ourTS = 0; if (dst) { ourTS = dst->age; } else { chan = this->Instance->FindChan(params[0]); if (chan) { ourTS = chan->age; } else /* Oops, channel doesnt exist! */ return true; } if (!TS) { Instance->Log(DEFAULT,"*** BUG? *** TS of 0 sent to FMODE. Are some services authors smoking craq, or is it 1970 again?. Dropped."); Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending FMODE with a TS of zero. Total craq. Mode was dropped.", sourceserv.c_str()); return true; } /* TS is equal or less: Merge the mode changes into ours and pass on. */ if (TS <= ourTS) { if ((TS < ourTS) && (!dst)) Instance->Log(DEFAULT,"*** BUG *** Channel TS sent in FMODE to %s is %lu which is not equal to %lu!", params[0].c_str(), TS, ourTS); if (smode) { this->Instance->SendMode(modelist, n, who); } else { this->Instance->CallCommandHandler("MODE", modelist, n, who); } /* HOT POTATO! PASS IT ON! */ Utils->DoOneToAllButSender(source,"FMODE",params,sourceserv); } /* If the TS is greater than ours, we drop the mode and dont pass it anywhere. */ if (smode) DELETE(who); return true; } /** FTOPIC command */ bool TreeSocket::ForceTopic(const std::string &source, std::deque<std::string> &params) { if (params.size() != 4) return true; time_t ts = atoi(params[1].c_str()); std::string nsource = source; chanrec* c = this->Instance->FindChan(params[0]); if (c) { if ((ts >= c->topicset) || (!*c->topic)) { std::string oldtopic = c->topic; strlcpy(c->topic,params[3].c_str(),MAXTOPIC); strlcpy(c->setby,params[2].c_str(),127); c->topicset = ts; /* if the topic text is the same as the current topic, * dont bother to send the TOPIC command out, just silently * update the set time and set nick. */ if (oldtopic != params[3]) { userrec* user = this->Instance->FindNick(source); if (!user) { c->WriteChannelWithServ(Instance->Config->ServerName, "TOPIC %s :%s", c->name, c->topic); } else { c->WriteChannel(user, "TOPIC %s :%s", c->name, c->topic); nsource = user->server; } /* all done, send it on its way */ params[3] = ":" + params[3]; Utils->DoOneToAllButSender(source,"FTOPIC",params,nsource); } } } return true; } /** FJOIN, similar to TS6 SJOIN, but not quite. */ bool TreeSocket::ForceJoin(const std::string &source, std::deque<std::string> &params) { /* 1.1 FJOIN works as follows: * * Each FJOIN is sent along with a timestamp, and the side with the lowest * timestamp 'wins'. From this point on we will refer to this side as the * winner. The side with the higher timestamp loses, from this point on we * will call this side the loser or losing side. This should be familiar to * anyone who's dealt with dreamforge or TS6 before. * * When two sides of a split heal and this occurs, the following things * will happen: * * If the timestamps are exactly equal, both sides merge their privilages * and users, as in InspIRCd 1.0 and ircd2.8. The channels have not been * re-created during a split, this is safe to do. * * If the timestamps are NOT equal, the losing side removes all of its * modes from the channel, before introducing new users into the channel * which are listed in the FJOIN command's parameters. The losing side then * LOWERS its timestamp value of the channel to match that of the winning * side, and the modes of the users of the winning side are merged in with * the losing side. * * The winning side on the other hand will ignore all user modes from the * losing side, so only its own modes get applied. Life is simple for those * who succeed at internets. :-) * * NOTE: Unlike TS6 and dreamforge and other protocols which have SJOIN, * FJOIN does not contain the simple-modes such as +iklmnsp. Why not, * you ask? Well, quite simply because we don't need to. They'll be sent * after the FJOIN by FMODE, and FMODE is timestamped, so in the event * the losing side sends any modes for the channel which shouldnt win, * they wont as their timestamp will be too high :-) */ if (params.size() < 3) return true; irc::modestacker modestack(true); /* Modes to apply from the users in the user list */ userrec* who = NULL; /* User we are currently checking */ std::string channel = params[0]; /* Channel name, as a string */ time_t TS = atoi(params[1].c_str()); /* Timestamp given to us for remote side */ irc::tokenstream users(params[2]); /* Users from the user list */ bool apply_other_sides_modes = true; /* True if we are accepting the other side's modes */ chanrec* chan = this->Instance->FindChan(channel); /* The channel we're sending joins to */ time_t ourTS = chan ? chan->age : Instance->Time(true)+600; /* The TS of our side of the link */ bool created = !chan; /* True if the channel doesnt exist here yet */ std::string item; /* One item in the list of nicks */ params[2] = ":" + params[2]; Utils->DoOneToAllButSender(source,"FJOIN",params,source); if (!TS) { Instance->Log(DEFAULT,"*** BUG? *** TS of 0 sent to FJOIN. Are some services authors smoking craq, or is it 1970 again?. Dropped."); Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending FJOIN with a TS of zero. Total craq. Command was dropped.", source.c_str()); return true; } /* If our TS is less than theirs, we dont accept their modes */ if (ourTS < TS) apply_other_sides_modes = false; /* Our TS greater than theirs, clear all our modes from the channel, accept theirs. */ if (ourTS > TS) { std::deque<std::string> param_list; if (Utils->AnnounceTSChange && chan) chan->WriteChannelWithServ(Instance->Config->ServerName, "NOTICE %s :TS for %s changed from %lu to %lu", chan->name, chan->name, ourTS, TS); ourTS = TS; if (!created) { chan->age = TS; param_list.push_back(channel); this->RemoveStatus(Instance->Config->ServerName, param_list); } } /* Now, process every 'prefixes,nick' pair */ while (users.GetToken(item)) { const char* usr = item.c_str(); if (usr && *usr) { const char* permissions = usr; /* Iterate through all the prefix values, convert them from prefixes to mode letters */ std::string modes; while ((*permissions) && (*permissions != ',')) { ModeHandler* mh = Instance->Modes->FindPrefix(*permissions); if (mh) modes = modes + mh->GetModeChar(); else { this->SendError(std::string("Invalid prefix '")+(*permissions)+"' in FJOIN"); return false; } usr++; permissions++; } /* Advance past the comma, to the nick */ usr++; /* Check the user actually exists */ who = this->Instance->FindNick(usr); if (who) { /* Check that the user's 'direction' is correct */ TreeServer* route_back_again = Utils->BestRouteTo(who->server); if ((!route_back_again) || (route_back_again->GetSocket() != this)) continue; /* Add any permissions this user had to the mode stack */ for (std::string::iterator x = modes.begin(); x != modes.end(); ++x) modestack.Push(*x, who->nick); chanrec::JoinUser(this->Instance, who, channel.c_str(), true, "", TS); } else { Instance->Log(SPARSE,"Warning! Invalid user %s in FJOIN to channel %s IGNORED", usr, channel.c_str()); continue; } } } /* Flush mode stacker if we lost the FJOIN or had equal TS */ if (apply_other_sides_modes) { std::deque<std::string> stackresult; const char* mode_junk[MAXMODES+2]; userrec* n = new userrec(Instance); n->SetFd(FD_MAGIC_NUMBER); mode_junk[0] = channel.c_str(); while (modestack.GetStackedLine(stackresult)) { for (size_t j = 0; j < stackresult.size(); j++) { mode_junk[j+1] = stackresult[j].c_str(); } Instance->SendMode(mode_junk, stackresult.size() + 1, n); } delete n; } return true; } /** NICK command */ bool TreeSocket::IntroduceClient(const std::string &source, std::deque<std::string> &params) { /** Do we have enough parameters: * NICK age nick host dhost ident +modes ip :gecos */ if (params.size() != 8) { this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)"); return true; } time_t age = ConvToInt(params[0]); const char* tempnick = params[1].c_str(); cmd_validation valid[] = { {"Nickname", 1, NICKMAX}, {"Hostname", 2, 64}, {"Displayed hostname", 3, 64}, {"Ident", 4, IDENTMAX}, {"GECOS", 7, MAXGECOS}, {"", 0, 0} }; TreeServer* remoteserver = Utils->FindServer(source); if (!remoteserver) { this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (Unknown server "+source+")"); return true; } /* Check parameters for validity before introducing the client, discovered by dmb */ if (!age) { this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (Invalid TS?)"); return true; } for (size_t x = 0; valid[x].length; ++x) { if (params[valid[x].param].length() > valid[x].length) { this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (" + valid[x].item + " > " + ConvToStr(valid[x].length) + ")"); return true; } } /** Our client looks ok, lets introduce it now */ Instance->Log(DEBUG,"New remote client %s",tempnick); user_hash::iterator iter = this->Instance->clientlist->find(tempnick); if (iter != this->Instance->clientlist->end()) { /* nick collision */ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+tempnick+" :Nickname collision"); userrec::QuitUser(this->Instance, iter->second, "Nickname collision"); return true; } userrec* _new = new userrec(this->Instance); (*(this->Instance->clientlist))[tempnick] = _new; _new->SetFd(FD_MAGIC_NUMBER); strlcpy(_new->nick, tempnick,NICKMAX-1); strlcpy(_new->host, params[2].c_str(),64); strlcpy(_new->dhost, params[3].c_str(),64); _new->server = this->Instance->FindServerNamePtr(source.c_str()); strlcpy(_new->ident, params[4].c_str(),IDENTMAX); strlcpy(_new->fullname, params[7].c_str(),MAXGECOS); _new->registered = REG_ALL; _new->signon = age; /* we need to remove the + from the modestring, so we can do our stuff */ std::string::size_type pos_after_plus = params[5].find_first_not_of('+'); if (pos_after_plus != std::string::npos) params[5] = params[5].substr(pos_after_plus); for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++) { _new->modes[(*v)-65] = 1; /* For each mode thats set, increase counter */ ModeHandler* mh = Instance->Modes->FindMode(*v, MODETYPE_USER); if (mh) mh->ChangeCount(1); } /* now we've done with modes processing, put the + back for remote servers */ params[5] = "+" + params[5]; #ifdef SUPPORT_IP6LINKS if (params[6].find_first_of(":") != std::string::npos) _new->SetSockAddr(AF_INET6, params[6].c_str(), 0); else #endif _new->SetSockAddr(AF_INET, params[6].c_str(), 0); Instance->AddGlobalClone(_new); bool dosend = !(((this->Utils->quiet_bursts) && (this->bursting || Utils->FindRemoteBurstServer(remoteserver))) || (this->Instance->SilentULine(_new->server))); if (dosend) this->Instance->SNO->WriteToSnoMask('C',"Client connecting at %s: %s!%s@%s [%s] [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString(), _new->fullname); params[7] = ":" + params[7]; Utils->DoOneToAllButSender(source,"NICK", params, source); // Increment the Source Servers User Count.. TreeServer* SourceServer = Utils->FindServer(source); if (SourceServer) { SourceServer->AddUserCount(); } FOREACH_MOD_I(Instance,I_OnPostConnect,OnPostConnect(_new)); return true; } /** Send one or more FJOINs for a channel of users. * If the length of a single line is more than 480-NICKMAX * in length, it is split over multiple lines. */ void TreeSocket::SendFJoins(TreeServer* Current, chanrec* c) { std::string buffer; char list[MAXBUF]; std::string individual_halfops = std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age); size_t dlen, curlen; dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age); int numusers = 0; char* ptr = list + dlen; CUList *ulist = c->GetUsers(); std::string modes; std::string params; for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++) { // The first parameter gets a : before it size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s,%s", !numusers ? ":" : "", c->GetAllPrefixChars(i->first), i->first->nick); curlen += ptrlen; ptr += ptrlen; numusers++; if (curlen > (480-NICKMAX)) { buffer.append(list).append("\r\n"); dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age); ptr = list + dlen; ptrlen = 0; numusers = 0; } } if (numusers) buffer.append(list).append("\r\n"); buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(c->ChanModes(true)).append("\r\n"); int linesize = 1; for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++) { int size = strlen(b->data) + 2; int currsize = linesize + size; if (currsize <= 350) { modes.append("b"); params.append(" ").append(b->data); linesize += size; } if ((params.length() >= MAXMODES) || (currsize > 350)) { /* Wrap at MAXMODES */ buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params).append("\r\n"); modes.clear(); params.clear(); linesize = 1; } } /* Only send these if there are any */ if (!modes.empty()) buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params); this->WriteLine(buffer); } /** Send G, Q, Z and E lines */ void TreeSocket::SendXLines(TreeServer* Current) { char data[MAXBUF]; std::string buffer; std::string n = this->Instance->Config->ServerName; const char* sn = n.c_str(); /* Yes, these arent too nice looking, but they get the job done */ for (std::vector<ZLine*>::iterator i = Instance->XLines->zlines.begin(); i != Instance->XLines->zlines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s\r\n",sn,(*i)->ipaddr,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector<QLine*>::iterator i = Instance->XLines->qlines.begin(); i != Instance->XLines->qlines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s\r\n",sn,(*i)->nick,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector<GLine*>::iterator i = Instance->XLines->glines.begin(); i != Instance->XLines->glines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE G %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector<ELine*>::iterator i = Instance->XLines->elines.begin(); i != Instance->XLines->elines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE E %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector<ZLine*>::iterator i = Instance->XLines->pzlines.begin(); i != Instance->XLines->pzlines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s\r\n",sn,(*i)->ipaddr,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector<QLine*>::iterator i = Instance->XLines->pqlines.begin(); i != Instance->XLines->pqlines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s\r\n",sn,(*i)->nick,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector<GLine*>::iterator i = Instance->XLines->pglines.begin(); i != Instance->XLines->pglines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE G %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector<ELine*>::iterator i = Instance->XLines->pelines.begin(); i != Instance->XLines->pelines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE E %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } if (!buffer.empty()) this->WriteLine(buffer); } /** Send channel modes and topics */ void TreeSocket::SendChannelModes(TreeServer* Current) { char data[MAXBUF]; std::deque<std::string> list; std::string n = this->Instance->Config->ServerName; const char* sn = n.c_str(); Instance->Log(DEBUG,"Sending channels and modes, %d to send", this->Instance->chanlist->size()); for (chan_hash::iterator c = this->Instance->chanlist->begin(); c != this->Instance->chanlist->end(); c++) { SendFJoins(Current, c->second); if (*c->second->topic) { snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic); this->WriteLine(data); } FOREACH_MOD_I(this->Instance,I_OnSyncChannel,OnSyncChannel(c->second,(Module*)Utils->Creator,(void*)this)); list.clear(); c->second->GetExtList(list); for (unsigned int j = 0; j < list.size(); j++) { FOREACH_MOD_I(this->Instance,I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)Utils->Creator,(void*)this,list[j])); } } } /** send all users and their oper state/modes */ void TreeSocket::SendUsers(TreeServer* Current) { char data[MAXBUF]; std::deque<std::string> list; std::string dataline; for (user_hash::iterator u = this->Instance->clientlist->begin(); u != this->Instance->clientlist->end(); u++) { if (u->second->registered == REG_ALL) { snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname); this->WriteLine(data); if (*u->second->oper) { snprintf(data,MAXBUF,":%s OPERTYPE %s", u->second->nick, u->second->oper); this->WriteLine(data); } if (*u->second->awaymsg) { snprintf(data,MAXBUF,":%s AWAY :%s", u->second->nick, u->second->awaymsg); this->WriteLine(data); } } } for (user_hash::iterator u = this->Instance->clientlist->begin(); u != this->Instance->clientlist->end(); u++) { FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)Utils->Creator,(void*)this)); list.clear(); u->second->GetExtList(list); for (unsigned int j = 0; j < list.size(); j++) { FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)Utils->Creator,(void*)this,list[j])); } } } /** This function is called when we want to send a netburst to a local * server. There is a set order we must do this, because for example * users require their servers to exist, and channels require their * users to exist. You get the idea. */ void TreeSocket::DoBurst(TreeServer* s) { std::string name = s->GetName(); std::string burst = "BURST "+ConvToStr(Instance->Time(true)); std::string endburst = "ENDBURST"; this->Instance->SNO->WriteToSnoMask('l',"Bursting to \2%s\2 (Authentication: %s).", name.c_str(), this->GetTheirChallenge().empty() ? "plaintext password" : "SHA256-HMAC challenge-response"); this->WriteLine(burst); /* send our version string */ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" VERSION :"+this->Instance->GetVersionString()); /* Send server tree */ this->SendServers(Utils->TreeRoot,s,1); /* Send users and their oper status */ this->SendUsers(s); /* Send everything else (channel modes, xlines etc) */ this->SendChannelModes(s); this->SendXLines(s); FOREACH_MOD_I(this->Instance,I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)Utils->Creator,(void*)this)); this->WriteLine(endburst); this->Instance->SNO->WriteToSnoMask('l',"Finished bursting to \2"+name+"\2."); } /** This function is called when we receive data from a remote * server. We buffer the data in a std::string (it doesnt stay * there for long), reading using InspSocket::Read() which can * read up to 16 kilobytes in one operation. * * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES * THE SOCKET OBJECT FOR US. */ bool TreeSocket::OnDataReady() { char* data = this->Read(); /* Check that the data read is a valid pointer and it has some content */ if (data && *data) { this->in_buffer.append(data); /* While there is at least one new line in the buffer, * do something useful (we hope!) with it. */ while (in_buffer.find("\n") != std::string::npos) { std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1); in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n")); /* Use rfind here not find, as theres more * chance of the \r being near the end of the * string, not the start. */ if (ret.find("\r") != std::string::npos) ret = in_buffer.substr(0,in_buffer.find("\r")-1); /* Process this one, abort if it * didnt return true. */ if (!this->ProcessLine(ret)) { return false; } } return true; } /* EAGAIN returns an empty but non-NULL string, so this * evaluates to TRUE for EAGAIN but to FALSE for EOF. */ return (data && !*data); } \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+#include "m_hash.h"
+#include "socketengine.h"
+
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/handshaketimer.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_hash.h */
+
+
+/** Because most of the I/O gubbins are encapsulated within
+ * InspSocket, we just call the superclass constructor for
+ * most of the action, and append a few of our own values
+ * to it.
+ */
+TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod)
+ : InspSocket(SI, host, port, listening, maxtime), Utils(Util), Hook(HookMod)
+{
+ myhost = host;
+ this->LinkState = LISTENER;
+ theirchallenge.clear();
+ ourchallenge.clear();
+ if (listening && Hook)
+ InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+}
+
+TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Module* HookMod)
+ : InspSocket(SI, host, port, listening, maxtime, bindto), Utils(Util), Hook(HookMod)
+{
+ myhost = ServerName;
+ theirchallenge.clear();
+ ourchallenge.clear();
+ this->LinkState = CONNECTING;
+ if (Hook)
+ InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+}
+
+/** When a listening socket gives us a new file descriptor,
+ * we must associate it with a socket without creating a new
+ * connection. This constructor is used for this purpose.
+ */
+TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, char* ip, Module* HookMod)
+ : InspSocket(SI, newfd, ip), Utils(Util), Hook(HookMod)
+{
+ this->LinkState = WAIT_AUTH_1;
+ theirchallenge.clear();
+ ourchallenge.clear();
+ sentcapab = false;
+ /* If we have a transport module hooked to the parent, hook the same module to this
+ * socket, and set a timer waiting for handshake before we send CAPAB etc.
+ */
+ if (Hook)
+ InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+
+ Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(Utils->LinkBlocks[0]), this->Utils, 1));
+}
+
+ServerState TreeSocket::GetLinkState()
+{
+ return this->LinkState;
+}
+
+Module* TreeSocket::GetHook()
+{
+ return this->Hook;
+}
+
+TreeSocket::~TreeSocket()
+{
+ if (Hook)
+ InspSocketUnhookRequest(this, (Module*)Utils->Creator, Hook).Send();
+
+ Utils->DelBurstingServer(this);
+}
+
+const std::string& TreeSocket::GetOurChallenge()
+{
+ return this->ourchallenge;
+}
+
+void TreeSocket::SetOurChallenge(const std::string &c)
+{
+ this->ourchallenge = c;
+}
+
+const std::string& TreeSocket::GetTheirChallenge()
+{
+ return this->theirchallenge;
+}
+
+void TreeSocket::SetTheirChallenge(const std::string &c)
+{
+ this->theirchallenge = c;
+}
+
+std::string TreeSocket::MakePass(const std::string &password, const std::string &challenge)
+{
+ /* This is a simple (maybe a bit hacky?) HMAC algorithm, thanks to jilles for
+ * suggesting the use of HMAC to secure the password against various attacks.
+ *
+ * Note: If m_sha256.so is not loaded, we MUST fall back to plaintext with no
+ * HMAC challenge/response.
+ */
+ Module* sha256 = Instance->FindModule("m_sha256.so");
+ if (Utils->ChallengeResponse && sha256 && !challenge.empty())
+ {
+ /* XXX: This is how HMAC is supposed to be done:
+ *
+ * sha256( (pass xor 0x5c) + sha256((pass xor 0x36) + m) )
+ *
+ * Note that we are encoding the hex hash, not the binary
+ * output of the hash which is slightly different to standard.
+ *
+ * Don't ask me why its always 0x5c and 0x36... it just is.
+ */
+ std::string hmac1, hmac2;
+
+ for (size_t n = 0; n < password.length(); n++)
+ {
+ hmac1 += static_cast<char>(password[n] ^ 0x5C);
+ hmac2 += static_cast<char>(password[n] ^ 0x36);
+ }
+
+ hmac2 += challenge;
+ HashResetRequest(Utils->Creator, sha256).Send();
+ hmac2 = HashSumRequest(Utils->Creator, sha256, hmac2).Send();
+
+ HashResetRequest(Utils->Creator, sha256).Send();
+ std::string hmac = hmac1 + hmac2;
+ hmac = HashSumRequest(Utils->Creator, sha256, hmac).Send();
+
+ return "HMAC-SHA256:"+ hmac;
+ }
+ else if (!challenge.empty() && !sha256)
+ Instance->Log(DEFAULT,"Not authenticating to server using SHA256/HMAC because we don't have m_sha256 loaded!");
+
+ return password;
+}
+
+/** When an outbound connection finishes connecting, we receive
+ * this event, and must send our SERVER string to the other
+ * side. If the other side is happy, as outlined in the server
+ * to server docs on the inspircd.org site, the other side
+ * will then send back its own server string.
+ */
+bool TreeSocket::OnConnected()
+{
+ if (this->LinkState == CONNECTING)
+ {
+ /* we do not need to change state here. */
+ for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+ {
+ if (x->Name == this->myhost)
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] started.");
+ if (Hook)
+ {
+ InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+ this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+x->Hook+"\2");
+ }
+ this->OutboundPass = x->SendPass;
+ sentcapab = false;
+
+ /* found who we're supposed to be connecting to, send the neccessary gubbins. */
+ if (this->GetHook())
+ Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(*x), this->Utils, 1));
+ else
+ this->SendCapabilities();
+
+ return true;
+ }
+ }
+ }
+ /* There is a (remote) chance that between the /CONNECT and the connection
+ * being accepted, some muppet has removed the <link> block and rehashed.
+ * If that happens the connection hangs here until it's closed. Unlikely
+ * and rather harmless.
+ */
+ this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2 lost link tag(!)");
+ return true;
+}
+
+void TreeSocket::OnError(InspSocketError e)
+{
+ Link* MyLink;
+
+ switch (e)
+ {
+ case I_ERR_CONNECT:
+ this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Connection to \002"+myhost+"\002 refused");
+ MyLink = Utils->FindLink(myhost);
+ if (MyLink)
+ Utils->DoFailOver(MyLink);
+ break;
+ case I_ERR_SOCKET:
+ this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Could not create socket");
+ break;
+ case I_ERR_BIND:
+ this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Error binding socket to address or port");
+ break;
+ case I_ERR_WRITE:
+ this->Instance->SNO->WriteToSnoMask('l',"Connection failed: I/O error on connection");
+ break;
+ case I_ERR_NOMOREFDS:
+ this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Operating system is out of file descriptors!");
+ break;
+ default:
+ if ((errno) && (errno != EINPROGRESS) && (errno != EAGAIN))
+ {
+ std::string errstr = strerror(errno);
+ this->Instance->SNO->WriteToSnoMask('l',"Connection to \002"+myhost+"\002 failed with OS error: " + errstr);
+ }
+ break;
+ }
+}
+
+int TreeSocket::OnDisconnect()
+{
+ /* For the same reason as above, we don't
+ * handle OnDisconnect()
+ */
+ return true;
+}
+
+/** Recursively send the server tree with distances as hops.
+ * This is used during network burst to inform the other server
+ * (and any of ITS servers too) of what servers we know about.
+ * If at any point any of these servers already exist on the other
+ * end, our connection may be terminated. The hopcounts given
+ * by this function are relative, this doesn't matter so long as
+ * they are all >1, as all the remote servers re-calculate them
+ * to be relative too, with themselves as hop 0.
+ */
+void TreeSocket::SendServers(TreeServer* Current, TreeServer* s, int hops)
+{
+ char command[1024];
+ for (unsigned int q = 0; q < Current->ChildCount(); q++)
+ {
+ TreeServer* recursive_server = Current->GetChild(q);
+ if (recursive_server != s)
+ {
+ snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
+ this->WriteLine(command);
+ this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
+ /* down to next level */
+ this->SendServers(recursive_server, s, hops+1);
+ }
+ }
+}
+
+std::string TreeSocket::MyCapabilities()
+{
+ std::vector<std::string> modlist;
+ std::string capabilities;
+ for (int i = 0; i <= this->Instance->GetModuleCount(); i++)
+ {
+ if (this->Instance->modules[i]->GetVersion().Flags & VF_COMMON)
+ modlist.push_back(this->Instance->Config->module_names[i]);
+ }
+ sort(modlist.begin(),modlist.end());
+ for (unsigned int i = 0; i < modlist.size(); i++)
+ {
+ if (i)
+ capabilities = capabilities + ",";
+ capabilities = capabilities + modlist[i];
+ }
+ return capabilities;
+}
+
+std::string TreeSocket::RandString(unsigned int length)
+{
+ char* randombuf = new char[length+1];
+ std::string out;
+#ifdef WINDOWS
+ int fd = -1;
+#else
+ int fd = open("/dev/urandom", O_RDONLY, 0);
+#endif
+
+ if (fd >= 0)
+ {
+#ifndef WINDOWS
+ read(fd, randombuf, length);
+ close(fd);
+#endif
+ }
+ else
+ {
+ for (unsigned int i = 0; i < length; i++)
+ randombuf[i] = rand();
+ }
+
+ for (unsigned int i = 0; i < length; i++)
+ {
+ char randchar = static_cast<char>((randombuf[i] & 0x7F) | 0x21);
+ out += (randchar == '=' ? '_' : randchar);
+ }
+
+ delete[] randombuf;
+ return out;
+}
+
+void TreeSocket::SendCapabilities()
+{
+ if (sentcapab)
+ return;
+
+ sentcapab = true;
+ irc::commasepstream modulelist(MyCapabilities());
+ this->WriteLine("CAPAB START");
+
+ /* Send module names, split at 509 length */
+ std::string item = "*";
+ std::string line = "CAPAB MODULES ";
+ while ((item = modulelist.GetToken()) != "")
+ {
+ if (line.length() + item.length() + 1 > 509)
+ {
+ this->WriteLine(line);
+ line = "CAPAB MODULES ";
+ }
+
+ if (line != "CAPAB MODULES ")
+ line.append(",");
+
+ line.append(item);
+ }
+ if (line != "CAPAB MODULES ")
+ this->WriteLine(line);
+
+ int ip6 = 0;
+ int ip6support = 0;
+#ifdef IPV6
+ ip6 = 1;
+#endif
+#ifdef SUPPORT_IP6LINKS
+ ip6support = 1;
+#endif
+ std::string extra;
+ /* Do we have sha256 available? If so, we send a challenge */
+ if (Utils->ChallengeResponse && (Instance->FindModule("m_sha256.so")))
+ {
+ this->SetOurChallenge(RandString(20));
+ extra = " CHALLENGE=" + this->GetOurChallenge();
+ }
+
+ this->WriteLine("CAPAB CAPABILITIES :NICKMAX="+ConvToStr(NICKMAX)+" HALFOP="+ConvToStr(this->Instance->Config->AllowHalfop)+" CHANMAX="+ConvToStr(CHANMAX)+" MAXMODES="+ConvToStr(MAXMODES)+" IDENTMAX="+ConvToStr(IDENTMAX)+" MAXQUIT="+ConvToStr(MAXQUIT)+" MAXTOPIC="+ConvToStr(MAXTOPIC)+" MAXKICK="+ConvToStr(MAXKICK)+" MAXGECOS="+ConvToStr(MAXGECOS)+" MAXAWAY="+ConvToStr(MAXAWAY)+" IP6NATIVE="+ConvToStr(ip6)+" IP6SUPPORT="+ConvToStr(ip6support)+" PROTOCOL="+ConvToStr(ProtocolVersion)+extra+" PREFIX="+Instance->Modes->BuildPrefixes()+" CHANMODES="+Instance->Modes->ChanModes());
+
+ this->WriteLine("CAPAB END");
+}
+
+/* Check a comma seperated list for an item */
+bool TreeSocket::HasItem(const std::string &list, const std::string &item)
+{
+ irc::commasepstream seplist(list);
+ std::string item2 = "*";
+ while ((item2 = seplist.GetToken()) != "")
+ {
+ if (item2 == item)
+ return true;
+ }
+ return false;
+}
+
+/* Isolate and return the elements that are different between two comma seperated lists */
+std::string TreeSocket::ListDifference(const std::string &one, const std::string &two)
+{
+ irc::commasepstream list_one(one);
+ std::string item = "*";
+ std::string result;
+ while ((item = list_one.GetToken()) != "")
+ {
+ if (!HasItem(two, item))
+ {
+ result.append(" ");
+ result.append(item);
+ }
+ }
+ return result;
+}
+
+void TreeSocket::SendError(const std::string &errormessage)
+{
+ /* Display the error locally as well as sending it remotely */
+ this->WriteLine("ERROR :"+errormessage);
+ this->Instance->SNO->WriteToSnoMask('l',"Sent \2ERROR\2 to "+this->InboundServerName+": "+errormessage);
+ /* One last attempt to make sure the error reaches its target */
+ this->FlushWriteBuffer();
+}
+
+bool TreeSocket::Capab(const std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ {
+ this->SendError("Invalid number of parameters for CAPAB - Mismatched version");
+ return false;
+ }
+ if (params[0] == "START")
+ {
+ this->ModuleList.clear();
+ this->CapKeys.clear();
+ }
+ else if (params[0] == "END")
+ {
+ std::string reason;
+ int ip6support = 0;
+#ifdef SUPPORT_IP6LINKS
+ ip6support = 1;
+#endif
+ /* Compare ModuleList and check CapKeys...
+ * Maybe this could be tidier? -- Brain
+ */
+ if ((this->ModuleList != this->MyCapabilities()) && (this->ModuleList.length()))
+ {
+ std::string diff = ListDifference(this->ModuleList, this->MyCapabilities());
+ if (!diff.length())
+ {
+ diff = "your server:" + ListDifference(this->MyCapabilities(), this->ModuleList);
+ }
+ else
+ {
+ diff = "this server:" + diff;
+ }
+ if (diff.length() == 12)
+ reason = "Module list in CAPAB is not alphabetically ordered, cannot compare lists.";
+ else
+ reason = "Modules loaded on these servers are not correctly matched, these modules are not loaded on " + diff;
+ }
+
+ cap_validation valid_capab[] = {
+ {"Maximum nickname lengths differ or remote nickname length not specified", "NICKMAX", NICKMAX},
+ {"Maximum ident lengths differ or remote ident length not specified", "IDENTMAX", IDENTMAX},
+ {"Maximum channel lengths differ or remote channel length not specified", "CHANMAX", CHANMAX},
+ {"Maximum modes per line differ or remote modes per line not specified", "MAXMODES", MAXMODES},
+ {"Maximum quit lengths differ or remote quit length not specified", "MAXQUIT", MAXQUIT},
+ {"Maximum topic lengths differ or remote topic length not specified", "MAXTOPIC", MAXTOPIC},
+ {"Maximum kick lengths differ or remote kick length not specified", "MAXKICK", MAXKICK},
+ {"Maximum GECOS (fullname) lengths differ or remote GECOS length not specified", "MAXGECOS", MAXGECOS},
+ {"Maximum awaymessage lengths differ or remote awaymessage length not specified", "MAXAWAY", MAXAWAY},
+ {"", "", 0}
+ };
+
+ if (((this->CapKeys.find("IP6SUPPORT") == this->CapKeys.end()) && (ip6support)) || ((this->CapKeys.find("IP6SUPPORT") != this->CapKeys.end()) && (this->CapKeys.find("IP6SUPPORT")->second != ConvToStr(ip6support))))
+ reason = "We don't both support linking to IPV6 servers";
+ if (((this->CapKeys.find("IP6NATIVE") != this->CapKeys.end()) && (this->CapKeys.find("IP6NATIVE")->second == "1")) && (!ip6support))
+ reason = "The remote server is IPV6 native, and we don't support linking to IPV6 servers";
+ if (((this->CapKeys.find("PROTOCOL") == this->CapKeys.end()) || ((this->CapKeys.find("PROTOCOL") != this->CapKeys.end()) && (this->CapKeys.find("PROTOCOL")->second != ConvToStr(ProtocolVersion)))))
+ {
+ if (this->CapKeys.find("PROTOCOL") != this->CapKeys.end())
+ reason = "Mismatched protocol versions "+this->CapKeys.find("PROTOCOL")->second+" and "+ConvToStr(ProtocolVersion);
+ else
+ reason = "Protocol version not specified";
+ }
+
+ if(this->CapKeys.find("PREFIX") != this->CapKeys.end() && this->CapKeys.find("PREFIX")->second != this->Instance->Modes->BuildPrefixes())
+ reason = "One or more of the prefixes on the remote server are invalid on this server.";
+
+ if (((this->CapKeys.find("HALFOP") == this->CapKeys.end()) && (Instance->Config->AllowHalfop)) || ((this->CapKeys.find("HALFOP") != this->CapKeys.end()) && (this->CapKeys.find("HALFOP")->second != ConvToStr(Instance->Config->AllowHalfop))))
+ reason = "We don't both have halfop support enabled/disabled identically";
+
+ for (int x = 0; valid_capab[x].size; ++x)
+ {
+ if (((this->CapKeys.find(valid_capab[x].key) == this->CapKeys.end()) || ((this->CapKeys.find(valid_capab[x].key) != this->CapKeys.end()) &&
+ (this->CapKeys.find(valid_capab[x].key)->second != ConvToStr(valid_capab[x].size)))))
+ reason = valid_capab[x].reason;
+ }
+
+ /* Challenge response, store their challenge for our password */
+ std::map<std::string,std::string>::iterator n = this->CapKeys.find("CHALLENGE");
+ if (Utils->ChallengeResponse && (n != this->CapKeys.end()) && (Instance->FindModule("m_sha256.so")))
+ {
+ /* Challenge-response is on now */
+ this->SetTheirChallenge(n->second);
+ if (!this->GetTheirChallenge().empty() && (this->LinkState == CONNECTING))
+ {
+ this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(OutboundPass, this->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc);
+ }
+ }
+ else
+ {
+ /* They didnt specify a challenge or we don't have m_sha256.so, we use plaintext */
+ if (this->LinkState == CONNECTING)
+ this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+OutboundPass+" 0 :"+this->Instance->Config->ServerDesc);
+ }
+
+ if (reason.length())
+ {
+ this->SendError("CAPAB negotiation failed: "+reason);
+ return false;
+ }
+ }
+ else if ((params[0] == "MODULES") && (params.size() == 2))
+ {
+ if (!this->ModuleList.length())
+ {
+ this->ModuleList.append(params[1]);
+ }
+ else
+ {
+ this->ModuleList.append(",");
+ this->ModuleList.append(params[1]);
+ }
+ }
+
+ else if ((params[0] == "CAPABILITIES") && (params.size() == 2))
+ {
+ irc::tokenstream capabs(params[1]);
+ std::string item;
+ bool more = true;
+ while ((more = capabs.GetToken(item)))
+ {
+ /* Process each key/value pair */
+ std::string::size_type equals = item.rfind('=');
+ if (equals != std::string::npos)
+ {
+ std::string var = item.substr(0, equals);
+ std::string value = item.substr(equals+1, item.length());
+ CapKeys[var] = value;
+ }
+ }
+ }
+ return true;
+}
+
+/** This function forces this server to quit, removing this server
+ * and any users on it (and servers and users below that, etc etc).
+ * It's very slow and pretty clunky, but luckily unless your network
+ * is having a REAL bad hair day, this function shouldnt be called
+ * too many times a month ;-)
+ */
+void TreeSocket::SquitServer(std::string &from, TreeServer* Current)
+{
+ /* recursively squit the servers attached to 'Current'.
+ * We're going backwards so we don't remove users
+ * while we still need them ;)
+ */
+ for (unsigned int q = 0; q < Current->ChildCount(); q++)
+ {
+ TreeServer* recursive_server = Current->GetChild(q);
+ this->SquitServer(from,recursive_server);
+ }
+ /* Now we've whacked the kids, whack self */
+ num_lost_servers++;
+ num_lost_users += Current->QuitUsers(from);
+}
+
+/** This is a wrapper function for SquitServer above, which
+ * does some validation first and passes on the SQUIT to all
+ * other remaining servers.
+ */
+void TreeSocket::Squit(TreeServer* Current, const std::string &reason)
+{
+ if ((Current) && (Current != Utils->TreeRoot))
+ {
+ Event rmode((char*)Current->GetName().c_str(), (Module*)Utils->Creator, "lost_server");
+ rmode.Send(Instance);
+
+ std::deque<std::string> params;
+ params.push_back(Current->GetName());
+ params.push_back(":"+reason);
+ Utils->DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
+ if (Current->GetParent() == Utils->TreeRoot)
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"Server \002"+Current->GetName()+"\002 split: "+reason);
+ }
+ else
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
+ }
+ num_lost_servers = 0;
+ num_lost_users = 0;
+ std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
+ SquitServer(from, Current);
+ Current->Tidy();
+ Current->GetParent()->DelChild(Current);
+ DELETE(Current);
+ this->Instance->SNO->WriteToSnoMask('l',"Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
+ }
+ else
+ Instance->Log(DEFAULT,"Squit from unknown server");
+}
+
+/** FMODE command - server mode with timestamp checks */
+bool TreeSocket::ForceMode(const std::string &source, std::deque<std::string> &params)
+{
+ /* Chances are this is a 1.0 FMODE without TS */
+ if (params.size() < 3)
+ {
+ /* No modes were in the command, probably a channel with no modes set on it */
+ return true;
+ }
+
+ bool smode = false;
+ std::string sourceserv;
+ /* Are we dealing with an FMODE from a user, or from a server? */
+ userrec* who = this->Instance->FindNick(source);
+ if (who)
+ {
+ /* FMODE from a user, set sourceserv to the users server name */
+ sourceserv = who->server;
+ }
+ else
+ {
+ /* FMODE from a server, create a fake user to receive mode feedback */
+ who = new userrec(this->Instance);
+ who->SetFd(FD_MAGIC_NUMBER);
+ smode = true; /* Setting this flag tells us we should free the userrec later */
+ sourceserv = source; /* Set sourceserv to the actual source string */
+ }
+ const char* modelist[64];
+ time_t TS = 0;
+ int n = 0;
+ memset(&modelist,0,sizeof(modelist));
+ for (unsigned int q = 0; (q < params.size()) && (q < 64); q++)
+ {
+ if (q == 1)
+ {
+ /* The timestamp is in this position.
+ * We don't want to pass that up to the
+ * server->client protocol!
+ */
+ TS = atoi(params[q].c_str());
+ }
+ else
+ {
+ /* Everything else is fine to append to the modelist */
+ modelist[n++] = params[q].c_str();
+ }
+
+ }
+ /* Extract the TS value of the object, either userrec or chanrec */
+ userrec* dst = this->Instance->FindNick(params[0]);
+ chanrec* chan = NULL;
+ time_t ourTS = 0;
+ if (dst)
+ {
+ ourTS = dst->age;
+ }
+ else
+ {
+ chan = this->Instance->FindChan(params[0]);
+ if (chan)
+ {
+ ourTS = chan->age;
+ }
+ else
+ /* Oops, channel doesnt exist! */
+ return true;
+ }
+
+ if (!TS)
+ {
+ Instance->Log(DEFAULT,"*** BUG? *** TS of 0 sent to FMODE. Are some services authors smoking craq, or is it 1970 again?. Dropped.");
+ Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending FMODE with a TS of zero. Total craq. Mode was dropped.", sourceserv.c_str());
+ return true;
+ }
+
+ /* TS is equal or less: Merge the mode changes into ours and pass on.
+ */
+ if (TS <= ourTS)
+ {
+ if ((TS < ourTS) && (!dst))
+ Instance->Log(DEFAULT,"*** BUG *** Channel TS sent in FMODE to %s is %lu which is not equal to %lu!", params[0].c_str(), TS, ourTS);
+
+ if (smode)
+ {
+ this->Instance->SendMode(modelist, n, who);
+ }
+ else
+ {
+ this->Instance->CallCommandHandler("MODE", modelist, n, who);
+ }
+ /* HOT POTATO! PASS IT ON! */
+ Utils->DoOneToAllButSender(source,"FMODE",params,sourceserv);
+ }
+ /* If the TS is greater than ours, we drop the mode and dont pass it anywhere.
+ */
+
+ if (smode)
+ DELETE(who);
+
+ return true;
+}
+
+/** FTOPIC command */
+bool TreeSocket::ForceTopic(const std::string &source, std::deque<std::string> &params)
+{
+ if (params.size() != 4)
+ return true;
+ time_t ts = atoi(params[1].c_str());
+ std::string nsource = source;
+ chanrec* c = this->Instance->FindChan(params[0]);
+ if (c)
+ {
+ if ((ts >= c->topicset) || (!*c->topic))
+ {
+ std::string oldtopic = c->topic;
+ strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
+ strlcpy(c->setby,params[2].c_str(),127);
+ c->topicset = ts;
+ /* if the topic text is the same as the current topic,
+ * dont bother to send the TOPIC command out, just silently
+ * update the set time and set nick.
+ */
+ if (oldtopic != params[3])
+ {
+ userrec* user = this->Instance->FindNick(source);
+ if (!user)
+ {
+ c->WriteChannelWithServ(Instance->Config->ServerName, "TOPIC %s :%s", c->name, c->topic);
+ }
+ else
+ {
+ c->WriteChannel(user, "TOPIC %s :%s", c->name, c->topic);
+ nsource = user->server;
+ }
+ /* all done, send it on its way */
+ params[3] = ":" + params[3];
+ Utils->DoOneToAllButSender(source,"FTOPIC",params,nsource);
+ }
+ }
+
+ }
+ return true;
+}
+
+/** FJOIN, similar to TS6 SJOIN, but not quite. */
+bool TreeSocket::ForceJoin(const std::string &source, std::deque<std::string> &params)
+{
+ /* 1.1 FJOIN works as follows:
+ *
+ * Each FJOIN is sent along with a timestamp, and the side with the lowest
+ * timestamp 'wins'. From this point on we will refer to this side as the
+ * winner. The side with the higher timestamp loses, from this point on we
+ * will call this side the loser or losing side. This should be familiar to
+ * anyone who's dealt with dreamforge or TS6 before.
+ *
+ * When two sides of a split heal and this occurs, the following things
+ * will happen:
+ *
+ * If the timestamps are exactly equal, both sides merge their privilages
+ * and users, as in InspIRCd 1.0 and ircd2.8. The channels have not been
+ * re-created during a split, this is safe to do.
+ *
+ * If the timestamps are NOT equal, the losing side removes all of its
+ * modes from the channel, before introducing new users into the channel
+ * which are listed in the FJOIN command's parameters. The losing side then
+ * LOWERS its timestamp value of the channel to match that of the winning
+ * side, and the modes of the users of the winning side are merged in with
+ * the losing side.
+ *
+ * The winning side on the other hand will ignore all user modes from the
+ * losing side, so only its own modes get applied. Life is simple for those
+ * who succeed at internets. :-)
+ *
+ * NOTE: Unlike TS6 and dreamforge and other protocols which have SJOIN,
+ * FJOIN does not contain the simple-modes such as +iklmnsp. Why not,
+ * you ask? Well, quite simply because we don't need to. They'll be sent
+ * after the FJOIN by FMODE, and FMODE is timestamped, so in the event
+ * the losing side sends any modes for the channel which shouldnt win,
+ * they wont as their timestamp will be too high :-)
+ */
+
+ if (params.size() < 3)
+ return true;
+
+ irc::modestacker modestack(true); /* Modes to apply from the users in the user list */
+ userrec* who = NULL; /* User we are currently checking */
+ std::string channel = params[0]; /* Channel name, as a string */
+ time_t TS = atoi(params[1].c_str()); /* Timestamp given to us for remote side */
+ irc::tokenstream users(params[2]); /* Users from the user list */
+ bool apply_other_sides_modes = true; /* True if we are accepting the other side's modes */
+ chanrec* chan = this->Instance->FindChan(channel); /* The channel we're sending joins to */
+ time_t ourTS = chan ? chan->age : Instance->Time(true)+600; /* The TS of our side of the link */
+ bool created = !chan; /* True if the channel doesnt exist here yet */
+ std::string item; /* One item in the list of nicks */
+
+ params[2] = ":" + params[2];
+ Utils->DoOneToAllButSender(source,"FJOIN",params,source);
+
+ if (!TS)
+ {
+ Instance->Log(DEFAULT,"*** BUG? *** TS of 0 sent to FJOIN. Are some services authors smoking craq, or is it 1970 again?. Dropped.");
+ Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending FJOIN with a TS of zero. Total craq. Command was dropped.", source.c_str());
+ return true;
+ }
+
+ /* If our TS is less than theirs, we dont accept their modes */
+ if (ourTS < TS)
+ apply_other_sides_modes = false;
+
+ /* Our TS greater than theirs, clear all our modes from the channel, accept theirs. */
+ if (ourTS > TS)
+ {
+ std::deque<std::string> param_list;
+ if (Utils->AnnounceTSChange && chan)
+ chan->WriteChannelWithServ(Instance->Config->ServerName, "NOTICE %s :TS for %s changed from %lu to %lu", chan->name, chan->name, ourTS, TS);
+ ourTS = TS;
+ if (!created)
+ {
+ chan->age = TS;
+ param_list.push_back(channel);
+ this->RemoveStatus(Instance->Config->ServerName, param_list);
+ }
+ }
+
+ /* Now, process every 'prefixes,nick' pair */
+ while (users.GetToken(item))
+ {
+ const char* usr = item.c_str();
+ if (usr && *usr)
+ {
+ const char* permissions = usr;
+ /* Iterate through all the prefix values, convert them from prefixes to mode letters */
+ std::string modes;
+ while ((*permissions) && (*permissions != ','))
+ {
+ ModeHandler* mh = Instance->Modes->FindPrefix(*permissions);
+ if (mh)
+ modes = modes + mh->GetModeChar();
+ else
+ {
+ this->SendError(std::string("Invalid prefix '")+(*permissions)+"' in FJOIN");
+ return false;
+ }
+ usr++;
+ permissions++;
+ }
+ /* Advance past the comma, to the nick */
+ usr++;
+
+ /* Check the user actually exists */
+ who = this->Instance->FindNick(usr);
+ if (who)
+ {
+ /* Check that the user's 'direction' is correct */
+ TreeServer* route_back_again = Utils->BestRouteTo(who->server);
+ if ((!route_back_again) || (route_back_again->GetSocket() != this))
+ continue;
+
+ /* Add any permissions this user had to the mode stack */
+ for (std::string::iterator x = modes.begin(); x != modes.end(); ++x)
+ modestack.Push(*x, who->nick);
+
+ chanrec::JoinUser(this->Instance, who, channel.c_str(), true, "", TS);
+ }
+ else
+ {
+ Instance->Log(SPARSE,"Warning! Invalid user %s in FJOIN to channel %s IGNORED", usr, channel.c_str());
+ continue;
+ }
+ }
+ }
+
+ /* Flush mode stacker if we lost the FJOIN or had equal TS */
+ if (apply_other_sides_modes)
+ {
+ std::deque<std::string> stackresult;
+ const char* mode_junk[MAXMODES+2];
+ userrec* n = new userrec(Instance);
+ n->SetFd(FD_MAGIC_NUMBER);
+ mode_junk[0] = channel.c_str();
+
+ while (modestack.GetStackedLine(stackresult))
+ {
+ for (size_t j = 0; j < stackresult.size(); j++)
+ {
+ mode_junk[j+1] = stackresult[j].c_str();
+ }
+ Instance->SendMode(mode_junk, stackresult.size() + 1, n);
+ }
+
+ delete n;
+ }
+
+ return true;
+}
+
+/** NICK command */
+bool TreeSocket::IntroduceClient(const std::string &source, std::deque<std::string> &params)
+{
+ /** Do we have enough parameters:
+ * NICK age nick host dhost ident +modes ip :gecos
+ */
+ if (params.size() != 8)
+ {
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
+ return true;
+ }
+
+ time_t age = ConvToInt(params[0]);
+ const char* tempnick = params[1].c_str();
+
+ cmd_validation valid[] = { {"Nickname", 1, NICKMAX}, {"Hostname", 2, 64}, {"Displayed hostname", 3, 64}, {"Ident", 4, IDENTMAX}, {"GECOS", 7, MAXGECOS}, {"", 0, 0} };
+
+ TreeServer* remoteserver = Utils->FindServer(source);
+ if (!remoteserver)
+ {
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (Unknown server "+source+")");
+ return true;
+ }
+
+ /* Check parameters for validity before introducing the client, discovered by dmb */
+ if (!age)
+ {
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (Invalid TS?)");
+ return true;
+ }
+ for (size_t x = 0; valid[x].length; ++x)
+ {
+ if (params[valid[x].param].length() > valid[x].length)
+ {
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (" + valid[x].item + " > " + ConvToStr(valid[x].length) + ")");
+ return true;
+ }
+ }
+
+ /** Our client looks ok, lets introduce it now
+ */
+ Instance->Log(DEBUG,"New remote client %s",tempnick);
+ user_hash::iterator iter = this->Instance->clientlist->find(tempnick);
+
+ if (iter != this->Instance->clientlist->end())
+ {
+ /* nick collision */
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+tempnick+" :Nickname collision");
+ userrec::QuitUser(this->Instance, iter->second, "Nickname collision");
+ return true;
+ }
+
+ userrec* _new = new userrec(this->Instance);
+ (*(this->Instance->clientlist))[tempnick] = _new;
+ _new->SetFd(FD_MAGIC_NUMBER);
+ strlcpy(_new->nick, tempnick,NICKMAX-1);
+ strlcpy(_new->host, params[2].c_str(),64);
+ strlcpy(_new->dhost, params[3].c_str(),64);
+ _new->server = this->Instance->FindServerNamePtr(source.c_str());
+ strlcpy(_new->ident, params[4].c_str(),IDENTMAX);
+ strlcpy(_new->fullname, params[7].c_str(),MAXGECOS);
+ _new->registered = REG_ALL;
+ _new->signon = age;
+
+ /* we need to remove the + from the modestring, so we can do our stuff */
+ std::string::size_type pos_after_plus = params[5].find_first_not_of('+');
+ if (pos_after_plus != std::string::npos)
+ params[5] = params[5].substr(pos_after_plus);
+
+ for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
+ {
+ _new->modes[(*v)-65] = 1;
+ /* For each mode thats set, increase counter */
+ ModeHandler* mh = Instance->Modes->FindMode(*v, MODETYPE_USER);
+ if (mh)
+ mh->ChangeCount(1);
+ }
+
+ /* now we've done with modes processing, put the + back for remote servers */
+ params[5] = "+" + params[5];
+
+#ifdef SUPPORT_IP6LINKS
+ if (params[6].find_first_of(":") != std::string::npos)
+ _new->SetSockAddr(AF_INET6, params[6].c_str(), 0);
+ else
+#endif
+ _new->SetSockAddr(AF_INET, params[6].c_str(), 0);
+
+ Instance->AddGlobalClone(_new);
+
+ bool dosend = !(((this->Utils->quiet_bursts) && (this->bursting || Utils->FindRemoteBurstServer(remoteserver))) || (this->Instance->SilentULine(_new->server)));
+
+ if (dosend)
+ this->Instance->SNO->WriteToSnoMask('C',"Client connecting at %s: %s!%s@%s [%s] [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString(), _new->fullname);
+
+ params[7] = ":" + params[7];
+ Utils->DoOneToAllButSender(source,"NICK", params, source);
+
+ // Increment the Source Servers User Count..
+ TreeServer* SourceServer = Utils->FindServer(source);
+ if (SourceServer)
+ {
+ SourceServer->AddUserCount();
+ }
+
+ FOREACH_MOD_I(Instance,I_OnPostConnect,OnPostConnect(_new));
+
+ return true;
+}
+
+/** Send one or more FJOINs for a channel of users.
+ * If the length of a single line is more than 480-NICKMAX
+ * in length, it is split over multiple lines.
+ */
+void TreeSocket::SendFJoins(TreeServer* Current, chanrec* c)
+{
+ std::string buffer;
+ char list[MAXBUF];
+ std::string individual_halfops = std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age);
+
+ size_t dlen, curlen;
+ dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
+ int numusers = 0;
+ char* ptr = list + dlen;
+
+ CUList *ulist = c->GetUsers();
+ std::string modes;
+ std::string params;
+
+ for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
+ {
+ // The first parameter gets a : before it
+ size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s,%s", !numusers ? ":" : "", c->GetAllPrefixChars(i->first), i->first->nick);
+
+ curlen += ptrlen;
+ ptr += ptrlen;
+
+ numusers++;
+
+ if (curlen > (480-NICKMAX))
+ {
+ buffer.append(list).append("\r\n");
+ dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
+ ptr = list + dlen;
+ ptrlen = 0;
+ numusers = 0;
+ }
+ }
+
+ if (numusers)
+ buffer.append(list).append("\r\n");
+
+ buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(c->ChanModes(true)).append("\r\n");
+
+ int linesize = 1;
+ for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
+ {
+ int size = strlen(b->data) + 2;
+ int currsize = linesize + size;
+ if (currsize <= 350)
+ {
+ modes.append("b");
+ params.append(" ").append(b->data);
+ linesize += size;
+ }
+ if ((params.length() >= MAXMODES) || (currsize > 350))
+ {
+ /* Wrap at MAXMODES */
+ buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params).append("\r\n");
+ modes.clear();
+ params.clear();
+ linesize = 1;
+ }
+ }
+
+ /* Only send these if there are any */
+ if (!modes.empty())
+ buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params);
+
+ this->WriteLine(buffer);
+}
+
+/** Send G, Q, Z and E lines */
+void TreeSocket::SendXLines(TreeServer* Current)
+{
+ char data[MAXBUF];
+ std::string buffer;
+ std::string n = this->Instance->Config->ServerName;
+ const char* sn = n.c_str();
+ /* Yes, these arent too nice looking, but they get the job done */
+ for (std::vector<ZLine*>::iterator i = Instance->XLines->zlines.begin(); i != Instance->XLines->zlines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s\r\n",sn,(*i)->ipaddr,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector<QLine*>::iterator i = Instance->XLines->qlines.begin(); i != Instance->XLines->qlines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s\r\n",sn,(*i)->nick,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector<GLine*>::iterator i = Instance->XLines->glines.begin(); i != Instance->XLines->glines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE G %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector<ELine*>::iterator i = Instance->XLines->elines.begin(); i != Instance->XLines->elines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE E %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector<ZLine*>::iterator i = Instance->XLines->pzlines.begin(); i != Instance->XLines->pzlines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s\r\n",sn,(*i)->ipaddr,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector<QLine*>::iterator i = Instance->XLines->pqlines.begin(); i != Instance->XLines->pqlines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s\r\n",sn,(*i)->nick,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector<GLine*>::iterator i = Instance->XLines->pglines.begin(); i != Instance->XLines->pglines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE G %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector<ELine*>::iterator i = Instance->XLines->pelines.begin(); i != Instance->XLines->pelines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE E %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+
+ if (!buffer.empty())
+ this->WriteLine(buffer);
+}
+
+/** Send channel modes and topics */
+void TreeSocket::SendChannelModes(TreeServer* Current)
+{
+ char data[MAXBUF];
+ std::deque<std::string> list;
+ std::string n = this->Instance->Config->ServerName;
+ const char* sn = n.c_str();
+ Instance->Log(DEBUG,"Sending channels and modes, %d to send", this->Instance->chanlist->size());
+ for (chan_hash::iterator c = this->Instance->chanlist->begin(); c != this->Instance->chanlist->end(); c++)
+ {
+ SendFJoins(Current, c->second);
+ if (*c->second->topic)
+ {
+ snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
+ this->WriteLine(data);
+ }
+ FOREACH_MOD_I(this->Instance,I_OnSyncChannel,OnSyncChannel(c->second,(Module*)Utils->Creator,(void*)this));
+ list.clear();
+ c->second->GetExtList(list);
+ for (unsigned int j = 0; j < list.size(); j++)
+ {
+ FOREACH_MOD_I(this->Instance,I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)Utils->Creator,(void*)this,list[j]));
+ }
+ }
+}
+
+/** send all users and their oper state/modes */
+void TreeSocket::SendUsers(TreeServer* Current)
+{
+ char data[MAXBUF];
+ std::deque<std::string> list;
+ std::string dataline;
+ for (user_hash::iterator u = this->Instance->clientlist->begin(); u != this->Instance->clientlist->end(); u++)
+ {
+ if (u->second->registered == REG_ALL)
+ {
+ snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname);
+ this->WriteLine(data);
+ if (*u->second->oper)
+ {
+ snprintf(data,MAXBUF,":%s OPERTYPE %s", u->second->nick, u->second->oper);
+ this->WriteLine(data);
+ }
+ if (*u->second->awaymsg)
+ {
+ snprintf(data,MAXBUF,":%s AWAY :%s", u->second->nick, u->second->awaymsg);
+ this->WriteLine(data);
+ }
+ }
+ }
+ for (user_hash::iterator u = this->Instance->clientlist->begin(); u != this->Instance->clientlist->end(); u++)
+ {
+ FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)Utils->Creator,(void*)this));
+ list.clear();
+ u->second->GetExtList(list);
+ for (unsigned int j = 0; j < list.size(); j++)
+ {
+ FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)Utils->Creator,(void*)this,list[j]));
+ }
+ }
+}
+
+/** This function is called when we want to send a netburst to a local
+ * server. There is a set order we must do this, because for example
+ * users require their servers to exist, and channels require their
+ * users to exist. You get the idea.
+ */
+void TreeSocket::DoBurst(TreeServer* s)
+{
+ std::string name = s->GetName();
+ std::string burst = "BURST "+ConvToStr(Instance->Time(true));
+ std::string endburst = "ENDBURST";
+ this->Instance->SNO->WriteToSnoMask('l',"Bursting to \2%s\2 (Authentication: %s).", name.c_str(), this->GetTheirChallenge().empty() ? "plaintext password" : "SHA256-HMAC challenge-response");
+ this->WriteLine(burst);
+ /* send our version string */
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" VERSION :"+this->Instance->GetVersionString());
+ /* Send server tree */
+ this->SendServers(Utils->TreeRoot,s,1);
+ /* Send users and their oper status */
+ this->SendUsers(s);
+ /* Send everything else (channel modes, xlines etc) */
+ this->SendChannelModes(s);
+ this->SendXLines(s);
+ FOREACH_MOD_I(this->Instance,I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)Utils->Creator,(void*)this));
+ this->WriteLine(endburst);
+ this->Instance->SNO->WriteToSnoMask('l',"Finished bursting to \2"+name+"\2.");
+}
+
+/** This function is called when we receive data from a remote
+ * server. We buffer the data in a std::string (it doesnt stay
+ * there for long), reading using InspSocket::Read() which can
+ * read up to 16 kilobytes in one operation.
+ *
+ * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
+ * THE SOCKET OBJECT FOR US.
+ */
+bool TreeSocket::OnDataReady()
+{
+ char* data = this->Read();
+ /* Check that the data read is a valid pointer and it has some content */
+ if (data && *data)
+ {
+ this->in_buffer.append(data);
+ /* While there is at least one new line in the buffer,
+ * do something useful (we hope!) with it.
+ */
+ while (in_buffer.find("\n") != std::string::npos)
+ {
+ std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
+ in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
+ /* Use rfind here not find, as theres more
+ * chance of the \r being near the end of the
+ * string, not the start.
+ */
+ if (ret.find("\r") != std::string::npos)
+ ret = in_buffer.substr(0,in_buffer.find("\r")-1);
+ /* Process this one, abort if it
+ * didnt return true.
+ */
+ if (!this->ProcessLine(ret))
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+ /* EAGAIN returns an empty but non-NULL string, so this
+ * evaluates to TRUE for EAGAIN but to FALSE for EOF.
+ */
+ return (data && !*data);
+}
+
diff --git a/src/modules/m_spanningtree/treesocket2.cpp b/src/modules/m_spanningtree/treesocket2.cpp
index d383e2394..f518151e9 100644
--- a/src/modules/m_spanningtree/treesocket2.cpp
+++ b/src/modules/m_spanningtree/treesocket2.cpp
@@ -1 +1,1554 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "socketengine.h" #include "m_spanningtree/main.h" #include "m_spanningtree/utils.h" #include "m_spanningtree/treeserver.h" #include "m_spanningtree/link.h" #include "m_spanningtree/treesocket.h" #include "m_spanningtree/resolvers.h" #include "m_spanningtree/handshaketimer.h" /* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */ static std::map<std::string, std::string> warned; /* Server names that have had protocol violation warnings displayed for them */ int TreeSocket::WriteLine(std::string line) { Instance->Log(DEBUG, "S[%d] -> %s", this->GetFd(), line.c_str()); line.append("\r\n"); return this->Write(line); } /* Handle ERROR command */ bool TreeSocket::Error(std::deque<std::string> &params) { if (params.size() < 1) return false; this->Instance->SNO->WriteToSnoMask('l',"ERROR from %s: %s",(!InboundServerName.empty() ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str()); /* we will return false to cause the socket to close. */ return false; } bool TreeSocket::Modules(const std::string &prefix, std::deque<std::string> &params) { if (params.empty()) return true; if (!this->Instance->MatchText(this->Instance->Config->ServerName, params[0])) { /* Pass it on, not for us */ Utils->DoOneToOne(prefix, "MODULES", params, params[0]); return true; } char strbuf[MAXBUF]; std::deque<std::string> par; par.push_back(prefix); par.push_back(""); userrec* source = this->Instance->FindNick(prefix); if (!source) return true; for (unsigned int i = 0; i < Instance->Config->module_names.size(); i++) { Version V = Instance->modules[i]->GetVersion(); char modulename[MAXBUF]; char flagstate[MAXBUF]; *flagstate = 0; if (V.Flags & VF_STATIC) strlcat(flagstate,", static",MAXBUF); if (V.Flags & VF_VENDOR) strlcat(flagstate,", vendor",MAXBUF); if (V.Flags & VF_COMMON) strlcat(flagstate,", common",MAXBUF); if (V.Flags & VF_SERVICEPROVIDER) strlcat(flagstate,", service provider",MAXBUF); if (!flagstate[0]) strcpy(flagstate," <no flags>"); strlcpy(modulename,Instance->Config->module_names[i].c_str(),256); if (*source->oper) { snprintf(strbuf, MAXBUF, "::%s 900 %s :0x%08lx %d.%d.%d.%d %s (%s)",Instance->Config->ServerName,source->nick,(long unsigned int)Instance->modules[i],V.Major,V.Minor,V.Revision,V.Build,ServerConfig::CleanFilename(modulename),flagstate+2); } else { snprintf(strbuf, MAXBUF, "::%s 900 %s :%s",Instance->Config->ServerName,source->nick,ServerConfig::CleanFilename(modulename)); } par[1] = strbuf; Utils->DoOneToOne(Instance->Config->ServerName, "PUSH", par, source->server); } snprintf(strbuf, MAXBUF, "::%s 901 %s :End of MODULES list", Instance->Config->ServerName, source->nick); par[1] = strbuf; Utils->DoOneToOne(Instance->Config->ServerName, "PUSH", par, source->server); return true; } /** remote MOTD. leet, huh? */ bool TreeSocket::Motd(const std::string &prefix, std::deque<std::string> &params) { if (params.size() > 0) { if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0])) { /* It's for our server */ string_list results; userrec* source = this->Instance->FindNick(prefix); if (source) { std::deque<std::string> par; par.push_back(prefix); par.push_back(""); if (!Instance->Config->MOTD.size()) { par[1] = std::string("::")+Instance->Config->ServerName+" 422 "+source->nick+" :Message of the day file is missing."; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); return true; } par[1] = std::string("::")+Instance->Config->ServerName+" 375 "+source->nick+" :"+Instance->Config->ServerName+" message of the day"; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); for (unsigned int i = 0; i < Instance->Config->MOTD.size(); i++) { par[1] = std::string("::")+Instance->Config->ServerName+" 372 "+source->nick+" :- "+Instance->Config->MOTD[i]; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); } par[1] = std::string("::")+Instance->Config->ServerName+" 376 "+source->nick+" End of message of the day."; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); } } else { /* Pass it on */ userrec* source = this->Instance->FindNick(prefix); if (source) Utils->DoOneToOne(prefix, "MOTD", params, params[0]); } } return true; } /** remote ADMIN. leet, huh? */ bool TreeSocket::Admin(const std::string &prefix, std::deque<std::string> &params) { if (params.size() > 0) { if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0])) { /* It's for our server */ string_list results; userrec* source = this->Instance->FindNick(prefix); if (source) { std::deque<std::string> par; par.push_back(prefix); par.push_back(""); par[1] = std::string("::")+Instance->Config->ServerName+" 256 "+source->nick+" :Administrative info for "+Instance->Config->ServerName; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); par[1] = std::string("::")+Instance->Config->ServerName+" 257 "+source->nick+" :Name - "+Instance->Config->AdminName; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :Nickname - "+Instance->Config->AdminNick; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :E-Mail - "+Instance->Config->AdminEmail; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); } } else { /* Pass it on */ userrec* source = this->Instance->FindNick(prefix); if (source) Utils->DoOneToOne(prefix, "ADMIN", params, params[0]); } } return true; } bool TreeSocket::Stats(const std::string &prefix, std::deque<std::string> &params) { /* Get the reply to a STATS query if it matches this servername, * and send it back as a load of PUSH queries */ if (params.size() > 1) { if (this->Instance->MatchText(this->Instance->Config->ServerName, params[1])) { /* It's for our server */ string_list results; userrec* source = this->Instance->FindNick(prefix); if (source) { std::deque<std::string> par; par.push_back(prefix); par.push_back(""); DoStats(this->Instance, *(params[0].c_str()), source, results); for (size_t i = 0; i < results.size(); i++) { par[1] = "::" + results[i]; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); } } } else { /* Pass it on */ userrec* source = this->Instance->FindNick(prefix); if (source) Utils->DoOneToOne(prefix, "STATS", params, params[1]); } } return true; } /** Because the core won't let users or even SERVERS set +o, * we use the OPERTYPE command to do this. */ bool TreeSocket::OperType(const std::string &prefix, std::deque<std::string> &params) { if (params.size() != 1) return true; std::string opertype = params[0]; userrec* u = this->Instance->FindNick(prefix); if (u) { u->modes[UM_OPERATOR] = 1; this->Instance->all_opers.push_back(u); strlcpy(u->oper,opertype.c_str(),NICKMAX-1); Utils->DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server); this->Instance->SNO->WriteToSnoMask('o',"From %s: User %s (%s@%s) is now an IRC operator of type %s",u->server, u->nick,u->ident,u->host,irc::Spacify(opertype.c_str())); } return true; } /** Because Andy insists that services-compatible servers must * implement SVSNICK and SVSJOIN, that's exactly what we do :p */ bool TreeSocket::ForceNick(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 3) return true; userrec* u = this->Instance->FindNick(params[0]); if (u) { Utils->DoOneToAllButSender(prefix,"SVSNICK",params,prefix); if (IS_LOCAL(u)) { std::deque<std::string> par; par.push_back(params[1]); if (!u->ForceNickChange(params[1].c_str())) { userrec::QuitUser(this->Instance, u, "Nickname collision"); return true; } u->age = atoi(params[2].c_str()); } } return true; } bool TreeSocket::OperQuit(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 1) return true; userrec* u = this->Instance->FindNick(prefix); if (u) { u->SetOperQuit(params[0]); params[0] = ":" + params[0]; Utils->DoOneToAllButSender(prefix,"OPERQUIT",params,prefix); } return true; } bool TreeSocket::ServiceJoin(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 2) return true; userrec* u = this->Instance->FindNick(params[0]); if (u) { /* only join if it's local, otherwise just pass it on! */ if (IS_LOCAL(u)) chanrec::JoinUser(this->Instance, u, params[1].c_str(), false, "", Instance->Time()); Utils->DoOneToAllButSender(prefix,"SVSJOIN",params,prefix); } return true; } bool TreeSocket::RemoteRehash(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 1) return false; std::string servermask = params[0]; if (this->Instance->MatchText(this->Instance->Config->ServerName,servermask)) { this->Instance->SNO->WriteToSnoMask('l',"Remote rehash initiated by \002"+prefix+"\002."); this->Instance->RehashServer(); Utils->ReadConfiguration(false); InitializeDisabledCommands(Instance->Config->DisabledCommands, Instance); } Utils->DoOneToAllButSender(prefix,"REHASH",params,prefix); return true; } bool TreeSocket::RemoteKill(const std::string &prefix, std::deque<std::string> &params) { if (params.size() != 2) return true; userrec* who = this->Instance->FindNick(params[0]); if (who) { /* Prepend kill source, if we don't have one */ if (*(params[1].c_str()) != '[') { params[1] = "[" + prefix + "] Killed (" + params[1] +")"; } std::string reason = params[1]; params[1] = ":" + params[1]; Utils->DoOneToAllButSender(prefix,"KILL",params,prefix); // NOTE: This is safe with kill hiding on, as RemoteKill is only reached if we have a server prefix. // in short this is not executed for USERS. who->Write(":%s KILL %s :%s (%s)", prefix.c_str(), who->nick, prefix.c_str(), reason.c_str()); userrec::QuitUser(this->Instance,who,reason); } return true; } bool TreeSocket::LocalPong(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 1) return true; if (params.size() == 1) { TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) { ServerSource->SetPingFlag(); ServerSource->rtt = Instance->Time() - ServerSource->LastPing; } } else { std::string forwardto = params[1]; if (forwardto == this->Instance->Config->ServerName) { /* * this is a PONG for us * if the prefix is a user, check theyre local, and if they are, * dump the PONG reply back to their fd. If its a server, do nowt. * Services might want to send these s->s, but we dont need to yet. */ userrec* u = this->Instance->FindNick(prefix); if (u) { u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str()); } } else { // not for us, pass it on :) Utils->DoOneToOne(prefix,"PONG",params,forwardto); } } return true; } bool TreeSocket::MetaData(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 2) return true; else if (params.size() < 3) params.push_back(""); TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) { Utils->SetRemoteBursting(ServerSource, false); if (params[0] == "*") { FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2])); } else if (*(params[0].c_str()) == '#') { chanrec* c = this->Instance->FindChan(params[0]); if (c) { FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2])); } } else if (*(params[0].c_str()) != '#') { userrec* u = this->Instance->FindNick(params[0]); if (u) { FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2])); } } } params[2] = ":" + params[2]; Utils->DoOneToAllButSender(prefix,"METADATA",params,prefix); return true; } bool TreeSocket::ServerVersion(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 1) return true; TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) { ServerSource->SetVersion(params[0]); } params[0] = ":" + params[0]; Utils->DoOneToAllButSender(prefix,"VERSION",params,prefix); return true; } bool TreeSocket::ChangeHost(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 1) return true; userrec* u = this->Instance->FindNick(prefix); if (u) { u->ChangeDisplayedHost(params[0].c_str()); Utils->DoOneToAllButSender(prefix,"FHOST",params,u->server); } return true; } bool TreeSocket::AddLine(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 6) return true; bool propogate = false; if (!this->bursting) Utils->lines_to_apply = 0; switch (*(params[0].c_str())) { case 'Z': propogate = Instance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); Instance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str())); if (propogate) Utils->lines_to_apply |= APPLY_ZLINES; break; case 'Q': propogate = Instance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); Instance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str())); if (propogate) Utils->lines_to_apply |= APPLY_QLINES; break; case 'E': propogate = Instance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); Instance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str())); break; case 'G': propogate = Instance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); Instance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str())); if (propogate) Utils->lines_to_apply |= APPLY_GLINES; break; case 'K': propogate = Instance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); if (propogate) Utils->lines_to_apply |= APPLY_KLINES; break; default: /* Just in case... */ this->Instance->SNO->WriteToSnoMask('x',"\2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!"); propogate = false; break; } /* Send it on its way */ if (propogate) { if (atoi(params[4].c_str())) { time_t c_requires_crap = ConvToInt(params[4]) + Instance->Time(); this->Instance->SNO->WriteToSnoMask('x',"%s Added %cLINE on %s to expire on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),Instance->TimeString(c_requires_crap).c_str(),params[5].c_str()); } else { this->Instance->SNO->WriteToSnoMask('x',"%s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str()); } params[5] = ":" + params[5]; Utils->DoOneToAllButSender(prefix,"ADDLINE",params,prefix); } if (!this->bursting) { Instance->XLines->apply_lines(Utils->lines_to_apply); Utils->lines_to_apply = 0; } return true; } bool TreeSocket::ChangeName(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 1) return true; userrec* u = this->Instance->FindNick(prefix); if (u) { u->ChangeName(params[0].c_str()); params[0] = ":" + params[0]; Utils->DoOneToAllButSender(prefix,"FNAME",params,u->server); } return true; } bool TreeSocket::Whois(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 1) return true; userrec* u = this->Instance->FindNick(prefix); if (u) { // an incoming request if (params.size() == 1) { userrec* x = this->Instance->FindNick(params[0]); if ((x) && (IS_LOCAL(x))) { userrec* x = this->Instance->FindNick(params[0]); char signon[MAXBUF]; char idle[MAXBUF]; snprintf(signon, MAXBUF, "%lu", (unsigned long)x->signon); snprintf(idle, MAXBUF, "%lu", (unsigned long)abs((x->idle_lastmsg) - Instance->Time(true))); std::deque<std::string> par; par.push_back(prefix); par.push_back(signon); par.push_back(idle); // ours, we're done, pass it BACK Utils->DoOneToOne(params[0], "IDLE", par, u->server); } else { // not ours pass it on if (x) Utils->DoOneToOne(prefix, "IDLE", params, x->server); } } else if (params.size() == 3) { std::string who_did_the_whois = params[0]; userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois); if ((who_to_send_to) && (IS_LOCAL(who_to_send_to))) { // an incoming reply to a whois we sent out std::string nick_whoised = prefix; unsigned long signon = atoi(params[1].c_str()); unsigned long idle = atoi(params[2].c_str()); if ((who_to_send_to) && (IS_LOCAL(who_to_send_to))) { do_whois(this->Instance, who_to_send_to, u, signon, idle, nick_whoised.c_str()); } } else { // not ours, pass it on if (who_to_send_to) Utils->DoOneToOne(prefix, "IDLE", params, who_to_send_to->server); } } } return true; } bool TreeSocket::Push(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 2) return true; userrec* u = this->Instance->FindNick(params[0]); if (!u) return true; if (IS_LOCAL(u)) { u->Write(params[1]); } else { // continue the raw onwards params[1] = ":" + params[1]; Utils->DoOneToOne(prefix,"PUSH",params,u->server); } return true; } bool TreeSocket::HandleSetTime(const std::string &prefix, std::deque<std::string> &params) { if (!params.size() || !Utils->EnableTimeSync) return true; bool force = false; if ((params.size() == 2) && (params[1] == "FORCE")) force = true; time_t them = atoi(params[0].c_str()); time_t us = Instance->Time(false); time_t diff = them - us; Utils->DoOneToAllButSender(prefix, "TIMESET", params, prefix); if (force || (them != us)) { time_t old = Instance->SetTimeDelta(diff); Instance->Log(DEBUG, "TS (diff %d) from %s applied (old delta was %d)", diff, prefix.c_str(), old); } return true; } bool TreeSocket::Time(const std::string &prefix, std::deque<std::string> &params) { // :source.server TIME remote.server sendernick // :remote.server TIME source.server sendernick TS if (params.size() == 2) { // someone querying our time? if (this->Instance->Config->ServerName == params[0]) { userrec* u = this->Instance->FindNick(params[1]); if (u) { params.push_back(ConvToStr(Instance->Time(false))); params[0] = prefix; Utils->DoOneToOne(this->Instance->Config->ServerName,"TIME",params,params[0]); } } else { // not us, pass it on userrec* u = this->Instance->FindNick(params[1]); if (u) Utils->DoOneToOne(prefix,"TIME",params,params[0]); } } else if (params.size() == 3) { // a response to a previous TIME userrec* u = this->Instance->FindNick(params[1]); if ((u) && (IS_LOCAL(u))) { time_t rawtime = atol(params[2].c_str()); struct tm * timeinfo; timeinfo = localtime(&rawtime); char tms[26]; snprintf(tms,26,"%s",asctime(timeinfo)); tms[24] = 0; u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms); } else { if (u) Utils->DoOneToOne(prefix,"TIME",params,u->server); } } return true; } bool TreeSocket::LocalPing(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 1) return true; if (params.size() == 1) { std::string stufftobounce = params[0]; this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" PONG "+stufftobounce); return true; } else { std::string forwardto = params[1]; if (forwardto == this->Instance->Config->ServerName) { // this is a ping for us, send back PONG to the requesting server params[1] = params[0]; params[0] = forwardto; Utils->DoOneToOne(forwardto,"PONG",params,params[1]); } else { // not for us, pass it on :) Utils->DoOneToOne(prefix,"PING",params,forwardto); } return true; } } /** TODO: This creates a total mess of output and needs to really use irc::modestacker. */ bool TreeSocket::RemoveStatus(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 1) return true; chanrec* c = Instance->FindChan(params[0]); if (c) { for (char modeletter = 'A'; modeletter <= 'z'; modeletter++) { ModeHandler* mh = Instance->Modes->FindMode(modeletter, MODETYPE_CHANNEL); if (mh) mh->RemoveMode(c); } } return true; } bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string> &params) { if (params.size() < 4) return false; std::string servername = params[0]; std::string password = params[1]; // hopcount is not used for a remote server, we calculate this ourselves std::string description = params[3]; TreeServer* ParentOfThis = Utils->FindServer(prefix); if (!ParentOfThis) { this->SendError("Protocol error - Introduced remote server from unknown server "+prefix); return false; } TreeServer* CheckDupe = Utils->FindServer(servername); if (CheckDupe) { this->SendError("Server "+servername+" already exists!"); this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + prefix + "\2 denied, already exists. Closing link with " + prefix); return false; } Link* lnk = Utils->FindLink(servername); TreeServer* Node = new TreeServer(this->Utils,this->Instance,servername,description,ParentOfThis,NULL, lnk ? lnk->Hidden : false); ParentOfThis->AddChild(Node); params[3] = ":" + params[3]; Utils->SetRemoteBursting(Node, true); Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix); this->Instance->SNO->WriteToSnoMask('l',"Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")"); return true; } bool TreeSocket::ComparePass(const std::string &ours, const std::string &theirs) { if ((!strncmp(ours.c_str(), "HMAC-SHA256:", 12)) || (!strncmp(theirs.c_str(), "HMAC-SHA256:", 12))) { /* One or both of us specified hmac sha256, but we don't have sha256 module loaded! * We can't allow this password as valid. */ if (!Instance->FindModule("m_sha256.so") || !Utils->ChallengeResponse) return false; else /* Straight string compare of hashes */ return ours == theirs; } else /* Straight string compare of plaintext */ return ours == theirs; } bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params) { if (params.size() < 4) return false; irc::string servername = params[0].c_str(); std::string sname = params[0]; std::string password = params[1]; std::string description = params[3]; int hops = atoi(params[2].c_str()); this->InboundServerName = sname; this->InboundDescription = description; if (!sentcapab) this->SendCapabilities(); if (hops) { this->SendError("Server too far away for authentication"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); return false; } for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++) { if ((x->Name == servername) && ((ComparePass(this->MakePass(x->RecvPass,this->GetOurChallenge()),password)) || (x->RecvPass == password && (this->GetTheirChallenge().empty())))) { TreeServer* CheckDupe = Utils->FindServer(sname); if (CheckDupe) { this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); return false; } // Begin the sync here. this kickstarts the // other side, waiting in WAIT_AUTH_2 state, // into starting their burst, as it shows // that we're happy. this->LinkState = CONNECTED; // we should add the details of this server now // to the servers tree, as a child of the root // node. TreeServer* Node = new TreeServer(this->Utils,this->Instance,sname,description,Utils->TreeRoot,this,x->Hidden); Utils->TreeRoot->AddChild(Node); params[3] = ":" + params[3]; Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,sname); this->bursting = true; this->DoBurst(Node); return true; } } this->SendError("Invalid credentials"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return false; } bool TreeSocket::Inbound_Server(std::deque<std::string> &params) { if (params.size() < 4) return false; irc::string servername = params[0].c_str(); std::string sname = params[0]; std::string password = params[1]; std::string description = params[3]; int hops = atoi(params[2].c_str()); this->InboundServerName = sname; this->InboundDescription = description; if (!sentcapab) this->SendCapabilities(); if (hops) { this->SendError("Server too far away for authentication"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); return false; } for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++) { if ((x->Name == servername) && ((ComparePass(this->MakePass(x->RecvPass,this->GetOurChallenge()),password) || x->RecvPass == password && (this->GetTheirChallenge().empty())))) { /* First check for instances of the server that are waiting between the inbound and outbound SERVER command */ TreeSocket* CheckDupeSocket = Utils->FindBurstingServer(sname); if (CheckDupeSocket) { /* If we find one, we abort the link to prevent a race condition */ this->SendError("Negotiation collision"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists in a negotiating state."); CheckDupeSocket->SendError("Negotiation collision"); Instance->SE->DelFd(CheckDupeSocket); CheckDupeSocket->Close(); delete CheckDupeSocket; return false; } /* Now check for fully initialized instances of the server */ TreeServer* CheckDupe = Utils->FindServer(sname); if (CheckDupe) { this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); return false; } this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")"); if (this->Hook) { std::string name = InspSocketNameRequest((Module*)Utils->Creator, this->Hook).Send(); this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2"); } Utils->AddBurstingServer(sname,this); // this is good. Send our details: Our server name and description and hopcount of 0, // along with the sendpass from this block. this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc); // move to the next state, we are now waiting for THEM. this->LinkState = WAIT_AUTH_2; return true; } } this->SendError("Invalid credentials"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return false; } void TreeSocket::Split(const std::string &line, std::deque<std::string> &n) { n.clear(); irc::tokenstream tokens(line); std::string param; while (tokens.GetToken(param)) { if (!param.empty()) n.push_back(param); } return; } bool TreeSocket::ProcessLine(std::string &line) { std::deque<std::string> params; irc::string command; std::string prefix; line = line.substr(0, line.find_first_of("\r\n")); if (line.empty()) return true; Instance->Log(DEBUG, "S[%d] <- %s", this->GetFd(), line.c_str()); this->Split(line.c_str(),params); if (params.empty()) return true; if ((params[0][0] == ':') && (params.size() > 1)) { prefix = params[0].substr(1); params.pop_front(); } command = params[0].c_str(); params.pop_front(); switch (this->LinkState) { TreeServer* Node; case WAIT_AUTH_1: // Waiting for SERVER command from remote server. Server initiating // the connection sends the first SERVER command, listening server // replies with theirs if its happy, then if the initiator is happy, // it starts to send its net sync, which starts the merge, otherwise // it sends an ERROR. if (command == "PASS") { /* Silently ignored */ } else if (command == "SERVER") { return this->Inbound_Server(params); } else if (command == "ERROR") { return this->Error(params); } else if (command == "USER") { this->SendError("Client connections to this port are prohibited."); return false; } else if (command == "CAPAB") { return this->Capab(params); } else if ((command == "U") || (command == "S")) { this->SendError("Cannot use the old-style mesh linking protocol with m_spanningtree.so!"); return false; } else { irc::string error = "Invalid command in negotiation phase: " + command; this->SendError(assign(error)); return false; } break; case WAIT_AUTH_2: // Waiting for start of other side's netmerge to say they liked our // password. if (command == "SERVER") { // cant do this, they sent it to us in the WAIT_AUTH_1 state! // silently ignore. return true; } else if ((command == "U") || (command == "S")) { this->SendError("Cannot use the old-style mesh linking protocol with m_spanningtree.so!"); return false; } else if (command == "BURST") { if (params.size() && Utils->EnableTimeSync) { bool we_have_delta = (Instance->Time(false) != Instance->Time(true)); time_t them = atoi(params[0].c_str()); time_t delta = them - Instance->Time(false); if ((delta < -300) || (delta > 300)) { Instance->SNO->WriteToSnoMask('l',"\2ERROR\2: Your clocks are out by %d seconds (this is more than five minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta)); SendError("Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than five minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!"); return false; } else if ((delta < -30) || (delta > 30)) { Instance->SNO->WriteToSnoMask('l',"\2WARNING\2: Your clocks are out by %d seconds. Please consider synching your clocks.", abs(delta)); } if (!Utils->MasterTime && !we_have_delta) { this->Instance->SetTimeDelta(delta); // Send this new timestamp to any other servers Utils->DoOneToMany(Utils->TreeRoot->GetName(), "TIMESET", params); } } this->LinkState = CONNECTED; Link* lnk = Utils->FindLink(InboundServerName); Node = new TreeServer(this->Utils,this->Instance, InboundServerName, InboundDescription, Utils->TreeRoot, this, lnk ? lnk->Hidden : false); Utils->DelBurstingServer(this); Utils->TreeRoot->AddChild(Node); params.clear(); params.push_back(InboundServerName); params.push_back("*"); params.push_back("1"); params.push_back(":"+InboundDescription); Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,InboundServerName); this->bursting = true; this->DoBurst(Node); } else if (command == "ERROR") { return this->Error(params); } else if (command == "CAPAB") { return this->Capab(params); } break; case LISTENER: this->SendError("Internal error -- listening socket accepted its own descriptor!!!"); return false; break; case CONNECTING: if (command == "SERVER") { // another server we connected to, which was in WAIT_AUTH_1 state, // has just sent us their credentials. If we get this far, theyre // happy with OUR credentials, and they are now in WAIT_AUTH_2 state. // if we're happy with this, we should send our netburst which // kickstarts the merge. return this->Outbound_Reply_Server(params); } else if (command == "ERROR") { return this->Error(params); } else if (command == "CAPAB") { return this->Capab(params); } break; case CONNECTED: // This is the 'authenticated' state, when all passwords // have been exchanged and anything past this point is taken // as gospel. if (!prefix.empty()) { std::string direction = prefix; userrec* t = this->Instance->FindNick(prefix); if (t) { direction = t->server; } TreeServer* route_back_again = Utils->BestRouteTo(direction); if ((!route_back_again) || (route_back_again->GetSocket() != this)) { if (route_back_again) Instance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str()); return true; } /* Fix by brain: * When there is activity on the socket, reset the ping counter so * that we're not wasting bandwidth pinging an active server. */ route_back_again->SetNextPingTime(time(NULL) + 60); route_back_again->SetPingFlag(); } else { prefix = this->GetName(); } if ((command == "MODE") && (params.size() >= 2)) { chanrec* channel = Instance->FindChan(params[0]); if (channel) { userrec* x = Instance->FindNick(prefix); if (x) { if (warned.find(x->server) == warned.end()) { Instance->Log(DEFAULT,"WARNING: I revceived modes '%s' from another server '%s'. This is not compliant with InspIRCd. Please check that server for bugs.", params[1].c_str(), x->server); Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending nonstandard modes: '%s MODE %s' where FMODE should be used, and may cause desyncs.", x->server, x->nick, params[1].c_str()); warned[x->server] = x->nick; } } } } if (command == "SVSMODE") { /* Services expects us to implement * SVSMODE. In inspircd its the same as * MODE anyway. */ command = "MODE"; } std::string target; /* Yes, know, this is a mess. Its reasonably fast though as we're * working with std::string here. */ if ((command == "NICK") && (params.size() >= 8)) { return this->IntroduceClient(prefix,params); } else if (command == "FJOIN") { TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) Utils->SetRemoteBursting(ServerSource, false); return this->ForceJoin(prefix,params); } else if (command == "STATS") { return this->Stats(prefix, params); } else if (command == "MOTD") { return this->Motd(prefix, params); } else if (command == "KILL" && Utils->IsServer(prefix)) { return this->RemoteKill(prefix,params); } else if (command == "MODULES") { return this->Modules(prefix, params); } else if (command == "ADMIN") { return this->Admin(prefix, params); } else if (command == "SERVER") { return this->RemoteServer(prefix,params); } else if (command == "ERROR") { return this->Error(params); } else if (command == "OPERTYPE") { return this->OperType(prefix,params); } else if (command == "FMODE") { TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) Utils->SetRemoteBursting(ServerSource, false); return this->ForceMode(prefix,params); } else if (command == "FTOPIC") { return this->ForceTopic(prefix,params); } else if (command == "REHASH") { return this->RemoteRehash(prefix,params); } else if (command == "METADATA") { return this->MetaData(prefix,params); } else if (command == "REMSTATUS") { return this->RemoveStatus(prefix,params); } else if (command == "PING") { if (prefix.empty()) prefix = this->GetName(); /* * We just got a ping from a server that's bursting. * This can't be right, so set them to not bursting, and * apply their lines. */ TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) Utils->SetRemoteBursting(ServerSource, false); if (this->bursting) { this->bursting = false; Instance->XLines->apply_lines(Utils->lines_to_apply); Utils->lines_to_apply = 0; } return this->LocalPing(prefix,params); } else if (command == "PONG") { if (prefix.empty()) prefix = this->GetName(); /* * We just got a pong from a server that's bursting. * This can't be right, so set them to not bursting, and * apply their lines. */ TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) Utils->SetRemoteBursting(ServerSource, false); if (this->bursting) { this->bursting = false; Instance->XLines->apply_lines(Utils->lines_to_apply); Utils->lines_to_apply = 0; } return this->LocalPong(prefix,params); } else if (command == "VERSION") { return this->ServerVersion(prefix,params); } else if (command == "FHOST") { return this->ChangeHost(prefix,params); } else if (command == "FNAME") { return this->ChangeName(prefix,params); } else if (command == "ADDLINE") { TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) Utils->SetRemoteBursting(ServerSource, false); return this->AddLine(prefix,params); } else if (command == "SVSNICK") { if (prefix.empty()) { prefix = this->GetName(); } return this->ForceNick(prefix,params); } else if (command == "OPERQUIT") { return this->OperQuit(prefix,params); } else if (command == "IDLE") { return this->Whois(prefix,params); } else if (command == "PUSH") { return this->Push(prefix,params); } else if (command == "TIMESET") { return this->HandleSetTime(prefix, params); } else if (command == "TIME") { return this->Time(prefix,params); } else if ((command == "KICK") && (Utils->IsServer(prefix))) { std::string sourceserv = this->myhost; if (params.size() == 3) { userrec* user = this->Instance->FindNick(params[1]); chanrec* chan = this->Instance->FindChan(params[0]); if (user && chan) { if (!chan->ServerKickUser(user, params[2].c_str(), false)) /* Yikes, the channels gone! */ delete chan; } } if (!this->InboundServerName.empty()) { sourceserv = this->InboundServerName; } return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } else if (command == "SVSJOIN") { if (prefix.empty()) { prefix = this->GetName(); } return this->ServiceJoin(prefix,params); } else if (command == "SQUIT") { if (params.size() == 2) { this->Squit(Utils->FindServer(params[0]),params[1]); } return true; } else if (command == "OPERNOTICE") { std::string sourceserv = this->myhost; if (!this->InboundServerName.empty()) sourceserv = this->InboundServerName; if (params.size() >= 1) Instance->WriteOpers("*** From " + sourceserv + ": " + params[0]); return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params); } else if (command == "MODENOTICE") { std::string sourceserv = this->myhost; if (!this->InboundServerName.empty()) sourceserv = this->InboundServerName; if (params.size() >= 2) { Instance->WriteMode(params[0].c_str(), WM_AND, "*** From %s: %s", sourceserv.c_str(), params[1].c_str()); } return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params); } else if (command == "SNONOTICE") { std::string sourceserv = this->myhost; if (!this->InboundServerName.empty()) sourceserv = this->InboundServerName; if (params.size() >= 2) { Instance->SNO->WriteToSnoMask(*(params[0].c_str()), "From " + sourceserv + ": "+ params[1]); } return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params); } else if (command == "ENDBURST") { this->bursting = false; Instance->XLines->apply_lines(Utils->lines_to_apply); Utils->lines_to_apply = 0; std::string sourceserv = this->myhost; if (!this->InboundServerName.empty()) sourceserv = this->InboundServerName; this->Instance->SNO->WriteToSnoMask('l',"Received end of netburst from \2%s\2",sourceserv.c_str()); Event rmode((char*)sourceserv.c_str(), (Module*)Utils->Creator, "new_server"); rmode.Send(Instance); return true; } else { // not a special inter-server command. // Emulate the actual user doing the command, // this saves us having a huge ugly parser. userrec* who = this->Instance->FindNick(prefix); std::string sourceserv = this->myhost; if (!this->InboundServerName.empty()) { sourceserv = this->InboundServerName; } if ((!who) && (command == "MODE")) { if (Utils->IsServer(prefix)) { const char* modelist[127]; for (size_t i = 0; i < params.size(); i++) modelist[i] = params[i].c_str(); userrec* fake = new userrec(Instance); fake->SetFd(FD_MAGIC_NUMBER); this->Instance->SendMode(modelist, params.size(), fake); delete fake; /* Hot potato! pass it on! */ return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } } if (who) { if ((command == "NICK") && (params.size() > 0)) { /* On nick messages, check that the nick doesnt * already exist here. If it does, kill their copy, * and our copy. */ userrec* x = this->Instance->FindNick(params[0]); if ((x) && (x != who)) { std::deque<std::string> p; p.push_back(params[0]); p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")"); Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p); p.clear(); p.push_back(prefix); p.push_back("Nickname collision"); Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p); userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")"); userrec* y = this->Instance->FindNick(prefix); if (y) { userrec::QuitUser(this->Instance,y,"Nickname collision"); } return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } } // its a user target = who->server; const char* strparams[127]; for (unsigned int q = 0; q < params.size(); q++) { strparams[q] = params[q].c_str(); } switch (this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who)) { case CMD_INVALID: this->SendError("Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules"); return false; break; case CMD_FAILURE: return true; break; default: /* CMD_SUCCESS and CMD_USER_DELETED fall through here */ break; } } else { // its not a user. Its either a server, or somethings screwed up. if (Utils->IsServer(prefix)) target = this->Instance->Config->ServerName; else return true; } return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } return true; break; } return true; } std::string TreeSocket::GetName() { std::string sourceserv = this->myhost; if (!this->InboundServerName.empty()) { sourceserv = this->InboundServerName; } return sourceserv; } void TreeSocket::OnTimeout() { if (this->LinkState == CONNECTING) { this->Instance->SNO->WriteToSnoMask('l',"CONNECT: Connection to \002"+myhost+"\002 timed out."); Link* MyLink = Utils->FindLink(myhost); if (MyLink) Utils->DoFailOver(MyLink); } } void TreeSocket::OnClose() { // Connection closed. // If the connection is fully up (state CONNECTED) // then propogate a netsplit to all peers. std::string quitserver = this->myhost; if (!this->InboundServerName.empty()) { quitserver = this->InboundServerName; } TreeServer* s = Utils->FindServer(quitserver); if (s) { Squit(s,"Remote host closed the connection"); } if (!quitserver.empty()) { this->Instance->SNO->WriteToSnoMask('l',"Connection to '\2%s\2' failed.",quitserver.c_str()); time_t server_uptime = Instance->Time() - this->age; if (server_uptime) Instance->SNO->WriteToSnoMask('l',"Connection to '\2%s\2' was established for %s", quitserver.c_str(), Utils->Creator->TimeToStr(server_uptime).c_str()); } } int TreeSocket::OnIncomingConnection(int newsock, char* ip) { /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port, * or discovering if this port is the server port, we don't allow connections from any * IPs for which we don't have a link block. */ bool found = false; found = (std::find(Utils->ValidIPs.begin(), Utils->ValidIPs.end(), ip) != Utils->ValidIPs.end()); if (!found) { for (vector<std::string>::iterator i = Utils->ValidIPs.begin(); i != Utils->ValidIPs.end(); i++) if (irc::sockets::MatchCIDR(ip, (*i).c_str())) found = true; if (!found) { this->Instance->SNO->WriteToSnoMask('l',"Server connection from %s denied (no link blocks with that IP address)", ip); close(newsock); return false; } } TreeSocket* s = new TreeSocket(this->Utils, this->Instance, newsock, ip, this->Hook); s = s; /* Whinge whinge whinge, thats all GCC ever does. */ return true; } \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+#include "socketengine.h"
+
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/handshaketimer.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
+
+static std::map<std::string, std::string> warned; /* Server names that have had protocol violation warnings displayed for them */
+
+int TreeSocket::WriteLine(std::string line)
+{
+ Instance->Log(DEBUG, "S[%d] -> %s", this->GetFd(), line.c_str());
+ line.append("\r\n");
+ return this->Write(line);
+}
+
+
+/* Handle ERROR command */
+bool TreeSocket::Error(std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return false;
+ this->Instance->SNO->WriteToSnoMask('l',"ERROR from %s: %s",(!InboundServerName.empty() ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
+ /* we will return false to cause the socket to close. */
+ return false;
+}
+
+bool TreeSocket::Modules(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.empty())
+ return true;
+
+ if (!this->Instance->MatchText(this->Instance->Config->ServerName, params[0]))
+ {
+ /* Pass it on, not for us */
+ Utils->DoOneToOne(prefix, "MODULES", params, params[0]);
+ return true;
+ }
+
+ char strbuf[MAXBUF];
+ std::deque<std::string> par;
+ par.push_back(prefix);
+ par.push_back("");
+
+ userrec* source = this->Instance->FindNick(prefix);
+ if (!source)
+ return true;
+
+ for (unsigned int i = 0; i < Instance->Config->module_names.size(); i++)
+ {
+ Version V = Instance->modules[i]->GetVersion();
+ char modulename[MAXBUF];
+ char flagstate[MAXBUF];
+ *flagstate = 0;
+ if (V.Flags & VF_STATIC)
+ strlcat(flagstate,", static",MAXBUF);
+ if (V.Flags & VF_VENDOR)
+ strlcat(flagstate,", vendor",MAXBUF);
+ if (V.Flags & VF_COMMON)
+ strlcat(flagstate,", common",MAXBUF);
+ if (V.Flags & VF_SERVICEPROVIDER)
+ strlcat(flagstate,", service provider",MAXBUF);
+ if (!flagstate[0])
+ strcpy(flagstate," <no flags>");
+ strlcpy(modulename,Instance->Config->module_names[i].c_str(),256);
+ if (*source->oper)
+ {
+ snprintf(strbuf, MAXBUF, "::%s 900 %s :0x%08lx %d.%d.%d.%d %s (%s)",Instance->Config->ServerName,source->nick,(long unsigned int)Instance->modules[i],V.Major,V.Minor,V.Revision,V.Build,ServerConfig::CleanFilename(modulename),flagstate+2);
+ }
+ else
+ {
+ snprintf(strbuf, MAXBUF, "::%s 900 %s :%s",Instance->Config->ServerName,source->nick,ServerConfig::CleanFilename(modulename));
+ }
+ par[1] = strbuf;
+ Utils->DoOneToOne(Instance->Config->ServerName, "PUSH", par, source->server);
+ }
+ snprintf(strbuf, MAXBUF, "::%s 901 %s :End of MODULES list", Instance->Config->ServerName, source->nick);
+ par[1] = strbuf;
+ Utils->DoOneToOne(Instance->Config->ServerName, "PUSH", par, source->server);
+ return true;
+}
+
+/** remote MOTD. leet, huh? */
+bool TreeSocket::Motd(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() > 0)
+ {
+ if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0]))
+ {
+ /* It's for our server */
+ string_list results;
+ userrec* source = this->Instance->FindNick(prefix);
+
+ if (source)
+ {
+ std::deque<std::string> par;
+ par.push_back(prefix);
+ par.push_back("");
+
+ if (!Instance->Config->MOTD.size())
+ {
+ par[1] = std::string("::")+Instance->Config->ServerName+" 422 "+source->nick+" :Message of the day file is missing.";
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ return true;
+ }
+
+ par[1] = std::string("::")+Instance->Config->ServerName+" 375 "+source->nick+" :"+Instance->Config->ServerName+" message of the day";
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+
+ for (unsigned int i = 0; i < Instance->Config->MOTD.size(); i++)
+ {
+ par[1] = std::string("::")+Instance->Config->ServerName+" 372 "+source->nick+" :- "+Instance->Config->MOTD[i];
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ }
+
+ par[1] = std::string("::")+Instance->Config->ServerName+" 376 "+source->nick+" End of message of the day.";
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ }
+ }
+ else
+ {
+ /* Pass it on */
+ userrec* source = this->Instance->FindNick(prefix);
+ if (source)
+ Utils->DoOneToOne(prefix, "MOTD", params, params[0]);
+ }
+ }
+ return true;
+}
+
+/** remote ADMIN. leet, huh? */
+bool TreeSocket::Admin(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() > 0)
+ {
+ if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0]))
+ {
+ /* It's for our server */
+ string_list results;
+ userrec* source = this->Instance->FindNick(prefix);
+ if (source)
+ {
+ std::deque<std::string> par;
+ par.push_back(prefix);
+ par.push_back("");
+ par[1] = std::string("::")+Instance->Config->ServerName+" 256 "+source->nick+" :Administrative info for "+Instance->Config->ServerName;
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ par[1] = std::string("::")+Instance->Config->ServerName+" 257 "+source->nick+" :Name - "+Instance->Config->AdminName;
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :Nickname - "+Instance->Config->AdminNick;
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :E-Mail - "+Instance->Config->AdminEmail;
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ }
+ }
+ else
+ {
+ /* Pass it on */
+ userrec* source = this->Instance->FindNick(prefix);
+ if (source)
+ Utils->DoOneToOne(prefix, "ADMIN", params, params[0]);
+ }
+ }
+ return true;
+}
+
+bool TreeSocket::Stats(const std::string &prefix, std::deque<std::string> &params)
+{
+ /* Get the reply to a STATS query if it matches this servername,
+ * and send it back as a load of PUSH queries
+ */
+ if (params.size() > 1)
+ {
+ if (this->Instance->MatchText(this->Instance->Config->ServerName, params[1]))
+ {
+ /* It's for our server */
+ string_list results;
+ userrec* source = this->Instance->FindNick(prefix);
+ if (source)
+ {
+ std::deque<std::string> par;
+ par.push_back(prefix);
+ par.push_back("");
+ DoStats(this->Instance, *(params[0].c_str()), source, results);
+ for (size_t i = 0; i < results.size(); i++)
+ {
+ par[1] = "::" + results[i];
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ }
+ }
+ }
+ else
+ {
+ /* Pass it on */
+ userrec* source = this->Instance->FindNick(prefix);
+ if (source)
+ Utils->DoOneToOne(prefix, "STATS", params, params[1]);
+ }
+ }
+ return true;
+}
+
+
+/** Because the core won't let users or even SERVERS set +o,
+ * we use the OPERTYPE command to do this.
+ */
+bool TreeSocket::OperType(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() != 1)
+ return true;
+ std::string opertype = params[0];
+ userrec* u = this->Instance->FindNick(prefix);
+ if (u)
+ {
+ u->modes[UM_OPERATOR] = 1;
+ this->Instance->all_opers.push_back(u);
+ strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
+ Utils->DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
+ this->Instance->SNO->WriteToSnoMask('o',"From %s: User %s (%s@%s) is now an IRC operator of type %s",u->server, u->nick,u->ident,u->host,irc::Spacify(opertype.c_str()));
+ }
+ return true;
+}
+
+/** Because Andy insists that services-compatible servers must
+ * implement SVSNICK and SVSJOIN, that's exactly what we do :p
+ */
+bool TreeSocket::ForceNick(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 3)
+ return true;
+
+ userrec* u = this->Instance->FindNick(params[0]);
+
+ if (u)
+ {
+ Utils->DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
+ if (IS_LOCAL(u))
+ {
+ std::deque<std::string> par;
+ par.push_back(params[1]);
+ if (!u->ForceNickChange(params[1].c_str()))
+ {
+ userrec::QuitUser(this->Instance, u, "Nickname collision");
+ return true;
+ }
+ u->age = atoi(params[2].c_str());
+ }
+ }
+ return true;
+}
+
+bool TreeSocket::OperQuit(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+
+ userrec* u = this->Instance->FindNick(prefix);
+
+ if (u)
+ {
+ u->SetOperQuit(params[0]);
+ params[0] = ":" + params[0];
+ Utils->DoOneToAllButSender(prefix,"OPERQUIT",params,prefix);
+ }
+ return true;
+}
+
+bool TreeSocket::ServiceJoin(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 2)
+ return true;
+
+ userrec* u = this->Instance->FindNick(params[0]);
+
+ if (u)
+ {
+ /* only join if it's local, otherwise just pass it on! */
+ if (IS_LOCAL(u))
+ chanrec::JoinUser(this->Instance, u, params[1].c_str(), false, "", Instance->Time());
+ Utils->DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
+ }
+ return true;
+}
+
+bool TreeSocket::RemoteRehash(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return false;
+
+ std::string servermask = params[0];
+
+ if (this->Instance->MatchText(this->Instance->Config->ServerName,servermask))
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"Remote rehash initiated by \002"+prefix+"\002.");
+ this->Instance->RehashServer();
+ Utils->ReadConfiguration(false);
+ InitializeDisabledCommands(Instance->Config->DisabledCommands, Instance);
+ }
+ Utils->DoOneToAllButSender(prefix,"REHASH",params,prefix);
+ return true;
+}
+
+bool TreeSocket::RemoteKill(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() != 2)
+ return true;
+
+ userrec* who = this->Instance->FindNick(params[0]);
+
+ if (who)
+ {
+ /* Prepend kill source, if we don't have one */
+ if (*(params[1].c_str()) != '[')
+ {
+ params[1] = "[" + prefix + "] Killed (" + params[1] +")";
+ }
+ std::string reason = params[1];
+ params[1] = ":" + params[1];
+ Utils->DoOneToAllButSender(prefix,"KILL",params,prefix);
+ // NOTE: This is safe with kill hiding on, as RemoteKill is only reached if we have a server prefix.
+ // in short this is not executed for USERS.
+ who->Write(":%s KILL %s :%s (%s)", prefix.c_str(), who->nick, prefix.c_str(), reason.c_str());
+ userrec::QuitUser(this->Instance,who,reason);
+ }
+ return true;
+}
+
+bool TreeSocket::LocalPong(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+
+ if (params.size() == 1)
+ {
+ TreeServer* ServerSource = Utils->FindServer(prefix);
+ if (ServerSource)
+ {
+ ServerSource->SetPingFlag();
+ ServerSource->rtt = Instance->Time() - ServerSource->LastPing;
+ }
+ }
+ else
+ {
+ std::string forwardto = params[1];
+ if (forwardto == this->Instance->Config->ServerName)
+ {
+ /*
+ * this is a PONG for us
+ * if the prefix is a user, check theyre local, and if they are,
+ * dump the PONG reply back to their fd. If its a server, do nowt.
+ * Services might want to send these s->s, but we dont need to yet.
+ */
+ userrec* u = this->Instance->FindNick(prefix);
+ if (u)
+ {
+ u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str());
+ }
+ }
+ else
+ {
+ // not for us, pass it on :)
+ Utils->DoOneToOne(prefix,"PONG",params,forwardto);
+ }
+ }
+
+ return true;
+}
+
+bool TreeSocket::MetaData(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 2)
+ return true;
+ else if (params.size() < 3)
+ params.push_back("");
+ TreeServer* ServerSource = Utils->FindServer(prefix);
+ if (ServerSource)
+ {
+ Utils->SetRemoteBursting(ServerSource, false);
+
+ if (params[0] == "*")
+ {
+ FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
+ }
+ else if (*(params[0].c_str()) == '#')
+ {
+ chanrec* c = this->Instance->FindChan(params[0]);
+ if (c)
+ {
+ FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
+ }
+ }
+ else if (*(params[0].c_str()) != '#')
+ {
+ userrec* u = this->Instance->FindNick(params[0]);
+ if (u)
+ {
+ FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
+ }
+ }
+ }
+
+ params[2] = ":" + params[2];
+ Utils->DoOneToAllButSender(prefix,"METADATA",params,prefix);
+ return true;
+}
+
+bool TreeSocket::ServerVersion(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+
+ TreeServer* ServerSource = Utils->FindServer(prefix);
+
+ if (ServerSource)
+ {
+ ServerSource->SetVersion(params[0]);
+ }
+ params[0] = ":" + params[0];
+ Utils->DoOneToAllButSender(prefix,"VERSION",params,prefix);
+ return true;
+}
+
+bool TreeSocket::ChangeHost(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+ userrec* u = this->Instance->FindNick(prefix);
+
+ if (u)
+ {
+ u->ChangeDisplayedHost(params[0].c_str());
+ Utils->DoOneToAllButSender(prefix,"FHOST",params,u->server);
+ }
+ return true;
+}
+
+bool TreeSocket::AddLine(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 6)
+ return true;
+ bool propogate = false;
+ if (!this->bursting)
+ Utils->lines_to_apply = 0;
+ switch (*(params[0].c_str()))
+ {
+ case 'Z':
+ propogate = Instance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ if (propogate)
+ Utils->lines_to_apply |= APPLY_ZLINES;
+ break;
+ case 'Q':
+ propogate = Instance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ if (propogate)
+ Utils->lines_to_apply |= APPLY_QLINES;
+ break;
+ case 'E':
+ propogate = Instance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ break;
+ case 'G':
+ propogate = Instance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ if (propogate)
+ Utils->lines_to_apply |= APPLY_GLINES;
+ break;
+ case 'K':
+ propogate = Instance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ if (propogate)
+ Utils->lines_to_apply |= APPLY_KLINES;
+ break;
+ default:
+ /* Just in case... */
+ this->Instance->SNO->WriteToSnoMask('x',"\2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
+ propogate = false;
+ break;
+ }
+ /* Send it on its way */
+ if (propogate)
+ {
+ if (atoi(params[4].c_str()))
+ {
+ time_t c_requires_crap = ConvToInt(params[4]) + Instance->Time();
+ this->Instance->SNO->WriteToSnoMask('x',"%s Added %cLINE on %s to expire on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),Instance->TimeString(c_requires_crap).c_str(),params[5].c_str());
+ }
+ else
+ {
+ this->Instance->SNO->WriteToSnoMask('x',"%s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
+ }
+ params[5] = ":" + params[5];
+ Utils->DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
+ }
+ if (!this->bursting)
+ {
+ Instance->XLines->apply_lines(Utils->lines_to_apply);
+ Utils->lines_to_apply = 0;
+ }
+ return true;
+}
+
+bool TreeSocket::ChangeName(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+ userrec* u = this->Instance->FindNick(prefix);
+ if (u)
+ {
+ u->ChangeName(params[0].c_str());
+ params[0] = ":" + params[0];
+ Utils->DoOneToAllButSender(prefix,"FNAME",params,u->server);
+ }
+ return true;
+}
+
+bool TreeSocket::Whois(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+ userrec* u = this->Instance->FindNick(prefix);
+ if (u)
+ {
+ // an incoming request
+ if (params.size() == 1)
+ {
+ userrec* x = this->Instance->FindNick(params[0]);
+ if ((x) && (IS_LOCAL(x)))
+ {
+ userrec* x = this->Instance->FindNick(params[0]);
+ char signon[MAXBUF];
+ char idle[MAXBUF];
+ snprintf(signon, MAXBUF, "%lu", (unsigned long)x->signon);
+ snprintf(idle, MAXBUF, "%lu", (unsigned long)abs((x->idle_lastmsg) - Instance->Time(true)));
+ std::deque<std::string> par;
+ par.push_back(prefix);
+ par.push_back(signon);
+ par.push_back(idle);
+ // ours, we're done, pass it BACK
+ Utils->DoOneToOne(params[0], "IDLE", par, u->server);
+ }
+ else
+ {
+ // not ours pass it on
+ if (x)
+ Utils->DoOneToOne(prefix, "IDLE", params, x->server);
+ }
+ }
+ else if (params.size() == 3)
+ {
+ std::string who_did_the_whois = params[0];
+ userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois);
+ if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
+ {
+ // an incoming reply to a whois we sent out
+ std::string nick_whoised = prefix;
+ unsigned long signon = atoi(params[1].c_str());
+ unsigned long idle = atoi(params[2].c_str());
+ if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
+ {
+ do_whois(this->Instance, who_to_send_to, u, signon, idle, nick_whoised.c_str());
+ }
+ }
+ else
+ {
+ // not ours, pass it on
+ if (who_to_send_to)
+ Utils->DoOneToOne(prefix, "IDLE", params, who_to_send_to->server);
+ }
+ }
+ }
+ return true;
+}
+
+bool TreeSocket::Push(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 2)
+ return true;
+ userrec* u = this->Instance->FindNick(params[0]);
+ if (!u)
+ return true;
+ if (IS_LOCAL(u))
+ {
+ u->Write(params[1]);
+ }
+ else
+ {
+ // continue the raw onwards
+ params[1] = ":" + params[1];
+ Utils->DoOneToOne(prefix,"PUSH",params,u->server);
+ }
+ return true;
+}
+
+bool TreeSocket::HandleSetTime(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (!params.size() || !Utils->EnableTimeSync)
+ return true;
+
+ bool force = false;
+
+ if ((params.size() == 2) && (params[1] == "FORCE"))
+ force = true;
+
+ time_t them = atoi(params[0].c_str());
+ time_t us = Instance->Time(false);
+
+ time_t diff = them - us;
+
+ Utils->DoOneToAllButSender(prefix, "TIMESET", params, prefix);
+
+ if (force || (them != us))
+ {
+ time_t old = Instance->SetTimeDelta(diff);
+ Instance->Log(DEBUG, "TS (diff %d) from %s applied (old delta was %d)", diff, prefix.c_str(), old);
+ }
+
+ return true;
+}
+
+bool TreeSocket::Time(const std::string &prefix, std::deque<std::string> &params)
+{
+ // :source.server TIME remote.server sendernick
+ // :remote.server TIME source.server sendernick TS
+ if (params.size() == 2)
+ {
+ // someone querying our time?
+ if (this->Instance->Config->ServerName == params[0])
+ {
+ userrec* u = this->Instance->FindNick(params[1]);
+ if (u)
+ {
+ params.push_back(ConvToStr(Instance->Time(false)));
+ params[0] = prefix;
+ Utils->DoOneToOne(this->Instance->Config->ServerName,"TIME",params,params[0]);
+ }
+ }
+ else
+ {
+ // not us, pass it on
+ userrec* u = this->Instance->FindNick(params[1]);
+ if (u)
+ Utils->DoOneToOne(prefix,"TIME",params,params[0]);
+ }
+ }
+ else if (params.size() == 3)
+ {
+ // a response to a previous TIME
+ userrec* u = this->Instance->FindNick(params[1]);
+ if ((u) && (IS_LOCAL(u)))
+ {
+ time_t rawtime = atol(params[2].c_str());
+ struct tm * timeinfo;
+ timeinfo = localtime(&rawtime);
+ char tms[26];
+ snprintf(tms,26,"%s",asctime(timeinfo));
+ tms[24] = 0;
+ u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms);
+ }
+ else
+ {
+ if (u)
+ Utils->DoOneToOne(prefix,"TIME",params,u->server);
+ }
+ }
+ return true;
+}
+
+bool TreeSocket::LocalPing(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+ if (params.size() == 1)
+ {
+ std::string stufftobounce = params[0];
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" PONG "+stufftobounce);
+ return true;
+ }
+ else
+ {
+ std::string forwardto = params[1];
+ if (forwardto == this->Instance->Config->ServerName)
+ {
+ // this is a ping for us, send back PONG to the requesting server
+ params[1] = params[0];
+ params[0] = forwardto;
+ Utils->DoOneToOne(forwardto,"PONG",params,params[1]);
+ }
+ else
+ {
+ // not for us, pass it on :)
+ Utils->DoOneToOne(prefix,"PING",params,forwardto);
+ }
+ return true;
+ }
+}
+
+/** TODO: This creates a total mess of output and needs to really use irc::modestacker.
+ */
+bool TreeSocket::RemoveStatus(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+ chanrec* c = Instance->FindChan(params[0]);
+ if (c)
+ {
+ for (char modeletter = 'A'; modeletter <= 'z'; modeletter++)
+ {
+ ModeHandler* mh = Instance->Modes->FindMode(modeletter, MODETYPE_CHANNEL);
+ if (mh)
+ mh->RemoveMode(c);
+ }
+ }
+ return true;
+}
+
+bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 4)
+ return false;
+ std::string servername = params[0];
+ std::string password = params[1];
+ // hopcount is not used for a remote server, we calculate this ourselves
+ std::string description = params[3];
+ TreeServer* ParentOfThis = Utils->FindServer(prefix);
+ if (!ParentOfThis)
+ {
+ this->SendError("Protocol error - Introduced remote server from unknown server "+prefix);
+ return false;
+ }
+ TreeServer* CheckDupe = Utils->FindServer(servername);
+ if (CheckDupe)
+ {
+ this->SendError("Server "+servername+" already exists!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + prefix + "\2 denied, already exists. Closing link with " + prefix);
+ return false;
+ }
+ Link* lnk = Utils->FindLink(servername);
+ TreeServer* Node = new TreeServer(this->Utils,this->Instance,servername,description,ParentOfThis,NULL, lnk ? lnk->Hidden : false);
+ ParentOfThis->AddChild(Node);
+ params[3] = ":" + params[3];
+ Utils->SetRemoteBursting(Node, true);
+ Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix);
+ this->Instance->SNO->WriteToSnoMask('l',"Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
+ return true;
+}
+
+bool TreeSocket::ComparePass(const std::string &ours, const std::string &theirs)
+{
+ if ((!strncmp(ours.c_str(), "HMAC-SHA256:", 12)) || (!strncmp(theirs.c_str(), "HMAC-SHA256:", 12)))
+ {
+ /* One or both of us specified hmac sha256, but we don't have sha256 module loaded!
+ * We can't allow this password as valid.
+ */
+ if (!Instance->FindModule("m_sha256.so") || !Utils->ChallengeResponse)
+ return false;
+ else
+ /* Straight string compare of hashes */
+ return ours == theirs;
+ }
+ else
+ /* Straight string compare of plaintext */
+ return ours == theirs;
+}
+
+bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
+{
+ if (params.size() < 4)
+ return false;
+
+ irc::string servername = params[0].c_str();
+ std::string sname = params[0];
+ std::string password = params[1];
+ std::string description = params[3];
+ int hops = atoi(params[2].c_str());
+
+ this->InboundServerName = sname;
+ this->InboundDescription = description;
+
+ if (!sentcapab)
+ this->SendCapabilities();
+
+ if (hops)
+ {
+ this->SendError("Server too far away for authentication");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
+ return false;
+ }
+
+ for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+ {
+ if ((x->Name == servername) && ((ComparePass(this->MakePass(x->RecvPass,this->GetOurChallenge()),password)) || (x->RecvPass == password && (this->GetTheirChallenge().empty()))))
+ {
+ TreeServer* CheckDupe = Utils->FindServer(sname);
+ if (CheckDupe)
+ {
+ this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
+ return false;
+ }
+ // Begin the sync here. this kickstarts the
+ // other side, waiting in WAIT_AUTH_2 state,
+ // into starting their burst, as it shows
+ // that we're happy.
+ this->LinkState = CONNECTED;
+ // we should add the details of this server now
+ // to the servers tree, as a child of the root
+ // node.
+ TreeServer* Node = new TreeServer(this->Utils,this->Instance,sname,description,Utils->TreeRoot,this,x->Hidden);
+ Utils->TreeRoot->AddChild(Node);
+ params[3] = ":" + params[3];
+ Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,sname);
+ this->bursting = true;
+ this->DoBurst(Node);
+ return true;
+ }
+ }
+ this->SendError("Invalid credentials");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
+ return false;
+}
+
+bool TreeSocket::Inbound_Server(std::deque<std::string> &params)
+{
+ if (params.size() < 4)
+ return false;
+ irc::string servername = params[0].c_str();
+ std::string sname = params[0];
+ std::string password = params[1];
+ std::string description = params[3];
+ int hops = atoi(params[2].c_str());
+
+ this->InboundServerName = sname;
+ this->InboundDescription = description;
+
+ if (!sentcapab)
+ this->SendCapabilities();
+
+ if (hops)
+ {
+ this->SendError("Server too far away for authentication");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
+ return false;
+ }
+
+ for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+ {
+ if ((x->Name == servername) && ((ComparePass(this->MakePass(x->RecvPass,this->GetOurChallenge()),password) || x->RecvPass == password && (this->GetTheirChallenge().empty()))))
+ {
+ /* First check for instances of the server that are waiting between the inbound and outbound SERVER command */
+ TreeSocket* CheckDupeSocket = Utils->FindBurstingServer(sname);
+ if (CheckDupeSocket)
+ {
+ /* If we find one, we abort the link to prevent a race condition */
+ this->SendError("Negotiation collision");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists in a negotiating state.");
+ CheckDupeSocket->SendError("Negotiation collision");
+ Instance->SE->DelFd(CheckDupeSocket);
+ CheckDupeSocket->Close();
+ delete CheckDupeSocket;
+ return false;
+ }
+ /* Now check for fully initialized instances of the server */
+ TreeServer* CheckDupe = Utils->FindServer(sname);
+ if (CheckDupe)
+ {
+ this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
+ return false;
+ }
+ this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
+ if (this->Hook)
+ {
+ std::string name = InspSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
+ this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
+ }
+
+ Utils->AddBurstingServer(sname,this);
+
+ // this is good. Send our details: Our server name and description and hopcount of 0,
+ // along with the sendpass from this block.
+ this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc);
+ // move to the next state, we are now waiting for THEM.
+ this->LinkState = WAIT_AUTH_2;
+ return true;
+ }
+ }
+ this->SendError("Invalid credentials");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
+ return false;
+}
+
+void TreeSocket::Split(const std::string &line, std::deque<std::string> &n)
+{
+ n.clear();
+ irc::tokenstream tokens(line);
+ std::string param;
+ while (tokens.GetToken(param))
+ {
+ if (!param.empty())
+ n.push_back(param);
+ }
+ return;
+}
+
+bool TreeSocket::ProcessLine(std::string &line)
+{
+ std::deque<std::string> params;
+ irc::string command;
+ std::string prefix;
+
+ line = line.substr(0, line.find_first_of("\r\n"));
+
+ if (line.empty())
+ return true;
+
+ Instance->Log(DEBUG, "S[%d] <- %s", this->GetFd(), line.c_str());
+
+ this->Split(line.c_str(),params);
+
+ if (params.empty())
+ return true;
+
+ if ((params[0][0] == ':') && (params.size() > 1))
+ {
+ prefix = params[0].substr(1);
+ params.pop_front();
+ }
+ command = params[0].c_str();
+ params.pop_front();
+ switch (this->LinkState)
+ {
+ TreeServer* Node;
+
+ case WAIT_AUTH_1:
+ // Waiting for SERVER command from remote server. Server initiating
+ // the connection sends the first SERVER command, listening server
+ // replies with theirs if its happy, then if the initiator is happy,
+ // it starts to send its net sync, which starts the merge, otherwise
+ // it sends an ERROR.
+ if (command == "PASS")
+ {
+ /* Silently ignored */
+ }
+ else if (command == "SERVER")
+ {
+ return this->Inbound_Server(params);
+ }
+ else if (command == "ERROR")
+ {
+ return this->Error(params);
+ }
+ else if (command == "USER")
+ {
+ this->SendError("Client connections to this port are prohibited.");
+ return false;
+ }
+ else if (command == "CAPAB")
+ {
+ return this->Capab(params);
+ }
+ else if ((command == "U") || (command == "S"))
+ {
+ this->SendError("Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
+ return false;
+ }
+ else
+ {
+ irc::string error = "Invalid command in negotiation phase: " + command;
+ this->SendError(assign(error));
+ return false;
+ }
+ break;
+ case WAIT_AUTH_2:
+ // Waiting for start of other side's netmerge to say they liked our
+ // password.
+ if (command == "SERVER")
+ {
+ // cant do this, they sent it to us in the WAIT_AUTH_1 state!
+ // silently ignore.
+ return true;
+ }
+ else if ((command == "U") || (command == "S"))
+ {
+ this->SendError("Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
+ return false;
+ }
+ else if (command == "BURST")
+ {
+ if (params.size() && Utils->EnableTimeSync)
+ {
+ bool we_have_delta = (Instance->Time(false) != Instance->Time(true));
+ time_t them = atoi(params[0].c_str());
+ time_t delta = them - Instance->Time(false);
+ if ((delta < -300) || (delta > 300))
+ {
+ Instance->SNO->WriteToSnoMask('l',"\2ERROR\2: Your clocks are out by %d seconds (this is more than five minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
+ SendError("Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than five minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
+ return false;
+ }
+ else if ((delta < -30) || (delta > 30))
+ {
+ Instance->SNO->WriteToSnoMask('l',"\2WARNING\2: Your clocks are out by %d seconds. Please consider synching your clocks.", abs(delta));
+ }
+
+ if (!Utils->MasterTime && !we_have_delta)
+ {
+ this->Instance->SetTimeDelta(delta);
+ // Send this new timestamp to any other servers
+ Utils->DoOneToMany(Utils->TreeRoot->GetName(), "TIMESET", params);
+ }
+ }
+ this->LinkState = CONNECTED;
+ Link* lnk = Utils->FindLink(InboundServerName);
+ Node = new TreeServer(this->Utils,this->Instance, InboundServerName, InboundDescription, Utils->TreeRoot, this, lnk ? lnk->Hidden : false);
+ Utils->DelBurstingServer(this);
+ Utils->TreeRoot->AddChild(Node);
+ params.clear();
+ params.push_back(InboundServerName);
+ params.push_back("*");
+ params.push_back("1");
+ params.push_back(":"+InboundDescription);
+ Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,InboundServerName);
+ this->bursting = true;
+ this->DoBurst(Node);
+ }
+ else if (command == "ERROR")
+ {
+ return this->Error(params);
+ }
+ else if (command == "CAPAB")
+ {
+ return this->Capab(params);
+ }
+
+ break;
+ case LISTENER:
+ this->SendError("Internal error -- listening socket accepted its own descriptor!!!");
+ return false;
+ break;
+ case CONNECTING:
+ if (command == "SERVER")
+ {
+ // another server we connected to, which was in WAIT_AUTH_1 state,
+ // has just sent us their credentials. If we get this far, theyre
+ // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
+ // if we're happy with this, we should send our netburst which
+ // kickstarts the merge.
+ return this->Outbound_Reply_Server(params);
+ }
+ else if (command == "ERROR")
+ {
+ return this->Error(params);
+ }
+ else if (command == "CAPAB")
+ {
+ return this->Capab(params);
+ }
+ break;
+ case CONNECTED:
+ // This is the 'authenticated' state, when all passwords
+ // have been exchanged and anything past this point is taken
+ // as gospel.
+
+ if (!prefix.empty())
+ {
+ std::string direction = prefix;
+ userrec* t = this->Instance->FindNick(prefix);
+ if (t)
+ {
+ direction = t->server;
+ }
+ TreeServer* route_back_again = Utils->BestRouteTo(direction);
+ if ((!route_back_again) || (route_back_again->GetSocket() != this))
+ {
+ if (route_back_again)
+ Instance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
+ return true;
+ }
+ /* Fix by brain:
+ * When there is activity on the socket, reset the ping counter so
+ * that we're not wasting bandwidth pinging an active server.
+ */
+ route_back_again->SetNextPingTime(time(NULL) + 60);
+ route_back_again->SetPingFlag();
+ }
+ else
+ {
+ prefix = this->GetName();
+ }
+
+ if ((command == "MODE") && (params.size() >= 2))
+ {
+ chanrec* channel = Instance->FindChan(params[0]);
+ if (channel)
+ {
+ userrec* x = Instance->FindNick(prefix);
+ if (x)
+ {
+ if (warned.find(x->server) == warned.end())
+ {
+ Instance->Log(DEFAULT,"WARNING: I revceived modes '%s' from another server '%s'. This is not compliant with InspIRCd. Please check that server for bugs.", params[1].c_str(), x->server);
+ Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending nonstandard modes: '%s MODE %s' where FMODE should be used, and may cause desyncs.", x->server, x->nick, params[1].c_str());
+ warned[x->server] = x->nick;
+ }
+ }
+ }
+ }
+
+ if (command == "SVSMODE")
+ {
+ /* Services expects us to implement
+ * SVSMODE. In inspircd its the same as
+ * MODE anyway.
+ */
+ command = "MODE";
+ }
+ std::string target;
+ /* Yes, know, this is a mess. Its reasonably fast though as we're
+ * working with std::string here.
+ */
+ if ((command == "NICK") && (params.size() >= 8))
+ {
+ return this->IntroduceClient(prefix,params);
+ }
+ else if (command == "FJOIN")
+ {
+ TreeServer* ServerSource = Utils->FindServer(prefix);
+ if (ServerSource)
+ Utils->SetRemoteBursting(ServerSource, false);
+ return this->ForceJoin(prefix,params);
+ }
+ else if (command == "STATS")
+ {
+ return this->Stats(prefix, params);
+ }
+ else if (command == "MOTD")
+ {
+ return this->Motd(prefix, params);
+ }
+ else if (command == "KILL" && Utils->IsServer(prefix))
+ {
+ return this->RemoteKill(prefix,params);
+ }
+ else if (command == "MODULES")
+ {
+ return this->Modules(prefix, params);
+ }
+ else if (command == "ADMIN")
+ {
+ return this->Admin(prefix, params);
+ }
+ else if (command == "SERVER")
+ {
+ return this->RemoteServer(prefix,params);
+ }
+ else if (command == "ERROR")
+ {
+ return this->Error(params);
+ }
+ else if (command == "OPERTYPE")
+ {
+ return this->OperType(prefix,params);
+ }
+ else if (command == "FMODE")
+ {
+ TreeServer* ServerSource = Utils->FindServer(prefix);
+ if (ServerSource)
+ Utils->SetRemoteBursting(ServerSource, false);
+ return this->ForceMode(prefix,params);
+ }
+ else if (command == "FTOPIC")
+ {
+ return this->ForceTopic(prefix,params);
+ }
+ else if (command == "REHASH")
+ {
+ return this->RemoteRehash(prefix,params);
+ }
+ else if (command == "METADATA")
+ {
+ return this->MetaData(prefix,params);
+ }
+ else if (command == "REMSTATUS")
+ {
+ return this->RemoveStatus(prefix,params);
+ }
+ else if (command == "PING")
+ {
+ if (prefix.empty())
+ prefix = this->GetName();
+ /*
+ * We just got a ping from a server that's bursting.
+ * This can't be right, so set them to not bursting, and
+ * apply their lines.
+ */
+ TreeServer* ServerSource = Utils->FindServer(prefix);
+ if (ServerSource)
+ Utils->SetRemoteBursting(ServerSource, false);
+
+ if (this->bursting)
+ {
+ this->bursting = false;
+ Instance->XLines->apply_lines(Utils->lines_to_apply);
+ Utils->lines_to_apply = 0;
+ }
+
+ return this->LocalPing(prefix,params);
+ }
+ else if (command == "PONG")
+ {
+ if (prefix.empty())
+ prefix = this->GetName();
+ /*
+ * We just got a pong from a server that's bursting.
+ * This can't be right, so set them to not bursting, and
+ * apply their lines.
+ */
+ TreeServer* ServerSource = Utils->FindServer(prefix);
+ if (ServerSource)
+ Utils->SetRemoteBursting(ServerSource, false);
+
+ if (this->bursting)
+ {
+ this->bursting = false;
+ Instance->XLines->apply_lines(Utils->lines_to_apply);
+ Utils->lines_to_apply = 0;
+ }
+
+ return this->LocalPong(prefix,params);
+ }
+ else if (command == "VERSION")
+ {
+ return this->ServerVersion(prefix,params);
+ }
+ else if (command == "FHOST")
+ {
+ return this->ChangeHost(prefix,params);
+ }
+ else if (command == "FNAME")
+ {
+ return this->ChangeName(prefix,params);
+ }
+ else if (command == "ADDLINE")
+ {
+ TreeServer* ServerSource = Utils->FindServer(prefix);
+ if (ServerSource)
+ Utils->SetRemoteBursting(ServerSource, false);
+ return this->AddLine(prefix,params);
+ }
+ else if (command == "SVSNICK")
+ {
+ if (prefix.empty())
+ {
+ prefix = this->GetName();
+ }
+ return this->ForceNick(prefix,params);
+ }
+ else if (command == "OPERQUIT")
+ {
+ return this->OperQuit(prefix,params);
+ }
+ else if (command == "IDLE")
+ {
+ return this->Whois(prefix,params);
+ }
+ else if (command == "PUSH")
+ {
+ return this->Push(prefix,params);
+ }
+ else if (command == "TIMESET")
+ {
+ return this->HandleSetTime(prefix, params);
+ }
+ else if (command == "TIME")
+ {
+ return this->Time(prefix,params);
+ }
+ else if ((command == "KICK") && (Utils->IsServer(prefix)))
+ {
+ std::string sourceserv = this->myhost;
+ if (params.size() == 3)
+ {
+ userrec* user = this->Instance->FindNick(params[1]);
+ chanrec* chan = this->Instance->FindChan(params[0]);
+ if (user && chan)
+ {
+ if (!chan->ServerKickUser(user, params[2].c_str(), false))
+ /* Yikes, the channels gone! */
+ delete chan;
+ }
+ }
+ if (!this->InboundServerName.empty())
+ {
+ sourceserv = this->InboundServerName;
+ }
+ return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
+ }
+ else if (command == "SVSJOIN")
+ {
+ if (prefix.empty())
+ {
+ prefix = this->GetName();
+ }
+ return this->ServiceJoin(prefix,params);
+ }
+ else if (command == "SQUIT")
+ {
+ if (params.size() == 2)
+ {
+ this->Squit(Utils->FindServer(params[0]),params[1]);
+ }
+ return true;
+ }
+ else if (command == "OPERNOTICE")
+ {
+ std::string sourceserv = this->myhost;
+ if (!this->InboundServerName.empty())
+ sourceserv = this->InboundServerName;
+ if (params.size() >= 1)
+ Instance->WriteOpers("*** From " + sourceserv + ": " + params[0]);
+ return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params);
+ }
+ else if (command == "MODENOTICE")
+ {
+ std::string sourceserv = this->myhost;
+ if (!this->InboundServerName.empty())
+ sourceserv = this->InboundServerName;
+ if (params.size() >= 2)
+ {
+ Instance->WriteMode(params[0].c_str(), WM_AND, "*** From %s: %s", sourceserv.c_str(), params[1].c_str());
+ }
+ return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params);
+ }
+ else if (command == "SNONOTICE")
+ {
+ std::string sourceserv = this->myhost;
+ if (!this->InboundServerName.empty())
+ sourceserv = this->InboundServerName;
+ if (params.size() >= 2)
+ {
+ Instance->SNO->WriteToSnoMask(*(params[0].c_str()), "From " + sourceserv + ": "+ params[1]);
+ }
+ return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params);
+ }
+ else if (command == "ENDBURST")
+ {
+ this->bursting = false;
+ Instance->XLines->apply_lines(Utils->lines_to_apply);
+ Utils->lines_to_apply = 0;
+ std::string sourceserv = this->myhost;
+ if (!this->InboundServerName.empty())
+ sourceserv = this->InboundServerName;
+ this->Instance->SNO->WriteToSnoMask('l',"Received end of netburst from \2%s\2",sourceserv.c_str());
+
+ Event rmode((char*)sourceserv.c_str(), (Module*)Utils->Creator, "new_server");
+ rmode.Send(Instance);
+
+ return true;
+ }
+ else
+ {
+ // not a special inter-server command.
+ // Emulate the actual user doing the command,
+ // this saves us having a huge ugly parser.
+ userrec* who = this->Instance->FindNick(prefix);
+ std::string sourceserv = this->myhost;
+ if (!this->InboundServerName.empty())
+ {
+ sourceserv = this->InboundServerName;
+ }
+ if ((!who) && (command == "MODE"))
+ {
+ if (Utils->IsServer(prefix))
+ {
+ const char* modelist[127];
+ for (size_t i = 0; i < params.size(); i++)
+ modelist[i] = params[i].c_str();
+ userrec* fake = new userrec(Instance);
+ fake->SetFd(FD_MAGIC_NUMBER);
+ this->Instance->SendMode(modelist, params.size(), fake);
+
+ delete fake;
+ /* Hot potato! pass it on! */
+ return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
+ }
+ }
+ if (who)
+ {
+ if ((command == "NICK") && (params.size() > 0))
+ {
+ /* On nick messages, check that the nick doesnt
+ * already exist here. If it does, kill their copy,
+ * and our copy.
+ */
+ userrec* x = this->Instance->FindNick(params[0]);
+ if ((x) && (x != who))
+ {
+ std::deque<std::string> p;
+ p.push_back(params[0]);
+ p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
+ Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
+ p.clear();
+ p.push_back(prefix);
+ p.push_back("Nickname collision");
+ Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
+ userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")");
+ userrec* y = this->Instance->FindNick(prefix);
+ if (y)
+ {
+ userrec::QuitUser(this->Instance,y,"Nickname collision");
+ }
+ return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
+ }
+ }
+ // its a user
+ target = who->server;
+ const char* strparams[127];
+ for (unsigned int q = 0; q < params.size(); q++)
+ {
+ strparams[q] = params[q].c_str();
+ }
+ switch (this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who))
+ {
+ case CMD_INVALID:
+ this->SendError("Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
+ return false;
+ break;
+ case CMD_FAILURE:
+ return true;
+ break;
+ default:
+ /* CMD_SUCCESS and CMD_USER_DELETED fall through here */
+ break;
+ }
+ }
+ else
+ {
+ // its not a user. Its either a server, or somethings screwed up.
+ if (Utils->IsServer(prefix))
+ target = this->Instance->Config->ServerName;
+ else
+ return true;
+ }
+ return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
+
+ }
+ return true;
+ break;
+ }
+ return true;
+}
+
+std::string TreeSocket::GetName()
+{
+ std::string sourceserv = this->myhost;
+ if (!this->InboundServerName.empty())
+ {
+ sourceserv = this->InboundServerName;
+ }
+ return sourceserv;
+}
+
+void TreeSocket::OnTimeout()
+{
+ if (this->LinkState == CONNECTING)
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"CONNECT: Connection to \002"+myhost+"\002 timed out.");
+ Link* MyLink = Utils->FindLink(myhost);
+ if (MyLink)
+ Utils->DoFailOver(MyLink);
+ }
+}
+
+void TreeSocket::OnClose()
+{
+ // Connection closed.
+ // If the connection is fully up (state CONNECTED)
+ // then propogate a netsplit to all peers.
+ std::string quitserver = this->myhost;
+ if (!this->InboundServerName.empty())
+ {
+ quitserver = this->InboundServerName;
+ }
+ TreeServer* s = Utils->FindServer(quitserver);
+ if (s)
+ {
+ Squit(s,"Remote host closed the connection");
+ }
+
+ if (!quitserver.empty())
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"Connection to '\2%s\2' failed.",quitserver.c_str());
+ time_t server_uptime = Instance->Time() - this->age;
+ if (server_uptime)
+ Instance->SNO->WriteToSnoMask('l',"Connection to '\2%s\2' was established for %s", quitserver.c_str(), Utils->Creator->TimeToStr(server_uptime).c_str());
+ }
+}
+
+int TreeSocket::OnIncomingConnection(int newsock, char* ip)
+{
+ /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port,
+ * or discovering if this port is the server port, we don't allow connections from any
+ * IPs for which we don't have a link block.
+ */
+ bool found = false;
+
+ found = (std::find(Utils->ValidIPs.begin(), Utils->ValidIPs.end(), ip) != Utils->ValidIPs.end());
+ if (!found)
+ {
+ for (vector<std::string>::iterator i = Utils->ValidIPs.begin(); i != Utils->ValidIPs.end(); i++)
+ if (irc::sockets::MatchCIDR(ip, (*i).c_str()))
+ found = true;
+
+ if (!found)
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from %s denied (no link blocks with that IP address)", ip);
+ close(newsock);
+ return false;
+ }
+ }
+
+ TreeSocket* s = new TreeSocket(this->Utils, this->Instance, newsock, ip, this->Hook);
+ s = s; /* Whinge whinge whinge, thats all GCC ever does. */
+ return true;
+}
diff --git a/src/modules/m_spanningtree/utils.cpp b/src/modules/m_spanningtree/utils.cpp
index 4d0256fa2..9675a6ac8 100644
--- a/src/modules/m_spanningtree/utils.cpp
+++ b/src/modules/m_spanningtree/utils.cpp
@@ -1 +1,649 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "socketengine.h" #include "m_spanningtree/main.h" #include "m_spanningtree/utils.h" #include "m_spanningtree/treeserver.h" #include "m_spanningtree/link.h" #include "m_spanningtree/treesocket.h" #include "m_spanningtree/resolvers.h" /* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */ /** Yay for fast searches! * This is hundreds of times faster than recursion * or even scanning a linked list, especially when * there are more than a few servers to deal with. * (read as: lots). */ TreeServer* SpanningTreeUtilities::FindServer(const std::string &ServerName) { server_hash::iterator iter = serverlist.find(ServerName.c_str()); if (iter != serverlist.end()) { return iter->second; } else { return NULL; } } TreeServer* SpanningTreeUtilities::FindRemoteBurstServer(TreeServer* Server) { server_hash::iterator iter = RemoteServersBursting.find(Server->GetName().c_str()); if (iter != RemoteServersBursting.end()) return iter->second; else return NULL; } TreeSocket* SpanningTreeUtilities::FindBurstingServer(const std::string &ServerName) { std::map<irc::string,TreeSocket*>::iterator iter; iter = burstingserverlist.find(ServerName.c_str()); if (iter != burstingserverlist.end()) { return iter->second; } else { return NULL; } } void SpanningTreeUtilities::SetRemoteBursting(TreeServer* Server, bool bursting) { server_hash::iterator iter = RemoteServersBursting.find(Server->GetName().c_str()); if (bursting) { if (iter == RemoteServersBursting.end()) RemoteServersBursting.insert(make_pair(Server->GetName(), Server)); else return; } else { if (iter != RemoteServersBursting.end()) RemoteServersBursting.erase(iter); else return; } ServerInstance->Log(DEBUG,"Server %s is %sbursting nicknames", Server->GetName().c_str(), bursting ? "" : "no longer "); } void SpanningTreeUtilities::AddBurstingServer(const std::string &ServerName, TreeSocket* s) { std::map<irc::string,TreeSocket*>::iterator iter = burstingserverlist.find(ServerName.c_str()); if (iter == burstingserverlist.end()) burstingserverlist[ServerName.c_str()] = s; } void SpanningTreeUtilities::DelBurstingServer(TreeSocket* s) { for (std::map<irc::string,TreeSocket*>::iterator iter = burstingserverlist.begin(); iter != burstingserverlist.end(); iter++) { if (iter->second == s) { burstingserverlist.erase(iter); return; } } } /** Returns the locally connected server we must route a * message through to reach server 'ServerName'. This * only applies to one-to-one and not one-to-many routing. * See the comments for the constructor of TreeServer * for more details. */ TreeServer* SpanningTreeUtilities::BestRouteTo(const std::string &ServerName) { if (ServerName.c_str() == TreeRoot->GetName()) return NULL; TreeServer* Found = FindServer(ServerName); if (Found) { return Found->GetRoute(); } else { return NULL; } } /** Find the first server matching a given glob mask. * Theres no find-using-glob method of hash_map [awwww :-(] * so instead, we iterate over the list using an iterator * and match each one until we get a hit. Yes its slow, * deal with it. */ TreeServer* SpanningTreeUtilities::FindServerMask(const std::string &ServerName) { for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++) { if (match(i->first.c_str(),ServerName.c_str())) return i->second; } return NULL; } /* A convenient wrapper that returns true if a server exists */ bool SpanningTreeUtilities::IsServer(const std::string &ServerName) { return (FindServer(ServerName) != NULL); } SpanningTreeUtilities::SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* C) : ServerInstance(Instance), Creator(C) { Bindings.clear(); lines_to_apply = 0; this->TreeRoot = new TreeServer(this, ServerInstance, ServerInstance->Config->ServerName, ServerInstance->Config->ServerDesc); modulelist* ml = ServerInstance->FindInterface("InspSocketHook"); /* Did we find any modules? */ if (ml) { /* Yes, enumerate them all to find out the hook name */ for (modulelist::iterator m = ml->begin(); m != ml->end(); m++) { /* Make a request to it for its name, its implementing * InspSocketHook so we know its safe to do this */ std::string name = InspSocketNameRequest((Module*)Creator, *m).Send(); /* Build a map of them */ hooks[name.c_str()] = *m; hooknames.push_back(name); } } this->ReadConfiguration(true); } SpanningTreeUtilities::~SpanningTreeUtilities() { for (unsigned int i = 0; i < Bindings.size(); i++) { ServerInstance->SE->DelFd(Bindings[i]); Bindings[i]->Close(); DELETE(Bindings[i]); } while (TreeRoot->ChildCount()) { TreeServer* child_server = TreeRoot->GetChild(0); if (child_server) { TreeSocket* sock = child_server->GetSocket(); ServerInstance->SE->DelFd(sock); sock->Close(); DELETE(sock); } } delete TreeRoot; } void SpanningTreeUtilities::AddThisServer(TreeServer* server, TreeServerList &list) { if (list.find(server) == list.end()) list[server] = server; } /* returns a list of DIRECT servernames for a specific channel */ void SpanningTreeUtilities::GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list) { CUList *ulist; switch (status) { case '@': ulist = c->GetOppedUsers(); break; case '%': ulist = c->GetHalfoppedUsers(); break; case '+': ulist = c->GetVoicedUsers(); break; default: ulist = c->GetUsers(); break; } for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++) { if ((i->first->GetFd() < 0) && (exempt_list.find(i->first) == exempt_list.end())) { TreeServer* best = this->BestRouteTo(i->first->server); if (best) AddThisServer(best,list); } } return; } bool SpanningTreeUtilities::DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque<std::string> &params) { char pfx = 0; TreeServer* omitroute = this->BestRouteTo(omit); if ((command == "NOTICE") || (command == "PRIVMSG")) { if (params.size() >= 2) { /* Prefixes */ if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+')) { pfx = params[0][0]; params[0] = params[0].substr(1, params[0].length()-1); } if ((*(params[0].c_str()) != '#') && (*(params[0].c_str()) != '$')) { // special routing for private messages/notices userrec* d = ServerInstance->FindNick(params[0]); if (d) { std::deque<std::string> par; par.push_back(params[0]); par.push_back(":"+params[1]); this->DoOneToOne(prefix,command.c_str(),par,d->server); return true; } } else if (*(params[0].c_str()) == '$') { std::deque<std::string> par; par.push_back(params[0]); par.push_back(":"+params[1]); this->DoOneToAllButSender(prefix,command.c_str(),par,omitroute->GetName()); return true; } else { chanrec* c = ServerInstance->FindChan(params[0]); userrec* u = ServerInstance->FindNick(prefix); if (c && u) { CUList elist; TreeServerList list; FOREACH_MOD(I_OnBuildExemptList, OnBuildExemptList((command == "PRIVMSG" ? MSG_PRIVMSG : MSG_NOTICE), c, u, pfx, elist)); GetListOfServersForChannel(c,list,pfx,elist); for (TreeServerList::iterator i = list.begin(); i != list.end(); i++) { TreeSocket* Sock = i->second->GetSocket(); if ((Sock) && (i->second->GetName() != omit) && (omitroute != i->second)) { Sock->WriteLine(data); } } return true; } } } } unsigned int items =this->TreeRoot->ChildCount(); for (unsigned int x = 0; x < items; x++) { TreeServer* Route = this->TreeRoot->GetChild(x); if ((Route) && (Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route)) { TreeSocket* Sock = Route->GetSocket(); if (Sock) Sock->WriteLine(data); } } return true; } bool SpanningTreeUtilities::DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string omit) { TreeServer* omitroute = this->BestRouteTo(omit); std::string FullLine = ":" + prefix + " " + command; unsigned int words = params.size(); for (unsigned int x = 0; x < words; x++) { FullLine = FullLine + " " + params[x]; } unsigned int items = this->TreeRoot->ChildCount(); for (unsigned int x = 0; x < items; x++) { TreeServer* Route = this->TreeRoot->GetChild(x); // Send the line IF: // The route has a socket (its a direct connection) // The route isnt the one to be omitted // The route isnt the path to the one to be omitted if ((Route) && (Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route)) { TreeSocket* Sock = Route->GetSocket(); if (Sock) Sock->WriteLine(FullLine); } } return true; } bool SpanningTreeUtilities::DoOneToMany(const std::string &prefix, const std::string &command, std::deque<std::string> &params) { std::string FullLine = ":" + prefix + " " + command; unsigned int words = params.size(); for (unsigned int x = 0; x < words; x++) { FullLine = FullLine + " " + params[x]; } unsigned int items = this->TreeRoot->ChildCount(); for (unsigned int x = 0; x < items; x++) { TreeServer* Route = this->TreeRoot->GetChild(x); if (Route && Route->GetSocket()) { TreeSocket* Sock = Route->GetSocket(); if (Sock) Sock->WriteLine(FullLine); } } return true; } bool SpanningTreeUtilities::DoOneToMany(const char* prefix, const char* command, std::deque<std::string> &params) { std::string spfx = prefix; std::string scmd = command; return this->DoOneToMany(spfx, scmd, params); } bool SpanningTreeUtilities::DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> &params, std::string omit) { std::string spfx = prefix; std::string scmd = command; return this->DoOneToAllButSender(spfx, scmd, params, omit); } bool SpanningTreeUtilities::DoOneToOne(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string target) { TreeServer* Route = this->BestRouteTo(target); if (Route) { std::string FullLine = ":" + prefix + " " + command; unsigned int words = params.size(); for (unsigned int x = 0; x < words; x++) { FullLine = FullLine + " " + params[x]; } if (Route && Route->GetSocket()) { TreeSocket* Sock = Route->GetSocket(); if (Sock) Sock->WriteLine(FullLine); } return true; } else { return false; } } void SpanningTreeUtilities::RefreshIPCache() { ValidIPs.clear(); for (std::vector<Link>::iterator L = LinkBlocks.begin(); L != LinkBlocks.end(); L++) { if ((!L->IPAddr.empty()) && (!L->RecvPass.empty()) && (!L->SendPass.empty()) && (!L->Name.empty()) && (L->Port)) { ValidIPs.push_back(L->IPAddr); if (L->AllowMask.length()) ValidIPs.push_back(L->AllowMask); /* Needs resolving */ bool ipvalid = true; QueryType start_type = DNS_QUERY_A; #ifdef IPV6 start_type = DNS_QUERY_AAAA; if (strchr(L->IPAddr.c_str(),':')) { in6_addr n; if (inet_pton(AF_INET6, L->IPAddr.c_str(), &n) < 1) ipvalid = false; } else #endif { in_addr n; if (inet_aton(L->IPAddr.c_str(),&n) < 1) ipvalid = false; } if (!ipvalid) { try { bool cached; SecurityIPResolver* sr = new SecurityIPResolver((Module*)this->Creator, this, ServerInstance, L->IPAddr, *L, cached, start_type); ServerInstance->AddResolver(sr, cached); } catch (...) { } } } } } void SpanningTreeUtilities::ReadConfiguration(bool rebind) { ConfigReader* Conf = new ConfigReader(ServerInstance); if (rebind) { for (int j = 0; j < Conf->Enumerate("bind"); j++) { std::string Type = Conf->ReadValue("bind","type",j); std::string IP = Conf->ReadValue("bind","address",j); std::string Port = Conf->ReadValue("bind","port",j); std::string transport = Conf->ReadValue("bind","transport",j); if (Type == "servers") { irc::portparser portrange(Port, false); int portno = -1; while ((portno = portrange.GetToken())) { if (IP == "*") IP.clear(); if ((!transport.empty()) && (hooks.find(transport.c_str()) == hooks.end())) { ServerInstance->Log(DEFAULT,"m_spanningtree: WARNING: Can't find transport type '%s' for port %s:%s - maybe you forgot to load it BEFORE m_spanningtree in your config file? - Skipping this port binding", transport.c_str(), IP.c_str(), Port.c_str()); break; } TreeSocket* listener = new TreeSocket(this, ServerInstance, IP.c_str(), portno, true, 10, transport.empty() ? NULL : hooks[transport.c_str()]); if (listener->GetState() == I_LISTENING) { ServerInstance->Log(DEFAULT,"m_spanningtree: Binding server port %s:%d successful!", IP.c_str(), portno); Bindings.push_back(listener); } else { ServerInstance->Log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port: %s:%d: %s",IP.c_str(), portno, strerror(errno)); listener->Close(); DELETE(listener); } } } } } FlatLinks = Conf->ReadFlag("options","flatlinks",0); HideULines = Conf->ReadFlag("options","hideulines",0); AnnounceTSChange = Conf->ReadFlag("options","announcets",0); EnableTimeSync = Conf->ReadFlag("timesync","enable",0); MasterTime = Conf->ReadFlag("timesync", "master", 0); ChallengeResponse = !Conf->ReadFlag("options", "disablehmac", 0); quiet_bursts = Conf->ReadFlag("options", "quietbursts", 0); PingWarnTime = Conf->ReadInteger("options", "pingwarning", 0, true); if (PingWarnTime < 0 || PingWarnTime > 59) PingWarnTime = 0; LinkBlocks.clear(); ValidIPs.clear(); for (int j = 0; j < Conf->Enumerate("link"); j++) { Link L; std::string Allow = Conf->ReadValue("link", "allowmask", j); L.Name = (Conf->ReadValue("link", "name", j)).c_str(); L.AllowMask = Allow; L.IPAddr = Conf->ReadValue("link", "ipaddr", j); L.FailOver = Conf->ReadValue("link", "failover", j).c_str(); L.Port = Conf->ReadInteger("link", "port", j, true); L.SendPass = Conf->ReadValue("link", "sendpass", j); L.RecvPass = Conf->ReadValue("link", "recvpass", j); L.AutoConnect = Conf->ReadInteger("link", "autoconnect", j, true); L.HiddenFromStats = Conf->ReadFlag("link", "statshidden", j); L.Timeout = Conf->ReadInteger("link", "timeout", j, true); L.Hook = Conf->ReadValue("link", "transport", j); L.Bind = Conf->ReadValue("link", "bind", j); L.Hidden = Conf->ReadFlag("link", "hidden", j); if ((!L.Hook.empty()) && (hooks.find(L.Hook.c_str()) == hooks.end())) { ServerInstance->Log(DEFAULT,"m_spanningtree: WARNING: Can't find transport type '%s' for link '%s' - maybe you forgot to load it BEFORE m_spanningtree in your config file? Skipping <link> tag completely.", L.Hook.c_str(), L.Name.c_str()); continue; } L.NextConnectTime = time(NULL) + L.AutoConnect; /* Bugfix by brain, do not allow people to enter bad configurations */ if (L.Name != ServerInstance->Config->ServerName) { if ((!L.IPAddr.empty()) && (!L.RecvPass.empty()) && (!L.SendPass.empty()) && (!L.Name.empty()) && (L.Port)) { ValidIPs.push_back(L.IPAddr); if (Allow.length()) ValidIPs.push_back(Allow); /* Needs resolving */ bool ipvalid = true; QueryType start_type = DNS_QUERY_A; #ifdef IPV6 start_type = DNS_QUERY_AAAA; if (strchr(L.IPAddr.c_str(),':')) { in6_addr n; if (inet_pton(AF_INET6, L.IPAddr.c_str(), &n) < 1) ipvalid = false; } else { in_addr n; if (inet_aton(L.IPAddr.c_str(),&n) < 1) ipvalid = false; } #else in_addr n; if (inet_aton(L.IPAddr.c_str(),&n) < 1) ipvalid = false; #endif if (!ipvalid) { try { bool cached; SecurityIPResolver* sr = new SecurityIPResolver((Module*)this->Creator, this, ServerInstance, L.IPAddr, L, cached, start_type); ServerInstance->AddResolver(sr, cached); } catch (...) { } } LinkBlocks.push_back(L); } else { if (L.IPAddr.empty()) { ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str()); } else if (L.RecvPass.empty()) { ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str()); } else if (L.SendPass.empty()) { ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str()); } else if (L.Name.empty()) { ServerInstance->Log(DEFAULT,"Invalid configuration, link tag without a name!"); } else if (!L.Port) { ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str()); } } } else { ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', link tag has the same server name as the local server!",L.Name.c_str()); } } DELETE(Conf); } void SpanningTreeUtilities::DoFailOver(Link* x) { if (x->FailOver.length()) { if (x->FailOver == x->Name) { ServerInstance->SNO->WriteToSnoMask('l',"FAILOVER: Some muppet configured the failover for server \002%s\002 to point at itself. Not following it!", x->Name.c_str()); return; } Link* TryThisOne = this->FindLink(x->FailOver.c_str()); if (TryThisOne) { ServerInstance->SNO->WriteToSnoMask('l',"FAILOVER: Trying failover link for \002%s\002: \002%s\002...", x->Name.c_str(), TryThisOne->Name.c_str()); Creator->ConnectServer(TryThisOne); } else { ServerInstance->SNO->WriteToSnoMask('l',"FAILOVER: Invalid failover server specified for server \002%s\002, will not follow!", x->Name.c_str()); } } } Link* SpanningTreeUtilities::FindLink(const std::string& name) { for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++) { if (ServerInstance->MatchText(x->Name.c_str(), name.c_str())) { return &(*x); } } return NULL; } \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+#include "socketengine.h"
+
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/resolvers.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
+
+/** Yay for fast searches!
+ * This is hundreds of times faster than recursion
+ * or even scanning a linked list, especially when
+ * there are more than a few servers to deal with.
+ * (read as: lots).
+ */
+TreeServer* SpanningTreeUtilities::FindServer(const std::string &ServerName)
+{
+ server_hash::iterator iter = serverlist.find(ServerName.c_str());
+ if (iter != serverlist.end())
+ {
+ return iter->second;
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+TreeServer* SpanningTreeUtilities::FindRemoteBurstServer(TreeServer* Server)
+{
+ server_hash::iterator iter = RemoteServersBursting.find(Server->GetName().c_str());
+ if (iter != RemoteServersBursting.end())
+ return iter->second;
+ else
+ return NULL;
+}
+
+TreeSocket* SpanningTreeUtilities::FindBurstingServer(const std::string &ServerName)
+{
+ std::map<irc::string,TreeSocket*>::iterator iter;
+ iter = burstingserverlist.find(ServerName.c_str());
+ if (iter != burstingserverlist.end())
+ {
+ return iter->second;
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+void SpanningTreeUtilities::SetRemoteBursting(TreeServer* Server, bool bursting)
+{
+ server_hash::iterator iter = RemoteServersBursting.find(Server->GetName().c_str());
+ if (bursting)
+ {
+ if (iter == RemoteServersBursting.end())
+ RemoteServersBursting.insert(make_pair(Server->GetName(), Server));
+ else return;
+ }
+ else
+ {
+ if (iter != RemoteServersBursting.end())
+ RemoteServersBursting.erase(iter);
+ else return;
+ }
+ ServerInstance->Log(DEBUG,"Server %s is %sbursting nicknames", Server->GetName().c_str(), bursting ? "" : "no longer ");
+}
+
+void SpanningTreeUtilities::AddBurstingServer(const std::string &ServerName, TreeSocket* s)
+{
+ std::map<irc::string,TreeSocket*>::iterator iter = burstingserverlist.find(ServerName.c_str());
+ if (iter == burstingserverlist.end())
+ burstingserverlist[ServerName.c_str()] = s;
+}
+
+void SpanningTreeUtilities::DelBurstingServer(TreeSocket* s)
+{
+ for (std::map<irc::string,TreeSocket*>::iterator iter = burstingserverlist.begin(); iter != burstingserverlist.end(); iter++)
+ {
+ if (iter->second == s)
+ {
+ burstingserverlist.erase(iter);
+ return;
+ }
+ }
+}
+
+/** Returns the locally connected server we must route a
+ * message through to reach server 'ServerName'. This
+ * only applies to one-to-one and not one-to-many routing.
+ * See the comments for the constructor of TreeServer
+ * for more details.
+ */
+TreeServer* SpanningTreeUtilities::BestRouteTo(const std::string &ServerName)
+{
+ if (ServerName.c_str() == TreeRoot->GetName())
+ return NULL;
+ TreeServer* Found = FindServer(ServerName);
+ if (Found)
+ {
+ return Found->GetRoute();
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+/** Find the first server matching a given glob mask.
+ * Theres no find-using-glob method of hash_map [awwww :-(]
+ * so instead, we iterate over the list using an iterator
+ * and match each one until we get a hit. Yes its slow,
+ * deal with it.
+ */
+TreeServer* SpanningTreeUtilities::FindServerMask(const std::string &ServerName)
+{
+ for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
+ {
+ if (match(i->first.c_str(),ServerName.c_str()))
+ return i->second;
+ }
+ return NULL;
+}
+
+/* A convenient wrapper that returns true if a server exists */
+bool SpanningTreeUtilities::IsServer(const std::string &ServerName)
+{
+ return (FindServer(ServerName) != NULL);
+}
+
+SpanningTreeUtilities::SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* C) : ServerInstance(Instance), Creator(C)
+{
+ Bindings.clear();
+
+ lines_to_apply = 0;
+
+ this->TreeRoot = new TreeServer(this, ServerInstance, ServerInstance->Config->ServerName, ServerInstance->Config->ServerDesc);
+
+ modulelist* ml = ServerInstance->FindInterface("InspSocketHook");
+
+ /* Did we find any modules? */
+ if (ml)
+ {
+ /* Yes, enumerate them all to find out the hook name */
+ for (modulelist::iterator m = ml->begin(); m != ml->end(); m++)
+ {
+ /* Make a request to it for its name, its implementing
+ * InspSocketHook so we know its safe to do this
+ */
+ std::string name = InspSocketNameRequest((Module*)Creator, *m).Send();
+ /* Build a map of them */
+ hooks[name.c_str()] = *m;
+ hooknames.push_back(name);
+ }
+ }
+
+ this->ReadConfiguration(true);
+}
+
+SpanningTreeUtilities::~SpanningTreeUtilities()
+{
+ for (unsigned int i = 0; i < Bindings.size(); i++)
+ {
+ ServerInstance->SE->DelFd(Bindings[i]);
+ Bindings[i]->Close();
+ DELETE(Bindings[i]);
+ }
+ while (TreeRoot->ChildCount())
+ {
+ TreeServer* child_server = TreeRoot->GetChild(0);
+ if (child_server)
+ {
+ TreeSocket* sock = child_server->GetSocket();
+ ServerInstance->SE->DelFd(sock);
+ sock->Close();
+ DELETE(sock);
+ }
+ }
+ delete TreeRoot;
+}
+
+void SpanningTreeUtilities::AddThisServer(TreeServer* server, TreeServerList &list)
+{
+ if (list.find(server) == list.end())
+ list[server] = server;
+}
+
+/* returns a list of DIRECT servernames for a specific channel */
+void SpanningTreeUtilities::GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list)
+{
+ CUList *ulist;
+ switch (status)
+ {
+ case '@':
+ ulist = c->GetOppedUsers();
+ break;
+ case '%':
+ ulist = c->GetHalfoppedUsers();
+ break;
+ case '+':
+ ulist = c->GetVoicedUsers();
+ break;
+ default:
+ ulist = c->GetUsers();
+ break;
+ }
+ for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
+ {
+ if ((i->first->GetFd() < 0) && (exempt_list.find(i->first) == exempt_list.end()))
+ {
+ TreeServer* best = this->BestRouteTo(i->first->server);
+ if (best)
+ AddThisServer(best,list);
+ }
+ }
+ return;
+}
+
+bool SpanningTreeUtilities::DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque<std::string> &params)
+{
+ char pfx = 0;
+ TreeServer* omitroute = this->BestRouteTo(omit);
+ if ((command == "NOTICE") || (command == "PRIVMSG"))
+ {
+ if (params.size() >= 2)
+ {
+ /* Prefixes */
+ if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
+ {
+ pfx = params[0][0];
+ params[0] = params[0].substr(1, params[0].length()-1);
+ }
+ if ((*(params[0].c_str()) != '#') && (*(params[0].c_str()) != '$'))
+ {
+ // special routing for private messages/notices
+ userrec* d = ServerInstance->FindNick(params[0]);
+ if (d)
+ {
+ std::deque<std::string> par;
+ par.push_back(params[0]);
+ par.push_back(":"+params[1]);
+ this->DoOneToOne(prefix,command.c_str(),par,d->server);
+ return true;
+ }
+ }
+ else if (*(params[0].c_str()) == '$')
+ {
+ std::deque<std::string> par;
+ par.push_back(params[0]);
+ par.push_back(":"+params[1]);
+ this->DoOneToAllButSender(prefix,command.c_str(),par,omitroute->GetName());
+ return true;
+ }
+ else
+ {
+ chanrec* c = ServerInstance->FindChan(params[0]);
+ userrec* u = ServerInstance->FindNick(prefix);
+ if (c && u)
+ {
+ CUList elist;
+ TreeServerList list;
+ FOREACH_MOD(I_OnBuildExemptList, OnBuildExemptList((command == "PRIVMSG" ? MSG_PRIVMSG : MSG_NOTICE), c, u, pfx, elist));
+ GetListOfServersForChannel(c,list,pfx,elist);
+
+ for (TreeServerList::iterator i = list.begin(); i != list.end(); i++)
+ {
+ TreeSocket* Sock = i->second->GetSocket();
+ if ((Sock) && (i->second->GetName() != omit) && (omitroute != i->second))
+ {
+ Sock->WriteLine(data);
+ }
+ }
+ return true;
+ }
+ }
+ }
+ }
+ unsigned int items =this->TreeRoot->ChildCount();
+ for (unsigned int x = 0; x < items; x++)
+ {
+ TreeServer* Route = this->TreeRoot->GetChild(x);
+ if ((Route) && (Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
+ {
+ TreeSocket* Sock = Route->GetSocket();
+ if (Sock)
+ Sock->WriteLine(data);
+ }
+ }
+ return true;
+}
+
+bool SpanningTreeUtilities::DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string omit)
+{
+ TreeServer* omitroute = this->BestRouteTo(omit);
+ std::string FullLine = ":" + prefix + " " + command;
+ unsigned int words = params.size();
+ for (unsigned int x = 0; x < words; x++)
+ {
+ FullLine = FullLine + " " + params[x];
+ }
+ unsigned int items = this->TreeRoot->ChildCount();
+ for (unsigned int x = 0; x < items; x++)
+ {
+ TreeServer* Route = this->TreeRoot->GetChild(x);
+ // Send the line IF:
+ // The route has a socket (its a direct connection)
+ // The route isnt the one to be omitted
+ // The route isnt the path to the one to be omitted
+ if ((Route) && (Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
+ {
+ TreeSocket* Sock = Route->GetSocket();
+ if (Sock)
+ Sock->WriteLine(FullLine);
+ }
+ }
+ return true;
+}
+
+bool SpanningTreeUtilities::DoOneToMany(const std::string &prefix, const std::string &command, std::deque<std::string> &params)
+{
+ std::string FullLine = ":" + prefix + " " + command;
+ unsigned int words = params.size();
+ for (unsigned int x = 0; x < words; x++)
+ {
+ FullLine = FullLine + " " + params[x];
+ }
+ unsigned int items = this->TreeRoot->ChildCount();
+ for (unsigned int x = 0; x < items; x++)
+ {
+ TreeServer* Route = this->TreeRoot->GetChild(x);
+ if (Route && Route->GetSocket())
+ {
+ TreeSocket* Sock = Route->GetSocket();
+ if (Sock)
+ Sock->WriteLine(FullLine);
+ }
+ }
+ return true;
+}
+
+bool SpanningTreeUtilities::DoOneToMany(const char* prefix, const char* command, std::deque<std::string> &params)
+{
+ std::string spfx = prefix;
+ std::string scmd = command;
+ return this->DoOneToMany(spfx, scmd, params);
+}
+
+bool SpanningTreeUtilities::DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> &params, std::string omit)
+{
+ std::string spfx = prefix;
+ std::string scmd = command;
+ return this->DoOneToAllButSender(spfx, scmd, params, omit);
+}
+
+bool SpanningTreeUtilities::DoOneToOne(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string target)
+{
+ TreeServer* Route = this->BestRouteTo(target);
+ if (Route)
+ {
+ std::string FullLine = ":" + prefix + " " + command;
+ unsigned int words = params.size();
+ for (unsigned int x = 0; x < words; x++)
+ {
+ FullLine = FullLine + " " + params[x];
+ }
+ if (Route && Route->GetSocket())
+ {
+ TreeSocket* Sock = Route->GetSocket();
+ if (Sock)
+ Sock->WriteLine(FullLine);
+ }
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+}
+
+void SpanningTreeUtilities::RefreshIPCache()
+{
+ ValidIPs.clear();
+ for (std::vector<Link>::iterator L = LinkBlocks.begin(); L != LinkBlocks.end(); L++)
+ {
+ if ((!L->IPAddr.empty()) && (!L->RecvPass.empty()) && (!L->SendPass.empty()) && (!L->Name.empty()) && (L->Port))
+ {
+ ValidIPs.push_back(L->IPAddr);
+
+ if (L->AllowMask.length())
+ ValidIPs.push_back(L->AllowMask);
+
+ /* Needs resolving */
+ bool ipvalid = true;
+ QueryType start_type = DNS_QUERY_A;
+#ifdef IPV6
+ start_type = DNS_QUERY_AAAA;
+ if (strchr(L->IPAddr.c_str(),':'))
+ {
+ in6_addr n;
+ if (inet_pton(AF_INET6, L->IPAddr.c_str(), &n) < 1)
+ ipvalid = false;
+ }
+ else
+#endif
+ {
+ in_addr n;
+ if (inet_aton(L->IPAddr.c_str(),&n) < 1)
+ ipvalid = false;
+ }
+ if (!ipvalid)
+ {
+ try
+ {
+ bool cached;
+ SecurityIPResolver* sr = new SecurityIPResolver((Module*)this->Creator, this, ServerInstance, L->IPAddr, *L, cached, start_type);
+ ServerInstance->AddResolver(sr, cached);
+ }
+ catch (...)
+ {
+ }
+ }
+ }
+ }
+}
+
+void SpanningTreeUtilities::ReadConfiguration(bool rebind)
+{
+ ConfigReader* Conf = new ConfigReader(ServerInstance);
+ if (rebind)
+ {
+ for (int j = 0; j < Conf->Enumerate("bind"); j++)
+ {
+ std::string Type = Conf->ReadValue("bind","type",j);
+ std::string IP = Conf->ReadValue("bind","address",j);
+ std::string Port = Conf->ReadValue("bind","port",j);
+ std::string transport = Conf->ReadValue("bind","transport",j);
+ if (Type == "servers")
+ {
+ irc::portparser portrange(Port, false);
+ int portno = -1;
+ while ((portno = portrange.GetToken()))
+ {
+ if (IP == "*")
+ IP.clear();
+
+ if ((!transport.empty()) && (hooks.find(transport.c_str()) == hooks.end()))
+ {
+ ServerInstance->Log(DEFAULT,"m_spanningtree: WARNING: Can't find transport type '%s' for port %s:%s - maybe you forgot to load it BEFORE m_spanningtree in your config file? - Skipping this port binding", transport.c_str(), IP.c_str(), Port.c_str());
+ break;
+ }
+
+ TreeSocket* listener = new TreeSocket(this, ServerInstance, IP.c_str(), portno, true, 10, transport.empty() ? NULL : hooks[transport.c_str()]);
+ if (listener->GetState() == I_LISTENING)
+ {
+ ServerInstance->Log(DEFAULT,"m_spanningtree: Binding server port %s:%d successful!", IP.c_str(), portno);
+ Bindings.push_back(listener);
+ }
+ else
+ {
+ ServerInstance->Log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port: %s:%d: %s",IP.c_str(), portno, strerror(errno));
+ listener->Close();
+ DELETE(listener);
+ }
+ }
+ }
+ }
+ }
+ FlatLinks = Conf->ReadFlag("options","flatlinks",0);
+ HideULines = Conf->ReadFlag("options","hideulines",0);
+ AnnounceTSChange = Conf->ReadFlag("options","announcets",0);
+ EnableTimeSync = Conf->ReadFlag("timesync","enable",0);
+ MasterTime = Conf->ReadFlag("timesync", "master", 0);
+ ChallengeResponse = !Conf->ReadFlag("options", "disablehmac", 0);
+ quiet_bursts = Conf->ReadFlag("options", "quietbursts", 0);
+ PingWarnTime = Conf->ReadInteger("options", "pingwarning", 0, true);
+
+ if (PingWarnTime < 0 || PingWarnTime > 59)
+ PingWarnTime = 0;
+
+ LinkBlocks.clear();
+ ValidIPs.clear();
+ for (int j = 0; j < Conf->Enumerate("link"); j++)
+ {
+ Link L;
+ std::string Allow = Conf->ReadValue("link", "allowmask", j);
+ L.Name = (Conf->ReadValue("link", "name", j)).c_str();
+ L.AllowMask = Allow;
+ L.IPAddr = Conf->ReadValue("link", "ipaddr", j);
+ L.FailOver = Conf->ReadValue("link", "failover", j).c_str();
+ L.Port = Conf->ReadInteger("link", "port", j, true);
+ L.SendPass = Conf->ReadValue("link", "sendpass", j);
+ L.RecvPass = Conf->ReadValue("link", "recvpass", j);
+ L.AutoConnect = Conf->ReadInteger("link", "autoconnect", j, true);
+ L.HiddenFromStats = Conf->ReadFlag("link", "statshidden", j);
+ L.Timeout = Conf->ReadInteger("link", "timeout", j, true);
+ L.Hook = Conf->ReadValue("link", "transport", j);
+ L.Bind = Conf->ReadValue("link", "bind", j);
+ L.Hidden = Conf->ReadFlag("link", "hidden", j);
+
+ if ((!L.Hook.empty()) && (hooks.find(L.Hook.c_str()) == hooks.end()))
+ {
+ ServerInstance->Log(DEFAULT,"m_spanningtree: WARNING: Can't find transport type '%s' for link '%s' - maybe you forgot to load it BEFORE m_spanningtree in your config file? Skipping <link> tag completely.",
+ L.Hook.c_str(), L.Name.c_str());
+ continue;
+
+ }
+
+ L.NextConnectTime = time(NULL) + L.AutoConnect;
+ /* Bugfix by brain, do not allow people to enter bad configurations */
+ if (L.Name != ServerInstance->Config->ServerName)
+ {
+ if ((!L.IPAddr.empty()) && (!L.RecvPass.empty()) && (!L.SendPass.empty()) && (!L.Name.empty()) && (L.Port))
+ {
+ ValidIPs.push_back(L.IPAddr);
+
+ if (Allow.length())
+ ValidIPs.push_back(Allow);
+
+ /* Needs resolving */
+ bool ipvalid = true;
+ QueryType start_type = DNS_QUERY_A;
+#ifdef IPV6
+ start_type = DNS_QUERY_AAAA;
+ if (strchr(L.IPAddr.c_str(),':'))
+ {
+ in6_addr n;
+ if (inet_pton(AF_INET6, L.IPAddr.c_str(), &n) < 1)
+ ipvalid = false;
+ }
+ else
+ {
+ in_addr n;
+ if (inet_aton(L.IPAddr.c_str(),&n) < 1)
+ ipvalid = false;
+ }
+#else
+ in_addr n;
+ if (inet_aton(L.IPAddr.c_str(),&n) < 1)
+ ipvalid = false;
+#endif
+
+ if (!ipvalid)
+ {
+ try
+ {
+ bool cached;
+ SecurityIPResolver* sr = new SecurityIPResolver((Module*)this->Creator, this, ServerInstance, L.IPAddr, L, cached, start_type);
+ ServerInstance->AddResolver(sr, cached);
+ }
+ catch (...)
+ {
+ }
+ }
+
+ LinkBlocks.push_back(L);
+ }
+ else
+ {
+ if (L.IPAddr.empty())
+ {
+ ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str());
+ }
+ else if (L.RecvPass.empty())
+ {
+ ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
+ }
+ else if (L.SendPass.empty())
+ {
+ ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
+ }
+ else if (L.Name.empty())
+ {
+ ServerInstance->Log(DEFAULT,"Invalid configuration, link tag without a name!");
+ }
+ else if (!L.Port)
+ {
+ ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
+ }
+ }
+ }
+ else
+ {
+ ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', link tag has the same server name as the local server!",L.Name.c_str());
+ }
+ }
+ DELETE(Conf);
+}
+
+void SpanningTreeUtilities::DoFailOver(Link* x)
+{
+ if (x->FailOver.length())
+ {
+ if (x->FailOver == x->Name)
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"FAILOVER: Some muppet configured the failover for server \002%s\002 to point at itself. Not following it!", x->Name.c_str());
+ return;
+ }
+ Link* TryThisOne = this->FindLink(x->FailOver.c_str());
+ if (TryThisOne)
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"FAILOVER: Trying failover link for \002%s\002: \002%s\002...", x->Name.c_str(), TryThisOne->Name.c_str());
+ Creator->ConnectServer(TryThisOne);
+ }
+ else
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"FAILOVER: Invalid failover server specified for server \002%s\002, will not follow!", x->Name.c_str());
+ }
+ }
+}
+
+Link* SpanningTreeUtilities::FindLink(const std::string& name)
+{
+ for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
+ {
+ if (ServerInstance->MatchText(x->Name.c_str(), name.c_str()))
+ {
+ return &(*x);
+ }
+ }
+ return NULL;
+}
+
diff --git a/src/modules/m_spanningtree/utils.h b/src/modules/m_spanningtree/utils.h
index 48146e89e..cb783a81a 100644
--- a/src/modules/m_spanningtree/utils.h
+++ b/src/modules/m_spanningtree/utils.h
@@ -1 +1,194 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __ST__UTIL__ #define __ST__UTIL__ #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "inspircd.h" /* Foward declarations */ class TreeServer; class TreeSocket; class Link; class ModuleSpanningTree; /* This hash_map holds the hash equivalent of the server * tree, used for rapid linear lookups. */ #ifdef WINDOWS typedef nspace::hash_map<std::string, TreeServer*, nspace::hash_compare<string, less<string> > > server_hash; #else typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash; #endif typedef std::map<TreeServer*,TreeServer*> TreeServerList; /** A group of modules that implement InspSocketHook * that we can use to hook our server to server connections. */ typedef std::map<irc::string, Module*> hookmodules; /** Contains helper functions and variables for this module, * and keeps them out of the global namespace */ class SpanningTreeUtilities { private: /** Creator server */ InspIRCd* ServerInstance; public: /** Creator module */ ModuleSpanningTree* Creator; /** Remote servers that are currently bursting */ server_hash RemoteServersBursting; /** Flatten links and /MAP for non-opers */ bool FlatLinks; /** Hide U-Lined servers in /MAP and /LINKS */ bool HideULines; /** Announce TS changes to channels on merge */ bool AnnounceTSChange; /** Synchronize timestamps between servers */ bool EnableTimeSync; /** Make snomasks +CQ quiet during bursts and splits */ bool quiet_bursts; /** Socket bindings for listening sockets */ std::vector<TreeSocket*> Bindings; /* Number of seconds that a server can go without ping * before opers are warned of high latency. */ int PingWarnTime; /** This variable represents the root of the server tree */ TreeServer *TreeRoot; /** IPs allowed to link to us */ std::vector<std::string> ValidIPs; /** Hash of currently connected servers by name */ server_hash serverlist; /** Hash of servers currently bursting but not initialized as connected */ std::map<irc::string,TreeSocket*> burstingserverlist; /** Holds the data from the <link> tags in the conf */ std::vector<Link> LinkBlocks; /** Holds a bitmask of queued xline types waiting to be applied. * Will be a mask containing values APPLY_GLINES, APPLY_KLINES, * APPLY_QLINES and APPLY_ZLINES. */ int lines_to_apply; /** If this is true, this server is the master sync server for time * synching - e.g. it is the server with its clock correct. It will * send out the correct time at intervals. */ bool MasterTime; /** List of module pointers which can provide I/O abstraction */ hookmodules hooks; /** List of module names which can provide I/O abstraction */ std::vector<std::string> hooknames; /** True (default) if we are to use challenge-response HMAC * to authenticate passwords. * * NOTE: This defaults to on, but should be turned off if * you are linking to an older version of inspircd. */ bool ChallengeResponse; /** Initialise utility class */ SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator); /** Destroy class and free listeners etc */ ~SpanningTreeUtilities(); /** Send a message from this server to one other local or remote */ bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string target); /** Send a message from this server to all but one other, local or remote */ bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string omit); /** Send a message from this server to all but one other, local or remote */ bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> &params, std::string omit); /** Send a message from this server to all others */ bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque<std::string> &params); /** Send a message from this server to all others */ bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> &params); /** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all) */ bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque<std::string> &params); /** Read the spanningtree module's tags from the config file */ void ReadConfiguration(bool rebind); /** Add a server to the server list for GetListOfServersForChannel */ void AddThisServer(TreeServer* server, TreeServerList &list); /** Compile a list of servers which contain members of channel c */ void GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list); /** Find a server by name */ TreeServer* FindServer(const std::string &ServerName); /** Find a remote bursting server by name */ TreeServer* FindRemoteBurstServer(TreeServer* Server); /** Set a remote server to bursting or not bursting */ void SetRemoteBursting(TreeServer* Server, bool bursting); /** Find a route to a server by name */ TreeServer* BestRouteTo(const std::string &ServerName); /** Find a server by glob mask */ TreeServer* FindServerMask(const std::string &ServerName); /** Returns true if this is a server name we recognise */ bool IsServer(const std::string &ServerName); /** Attempt to connect to the failover link of link x */ void DoFailOver(Link* x); /** Find a link tag from a server name */ Link* FindLink(const std::string& name); /** Refresh the IP cache used for allowing inbound connections */ void RefreshIPCache(); TreeSocket* FindBurstingServer(const std::string &ServerName); void AddBurstingServer(const std::string &ServerName, TreeSocket* s); void DelBurstingServer(TreeSocket* s); }; #endif \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __ST__UTIL__
+#define __ST__UTIL__
+
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "inspircd.h"
+
+/* Foward declarations */
+class TreeServer;
+class TreeSocket;
+class Link;
+class ModuleSpanningTree;
+
+/* This hash_map holds the hash equivalent of the server
+ * tree, used for rapid linear lookups.
+ */
+#ifdef WINDOWS
+typedef nspace::hash_map<std::string, TreeServer*, nspace::hash_compare<string, less<string> > > server_hash;
+#else
+typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
+#endif
+
+typedef std::map<TreeServer*,TreeServer*> TreeServerList;
+
+/** A group of modules that implement InspSocketHook
+ * that we can use to hook our server to server connections.
+ */
+typedef std::map<irc::string, Module*> hookmodules;
+
+/** Contains helper functions and variables for this module,
+ * and keeps them out of the global namespace
+ */
+class SpanningTreeUtilities
+{
+ private:
+ /** Creator server
+ */
+ InspIRCd* ServerInstance;
+ public:
+ /** Creator module
+ */
+ ModuleSpanningTree* Creator;
+ /** Remote servers that are currently bursting
+ */
+ server_hash RemoteServersBursting;
+ /** Flatten links and /MAP for non-opers
+ */
+ bool FlatLinks;
+ /** Hide U-Lined servers in /MAP and /LINKS
+ */
+ bool HideULines;
+ /** Announce TS changes to channels on merge
+ */
+ bool AnnounceTSChange;
+ /** Synchronize timestamps between servers
+ */
+ bool EnableTimeSync;
+ /** Make snomasks +CQ quiet during bursts and splits
+ */
+ bool quiet_bursts;
+ /** Socket bindings for listening sockets
+ */
+ std::vector<TreeSocket*> Bindings;
+ /* Number of seconds that a server can go without ping
+ * before opers are warned of high latency.
+ */
+ int PingWarnTime;
+ /** This variable represents the root of the server tree
+ */
+ TreeServer *TreeRoot;
+ /** IPs allowed to link to us
+ */
+ std::vector<std::string> ValidIPs;
+ /** Hash of currently connected servers by name
+ */
+ server_hash serverlist;
+ /** Hash of servers currently bursting but not initialized as connected
+ */
+ std::map<irc::string,TreeSocket*> burstingserverlist;
+ /** Holds the data from the <link> tags in the conf
+ */
+ std::vector<Link> LinkBlocks;
+ /** Holds a bitmask of queued xline types waiting to be applied.
+ * Will be a mask containing values APPLY_GLINES, APPLY_KLINES,
+ * APPLY_QLINES and APPLY_ZLINES.
+ */
+ int lines_to_apply;
+
+ /** If this is true, this server is the master sync server for time
+ * synching - e.g. it is the server with its clock correct. It will
+ * send out the correct time at intervals.
+ */
+ bool MasterTime;
+
+ /** List of module pointers which can provide I/O abstraction
+ */
+ hookmodules hooks;
+
+ /** List of module names which can provide I/O abstraction
+ */
+ std::vector<std::string> hooknames;
+
+ /** True (default) if we are to use challenge-response HMAC
+ * to authenticate passwords.
+ *
+ * NOTE: This defaults to on, but should be turned off if
+ * you are linking to an older version of inspircd.
+ */
+ bool ChallengeResponse;
+
+ /** Initialise utility class
+ */
+ SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator);
+ /** Destroy class and free listeners etc
+ */
+ ~SpanningTreeUtilities();
+ /** Send a message from this server to one other local or remote
+ */
+ bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string target);
+ /** Send a message from this server to all but one other, local or remote
+ */
+ bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string omit);
+ /** Send a message from this server to all but one other, local or remote
+ */
+ bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> &params, std::string omit);
+ /** Send a message from this server to all others
+ */
+ bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque<std::string> &params);
+ /** Send a message from this server to all others
+ */
+ bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> &params);
+ /** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all)
+ */
+ bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque<std::string> &params);
+ /** Read the spanningtree module's tags from the config file
+ */
+ void ReadConfiguration(bool rebind);
+ /** Add a server to the server list for GetListOfServersForChannel
+ */
+ void AddThisServer(TreeServer* server, TreeServerList &list);
+ /** Compile a list of servers which contain members of channel c
+ */
+ void GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list);
+ /** Find a server by name
+ */
+ TreeServer* FindServer(const std::string &ServerName);
+ /** Find a remote bursting server by name
+ */
+ TreeServer* FindRemoteBurstServer(TreeServer* Server);
+ /** Set a remote server to bursting or not bursting
+ */
+ void SetRemoteBursting(TreeServer* Server, bool bursting);
+ /** Find a route to a server by name
+ */
+ TreeServer* BestRouteTo(const std::string &ServerName);
+ /** Find a server by glob mask
+ */
+ TreeServer* FindServerMask(const std::string &ServerName);
+ /** Returns true if this is a server name we recognise
+ */
+ bool IsServer(const std::string &ServerName);
+ /** Attempt to connect to the failover link of link x
+ */
+ void DoFailOver(Link* x);
+ /** Find a link tag from a server name
+ */
+ Link* FindLink(const std::string& name);
+ /** Refresh the IP cache used for allowing inbound connections
+ */
+ void RefreshIPCache();
+
+ TreeSocket* FindBurstingServer(const std::string &ServerName);
+
+ void AddBurstingServer(const std::string &ServerName, TreeSocket* s);
+
+ void DelBurstingServer(TreeSocket* s);
+};
+
+#endif