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-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
- *
- * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
- * E-mail:
- * <brain@chatspike.net>
- * <Craig@chatspike.net>
- *
- * Written by Craig Edwards, Craig McLure, and others.
- * This program is free but copyrighted software; see
- * the file COPYING for details.
- *
- * ---------------------------------------------------
- */
-
-/* $ModDesc: Povides a spanning tree server link protocol */
-
-using namespace std;
-
-#include <stdio.h>
-#include <vector>
-#include <deque>
-#include "globals.h"
-#include "inspircd_config.h"
-#include "hash_map.h"
-#include "configreader.h"
-#include "users.h"
-#include "channels.h"
-#include "modules.h"
-#include "commands.h"
-#include "cmd_whois.h"
-#include "socket.h"
-#include "helperfuncs.h"
-#include "inspircd.h"
-#include "inspstring.h"
-#include "hashcomp.h"
-#include "message.h"
-#include "xline.h"
-#include "typedefs.h"
-#include "cull_list.h"
-#include "aes.h"
-
-#ifdef GCC3
-#define nspace __gnu_cxx
-#else
-#define nspace std
-#endif
-
-/*
- * The server list in InspIRCd is maintained as two structures
- * which hold the data in different ways. Most of the time, we
- * want to very quicky obtain three pieces of information:
- *
- * (1) The information on a server
- * (2) The information on the server we must send data through
- * to actually REACH the server we're after
- * (3) Potentially, the child/parent objects of this server
- *
- * The InspIRCd spanning protocol provides easy access to these
- * by storing the data firstly in a recursive structure, where
- * each item references its parent item, and a dynamic list
- * of child items, and another structure which stores the items
- * hashed, linearly. This means that if we want to find a server
- * by name quickly, we can look it up in the hash, avoiding
- * any O(n) lookups. If however, during a split or sync, we want
- * to apply an operation to a server, and any of its child objects
- * we can resort to recursion to walk the tree structure.
- */
-
-class ModuleSpanningTree;
-static ModuleSpanningTree* TreeProtocolModule;
-
-extern ServerConfig* Config;
-extern InspIRCd* ServerInstance;
-extern std::vector<Module*> modules;
-extern std::vector<ircd_module*> factory;
-extern int MODCOUNT;
-
-/* Any socket can have one of five states at any one time.
- * The LISTENER state indicates a socket which is listening
- * for connections. It cannot receive data itself, only incoming
- * sockets.
- * The CONNECTING state indicates an outbound socket which is
- * waiting to be writeable.
- * The WAIT_AUTH_1 state indicates the socket is outbound and
- * has successfully connected, but has not yet sent and received
- * SERVER strings.
- * The WAIT_AUTH_2 state indicates that the socket is inbound
- * (allocated by a LISTENER) but has not yet sent and received
- * SERVER strings.
- * The CONNECTED state represents a fully authorized, fully
- * connected server.
- */
-enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
-
-/* We need to import these from the core for use in netbursts */
-extern user_hash clientlist;
-extern chan_hash chanlist;
-
-/* Foward declarations */
-class TreeServer;
-class TreeSocket;
-
-/* This variable represents the root of the server tree
- * (for all intents and purposes, it's us)
- */
-TreeServer *TreeRoot;
-
-static Server* Srv;
-
-/* This hash_map holds the hash equivalent of the server
- * tree, used for rapid linear lookups.
- */
-typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
-server_hash serverlist;
-
-/* More forward declarations */
-bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target);
-bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit);
-bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params);
-bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> &params);
-void ReadConfiguration(bool rebind);
-
-/* Flatten links and /MAP for non-opers */
-bool FlatLinks;
-/* Hide U-Lined servers in /MAP and /LINKS */
-bool HideULines;
-
-/* Imported from xline.cpp for use during netburst */
-extern std::vector<KLine> klines;
-extern std::vector<GLine> glines;
-extern std::vector<ZLine> zlines;
-extern std::vector<QLine> qlines;
-extern std::vector<ELine> elines;
-extern std::vector<KLine> pklines;
-extern std::vector<GLine> pglines;
-extern std::vector<ZLine> pzlines;
-extern std::vector<QLine> pqlines;
-extern std::vector<ELine> pelines;
-
-/* Each server in the tree is represented by one class of
- * type TreeServer. A locally connected TreeServer can
- * have a class of type TreeSocket associated with it, for
- * remote servers, the TreeSocket entry will be NULL.
- * Each server also maintains a pointer to its parent
- * (NULL if this server is ours, at the top of the tree)
- * and a pointer to its "Route" (see the comments in the
- * constructors below), and also a dynamic list of pointers
- * to its children which can be iterated recursively
- * if required. Creating or deleting objects of type
- i* TreeServer automatically maintains the hash_map of
- * TreeServer items, deleting and inserting them as they
- * are created and destroyed.
- */
-
-class TreeServer
-{
- TreeServer* Parent; /* Parent entry */
- TreeServer* Route; /* Route entry */
- std::vector<TreeServer*> Children; /* List of child objects */
- irc::string ServerName; /* Server's name */
- std::string ServerDesc; /* Server's description */
- std::string VersionString; /* Version string or empty string */
- int UserCount; /* Not used in this version */
- int OperCount; /* Not used in this version */
- TreeSocket* Socket; /* For directly connected servers this points at the socket object */
- time_t NextPing; /* After this time, the server should be PINGed*/
- bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
- std::map<userrec*,userrec*> Users; /* Users on this server */
-
- public:
-
- /* We don't use this constructor. Its a dummy, and won't cause any insertion
- * of the TreeServer into the hash_map. See below for the two we DO use.
- */
- TreeServer()
- {
- Parent = NULL;
- ServerName = "";
- ServerDesc = "";
- VersionString = "";
- UserCount = OperCount = 0;
- VersionString = Srv->GetVersion();
- }
-
- /* We use this constructor only to create the 'root' item, TreeRoot, which
- * represents our own server. Therefore, it has no route, no parent, and
- * no socket associated with it. Its version string is our own local version.
- */
- TreeServer(std::string Name, std::string Desc) : ServerName(Name.c_str()), ServerDesc(Desc)
- {
- Parent = NULL;
- VersionString = "";
- UserCount = OperCount = 0;
- VersionString = Srv->GetVersion();
- Route = NULL;
- Socket = NULL; /* Fix by brain */
- AddHashEntry();
- }
-
- /* When we create a new server, we call this constructor to initialize it.
- * This constructor initializes the server's Route and Parent, and sets up
- * its ping counters so that it will be pinged one minute from now.
- */
- TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock)
- {
- VersionString = "";
- UserCount = OperCount = 0;
- this->SetNextPingTime(time(NULL) + 120);
- this->SetPingFlag();
-
- /* find the 'route' for this server (e.g. the one directly connected
- * to the local server, which we can use to reach it)
- *
- * In the following example, consider we have just added a TreeServer
- * class for server G on our network, of which we are server A.
- * To route traffic to G (marked with a *) we must send the data to
- * B (marked with a +) so this algorithm initializes the 'Route'
- * value to point at whichever server traffic must be routed through
- * to get here. If we were to try this algorithm with server B,
- * the Route pointer would point at its own object ('this').
- *
- * A
- * / \
- * + B C
- * / \ \
- * D E F
- * / \
- * * G H
- *
- * We only run this algorithm when a server is created, as
- * the routes remain constant while ever the server exists, and
- * do not need to be re-calculated.
- */
-
- Route = Above;
- if (Route == TreeRoot)
- {
- Route = this;
- }
- else
- {
- while (this->Route->GetParent() != TreeRoot)
- {
- this->Route = Route->GetParent();
- }
- }
-
- /* Because recursive code is slow and takes a lot of resources,
- * we store two representations of the server tree. The first
- * is a recursive structure where each server references its
- * children and its parent, which is used for netbursts and
- * netsplits to dump the whole dataset to the other server,
- * and the second is used for very fast lookups when routing
- * messages and is instead a hash_map, where each item can
- * be referenced by its server name. The AddHashEntry()
- * call below automatically inserts each TreeServer class
- * into the hash_map as it is created. There is a similar
- * maintainance call in the destructor to tidy up deleted
- * servers.
- */
-
- this->AddHashEntry();
- }
-
- void AddUser(userrec* user)
- {
- log(DEBUG,"Add user %s to server %s",user->nick,this->ServerName.c_str());
- std::map<userrec*,userrec*>::iterator iter;
- iter = Users.find(user);
- if (iter == Users.end())
- Users[user] = user;
- }
-
- void DelUser(userrec* user)
- {
- log(DEBUG,"Remove user %s from server %s",user->nick,this->ServerName.c_str());
- std::map<userrec*,userrec*>::iterator iter;
- iter = Users.find(user);
- if (iter != Users.end())
- Users.erase(iter);
- }
-
- int QuitUsers(const std::string &reason)
- {
- int x = Users.size();
- log(DEBUG,"Removing all users from server %s",this->ServerName.c_str());
- const char* reason_s = reason.c_str();
- for (std::map<userrec*,userrec*>::iterator n = Users.begin(); n != Users.end(); n++)
- {
- log(DEBUG,"Kill %s",n->second->nick);
- kill_link(n->second,reason_s);
- }
- Users.clear();
- return x;
- }
-
- /* This method is used to add the structure to the
- * hash_map for linear searches. It is only called
- * by the constructors.
- */
- void AddHashEntry()
- {
- server_hash::iterator iter;
- iter = serverlist.find(this->ServerName.c_str());
- if (iter == serverlist.end())
- serverlist[this->ServerName.c_str()] = this;
- }
-
- /* This method removes the reference to this object
- * from the hash_map which is used for linear searches.
- * It is only called by the default destructor.
- */
- void DelHashEntry()
- {
- server_hash::iterator iter;
- iter = serverlist.find(this->ServerName.c_str());
- if (iter != serverlist.end())
- serverlist.erase(iter);
- }
-
- /* These accessors etc should be pretty self-
- * explanitory.
- */
-
- TreeServer* GetRoute()
- {
- return Route;
- }
-
- std::string GetName()
- {
- return ServerName.c_str();
- }
-
- std::string GetDesc()
- {
- return ServerDesc;
- }
-
- std::string GetVersion()
- {
- return VersionString;
- }
-
- void SetNextPingTime(time_t t)
- {
- this->NextPing = t;
- LastPingWasGood = false;
- }
-
- time_t NextPingTime()
- {
- return NextPing;
- }
-
- bool AnsweredLastPing()
- {
- return LastPingWasGood;
- }
-
- void SetPingFlag()
- {
- LastPingWasGood = true;
- }
-
- int GetUserCount()
- {
- return UserCount;
- }
-
- void AddUserCount()
- {
- UserCount++;
- }
-
- void DelUserCount()
- {
- UserCount--;
- }
-
- int GetOperCount()
- {
- return OperCount;
- }
-
- TreeSocket* GetSocket()
- {
- return Socket;
- }
-
- TreeServer* GetParent()
- {
- return Parent;
- }
-
- void SetVersion(std::string Version)
- {
- VersionString = Version;
- }
-
- unsigned int ChildCount()
- {
- return Children.size();
- }
-
- TreeServer* GetChild(unsigned int n)
- {
- if (n < Children.size())
- {
- /* Make sure they cant request
- * an out-of-range object. After
- * all we know what these programmer
- * types are like *grin*.
- */
- return Children[n];
- }
- else
- {
- return NULL;
- }
- }
-
- void AddChild(TreeServer* Child)
- {
- Children.push_back(Child);
- }
-
- bool DelChild(TreeServer* Child)
- {
- for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
- {
- if (*a == Child)
- {
- Children.erase(a);
- return true;
- }
- }
- return false;
- }
-
- /* Removes child nodes of this node, and of that node, etc etc.
- * This is used during netsplits to automatically tidy up the
- * server tree. It is slow, we don't use it for much else.
- */
- bool Tidy()
- {
- bool stillchildren = true;
- while (stillchildren)
- {
- stillchildren = false;
- for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
- {
- TreeServer* s = (TreeServer*)*a;
- s->Tidy();
- Children.erase(a);
- delete s;
- stillchildren = true;
- break;
- }
- }
- return true;
- }
-
- ~TreeServer()
- {
- /* We'd better tidy up after ourselves, eh? */
- this->DelHashEntry();
- }
-};
-
-/* The Link class might as well be a struct,
- * but this is C++ and we don't believe in structs (!).
- * It holds the entire information of one <link>
- * tag from the main config file. We maintain a list
- * of them, and populate the list on rehash/load.
- */
-
-class Link
-{
- public:
- irc::string Name;
- std::string IPAddr;
- int Port;
- std::string SendPass;
- std::string RecvPass;
- unsigned long AutoConnect;
- time_t NextConnectTime;
- std::string EncryptionKey;
- bool HiddenFromStats;
-};
-
-/* The usual stuff for inspircd modules,
- * plus the vector of Link classes which we
- * use to store the <link> tags from the config
- * file.
- */
-ConfigReader *Conf;
-std::vector<Link> LinkBlocks;
-
-/* Yay for fast searches!
- * This is hundreds of times faster than recursion
- * or even scanning a linked list, especially when
- * there are more than a few servers to deal with.
- * (read as: lots).
- */
-TreeServer* FindServer(std::string ServerName)
-{
- server_hash::iterator iter;
- iter = serverlist.find(ServerName.c_str());
- if (iter != serverlist.end())
- {
- return iter->second;
- }
- else
- {
- return NULL;
- }
-}
-
-/* Returns the locally connected server we must route a
- * message through to reach server 'ServerName'. This
- * only applies to one-to-one and not one-to-many routing.
- * See the comments for the constructor of TreeServer
- * for more details.
- */
-TreeServer* BestRouteTo(std::string ServerName)
-{
- if (ServerName.c_str() == TreeRoot->GetName())
- return NULL;
- TreeServer* Found = FindServer(ServerName);
- if (Found)
- {
- return Found->GetRoute();
- }
- else
- {
- return NULL;
- }
-}
-
-/* Find the first server matching a given glob mask.
- * Theres no find-using-glob method of hash_map [awwww :-(]
- * so instead, we iterate over the list using an iterator
- * and match each one until we get a hit. Yes its slow,
- * deal with it.
- */
-TreeServer* FindServerMask(std::string ServerName)
-{
- for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
- {
- if (Srv->MatchText(i->first.c_str(),ServerName))
- return i->second;
- }
- return NULL;
-}
-
-/* A convenient wrapper that returns true if a server exists */
-bool IsServer(std::string ServerName)
-{
- return (FindServer(ServerName) != NULL);
-}
-
-
-class cmd_rconnect : public command_t
-{
- Module* Creator;
- public:
- cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback)
- {
- this->source = "m_spanningtree.so";
- }
-
- void Handle (char **parameters, int pcnt, userrec *user)
- {
- WriteServ(user->fd,"NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
- /* Is this aimed at our server? */
- if (Srv->MatchText(Srv->GetServerName(),parameters[0]))
- {
- /* Yes, initiate the given connect */
- WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
- char* para[1];
- para[0] = parameters[1];
- Creator->OnPreCommand("CONNECT", para, 1, user, true);
- }
- }
-};
-
-
-
-/* Every SERVER connection inbound or outbound is represented by
- * an object of type TreeSocket.
- * TreeSockets, being inherited from InspSocket, can be tied into
- * the core socket engine, and we cn therefore receive activity events
- * for them, just like activex objects on speed. (yes really, that
- * is a technical term!) Each of these which relates to a locally
- * connected server is assocated with it, by hooking it onto a
- * TreeSocket class using its constructor. In this way, we can
- * maintain a list of servers, some of which are directly connected,
- * some of which are not.
- */
-
-class TreeSocket : public InspSocket
-{
- std::string myhost;
- std::string in_buffer;
- ServerState LinkState;
- std::string InboundServerName;
- std::string InboundDescription;
- int num_lost_users;
- int num_lost_servers;
- time_t NextPing;
- bool LastPingWasGood;
- bool bursting;
- AES* ctx_in;
- AES* ctx_out;
- unsigned int keylength;
-
- public:
-
- /* Because most of the I/O gubbins are encapsulated within
- * InspSocket, we just call the superclass constructor for
- * most of the action, and append a few of our own values
- * to it.
- */
- TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
- : InspSocket(host, port, listening, maxtime)
- {
- myhost = host;
- this->LinkState = LISTENER;
- this->ctx_in = NULL;
- this->ctx_out = NULL;
- }
-
- TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
- : InspSocket(host, port, listening, maxtime)
- {
- myhost = ServerName;
- this->LinkState = CONNECTING;
- this->ctx_in = NULL;
- this->ctx_out = NULL;
- }
-
- /* When a listening socket gives us a new file descriptor,
- * we must associate it with a socket without creating a new
- * connection. This constructor is used for this purpose.
- */
- TreeSocket(int newfd, char* ip)
- : InspSocket(newfd, ip)
- {
- this->LinkState = WAIT_AUTH_1;
- this->ctx_in = NULL;
- this->ctx_out = NULL;
- this->SendCapabilities();
- }
-
- ~TreeSocket()
- {
- if (ctx_in)
- delete ctx_in;
- if (ctx_out)
- delete ctx_out;
- }
-
- void InitAES(std::string key,std::string SName)
- {
- if (key == "")
- return;
-
- ctx_in = new AES();
- ctx_out = new AES();
- log(DEBUG,"Initialized AES key %s",key.c_str());
- // key must be 16, 24, 32 etc bytes (multiple of 8)
- keylength = key.length();
- if (!(keylength == 16 || keylength == 24 || keylength == 32))
- {
- WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
- log(DEBUG,"Key length not 16, 24 or 32 characters!");
- }
- else
- {
- WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
- ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
- \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
- ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
- \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
- }
- }
-
- /* When an outbound connection finishes connecting, we receive
- * this event, and must send our SERVER string to the other
- * side. If the other side is happy, as outlined in the server
- * to server docs on the inspircd.org site, the other side
- * will then send back its own server string.
- */
- virtual bool OnConnected()
- {
- if (this->LinkState == CONNECTING)
- {
- /* we do not need to change state here. */
- for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
- {
- if (x->Name == this->myhost)
- {
- Srv->SendOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
- this->SendCapabilities();
- if (x->EncryptionKey != "")
- {
- if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
- {
- WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
- }
- else
- {
- this->WriteLine("AES "+Srv->GetServerName());
- this->InitAES(x->EncryptionKey,x->Name.c_str());
- }
- }
- /* found who we're supposed to be connecting to, send the neccessary gubbins. */
- this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
- return true;
- }
- }
- }
- /* There is a (remote) chance that between the /CONNECT and the connection
- * being accepted, some muppet has removed the <link> block and rehashed.
- * If that happens the connection hangs here until it's closed. Unlikely
- * and rather harmless.
- */
- Srv->SendOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
- return true;
- }
-
- virtual void OnError(InspSocketError e)
- {
- /* We don't handle this method, because all our
- * dirty work is done in OnClose() (see below)
- * which is still called on error conditions too.
- */
- if (e == I_ERR_CONNECT)
- {
- Srv->SendOpers("*** Connection failed: Connection refused");
- }
- }
-
- virtual int OnDisconnect()
- {
- /* For the same reason as above, we don't
- * handle OnDisconnect()
- */
- return true;
- }
-
- /* Recursively send the server tree with distances as hops.
- * This is used during network burst to inform the other server
- * (and any of ITS servers too) of what servers we know about.
- * If at any point any of these servers already exist on the other
- * end, our connection may be terminated. The hopcounts given
- * by this function are relative, this doesn't matter so long as
- * they are all >1, as all the remote servers re-calculate them
- * to be relative too, with themselves as hop 0.
- */
- void SendServers(TreeServer* Current, TreeServer* s, int hops)
- {
- char command[1024];
- for (unsigned int q = 0; q < Current->ChildCount(); q++)
- {
- TreeServer* recursive_server = Current->GetChild(q);
- if (recursive_server != s)
- {
- snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
- this->WriteLine(command);
- this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
- /* down to next level */
- this->SendServers(recursive_server, s, hops+1);
- }
- }
- }
-
- std::string MyCapabilities()
- {
- ServerConfig* Config = Srv->GetConfig();
- std::vector<std::string> modlist;
- std::string capabilities = "";
-
- for (int i = 0; i <= MODCOUNT; i++)
- {
- if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
- modlist.push_back(Config->module_names[i]);
- }
- sort(modlist.begin(),modlist.end());
- for (unsigned int i = 0; i < modlist.size(); i++)
- {
- if (i)
- capabilities = capabilities + ",";
- capabilities = capabilities + modlist[i];
- }
- return capabilities;
- }
-
- void SendCapabilities()
- {
- this->WriteLine("CAPAB "+MyCapabilities());
- }
-
- bool Capab(std::deque<std::string> params)
- {
- if (params.size() != 1)
- {
- this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
- return false;
- }
-
- if (params[0] != this->MyCapabilities())
- {
- std::string quitserver = this->myhost;
- if (this->InboundServerName != "")
- {
- quitserver = this->InboundServerName;
- }
-
- WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
- WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
- WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
- WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
- this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
- return false;
- }
-
- return true;
- }
-
- /* This function forces this server to quit, removing this server
- * and any users on it (and servers and users below that, etc etc).
- * It's very slow and pretty clunky, but luckily unless your network
- * is having a REAL bad hair day, this function shouldnt be called
- * too many times a month ;-)
- */
- void SquitServer(std::string &from, TreeServer* Current)
- {
- /* recursively squit the servers attached to 'Current'.
- * We're going backwards so we don't remove users
- * while we still need them ;)
- */
- for (unsigned int q = 0; q < Current->ChildCount(); q++)
- {
- TreeServer* recursive_server = Current->GetChild(q);
- this->SquitServer(from,recursive_server);
- }
- /* Now we've whacked the kids, whack self */
- num_lost_servers++;
- num_lost_users += Current->QuitUsers(from);
- /*for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
- {
- if (!strcasecmp(u->second->server,Current->GetName().c_str()))
- {
- Goners->AddItem(u->second,from);
- num_lost_users++;
- }
- }*/
- }
-
- /* This is a wrapper function for SquitServer above, which
- * does some validation first and passes on the SQUIT to all
- * other remaining servers.
- */
- void Squit(TreeServer* Current,std::string reason)
- {
- if ((Current) && (Current != TreeRoot))
- {
- std::deque<std::string> params;
- params.push_back(Current->GetName());
- params.push_back(":"+reason);
- DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
- if (Current->GetParent() == TreeRoot)
- {
- Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
- }
- else
- {
- Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
- }
- num_lost_servers = 0;
- num_lost_users = 0;
- std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
- SquitServer(from, Current);
- Current->Tidy();
- Current->GetParent()->DelChild(Current);
- delete Current;
- WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
- }
- else
- {
- log(DEFAULT,"Squit from unknown server");
- }
- }
-
- /* FMODE command */
- bool ForceMode(std::string source, std::deque<std::string> &params)
- {
- if (params.size() < 2)
- return true;
- userrec* who = new userrec();
- who->fd = FD_MAGIC_NUMBER;
- char* modelist[64];
- memset(&modelist,0,sizeof(modelist));
- for (unsigned int q = 0; q < params.size(); q++)
- {
- modelist[q] = (char*)params[q].c_str();
- }
- Srv->SendMode(modelist,params.size(),who);
- DoOneToAllButSender(source,"FMODE",params,source);
- delete who;
- return true;
- }
-
- /* FTOPIC command */
- bool ForceTopic(std::string source, std::deque<std::string> &params)
- {
- if (params.size() != 4)
- return true;
- time_t ts = atoi(params[1].c_str());
- std::string nsource = source;
-
- chanrec* c = Srv->FindChannel(params[0]);
- if (c)
- {
- if ((ts >= c->topicset) || (!*c->topic))
- {
- std::string oldtopic = c->topic;
- strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
- strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
- c->topicset = ts;
- /* if the topic text is the same as the current topic,
- * dont bother to send the TOPIC command out, just silently
- * update the set time and set nick.
- */
- if (oldtopic != params[3])
- {
- userrec* user = Srv->FindNick(source);
- if (!user)
- {
- WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
- }
- else
- {
- WriteChannel(c, user, "TOPIC %s :%s", c->name, c->topic);
- nsource = user->server;
- }
- /* all done, send it on its way */
- params[3] = ":" + params[3];
- DoOneToAllButSender(source,"FTOPIC",params,nsource);
- }
- }
-
- }
-
- return true;
- }
-
- /* FJOIN, similar to unreal SJOIN */
- bool ForceJoin(std::string source, std::deque<std::string> &params)
- {
- if (params.size() < 3)
- return true;
-
- char first[MAXBUF];
- char modestring[MAXBUF];
- char* mode_users[127];
- memset(&mode_users,0,sizeof(mode_users));
- mode_users[0] = first;
- mode_users[1] = modestring;
- strcpy(mode_users[1],"+");
- unsigned int modectr = 2;
-
- userrec* who = NULL;
- std::string channel = params[0];
- time_t TS = atoi(params[1].c_str());
- char* key = "";
-
- chanrec* chan = Srv->FindChannel(channel);
- if (chan)
- {
- key = chan->key;
- }
- strlcpy(mode_users[0],channel.c_str(),MAXBUF);
-
- /* default is a high value, which if we dont have this
- * channel will let the other side apply their modes.
- */
- time_t ourTS = time(NULL)+600;
- chanrec* us = Srv->FindChannel(channel);
- if (us)
- {
- ourTS = us->age;
- }
-
- log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
-
- /* do this first, so our mode reversals are correctly received by other servers
- * if there is a TS collision.
- */
- DoOneToAllButSender(source,"FJOIN",params,source);
-
- for (unsigned int usernum = 2; usernum < params.size(); usernum++)
- {
- /* process one channel at a time, applying modes. */
- char* usr = (char*)params[usernum].c_str();
- /* Safety check just to make sure someones not sent us an FJOIN full of spaces
- * (is this even possible?) */
- if (usr && *usr)
- {
- char permissions = *usr;
- switch (permissions)
- {
- case '@':
- usr++;
- mode_users[modectr++] = usr;
- strlcat(modestring,"o",MAXBUF);
- break;
- case '%':
- usr++;
- mode_users[modectr++] = usr;
- strlcat(modestring,"h",MAXBUF);
- break;
- case '+':
- usr++;
- mode_users[modectr++] = usr;
- strlcat(modestring,"v",MAXBUF);
- break;
- }
- who = Srv->FindNick(usr);
- if (who)
- {
- Srv->JoinUserToChannel(who,channel,key);
- if (modectr >= (MAXMODES-1))
- {
- /* theres a mode for this user. push them onto the mode queue, and flush it
- * if there are more than MAXMODES to go.
- */
- if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
- {
- /* We also always let u-lined clients win, no matter what the TS value */
- log(DEBUG,"Our our channel newer than theirs, accepting their modes");
- Srv->SendMode(mode_users,modectr,who);
- }
- else
- {
- log(DEBUG,"Their channel newer than ours, bouncing their modes");
- /* bouncy bouncy! */
- std::deque<std::string> params;
- /* modes are now being UNSET... */
- *mode_users[1] = '-';
- for (unsigned int x = 0; x < modectr; x++)
- {
- params.push_back(mode_users[x]);
- }
- // tell everyone to bounce the modes. bad modes, bad!
- DoOneToMany(Srv->GetServerName(),"FMODE",params);
- }
- strcpy(mode_users[1],"+");
- modectr = 2;
- }
- }
- }
- }
- /* there werent enough modes built up to flush it during FJOIN,
- * or, there are a number left over. flush them out.
- */
- if ((modectr > 2) && (who))
- {
- if (ourTS >= TS)
- {
- log(DEBUG,"Our our channel newer than theirs, accepting their modes");
- Srv->SendMode(mode_users,modectr,who);
- }
- else
- {
- log(DEBUG,"Their channel newer than ours, bouncing their modes");
- std::deque<std::string> params;
- *mode_users[1] = '-';
- for (unsigned int x = 0; x < modectr; x++)
- {
- params.push_back(mode_users[x]);
- }
- DoOneToMany(Srv->GetServerName(),"FMODE",params);
- }
- }
- return true;
- }
-
- /* NICK command */
- bool IntroduceClient(std::string source, std::deque<std::string> &params)
- {
- if (params.size() < 8)
- return true;
- if (params.size() > 8)
- {
- this->WriteLine(":"+Srv->GetServerName()+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
- return true;
- }
- // NICK age nick host dhost ident +modes ip :gecos
- // 0 123 4 56 7
- time_t age = atoi(params[0].c_str());
- std::string modes = params[5];
- while (*(modes.c_str()) == '+')
- {
- char* m = (char*)modes.c_str();
- m++;
- modes = m;
- }
- char* tempnick = (char*)params[1].c_str();
- log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
-
- user_hash::iterator iter;
- iter = clientlist.find(tempnick);
- if (iter != clientlist.end())
- {
- // nick collision
- log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
- this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
- return true;
- }
-
- clientlist[tempnick] = new userrec();
- clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
- strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX-1);
- strlcpy(clientlist[tempnick]->host, params[2].c_str(),63);
- strlcpy(clientlist[tempnick]->dhost, params[3].c_str(),63);
- clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
- strlcpy(clientlist[tempnick]->ident, params[4].c_str(),IDENTMAX);
- strlcpy(clientlist[tempnick]->fullname, params[7].c_str(),MAXGECOS);
- clientlist[tempnick]->registered = 7;
- clientlist[tempnick]->signon = age;
- strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
- for (char *v = clientlist[tempnick]->modes; *v; v++)
- {
- switch (*v)
- {
- case 'i':
- clientlist[tempnick]->modebits |= UM_INVISIBLE;
- break;
- case 'w':
- clientlist[tempnick]->modebits |= UM_WALLOPS;
- break;
- case 's':
- clientlist[tempnick]->modebits |= UM_SERVERNOTICE;
- break;
- default:
- break;
- }
- }
- inet_aton(params[6].c_str(),&clientlist[tempnick]->ip4);
-
- WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,(char*)inet_ntoa(clientlist[tempnick]->ip4));
-
- params[7] = ":" + params[7];
- DoOneToAllButSender(source,"NICK",params,source);
-
- // Increment the Source Servers User Count..
- TreeServer* SourceServer = FindServer(source);
- if (SourceServer)
- {
- SourceServer->AddUser(clientlist[tempnick]);
- SourceServer->AddUserCount();
- }
-
- return true;
- }
-
- /* Send one or more FJOINs for a channel of users.
- * If the length of a single line is more than 480-NICKMAX
- * in length, it is split over multiple lines.
- */
- void SendFJoins(TreeServer* Current, chanrec* c)
- {
- log(DEBUG,"Sending FJOINs to other server for %s",c->name);
- char list[MAXBUF];
- std::string individual_halfops = ":"+Srv->GetServerName()+" FMODE "+c->name;
-
- size_t dlen, curlen;
- dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
- int numusers = 0;
- char* ptr = list + dlen;
-
- CUList *ulist = c->GetUsers();
- std::vector<userrec*> specific_halfop;
- std::vector<userrec*> specific_voice;
-
- for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
- {
- int x = cflags(i->second,c);
- if ((x & UCMODE_HOP) && (x & UCMODE_OP))
- {
- specific_halfop.push_back(i->second);
- }
- if (((x & UCMODE_HOP) || (x & UCMODE_OP)) && (x & UCMODE_VOICE))
- {
- specific_voice.push_back(i->second);
- }
-
- const char* n = "";
- if (x & UCMODE_OP)
- {
- n = "@";
- }
- else if (x & UCMODE_HOP)
- {
- n = "%";
- }
- else if (x & UCMODE_VOICE)
- {
- n = "+";
- }
-
- size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s", n, i->second->nick);
-
- curlen += ptrlen;
- ptr += ptrlen;
-
- numusers++;
-
- if (curlen > (480-NICKMAX))
- {
- this->WriteLine(list);
- dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
- ptr = list + dlen;
- ptrlen = 0;
- numusers = 0;
- for (unsigned int y = 0; y < specific_voice.size(); y++)
- {
- this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick);
- }
- for (unsigned int y = 0; y < specific_halfop.size(); y++)
- {
- this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick);
- }
- }
- }
- if (numusers)
- {
- this->WriteLine(list);
- for (unsigned int y = 0; y < specific_voice.size(); y++)
- {
- this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick);
- }
- for (unsigned int y = 0; y < specific_halfop.size(); y++)
- {
- this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick);
- }
- }
- }
-
- /* Send G, Q, Z and E lines */
- void SendXLines(TreeServer* Current)
- {
- char data[MAXBUF];
- std::string n = Srv->GetServerName();
- const char* sn = n.c_str();
- int iterations = 0;
- /* Yes, these arent too nice looking, but they get the job done */
- for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++, iterations++)
- {
- snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
- this->WriteLine(data);
- }
- for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++, iterations++)
- {
- snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
- this->WriteLine(data);
- }
- for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++, iterations++)
- {
- snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
- this->WriteLine(data);
- }
- for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++, iterations++)
- {
- snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
- this->WriteLine(data);
- }
- for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++, iterations++)
- {
- snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
- this->WriteLine(data);
- }
- for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++, iterations++)
- {
- snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
- this->WriteLine(data);
- }
- for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++, iterations++)
- {
- snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
- this->WriteLine(data);
- }
- for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++, iterations++)
- {
- snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
- this->WriteLine(data);
- }
- }
-
- /* Send channel modes and topics */
- void SendChannelModes(TreeServer* Current)
- {
- char data[MAXBUF];
- std::deque<std::string> list;
- int iterations = 0;
- std::string n = Srv->GetServerName();
- const char* sn = n.c_str();
- for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++, iterations++)
- {
- SendFJoins(Current, c->second);
- snprintf(data,MAXBUF,":%s FMODE %s +%s",sn,c->second->name,chanmodes(c->second,true));
- this->WriteLine(data);
- if (*c->second->topic)
- {
- snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
- this->WriteLine(data);
- }
- for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
- {
- snprintf(data,MAXBUF,":%s FMODE %s +b %s",sn,c->second->name,b->data);
- this->WriteLine(data);
- }
- FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
- list.clear();
- c->second->GetExtList(list);
- for (unsigned int j = 0; j < list.size(); j++)
- {
- FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
- }
- }
- }
-
- /* send all users and their oper state/modes */
- void SendUsers(TreeServer* Current)
- {
- char data[MAXBUF];
- std::deque<std::string> list;
- int iterations = 0;
- for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++, iterations++)
- {
- if (u->second->registered == 7)
- {
- snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,(char*)inet_ntoa(u->second->ip4),u->second->fullname);
- this->WriteLine(data);
- if (*u->second->oper)
- {
- this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
- }
- if (*u->second->awaymsg)
- {
- this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
- }
- FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
- list.clear();
- u->second->GetExtList(list);
- for (unsigned int j = 0; j < list.size(); j++)
- {
- FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
- }
- }
- }
- }
-
- /* This function is called when we want to send a netburst to a local
- * server. There is a set order we must do this, because for example
- * users require their servers to exist, and channels require their
- * users to exist. You get the idea.
- */
- void DoBurst(TreeServer* s)
- {
- /* The calls here to ServerInstance-> yield the processing
- * back to the core so that a large burst is split into at least 6 sections
- * (possibly more)
- */
- std::string burst = "BURST "+ConvToStr(time(NULL));
- std::string endburst = "ENDBURST";
- // Because by the end of the netburst, it could be gone!
- std::string name = s->GetName();
- Srv->SendOpers("*** Bursting to \2"+name+"\2.");
- this->WriteLine(burst);
- /* send our version string */
- this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
- /* Send server tree */
- this->SendServers(TreeRoot,s,1);
- /* Send users and their oper status */
- this->SendUsers(s);
- /* Send everything else (channel modes, xlines etc) */
- this->SendChannelModes(s);
- this->SendXLines(s);
- FOREACH_MOD(I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
- this->WriteLine(endburst);
- Srv->SendOpers("*** Finished bursting to \2"+name+"\2.");
- }
-
- /* This function is called when we receive data from a remote
- * server. We buffer the data in a std::string (it doesnt stay
- * there for long), reading using InspSocket::Read() which can
- * read up to 16 kilobytes in one operation.
- *
- * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
- * THE SOCKET OBJECT FOR US.
- */
- virtual bool OnDataReady()
- {
- char* data = this->Read();
- /* Check that the data read is a valid pointer and it has some content */
- if (data && *data)
- {
- this->in_buffer.append(data);
- /* While there is at least one new line in the buffer,
- * do something useful (we hope!) with it.
- */
- while (in_buffer.find("\n") != std::string::npos)
- {
- std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
- in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
- if (ret.find("\r") != std::string::npos)
- ret = in_buffer.substr(0,in_buffer.find("\r")-1);
- /* Process this one, abort if it
- * didnt return true.
- */
- if (this->ctx_in)
- {
- char out[1024];
- char result[1024];
- memset(result,0,1024);
- memset(out,0,1024);
- log(DEBUG,"Original string '%s'",ret.c_str());
- /* ERROR + CAPAB is still allowed unencryped */
- if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
- {
- int nbytes = from64tobits(out, ret.c_str(), 1024);
- if ((nbytes > 0) && (nbytes < 1024))
- {
- log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
- ctx_in->Decrypt(out, result, nbytes, 0);
- for (int t = 0; t < nbytes; t++)
- if (result[t] == '\7') result[t] = 0;
- ret = result;
- }
- }
- }
- if (!this->ProcessLine(ret))
- {
- log(DEBUG,"ProcessLine says no!");
- return false;
- }
- }
- return true;
- }
- /* EAGAIN returns an empty but non-NULL string, so this
- * evaluates to TRUE for EAGAIN but to FALSE for EOF.
- */
- return (data && !*data);
- }
-
- int WriteLine(std::string line)
- {
- log(DEBUG,"OUT: %s",line.c_str());
- if (this->ctx_out)
- {
- char result[10240];
- char result64[10240];
- if (this->keylength)
- {
- // pad it to the key length
- int n = this->keylength - (line.length() % this->keylength);
- if (n)
- {
- log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
- line.append(n,'\7');
- }
- }
- unsigned int ll = line.length();
- ctx_out->Encrypt(line.c_str(), result, ll, 0);
- to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
- line = result64;
- //int from64tobits(char *out, const char *in, int maxlen);
- }
- return this->Write(line + "\r\n");
- }
-
- /* Handle ERROR command */
- bool Error(std::deque<std::string> &params)
- {
- if (params.size() < 1)
- return false;
- WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
- /* we will return false to cause the socket to close. */
- return false;
- }
-
- /* Because the core won't let users or even SERVERS set +o,
- * we use the OPERTYPE command to do this.
- */
- bool OperType(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() != 1)
- {
- log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
- return true;
- }
- std::string opertype = params[0];
- userrec* u = Srv->FindNick(prefix);
- if (u)
- {
- strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
- if (!strchr(u->modes,'o'))
- {
- strcat(u->modes,"o");
- }
- DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
- }
- return true;
- }
-
- /* Because Andy insists that services-compatible servers must
- * implement SVSNICK and SVSJOIN, that's exactly what we do :p
- */
- bool ForceNick(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() < 3)
- return true;
-
- userrec* u = Srv->FindNick(params[0]);
-
- if (u)
- {
- DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
- if (IS_LOCAL(u))
- {
- std::deque<std::string> par;
- par.push_back(params[1]);
- DoOneToMany(u->nick,"NICK",par);
- Srv->ChangeUserNick(u,params[1]);
- u->age = atoi(params[2].c_str());
- }
- }
- return true;
- }
-
- bool ServiceJoin(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() < 2)
- return true;
-
- userrec* u = Srv->FindNick(params[0]);
-
- if (u)
- {
- Srv->JoinUserToChannel(u,params[1],"");
- DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
- }
- return true;
- }
-
- bool RemoteRehash(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() < 1)
- return false;
-
- std::string servermask = params[0];
-
- if (Srv->MatchText(Srv->GetServerName(),servermask))
- {
- Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
- Srv->RehashServer();
- ReadConfiguration(false);
- }
- DoOneToAllButSender(prefix,"REHASH",params,prefix);
- return true;
- }
-
- bool RemoteKill(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() != 2)
- return true;
-
- std::string nick = params[0];
- userrec* u = Srv->FindNick(prefix);
- userrec* who = Srv->FindNick(nick);
-
- if (who)
- {
- /* Prepend kill source, if we don't have one */
- std::string sourceserv = prefix;
- if (u)
- {
- sourceserv = u->server;
- }
- if (*(params[1].c_str()) != '[')
- {
- params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
- }
- std::string reason = params[1];
- params[1] = ":" + params[1];
- DoOneToAllButSender(prefix,"KILL",params,sourceserv);
- Srv->QuitUser(who,reason);
- }
- return true;
- }
-
- bool LocalPong(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() < 1)
- return true;
-
- if (params.size() == 1)
- {
- TreeServer* ServerSource = FindServer(prefix);
- if (ServerSource)
- {
- ServerSource->SetPingFlag();
- }
- }
- else
- {
- std::string forwardto = params[1];
- if (forwardto == Srv->GetServerName())
- {
- /*
- * this is a PONG for us
- * if the prefix is a user, check theyre local, and if they are,
- * dump the PONG reply back to their fd. If its a server, do nowt.
- * Services might want to send these s->s, but we dont need to yet.
- */
- userrec* u = Srv->FindNick(prefix);
-
- if (u)
- {
- WriteServ(u->fd,"PONG %s %s",params[0].c_str(),params[1].c_str());
- }
- }
- else
- {
- // not for us, pass it on :)
- DoOneToOne(prefix,"PONG",params,forwardto);
- }
- }
-
- return true;
- }
-
- bool MetaData(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() < 3)
- return true;
-
- TreeServer* ServerSource = FindServer(prefix);
-
- if (ServerSource)
- {
- if (params[0] == "*")
- {
- FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
- }
- else if (*(params[0].c_str()) == '#')
- {
- chanrec* c = Srv->FindChannel(params[0]);
- if (c)
- {
- FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
- }
- }
- else if (*(params[0].c_str()) != '#')
- {
- userrec* u = Srv->FindNick(params[0]);
- if (u)
- {
- FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
- }
- }
- }
-
- params[2] = ":" + params[2];
- DoOneToAllButSender(prefix,"METADATA",params,prefix);
- return true;
- }
-
- bool ServerVersion(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() < 1)
- return true;
-
- TreeServer* ServerSource = FindServer(prefix);
-
- if (ServerSource)
- {
- ServerSource->SetVersion(params[0]);
- }
- params[0] = ":" + params[0];
- DoOneToAllButSender(prefix,"VERSION",params,prefix);
- return true;
- }
-
- bool ChangeHost(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() < 1)
- return true;
-
- userrec* u = Srv->FindNick(prefix);
-
- if (u)
- {
- Srv->ChangeHost(u,params[0]);
- DoOneToAllButSender(prefix,"FHOST",params,u->server);
- }
- return true;
- }
-
- bool AddLine(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() < 6)
- return true;
-
- bool propogate = false;
-
- switch (*(params[0].c_str()))
- {
- case 'Z':
- propogate = add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- zline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
- break;
- case 'Q':
- propogate = add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- qline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
- break;
- case 'E':
- propogate = add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- eline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
- break;
- case 'G':
- propogate = add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- gline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
- break;
- case 'K':
- propogate = add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- break;
- default:
- /* Just in case... */
- Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
- propogate = false;
- break;
- }
-
- /* Send it on its way */
- if (propogate)
- {
- if (atoi(params[4].c_str()))
- {
- WriteOpers("*** %s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
- }
- else
- {
- WriteOpers("*** %s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
- }
- params[5] = ":" + params[5];
- DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
- }
- if (!this->bursting)
- {
- log(DEBUG,"Applying lines...");
- apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
- }
- return true;
- }
-
- bool ChangeName(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() < 1)
- return true;
-
- userrec* u = Srv->FindNick(prefix);
-
- if (u)
- {
- Srv->ChangeGECOS(u,params[0]);
- params[0] = ":" + params[0];
- DoOneToAllButSender(prefix,"FNAME",params,u->server);
- }
- return true;
- }
-
- bool Whois(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() < 1)
- return true;
-
- log(DEBUG,"In IDLE command");
- userrec* u = Srv->FindNick(prefix);
-
- if (u)
- {
- log(DEBUG,"USER EXISTS: %s",u->nick);
- // an incoming request
- if (params.size() == 1)
- {
- userrec* x = Srv->FindNick(params[0]);
- if ((x) && (x->fd > -1))
- {
- userrec* x = Srv->FindNick(params[0]);
- log(DEBUG,"Got IDLE");
- char signon[MAXBUF];
- char idle[MAXBUF];
- log(DEBUG,"Sending back IDLE 3");
- snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
- snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
- std::deque<std::string> par;
- par.push_back(prefix);
- par.push_back(signon);
- par.push_back(idle);
- // ours, we're done, pass it BACK
- DoOneToOne(params[0],"IDLE",par,u->server);
- }
- else
- {
- // not ours pass it on
- DoOneToOne(prefix,"IDLE",params,x->server);
- }
- }
- else if (params.size() == 3)
- {
- std::string who_did_the_whois = params[0];
- userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
- if ((who_to_send_to) && (who_to_send_to->fd > -1))
- {
- log(DEBUG,"Got final IDLE");
- // an incoming reply to a whois we sent out
- std::string nick_whoised = prefix;
- unsigned long signon = atoi(params[1].c_str());
- unsigned long idle = atoi(params[2].c_str());
- if ((who_to_send_to) && (who_to_send_to->fd > -1))
- do_whois(who_to_send_to,u,signon,idle,(char*)nick_whoised.c_str());
- }
- else
- {
- // not ours, pass it on
- DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
- }
- }
- }
- return true;
- }
-
- bool Push(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() < 2)
- return true;
-
- userrec* u = Srv->FindNick(params[0]);
-
- if (IS_LOCAL(u))
- {
- // push the raw to the user
- if (Srv->IsUlined(prefix))
- {
- ::Write(u->fd,"%s",params[1].c_str());
- }
- else
- {
- log(DEBUG,"PUSH from non-ulined server dropped into the bit-bucket: :%s PUSH %s :%s",prefix.c_str(),params[0].c_str(),params[1].c_str());
- }
- }
- else
- {
- // continue the raw onwards
- params[1] = ":" + params[1];
- DoOneToOne(prefix,"PUSH",params,u->server);
- }
- return true;
- }
-
- bool Time(std::string prefix, std::deque<std::string> &params)
- {
- // :source.server TIME remote.server sendernick
- // :remote.server TIME source.server sendernick TS
- if (params.size() == 2)
- {
- // someone querying our time?
- if (Srv->GetServerName() == params[0])
- {
- userrec* u = Srv->FindNick(params[1]);
- if (u)
- {
- char curtime[256];
- snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
- params.push_back(curtime);
- params[0] = prefix;
- DoOneToOne(Srv->GetServerName(),"TIME",params,params[0]);
- }
- }
- else
- {
- // not us, pass it on
- userrec* u = Srv->FindNick(params[1]);
- if (u)
- DoOneToOne(prefix,"TIME",params,params[0]);
- }
- }
- else if (params.size() == 3)
- {
- // a response to a previous TIME
- userrec* u = Srv->FindNick(params[1]);
- if ((u) && (IS_LOCAL(u)))
- {
- time_t rawtime = atol(params[2].c_str());
- struct tm * timeinfo;
- timeinfo = localtime(&rawtime);
- char tms[26];
- snprintf(tms,26,"%s",asctime(timeinfo));
- tms[24] = 0;
- WriteServ(u->fd,"391 %s %s :%s",u->nick,prefix.c_str(),tms);
- }
- else
- {
- if (u)
- DoOneToOne(prefix,"TIME",params,u->server);
- }
- }
- return true;
- }
-
- bool LocalPing(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() < 1)
- return true;
-
- if (params.size() == 1)
- {
- std::string stufftobounce = params[0];
- this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
- return true;
- }
- else
- {
- std::string forwardto = params[1];
- if (forwardto == Srv->GetServerName())
- {
- // this is a ping for us, send back PONG to the requesting server
- params[1] = params[0];
- params[0] = forwardto;
- DoOneToOne(forwardto,"PONG",params,params[1]);
- }
- else
- {
- // not for us, pass it on :)
- DoOneToOne(prefix,"PING",params,forwardto);
- }
- return true;
- }
- }
-
- bool RemoteServer(std::string prefix, std::deque<std::string> &params)
- {
- if (params.size() < 4)
- return false;
-
- std::string servername = params[0];
- std::string password = params[1];
- // hopcount is not used for a remote server, we calculate this ourselves
- std::string description = params[3];
- TreeServer* ParentOfThis = FindServer(prefix);
-
- if (!ParentOfThis)
- {
- this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
- return false;
- }
- TreeServer* CheckDupe = FindServer(servername);
- if (CheckDupe)
- {
- this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
- Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
- return false;
- }
- TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
- ParentOfThis->AddChild(Node);
- params[3] = ":" + params[3];
- DoOneToAllButSender(prefix,"SERVER",params,prefix);
- Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
- return true;
- }
-
- bool Outbound_Reply_Server(std::deque<std::string> &params)
- {
- if (params.size() < 4)
- return false;
-
- irc::string servername = params[0].c_str();
- std::string sname = params[0];
- std::string password = params[1];
- int hops = atoi(params[2].c_str());
-
- if (hops)
- {
- this->WriteLine("ERROR :Server too far away for authentication");
- Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
- return false;
- }
- std::string description = params[3];
- for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
- {
- if ((x->Name == servername) && (x->RecvPass == password))
- {
- TreeServer* CheckDupe = FindServer(sname);
- if (CheckDupe)
- {
- this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
- Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
- return false;
- }
- // Begin the sync here. this kickstarts the
- // other side, waiting in WAIT_AUTH_2 state,
- // into starting their burst, as it shows
- // that we're happy.
- this->LinkState = CONNECTED;
- // we should add the details of this server now
- // to the servers tree, as a child of the root
- // node.
- TreeServer* Node = new TreeServer(sname,description,TreeRoot,this);
- TreeRoot->AddChild(Node);
- params[3] = ":" + params[3];
- DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,sname);
- this->bursting = true;
- this->DoBurst(Node);
- return true;
- }
- }
- this->WriteLine("ERROR :Invalid credentials");
- Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
- return false;
- }
-
- bool Inbound_Server(std::deque<std::string> &params)
- {
- if (params.size() < 4)
- return false;
-
- irc::string servername = params[0].c_str();
- std::string sname = params[0];
- std::string password = params[1];
- int hops = atoi(params[2].c_str());
-
- if (hops)
- {
- this->WriteLine("ERROR :Server too far away for authentication");
- Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
- return false;
- }
- std::string description = params[3];
- for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
- {
- if ((x->Name == servername) && (x->RecvPass == password))
- {
- TreeServer* CheckDupe = FindServer(sname);
- if (CheckDupe)
- {
- this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
- Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
- return false;
- }
- /* If the config says this link is encrypted, but the remote side
- * hasnt bothered to send the AES command before SERVER, then we
- * boot them off as we MUST have this connection encrypted.
- */
- if ((x->EncryptionKey != "") && (!this->ctx_in))
- {
- this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
- Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, remote server did not enable AES.");
- return false;
- }
- Srv->SendOpers("*** Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
- this->InboundServerName = sname;
- this->InboundDescription = description;
- // this is good. Send our details: Our server name and description and hopcount of 0,
- // along with the sendpass from this block.
- this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
- // move to the next state, we are now waiting for THEM.
- this->LinkState = WAIT_AUTH_2;
- return true;
- }
- }
- this->WriteLine("ERROR :Invalid credentials");
- Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
- return false;
- }
-
- void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
- {
- // we don't do anything with a line > 2048
- if (line.length() > 2048)
- {
- log(DEBUG,"Line too long!");
- return;
- }
- if (!strchr(line.c_str(),' '))
- {
- n.push_back(line);
- return;
- }
- std::stringstream s(line);
- int count = 0;
- char param[1024];
- char* pptr = param;
-
- n.clear();
- int item = 0;
- while (!s.eof())
- {
- char c = 0;
- s.get(c);
- if (c == ' ')
- {
- *pptr = 0;
- if (*param)
- n.push_back(param);
- *param = count = 0;
- pptr = param;
- item++;
- }
- else
- {
- if (!s.eof())
- {
- *pptr++ = c;
- count++;
- }
- if ((*param == ':') && (count == 1) && (item > 0))
- {
- *param = count = 0;
- pptr = param;
- while (!s.eof())
- {
- s.get(c);
- if (!s.eof())
- {
- *pptr++ = c;
- count++;
- }
- }
- *pptr = 0;
- n.push_back(param);
- *param = count = 0;
- pptr = param;
- }
- }
- }
- *pptr = 0;
- if (*param)
- {
- n.push_back(param);
- }
-
- return;
- }
-
- bool ProcessLine(std::string line)
- {
- char* l = (char*)line.c_str();
- for (char* x = l; *x; x++)
- {
- if ((*x == '\r') || (*x == '\n'))
- *x = 0;
- }
- if (!*l)
- return true;
-
- log(DEBUG,"IN: %s",l);
-
- std::deque<std::string> params;
- this->Split(l,true,params);
- irc::string command = "";
- std::string prefix = "";
- if (((params[0].c_str())[0] == ':') && (params.size() > 1))
- {
- prefix = params[0];
- command = params[1].c_str();
- char* pref = (char*)prefix.c_str();
- prefix = ++pref;
- params.pop_front();
- params.pop_front();
- }
- else
- {
- prefix = "";
- command = params[0].c_str();
- params.pop_front();
- }
-
- if ((!this->ctx_in) && (command == "AES"))
- {
- std::string sserv = params[0];
- for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
- {
- if ((x->EncryptionKey != "") && (x->Name == sserv))
- {
- this->InitAES(x->EncryptionKey,sserv);
- }
- }
-
- return true;
- }
- else if ((this->ctx_in) && (command == "AES"))
- {
- WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
- }
-
- switch (this->LinkState)
- {
- TreeServer* Node;
-
- case WAIT_AUTH_1:
- // Waiting for SERVER command from remote server. Server initiating
- // the connection sends the first SERVER command, listening server
- // replies with theirs if its happy, then if the initiator is happy,
- // it starts to send its net sync, which starts the merge, otherwise
- // it sends an ERROR.
- if (command == "PASS")
- {
- /* Silently ignored */
- }
- else if (command == "SERVER")
- {
- return this->Inbound_Server(params);
- }
- else if (command == "ERROR")
- {
- return this->Error(params);
- }
- else if (command == "USER")
- {
- this->WriteLine("ERROR :Client connections to this port are prohibited.");
- return false;
- }
- else if (command == "CAPAB")
- {
- return this->Capab(params);
- }
- else if ((command == "U") || (command == "S"))
- {
- this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
- return false;
- }
- else
- {
- this->WriteLine("ERROR :Invalid command in negotiation phase.");
- return false;
- }
- break;
- case WAIT_AUTH_2:
- // Waiting for start of other side's netmerge to say they liked our
- // password.
- if (command == "SERVER")
- {
- // cant do this, they sent it to us in the WAIT_AUTH_1 state!
- // silently ignore.
- return true;
- }
- else if ((command == "U") || (command == "S"))
- {
- this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
- return false;
- }
- else if (command == "BURST")
- {
- if (params.size())
- {
- /* If a time stamp is provided, try and check syncronization */
- time_t THEM = atoi(params[0].c_str());
- long delta = THEM-time(NULL);
- if ((delta < -600) || (delta > 600))
- {
- WriteOpers("*** \2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
- this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
- return false;
- }
- else if ((delta < -60) || (delta > 60))
- {
- WriteOpers("*** \2WARNING\2: Your clocks are out by %d seconds, please consider synching your clocks.",abs(delta));
- }
- }
- this->LinkState = CONNECTED;
- Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
- TreeRoot->AddChild(Node);
- params.clear();
- params.push_back(InboundServerName);
- params.push_back("*");
- params.push_back("1");
- params.push_back(":"+InboundDescription);
- DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
- this->bursting = true;
- this->DoBurst(Node);
- }
- else if (command == "ERROR")
- {
- return this->Error(params);
- }
- else if (command == "CAPAB")
- {
- return this->Capab(params);
- }
-
- break;
- case LISTENER:
- this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
- return false;
- break;
- case CONNECTING:
- if (command == "SERVER")
- {
- // another server we connected to, which was in WAIT_AUTH_1 state,
- // has just sent us their credentials. If we get this far, theyre
- // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
- // if we're happy with this, we should send our netburst which
- // kickstarts the merge.
- return this->Outbound_Reply_Server(params);
- }
- else if (command == "ERROR")
- {
- return this->Error(params);
- }
- break;
- case CONNECTED:
- // This is the 'authenticated' state, when all passwords
- // have been exchanged and anything past this point is taken
- // as gospel.
-
- if (prefix != "")
- {
- std::string direction = prefix;
- userrec* t = Srv->FindNick(prefix);
- if (t)
- {
- direction = t->server;
- }
- TreeServer* route_back_again = BestRouteTo(direction);
- if ((!route_back_again) || (route_back_again->GetSocket() != this))
- {
- if (route_back_again)
- log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
- return true;
- }
-
- /* Fix by brain:
- * When there is activity on the socket, reset the ping counter so
- * that we're not wasting bandwidth pinging an active server.
- */
- route_back_again->SetNextPingTime(time(NULL) + 120);
- route_back_again->SetPingFlag();
- }
-
- if (command == "SVSMODE")
- {
- /* Services expects us to implement
- * SVSMODE. In inspircd its the same as
- * MODE anyway.
- */
- command = "MODE";
- }
- std::string target = "";
- /* Yes, know, this is a mess. Its reasonably fast though as we're
- * working with std::string here.
- */
- if ((command == "NICK") && (params.size() > 1))
- {
- return this->IntroduceClient(prefix,params);
- }
- else if (command == "FJOIN")
- {
- return this->ForceJoin(prefix,params);
- }
- else if (command == "SERVER")
- {
- return this->RemoteServer(prefix,params);
- }
- else if (command == "ERROR")
- {
- return this->Error(params);
- }
- else if (command == "OPERTYPE")
- {
- return this->OperType(prefix,params);
- }
- else if (command == "FMODE")
- {
- return this->ForceMode(prefix,params);
- }
- else if (command == "KILL")
- {
- return this->RemoteKill(prefix,params);
- }
- else if (command == "FTOPIC")
- {
- return this->ForceTopic(prefix,params);
- }
- else if (command == "REHASH")
- {
- return this->RemoteRehash(prefix,params);
- }
- else if (command == "METADATA")
- {
- return this->MetaData(prefix,params);
- }
- else if (command == "PING")
- {
- /*
- * We just got a ping from a server that's bursting.
- * This can't be right, so set them to not bursting, and
- * apply their lines.
- */
- if (this->bursting)
- {
- this->bursting = false;
- apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
- }
- if (prefix == "")
- {
- prefix = this->GetName();
- }
- return this->LocalPing(prefix,params);
- }
- else if (command == "PONG")
- {
- /*
- * We just got a pong from a server that's bursting.
- * This can't be right, so set them to not bursting, and
- * apply their lines.
- */
- if (this->bursting)
- {
- this->bursting = false;
- apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
- }
- if (prefix == "")
- {
- prefix = this->GetName();
- }
- return this->LocalPong(prefix,params);
- }
- else if (command == "VERSION")
- {
- return this->ServerVersion(prefix,params);
- }
- else if (command == "FHOST")
- {
- return this->ChangeHost(prefix,params);
- }
- else if (command == "FNAME")
- {
- return this->ChangeName(prefix,params);
- }
- else if (command == "ADDLINE")
- {
- return this->AddLine(prefix,params);
- }
- else if (command == "SVSNICK")
- {
- if (prefix == "")
- {
- prefix = this->GetName();
- }
- return this->ForceNick(prefix,params);
- }
- else if (command == "IDLE")
- {
- return this->Whois(prefix,params);
- }
- else if (command == "PUSH")
- {
- return this->Push(prefix,params);
- }
- else if (command == "TIME")
- {
- return this->Time(prefix,params);
- }
- else if ((command == "KICK") && (IsServer(prefix)))
- {
- std::string sourceserv = this->myhost;
- if (params.size() == 3)
- {
- userrec* user = Srv->FindNick(params[1]);
- chanrec* chan = Srv->FindChannel(params[0]);
- if (user && chan)
- {
- server_kick_channel(user,chan,(char*)params[2].c_str(),false);
- }
- }
- if (this->InboundServerName != "")
- {
- sourceserv = this->InboundServerName;
- }
- return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
- }
- else if (command == "SVSJOIN")
- {
- if (prefix == "")
- {
- prefix = this->GetName();
- }
- return this->ServiceJoin(prefix,params);
- }
- else if (command == "SQUIT")
- {
- if (params.size() == 2)
- {
- this->Squit(FindServer(params[0]),params[1]);
- }
- return true;
- }
- else if (command == "ENDBURST")
- {
- this->bursting = false;
- apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
- std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
- {
- sourceserv = this->InboundServerName;
- }
- WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str());
- return true;
- }
- else
- {
- // not a special inter-server command.
- // Emulate the actual user doing the command,
- // this saves us having a huge ugly parser.
- userrec* who = Srv->FindNick(prefix);
- std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
- {
- sourceserv = this->InboundServerName;
- }
- if (who)
- {
- if (command == "QUIT")
- {
- TreeServer* s = FindServer(who->server);
- if (s)
- {
- s->DelUser(who);
- }
- }
- else if ((command == "NICK") && (params.size() > 0))
- {
- /* On nick messages, check that the nick doesnt
- * already exist here. If it does, kill their copy,
- * and our copy.
- */
- userrec* x = Srv->FindNick(params[0]);
- if (x)
- {
- std::deque<std::string> p;
- p.push_back(params[0]);
- p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
- DoOneToMany(Srv->GetServerName(),"KILL",p);
- p.clear();
- p.push_back(prefix);
- p.push_back("Nickname collision");
- DoOneToMany(Srv->GetServerName(),"KILL",p);
- Srv->QuitUser(x,"Nickname collision ("+prefix+" -> "+params[0]+")");
- userrec* y = Srv->FindNick(prefix);
- if (y)
- {
- Srv->QuitUser(y,"Nickname collision");
- }
- return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
- }
- }
- // its a user
- target = who->server;
- char* strparams[127];
- for (unsigned int q = 0; q < params.size(); q++)
- {
- strparams[q] = (char*)params[q].c_str();
- }
- if (!Srv->CallCommandHandler(command.c_str(), strparams, params.size(), who))
- {
- this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
- return false;
- }
- }
- else
- {
- // its not a user. Its either a server, or somethings screwed up.
- if (IsServer(prefix))
- {
- target = Srv->GetServerName();
- }
- else
- {
- log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
- return true;
- }
- }
- return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
-
- }
- return true;
- break;
- }
- return true;
- }
-
- virtual std::string GetName()
- {
- std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
- {
- sourceserv = this->InboundServerName;
- }
- return sourceserv;
- }
-
- virtual void OnTimeout()
- {
- if (this->LinkState == CONNECTING)
- {
- Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
- }
- }
-
- virtual void OnClose()
- {
- // Connection closed.
- // If the connection is fully up (state CONNECTED)
- // then propogate a netsplit to all peers.
- std::string quitserver = this->myhost;
- if (this->InboundServerName != "")
- {
- quitserver = this->InboundServerName;
- }
- TreeServer* s = FindServer(quitserver);
- if (s)
- {
- Squit(s,"Remote host closed the connection");
- }
- WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
- }
-
- virtual int OnIncomingConnection(int newsock, char* ip)
- {
- TreeSocket* s = new TreeSocket(newsock, ip);
- Srv->AddSocket(s);
- return true;
- }
-};
-
-void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
-{
- for (unsigned int c = 0; c < list.size(); c++)
- {
- if (list[c] == server)
- {
- return;
- }
- }
- list.push_back(server);
-}
-
-// returns a list of DIRECT servernames for a specific channel
-void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
-{
- CUList *ulist = c->GetUsers();
- for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
- {
- if (i->second->fd < 0)
- {
- TreeServer* best = BestRouteTo(i->second->server);
- if (best)
- AddThisServer(best,list);
- }
- }
- return;
-}
-
-bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> &params)
-{
- TreeServer* omitroute = BestRouteTo(omit);
- if ((command == "NOTICE") || (command == "PRIVMSG"))
- {
- if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
- {
- /* Prefixes */
- if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
- {
- params[0] = params[0].substr(1, params[0].length()-1);
- }
- if (*(params[0].c_str()) != '#')
- {
- // special routing for private messages/notices
- userrec* d = Srv->FindNick(params[0]);
- if (d)
- {
- std::deque<std::string> par;
- par.push_back(params[0]);
- par.push_back(":"+params[1]);
- DoOneToOne(prefix,command.c_str(),par,d->server);
- return true;
- }
- }
- else
- {
- log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
- chanrec* c = Srv->FindChannel(params[0]);
- if (c)
- {
- std::deque<TreeServer*> list;
- GetListOfServersForChannel(c,list);
- log(DEBUG,"Got a list of %d servers",list.size());
- unsigned int lsize = list.size();
- for (unsigned int i = 0; i < lsize; i++)
- {
- TreeSocket* Sock = list[i]->GetSocket();
- if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
- {
- log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
- Sock->WriteLine(data);
- }
- }
- return true;
- }
- }
- }
- }
- unsigned int items = TreeRoot->ChildCount();
- for (unsigned int x = 0; x < items; x++)
- {
- TreeServer* Route = TreeRoot->GetChild(x);
- if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
- {
- TreeSocket* Sock = Route->GetSocket();
- Sock->WriteLine(data);
- }
- }
- return true;
-}
-
-bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit)
-{
- TreeServer* omitroute = BestRouteTo(omit);
- std::string FullLine = ":" + prefix + " " + command;
- unsigned int words = params.size();
- for (unsigned int x = 0; x < words; x++)
- {
- FullLine = FullLine + " " + params[x];
- }
- unsigned int items = TreeRoot->ChildCount();
- for (unsigned int x = 0; x < items; x++)
- {
- TreeServer* Route = TreeRoot->GetChild(x);
- // Send the line IF:
- // The route has a socket (its a direct connection)
- // The route isnt the one to be omitted
- // The route isnt the path to the one to be omitted
- if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
- {
- TreeSocket* Sock = Route->GetSocket();
- Sock->WriteLine(FullLine);
- }
- }
- return true;
-}
-
-bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params)
-{
- std::string FullLine = ":" + prefix + " " + command;
- unsigned int words = params.size();
- for (unsigned int x = 0; x < words; x++)
- {
- FullLine = FullLine + " " + params[x];
- }
- unsigned int items = TreeRoot->ChildCount();
- for (unsigned int x = 0; x < items; x++)
- {
- TreeServer* Route = TreeRoot->GetChild(x);
- if (Route->GetSocket())
- {
- TreeSocket* Sock = Route->GetSocket();
- Sock->WriteLine(FullLine);
- }
- }
- return true;
-}
-
-bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target)
-{
- TreeServer* Route = BestRouteTo(target);
- if (Route)
- {
- std::string FullLine = ":" + prefix + " " + command;
- unsigned int words = params.size();
- for (unsigned int x = 0; x < words; x++)
- {
- FullLine = FullLine + " " + params[x];
- }
- if (Route->GetSocket())
- {
- TreeSocket* Sock = Route->GetSocket();
- Sock->WriteLine(FullLine);
- }
- return true;
- }
- else
- {
- return true;
- }
-}
-
-std::vector<TreeSocket*> Bindings;
-
-void ReadConfiguration(bool rebind)
-{
- Conf = new ConfigReader;
- if (rebind)
- {
- for (int j =0; j < Conf->Enumerate("bind"); j++)
- {
- std::string Type = Conf->ReadValue("bind","type",j);
- std::string IP = Conf->ReadValue("bind","address",j);
- long Port = Conf->ReadInteger("bind","port",j,true);
- if (Type == "servers")
- {
- if (IP == "*")
- {
- IP = "";
- }
- TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
- if (listener->GetState() == I_LISTENING)
- {
- Srv->AddSocket(listener);
- Bindings.push_back(listener);
- }
- else
- {
- log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
- listener->Close();
- delete listener;
- }
- }
- }
- }
- FlatLinks = Conf->ReadFlag("options","flatlinks",0);
- HideULines = Conf->ReadFlag("options","hideulines",0);
- LinkBlocks.clear();
- for (int j =0; j < Conf->Enumerate("link"); j++)
- {
- Link L;
- L.Name = (Conf->ReadValue("link","name",j)).c_str();
- L.IPAddr = Conf->ReadValue("link","ipaddr",j);
- L.Port = Conf->ReadInteger("link","port",j,true);
- L.SendPass = Conf->ReadValue("link","sendpass",j);
- L.RecvPass = Conf->ReadValue("link","recvpass",j);
- L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
- L.EncryptionKey = Conf->ReadValue("link","encryptionkey",j);
- L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
- L.NextConnectTime = time(NULL) + L.AutoConnect;
- /* Bugfix by brain, do not allow people to enter bad configurations */
- if ((L.IPAddr != "") && (L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
- {
- LinkBlocks.push_back(L);
- log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
- }
- else
- {
- if (L.IPAddr == "")
- {
- log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str());
- }
- else if (L.RecvPass == "")
- {
- log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
- }
- else if (L.SendPass == "")
- {
- log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
- }
- else if (L.Name == "")
- {
- log(DEFAULT,"Invalid configuration, link tag without a name!");
- }
- else if (!L.Port)
- {
- log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
- }
- }
- }
- delete Conf;
-}
-
-
-class ModuleSpanningTree : public Module
-{
- std::vector<TreeSocket*> Bindings;
- int line;
- int NumServers;
- unsigned int max_local;
- unsigned int max_global;
- cmd_rconnect* command_rconnect;
-
- public:
-
- ModuleSpanningTree(Server* Me)
- : Module::Module(Me), max_local(0), max_global(0)
- {
- Srv = Me;
- Bindings.clear();
-
- // Create the root of the tree
- TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
-
- ReadConfiguration(true);
-
- command_rconnect = new cmd_rconnect(this);
- Srv->AddCommand(command_rconnect);
- }
-
- void ShowLinks(TreeServer* Current, userrec* user, int hops)
- {
- std::string Parent = TreeRoot->GetName();
- if (Current->GetParent())
- {
- Parent = Current->GetParent()->GetName();
- }
- for (unsigned int q = 0; q < Current->ChildCount(); q++)
- {
- if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
- {
- if (*user->oper)
- {
- ShowLinks(Current->GetChild(q),user,hops+1);
- }
- }
- else
- {
- ShowLinks(Current->GetChild(q),user,hops+1);
- }
- }
- /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
- if ((HideULines) && (Srv->IsUlined(Current->GetName())) && (!*user->oper))
- return;
- WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? Srv->GetServerName().c_str() : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
- }
-
- int CountLocalServs()
- {
- return TreeRoot->ChildCount();
- }
-
- int CountServs()
- {
- return serverlist.size();
- }
-
- void HandleLinks(char** parameters, int pcnt, userrec* user)
- {
- ShowLinks(TreeRoot,user,0);
- WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
- return;
- }
-
- void HandleLusers(char** parameters, int pcnt, userrec* user)
- {
- unsigned int n_users = usercnt();
-
- /* Only update these when someone wants to see them, more efficient */
- if ((unsigned int)local_count() > max_local)
- max_local = local_count();
- if (n_users > max_global)
- max_global = n_users;
-
- WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-usercount_invisible(),usercount_invisible(),this->CountServs());
- WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
- WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
- WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
- WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
- WriteServ(user->fd,"265 %s :Current Local Users: %d Max: %d",user->nick,local_count(),max_local);
- WriteServ(user->fd,"266 %s :Current Global Users: %d Max: %d",user->nick,n_users,max_global);
- return;
- }
-
- // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
-
- void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
- {
- if (line < 128)
- {
- for (int t = 0; t < depth; t++)
- {
- matrix[line][t] = ' ';
- }
-
- // For Aligning, we need to work out exactly how deep this thing is, and produce
- // a 'Spacer' String to compensate.
- char spacer[40];
-
- memset(spacer,' ',40);
- if ((40 - Current->GetName().length() - depth) > 1) {
- spacer[40 - Current->GetName().length() - depth] = '\0';
- }
- else
- {
- spacer[5] = '\0';
- }
-
- float percent;
- char text[80];
- if (clientlist.size() == 0) {
- // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
- percent = 0;
- }
- else
- {
- percent = ((float)Current->GetUserCount() / (float)clientlist.size()) * 100;
- }
- snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
- totusers += Current->GetUserCount();
- totservers++;
- strlcpy(&matrix[line][depth],text,80);
- line++;
- for (unsigned int q = 0; q < Current->ChildCount(); q++)
- {
- if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
- {
- if (*user->oper)
- {
- ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
- }
- }
- else
- {
- ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
- }
- }
- }
- }
-
- // Ok, prepare to be confused.
- // After much mulling over how to approach this, it struck me that
- // the 'usual' way of doing a /MAP isnt the best way. Instead of
- // keeping track of a ton of ascii characters, and line by line
- // under recursion working out where to place them using multiplications
- // and divisons, we instead render the map onto a backplane of characters
- // (a character matrix), then draw the branches as a series of "L" shapes
- // from the nodes. This is not only friendlier on CPU it uses less stack.
-
- void HandleMap(char** parameters, int pcnt, userrec* user)
- {
- // This array represents a virtual screen which we will
- // "scratch" draw to, as the console device of an irc
- // client does not provide for a proper terminal.
- float totusers = 0;
- float totservers = 0;
- char matrix[128][80];
- for (unsigned int t = 0; t < 128; t++)
- {
- matrix[t][0] = '\0';
- }
- line = 0;
- // The only recursive bit is called here.
- ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
- // Process each line one by one. The algorithm has a limit of
- // 128 servers (which is far more than a spanning tree should have
- // anyway, so we're ok). This limit can be raised simply by making
- // the character matrix deeper, 128 rows taking 10k of memory.
- for (int l = 1; l < line; l++)
- {
- // scan across the line looking for the start of the
- // servername (the recursive part of the algorithm has placed
- // the servers at indented positions depending on what they
- // are related to)
- int first_nonspace = 0;
- while (matrix[l][first_nonspace] == ' ')
- {
- first_nonspace++;
- }
- first_nonspace--;
- // Draw the `- (corner) section: this may be overwritten by
- // another L shape passing along the same vertical pane, becoming
- // a |- (branch) section instead.
- matrix[l][first_nonspace] = '-';
- matrix[l][first_nonspace-1] = '`';
- int l2 = l - 1;
- // Draw upwards until we hit the parent server, causing possibly
- // other corners (`-) to become branches (|-)
- while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
- {
- matrix[l2][first_nonspace-1] = '|';
- l2--;
- }
- }
- // dump the whole lot to the user. This is the easy bit, honest.
- for (int t = 0; t < line; t++)
- {
- WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
- }
- float avg_users = totusers / totservers;
- WriteServ(user->fd,"270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
- WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
- return;
- }
-
- int HandleSquit(char** parameters, int pcnt, userrec* user)
- {
- TreeServer* s = FindServerMask(parameters[0]);
- if (s)
- {
- if (s == TreeRoot)
- {
- WriteServ(user->fd,"NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
- return 1;
- }
- TreeSocket* sock = s->GetSocket();
- if (sock)
- {
- log(DEBUG,"Splitting server %s",s->GetName().c_str());
- WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
- sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
- Srv->RemoveSocket(sock);
- }
- else
- {
- WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
- }
- }
- else
- {
- WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
- }
- return 1;
- }
-
- int HandleTime(char** parameters, int pcnt, userrec* user)
- {
- if ((user->fd > -1) && (pcnt))
- {
- TreeServer* found = FindServerMask(parameters[0]);
- if (found)
- {
- // we dont' override for local server
- if (found == TreeRoot)
- return 0;
-
- std::deque<std::string> params;
- params.push_back(found->GetName());
- params.push_back(user->nick);
- DoOneToOne(Srv->GetServerName(),"TIME",params,found->GetName());
- }
- else
- {
- WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
- }
- }
- return 1;
- }
-
- int HandleRemoteWhois(char** parameters, int pcnt, userrec* user)
- {
- if ((user->fd > -1) && (pcnt > 1))
- {
- userrec* remote = Srv->FindNick(parameters[1]);
- if ((remote) && (remote->fd < 0))
- {
- std::deque<std::string> params;
- params.push_back(parameters[1]);
- DoOneToOne(user->nick,"IDLE",params,remote->server);
- return 1;
- }
- else if (!remote)
- {
- WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
- WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
- return 1;
- }
- }
- return 0;
- }
-
- void DoPingChecks(time_t curtime)
- {
- for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
- {
- TreeServer* serv = TreeRoot->GetChild(j);
- TreeSocket* sock = serv->GetSocket();
- if (sock)
- {
- if (curtime >= serv->NextPingTime())
- {
- if (serv->AnsweredLastPing())
- {
- sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
- serv->SetNextPingTime(curtime + 120);
- }
- else
- {
- // they didnt answer, boot them
- WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
- sock->Squit(serv,"Ping timeout");
- Srv->RemoveSocket(sock);
- return;
- }
- }
- }
- }
- }
-
- void AutoConnectServers(time_t curtime)
- {
- for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
- {
- if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
- {
- log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
- x->NextConnectTime = curtime + x->AutoConnect;
- TreeServer* CheckDupe = FindServer(x->Name.c_str());
- if (!CheckDupe)
- {
- // an autoconnected server is not connected. Check if its time to connect it
- WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
- TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name.c_str());
- if (newsocket->GetFd() > -1)
- {
- Srv->AddSocket(newsocket);
- }
- else
- {
- WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
- delete newsocket;
- }
- }
- }
- }
- }
-
- int HandleVersion(char** parameters, int pcnt, userrec* user)
- {
- // we've already checked if pcnt > 0, so this is safe
- TreeServer* found = FindServerMask(parameters[0]);
- if (found)
- {
- std::string Version = found->GetVersion();
- WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
- if (found == TreeRoot)
- {
- std::stringstream out(Config->data005);
- std::string token = "";
- std::string line5 = "";
- int token_counter = 0;
-
- while (!out.eof())
- {
- out >> token;
- line5 = line5 + token + " ";
- token_counter++;
-
- if ((token_counter >= 13) || (out.eof() == true))
- {
- WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str());
- line5 = "";
- token_counter = 0;
- }
- }
- }
- }
- else
- {
- WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
- }
- return 1;
- }
-
- int HandleConnect(char** parameters, int pcnt, userrec* user)
- {
- for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
- {
- if (Srv->MatchText(x->Name.c_str(),parameters[0]))
- {
- TreeServer* CheckDupe = FindServer(x->Name.c_str());
- if (!CheckDupe)
- {
- WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
- TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name.c_str());
- if (newsocket->GetFd() > -1)
- {
- Srv->AddSocket(newsocket);
- }
- else
- {
- WriteServ(user->fd,"NOTICE %s :*** CONNECT: Error connecting \002%s\002: %s.",user->nick,x->Name.c_str(),strerror(errno));
- delete newsocket;
- }
- return 1;
- }
- else
- {
- WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
- return 1;
- }
- }
- }
- WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
- return 1;
- }
-
- virtual int OnStats(char statschar, userrec* user)
- {
- if (statschar == 'c')
- {
- for (unsigned int i = 0; i < LinkBlocks.size(); i++)
- {
- WriteServ(user->fd,"213 %s C *@%s * %s %d 0 %c%c%c",user->nick,(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr).c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port,(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-'),(LinkBlocks[i].AutoConnect ? 'a' : '-'),'s');
- WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
- }
- WriteServ(user->fd,"219 %s %c :End of /STATS report",user->nick,statschar);
- WriteOpers("*** Notice: Stats '%c' requested by %s (%s@%s)",statschar,user->nick,user->ident,user->host);
- return 1;
- }
- return 0;
- }
-
- virtual int OnPreCommand(const std::string &command, char **parameters, int pcnt, userrec *user, bool validated)
- {
- /* If the command doesnt appear to be valid, we dont want to mess with it. */
- if (!validated)
- return 0;
-
- if (command == "CONNECT")
- {
- return this->HandleConnect(parameters,pcnt,user);
- }
- else if (command == "SQUIT")
- {
- return this->HandleSquit(parameters,pcnt,user);
- }
- else if (command == "MAP")
- {
- this->HandleMap(parameters,pcnt,user);
- return 1;
- }
- else if ((command == "TIME") && (pcnt > 0))
- {
- return this->HandleTime(parameters,pcnt,user);
- }
- else if (command == "LUSERS")
- {
- this->HandleLusers(parameters,pcnt,user);
- return 1;
- }
- else if (command == "LINKS")
- {
- this->HandleLinks(parameters,pcnt,user);
- return 1;
- }
- else if (command == "WHOIS")
- {
- if (pcnt > 1)
- {
- // remote whois
- return this->HandleRemoteWhois(parameters,pcnt,user);
- }
- }
- else if ((command == "VERSION") && (pcnt > 0))
- {
- this->HandleVersion(parameters,pcnt,user);
- return 1;
- }
- else if (Srv->IsValidModuleCommand(command, pcnt, user))
- {
- // this bit of code cleverly routes all module commands
- // to all remote severs *automatically* so that modules
- // can just handle commands locally, without having
- // to have any special provision in place for remote
- // commands and linking protocols.
- std::deque<std::string> params;
- params.clear();
- for (int j = 0; j < pcnt; j++)
- {
- if (strchr(parameters[j],' '))
- {
- params.push_back(":" + std::string(parameters[j]));
- }
- else
- {
- params.push_back(std::string(parameters[j]));
- }
- }
- log(DEBUG,"Globally route '%s'",command.c_str());
- DoOneToMany(user->nick,command,params);
- }
- return 0;
- }
-
- virtual void OnGetServerDescription(const std::string &servername,std::string &description)
- {
- TreeServer* s = FindServer(servername);
- if (s)
- {
- description = s->GetDesc();
- }
- }
-
- virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
- {
- if (source->fd > -1)
- {
- std::deque<std::string> params;
- params.push_back(dest->nick);
- params.push_back(channel->name);
- DoOneToMany(source->nick,"INVITE",params);
- }
- }
-
- virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
- {
- std::deque<std::string> params;
- params.push_back(chan->name);
- params.push_back(":"+topic);
- DoOneToMany(user->nick,"TOPIC",params);
- }
-
- virtual void OnWallops(userrec* user, const std::string &text)
- {
- if (user->fd > -1)
- {
- std::deque<std::string> params;
- params.push_back(":"+text);
- DoOneToMany(user->nick,"WALLOPS",params);
- }
- }
-
- virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status)
- {
- if (target_type == TYPE_USER)
- {
- userrec* d = (userrec*)dest;
- if ((d->fd < 0) && (user->fd > -1))
- {
- std::deque<std::string> params;
- params.clear();
- params.push_back(d->nick);
- params.push_back(":"+text);
- DoOneToOne(user->nick,"NOTICE",params,d->server);
- }
- }
- else
- {
- if (user->fd > -1)
- {
- chanrec *c = (chanrec*)dest;
- std::string cname = c->name;
- if (status)
- cname = status + cname;
- std::deque<TreeServer*> list;
- GetListOfServersForChannel(c,list);
- unsigned int ucount = list.size();
- for (unsigned int i = 0; i < ucount; i++)
- {
- TreeSocket* Sock = list[i]->GetSocket();
- if (Sock)
- Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
- }
- }
- }
- }
-
- virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status)
- {
- if (target_type == TYPE_USER)
- {
- // route private messages which are targetted at clients only to the server
- // which needs to receive them
- userrec* d = (userrec*)dest;
- if ((d->fd < 0) && (user->fd > -1))
- {
- std::deque<std::string> params;
- params.clear();
- params.push_back(d->nick);
- params.push_back(":"+text);
- DoOneToOne(user->nick,"PRIVMSG",params,d->server);
- }
- }
- else
- {
- if (user->fd > -1)
- {
- chanrec *c = (chanrec*)dest;
- std::string cname = c->name;
- if (status)
- cname = status + cname;
- std::deque<TreeServer*> list;
- GetListOfServersForChannel(c,list);
- unsigned int ucount = list.size();
- for (unsigned int i = 0; i < ucount; i++)
- {
- TreeSocket* Sock = list[i]->GetSocket();
- if (Sock)
- Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
- }
- }
- }
- }
-
- virtual void OnBackgroundTimer(time_t curtime)
- {
- AutoConnectServers(curtime);
- DoPingChecks(curtime);
- }
-
- virtual void OnUserJoin(userrec* user, chanrec* channel)
- {
- // Only do this for local users
- if (user->fd > -1)
- {
- std::deque<std::string> params;
- params.clear();
- params.push_back(channel->name);
-
- if (channel->GetUserCounter() > 1)
- {
- // not the first in the channel
- DoOneToMany(user->nick,"JOIN",params);
- }
- else
- {
- // first in the channel, set up their permissions
- // and the channel TS with FJOIN.
- char ts[24];
- snprintf(ts,24,"%lu",(unsigned long)channel->age);
- params.clear();
- params.push_back(channel->name);
- params.push_back(ts);
- params.push_back("@"+std::string(user->nick));
- DoOneToMany(Srv->GetServerName(),"FJOIN",params);
- }
- }
- }
-
- virtual void OnChangeHost(userrec* user, const std::string &newhost)
- {
- // only occurs for local clients
- if (user->registered != 7)
- return;
- std::deque<std::string> params;
- params.push_back(newhost);
- DoOneToMany(user->nick,"FHOST",params);
- }
-
- virtual void OnChangeName(userrec* user, const std::string &gecos)
- {
- // only occurs for local clients
- if (user->registered != 7)
- return;
- std::deque<std::string> params;
- params.push_back(gecos);
- DoOneToMany(user->nick,"FNAME",params);
- }
-
- virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage)
- {
- if (user->fd > -1)
- {
- std::deque<std::string> params;
- params.push_back(channel->name);
- if (partmessage != "")
- params.push_back(":"+partmessage);
- DoOneToMany(user->nick,"PART",params);
- }
- }
-
- virtual void OnUserConnect(userrec* user)
- {
- char agestr[MAXBUF];
- if (user->fd > -1)
- {
- std::deque<std::string> params;
- snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
- params.push_back(agestr);
- params.push_back(user->nick);
- params.push_back(user->host);
- params.push_back(user->dhost);
- params.push_back(user->ident);
- params.push_back("+"+std::string(user->modes));
- params.push_back((char*)inet_ntoa(user->ip4));
- params.push_back(":"+std::string(user->fullname));
- DoOneToMany(Srv->GetServerName(),"NICK",params);
-
- // User is Local, change needs to be reflected!
- TreeServer* SourceServer = FindServer(user->server);
- if (SourceServer)
- {
- SourceServer->AddUserCount();
- }
-
- }
- }
-
- virtual void OnUserQuit(userrec* user, const std::string &reason)
- {
- if ((user->fd > -1) && (user->registered == 7))
- {
- std::deque<std::string> params;
- params.push_back(":"+reason);
- DoOneToMany(user->nick,"QUIT",params);
- }
- // Regardless, We need to modify the user Counts..
- TreeServer* SourceServer = FindServer(user->server);
- if (SourceServer)
- {
- SourceServer->DelUserCount();
- }
-
- }
-
- virtual void OnUserPostNick(userrec* user, const std::string &oldnick)
- {
- if (user->fd > -1)
- {
- std::deque<std::string> params;
- params.push_back(user->nick);
- DoOneToMany(oldnick,"NICK",params);
- }
- }
-
- virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason)
- {
- if ((source) && (source->fd > -1))
- {
- std::deque<std::string> params;
- params.push_back(chan->name);
- params.push_back(user->nick);
- params.push_back(":"+reason);
- DoOneToMany(source->nick,"KICK",params);
- }
- else if (!source)
- {
- std::deque<std::string> params;
- params.push_back(chan->name);
- params.push_back(user->nick);
- params.push_back(":"+reason);
- DoOneToMany(Srv->GetServerName(),"KICK",params);
- }
- }
-
- virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason)
- {
- std::deque<std::string> params;
- params.push_back(dest->nick);
- params.push_back(":"+reason);
- DoOneToMany(source->nick,"KILL",params);
- }
-
- virtual void OnRehash(const std::string &parameter)
- {
- if (parameter != "")
- {
- std::deque<std::string> params;
- params.push_back(parameter);
- DoOneToMany(Srv->GetServerName(),"REHASH",params);
- // check for self
- if (Srv->MatchText(Srv->GetServerName(),parameter))
- {
- Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
- Srv->RehashServer();
- }
- }
- ReadConfiguration(false);
- }
-
- // note: the protocol does not allow direct umode +o except
- // via NICK with 8 params. sending OPERTYPE infers +o modechange
- // locally.
- virtual void OnOper(userrec* user, const std::string &opertype)
- {
- if (user->fd > -1)
- {
- std::deque<std::string> params;
- params.push_back(opertype);
- DoOneToMany(user->nick,"OPERTYPE",params);
- }
- }
-
- void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
- {
- if (source->fd > -1)
- {
- char type[8];
- snprintf(type,8,"%cLINE",linetype);
- std::string stype = type;
- if (adding)
- {
- char sduration[MAXBUF];
- snprintf(sduration,MAXBUF,"%ld",duration);
- std::deque<std::string> params;
- params.push_back(host);
- params.push_back(sduration);
- params.push_back(":"+reason);
- DoOneToMany(source->nick,stype,params);
- }
- else
- {
- std::deque<std::string> params;
- params.push_back(host);
- DoOneToMany(source->nick,stype,params);
- }
- }
- }
-
- virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
- {
- OnLine(source,hostmask,true,'G',duration,reason);
- }
-
- virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
- {
- OnLine(source,ipmask,true,'Z',duration,reason);
- }
-
- virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
- {
- OnLine(source,nickmask,true,'Q',duration,reason);
- }
-
- virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
- {
- OnLine(source,hostmask,true,'E',duration,reason);
- }
-
- virtual void OnDelGLine(userrec* source, const std::string &hostmask)
- {
- OnLine(source,hostmask,false,'G',0,"");
- }
-
- virtual void OnDelZLine(userrec* source, const std::string &ipmask)
- {
- OnLine(source,ipmask,false,'Z',0,"");
- }
-
- virtual void OnDelQLine(userrec* source, const std::string &nickmask)
- {
- OnLine(source,nickmask,false,'Q',0,"");
- }
-
- virtual void OnDelELine(userrec* source, const std::string &hostmask)
- {
- OnLine(source,hostmask,false,'E',0,"");
- }
-
- virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text)
- {
- if ((user->fd > -1) && (user->registered == 7))
- {
- if (target_type == TYPE_USER)
- {
- userrec* u = (userrec*)dest;
- std::deque<std::string> params;
- params.push_back(u->nick);
- params.push_back(text);
- DoOneToMany(user->nick,"MODE",params);
- }
- else
- {
- chanrec* c = (chanrec*)dest;
- std::deque<std::string> params;
- params.push_back(c->name);
- params.push_back(text);
- DoOneToMany(user->nick,"MODE",params);
- }
- }
- }
-
- virtual void OnSetAway(userrec* user)
- {
- if (IS_LOCAL(user))
- {
- std::deque<std::string> params;
- params.push_back(":"+std::string(user->awaymsg));
- DoOneToMany(user->nick,"AWAY",params);
- }
- }
-
- virtual void OnCancelAway(userrec* user)
- {
- if (IS_LOCAL(user))
- {
- std::deque<std::string> params;
- params.clear();
- DoOneToMany(user->nick,"AWAY",params);
- }
- }
-
- virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
- {
- TreeSocket* s = (TreeSocket*)opaque;
- if (target)
- {
- if (target_type == TYPE_USER)
- {
- userrec* u = (userrec*)target;
- s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
- }
- else
- {
- chanrec* c = (chanrec*)target;
- s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
- }
- }
- }
-
- virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
- {
- TreeSocket* s = (TreeSocket*)opaque;
- if (target)
- {
- if (target_type == TYPE_USER)
- {
- userrec* u = (userrec*)target;
- s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
- }
- else if (target_type == TYPE_OTHER)
- {
- s->WriteLine(":"+Srv->GetServerName()+" METADATA * "+extname+" :"+extdata);
- }
- else if (target_type == TYPE_CHANNEL)
- {
- chanrec* c = (chanrec*)target;
- s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
- }
- }
- }
-
- virtual void OnEvent(Event* event)
- {
- if (event->GetEventID() == "send_metadata")
- {
- std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
- if (params->size() < 3)
- return;
- (*params)[2] = ":" + (*params)[2];
- DoOneToMany(Srv->GetServerName(),"METADATA",*params);
- }
- }
-
- virtual ~ModuleSpanningTree()
- {
- }
-
- virtual Version GetVersion()
- {
- return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
- }
-
- void Implements(char* List)
- {
- List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
- List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
- List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
- List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
- List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
- List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
- List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
- }
-
- /* It is IMPORTANT that m_spanningtree is the last module in the chain
- * so that any activity it sees is FINAL, e.g. we arent going to send out
- * a NICK message before m_cloaking has finished putting the +x on the user,
- * etc etc.
- * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
- * the module call queue.
- */
- Priority Prioritize()
- {
- return PRIORITY_LAST;
- }
-};
-
-
-class ModuleSpanningTreeFactory : public ModuleFactory
-{
- public:
- ModuleSpanningTreeFactory()
- {
- }
-
- ~ModuleSpanningTreeFactory()
- {
- }
-
- virtual Module * CreateModule(Server* Me)
- {
- TreeProtocolModule = new ModuleSpanningTree(Me);
- return TreeProtocolModule;
- }
-
-};
-
-
-extern "C" void * init_module( void )
-{
- return new ModuleSpanningTreeFactory;
-}