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|
.TH "Server" 3 "13 May 2005" "InspIRCd" \" -*- nroff -*-
.ad l
.nh
.SH NAME
Server \- Allows server output and query functions This class contains methods which allow a module to query the state of the irc server, and produce output to users and other servers.
.PP
.SH SYNOPSIS
.br
.PP
\fC#include <modules.h>\fP
.PP
Inherits \fBclassbase\fP.
.PP
.SS "Public Member Functions"
.in +1c
.ti -1c
.RI "\fBServer\fP ()"
.br
.RI "\fIDefault constructor. \fP"
.ti -1c
.RI "virtual \fB~Server\fP ()"
.br
.RI "\fIDefault destructor. \fP"
.ti -1c
.RI "virtual void \fBSendOpers\fP (std::string s)"
.br
.RI "\fISends text to all opers. \fP"
.ti -1c
.RI "virtual void \fBLog\fP (int level, std::string s)"
.br
.RI "\fIWrites a log string. \fP"
.ti -1c
.RI "virtual void \fBSend\fP (int Socket, std::string s)"
.br
.RI "\fISends a line of text down a TCP/IP socket. \fP"
.ti -1c
.RI "virtual void \fBSendServ\fP (int Socket, std::string s)"
.br
.RI "\fISends text from the server to a socket. \fP"
.ti -1c
.RI "virtual void \fBSendChannelServerNotice\fP (std::string ServName, \fBchanrec\fP *Channel, std::string text)"
.br
.RI "\fIWrites text to a channel, but from a server, including all. \fP"
.ti -1c
.RI "virtual void \fBSendFrom\fP (int Socket, \fBuserrec\fP *User, std::string s)"
.br
.RI "\fISends text from a user to a socket. \fP"
.ti -1c
.RI "virtual void \fBSendTo\fP (\fBuserrec\fP *Source, \fBuserrec\fP *Dest, std::string s)"
.br
.RI "\fISends text from a user to another user. \fP"
.ti -1c
.RI "virtual void \fBSendChannel\fP (\fBuserrec\fP *User, \fBchanrec\fP *Channel, std::string s, bool IncludeSender)"
.br
.RI "\fISends text from a user to a channel (mulicast). \fP"
.ti -1c
.RI "virtual bool \fBCommonChannels\fP (\fBuserrec\fP *u1, \fBuserrec\fP *u2)"
.br
.RI "\fIReturns true if two users share a common channel. \fP"
.ti -1c
.RI "virtual void \fBSendCommon\fP (\fBuserrec\fP *User, std::string text, bool IncludeSender)"
.br
.RI "\fISends text from a user to one or more channels (mulicast). \fP"
.ti -1c
.RI "virtual void \fBSendWallops\fP (\fBuserrec\fP *User, std::string text)"
.br
.RI "\fISends a WALLOPS message. \fP"
.ti -1c
.RI "virtual bool \fBIsNick\fP (std::string nick)"
.br
.RI "\fIReturns true if a nick is valid. \fP"
.ti -1c
.RI "virtual int \fBCountUsers\fP (\fBchanrec\fP *c)"
.br
.RI "\fIReturns a count of the number of users on a channel. \fP"
.ti -1c
.RI "virtual \fBuserrec\fP * \fBFindNick\fP (std::string nick)"
.br
.RI "\fIAttempts to look up a nick and return a pointer to it. \fP"
.ti -1c
.RI "virtual \fBuserrec\fP * \fBFindDescriptor\fP (int socket)"
.br
.RI "\fIAttempts to look up a nick using the file descriptor associated with that nick. \fP"
.ti -1c
.RI "virtual \fBchanrec\fP * \fBFindChannel\fP (std::string channel)"
.br
.RI "\fIAttempts to look up a channel and return a pointer to it. \fP"
.ti -1c
.RI "virtual std::string \fBChanMode\fP (\fBuserrec\fP *User, \fBchanrec\fP *Chan)"
.br
.RI "\fIAttempts to look up a user's privilages on a channel. \fP"
.ti -1c
.RI "virtual bool \fBIsOnChannel\fP (\fBuserrec\fP *User, \fBchanrec\fP *Chan)"
.br
.RI "\fIChecks if a user is on a channel. \fP"
.ti -1c
.RI "virtual std::string \fBGetServerName\fP ()"
.br
.RI "\fIReturns the server name of the server where the module is loaded. \fP"
.ti -1c
.RI "virtual std::string \fBGetNetworkName\fP ()"
.br
.RI "\fIReturns the network name, global to all linked servers. \fP"
.ti -1c
.RI "virtual \fBAdmin\fP \fBGetAdmin\fP ()"
.br
.RI "\fIReturns the information of the server as returned by the /ADMIN command. \fP"
.ti -1c
.RI "virtual bool \fBAddExtendedMode\fP (char modechar, int type, bool requires_oper, int params_when_on, int params_when_off)"
.br
.RI "\fIAdds an extended mode letter which is parsed by a module. \fP"
.ti -1c
.RI "virtual bool \fBAddExtendedListMode\fP (char modechar)"
.br
.RI "\fIAdds an extended mode letter which is parsed by a module and handled in a list fashion. \fP"
.ti -1c
.RI "virtual void \fBAddCommand\fP (char *cmd, handlerfunc f, char flags, int minparams, char *source)"
.br
.RI "\fIAdds a command to the command table. \fP"
.ti -1c
.RI "virtual void \fBSendMode\fP (char **parameters, int pcnt, \fBuserrec\fP *user)"
.br
.RI "\fISends a servermode. \fP"
.ti -1c
.RI "virtual void \fBSendToModeMask\fP (std::string modes, int flags, std::string text)"
.br
.RI "\fISends to all users matching a mode mask You must specify one or more usermodes as the first parameter. \fP"
.ti -1c
.RI "virtual \fBchanrec\fP * \fBJoinUserToChannel\fP (\fBuserrec\fP *user, std::string cname, std::string key)"
.br
.RI "\fIForces a user to join a channel. \fP"
.ti -1c
.RI "virtual \fBchanrec\fP * \fBPartUserFromChannel\fP (\fBuserrec\fP *user, std::string cname, std::string reason)"
.br
.RI "\fIForces a user to part a channel. \fP"
.ti -1c
.RI "virtual void \fBChangeUserNick\fP (\fBuserrec\fP *user, std::string nickname)"
.br
.RI "\fIForces a user nickchange. \fP"
.ti -1c
.RI "virtual void \fBQuitUser\fP (\fBuserrec\fP *user, std::string reason)"
.br
.RI "\fIForces a user to quit with the specified reason. \fP"
.ti -1c
.RI "virtual bool \fBMatchText\fP (std::string sliteral, std::string spattern)"
.br
.RI "\fIMatches text against a glob pattern. \fP"
.ti -1c
.RI "virtual void \fBCallCommandHandler\fP (std::string commandname, char **parameters, int pcnt, \fBuserrec\fP *user)"
.br
.RI "\fICalls the handler for a command, either implemented by the core or by another module. \fP"
.ti -1c
.RI "virtual void \fBChangeHost\fP (\fBuserrec\fP *user, std::string host)"
.br
.RI "\fIChange displayed hostname of a user. \fP"
.ti -1c
.RI "virtual void \fBChangeGECOS\fP (\fBuserrec\fP *user, std::string gecos)"
.br
.RI "\fIChange GECOS (fullname) of a user. \fP"
.ti -1c
.RI "virtual bool \fBIsUlined\fP (std::string server)"
.br
.RI "\fIReturns true if the servername you give is ulined. \fP"
.ti -1c
.RI "virtual \fBchanuserlist\fP \fBGetUsers\fP (\fBchanrec\fP *chan)"
.br
.RI "\fIFetches the userlist of a channel. \fP"
.ti -1c
.RI "virtual bool \fBUserToPseudo\fP (\fBuserrec\fP *user, std::string message)"
.br
.RI "\fIRemove a user's connection to the irc server, but leave their client in existence in the user hash. \fP"
.ti -1c
.RI "virtual bool \fBPseudoToUser\fP (\fBuserrec\fP *alive, \fBuserrec\fP *zombie, std::string message)"
.br
.RI "\fIThis user takes one user, and switches their file descriptor with another user, so that one user 'becomes' the other. \fP"
.ti -1c
.RI "virtual void \fBAddGLine\fP (long duration, std::string source, std::string reason, std::string hostmask)"
.br
.RI "\fIAdds a G-line The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added. \fP"
.ti -1c
.RI "virtual void \fBAddQLine\fP (long duration, std::string source, std::string reason, std::string nickname)"
.br
.RI "\fIAdds a Q-line The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added. \fP"
.ti -1c
.RI "virtual void \fBAddZLine\fP (long duration, std::string source, std::string reason, std::string ipaddr)"
.br
.RI "\fIAdds a Z-line The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added. \fP"
.ti -1c
.RI "virtual void \fBAddKLine\fP (long duration, std::string source, std::string reason, std::string hostmask)"
.br
.RI "\fIAdds a K-line The K-line is enforced as soon as it is added. \fP"
.ti -1c
.RI "virtual void \fBAddELine\fP (long duration, std::string source, std::string reason, std::string hostmask)"
.br
.RI "\fIAdds a E-line The E-line is enforced as soon as it is added. \fP"
.ti -1c
.RI "virtual bool \fBDelGLine\fP (std::string hostmask)"
.br
.RI "\fIDeletes a G-Line from all servers on the mesh. \fP"
.ti -1c
.RI "virtual bool \fBDelQLine\fP (std::string nickname)"
.br
.RI "\fIDeletes a Q-Line from all servers on the mesh. \fP"
.ti -1c
.RI "virtual bool \fBDelZLine\fP (std::string ipaddr)"
.br
.RI "\fIDeletes a Z-Line from all servers on the mesh. \fP"
.ti -1c
.RI "virtual bool \fBDelKLine\fP (std::string hostmask)"
.br
.RI "\fIDeletes a local K-Line. \fP"
.ti -1c
.RI "virtual bool \fBDelELine\fP (std::string hostmask)"
.br
.RI "\fIDeletes a local E-Line. \fP"
.ti -1c
.RI "virtual long \fBCalcDuration\fP (std::string duration)"
.br
.RI "\fICalculates a duration This method will take a string containing a formatted duration (e.g. \fP"
.ti -1c
.RI "virtual bool \fBIsValidMask\fP (std::string mask)"
.br
.RI "\fIReturns true if a nick!ident string is correctly formatted, false if otherwise. \fP"
.ti -1c
.RI "virtual void \fBMeshSendAll\fP (std::string text)"
.br
.RI "\fISends a line of text to all connected servers. \fP"
.ti -1c
.RI "virtual void \fBMeshSendCommon\fP (\fBuserrec\fP *user, std::string text)"
.br
.RI "\fIThis method sends a line of text to all servers who have users which share common channels with the user you provide. \fP"
.ti -1c
.RI "virtual void \fBMeshSendAllAlive\fP (std::string text)"
.br
.RI "\fIThis function is equivalent to Server::MeshSendToAll except it will only route to servers which are directly routable. \fP"
.ti -1c
.RI "virtual void \fBMeshSendUnicast\fP (std::string destination, std::string text)"
.br
.RI "\fIThis function sends a line of text directly to a server. \fP"
.ti -1c
.RI "virtual void \fBMeshSendAllExcept\fP (std::string target, std::string text)"
.br
.RI "\fIThis function sends to all servers EXCEPT the one you specify. \fP"
.ti -1c
.RI "virtual bool \fBMeshCheckChan\fP (\fBchanrec\fP *c, std::string servername)"
.br
.RI "\fIThis function is used to check if any users on channel c are on server servername. \fP"
.ti -1c
.RI "virtual bool \fBMeshCheckCommon\fP (\fBuserrec\fP *u, std::string servername)"
.br
.RI "\fIThis function is used to check if user u has any channels in common with users on servername. \fP"
.ti -1c
.RI "virtual \fBModule\fP * \fBFindModule\fP (std::string name)"
.br
.RI "\fIThis function finds a module by name. \fP"
.in -1c
.SH "Detailed Description"
.PP
Allows server output and query functions This class contains methods which allow a module to query the state of the irc server, and produce output to users and other servers.
All modules should instantiate at least one copy of this class, and use its member functions to perform their tasks.
.PP
Definition at line 694 of file modules.h.
.SH "Constructor & Destructor Documentation"
.PP
.SS "Server::Server ()"
.PP
Default constructor. Creates a Server object.Definition at line 431 of file modules.cpp.
.PP
.nf
432 {
433 }
.fi
.SS "Server::~\fBServer\fP ()\fC [virtual]\fP"
.PP
Default destructor. Destroys a Server object.Definition at line 435 of file modules.cpp.
.PP
.nf
436 {
437 }
.fi
.SH "Member Function Documentation"
.PP
.SS "void Server::AddCommand (char * cmd, handlerfunc f, char flags, int minparams, char * source)\fC [virtual]\fP"
.PP
Adds a command to the command table. This allows modules to add extra commands into the command table. You must place a function within your module which is is of type handlerfunc:
.PP
typedef void (handlerfunc) (char**, int, userrec*); ... void \fBhandle_kill(char **parameters, int pcnt, userrec *user)\fP
.PP
When the command is typed, the parameters will be placed into the parameters array (similar to argv) and the parameter count will be placed into pcnt (similar to argv). There will never be any less parameters than the 'minparams' value you specified when creating the command. The *user parameter is the class of the user which caused the command to trigger, who will always have the flag you specified in 'flags' when creating the initial command. For example to create an oper only command create the commands with flags='o'. The source parameter is used for resource tracking, and should contain the name of your module (with file extension) e.g. 'm_blarp.so'. If you place the wrong identifier here, you can cause crashes if your module is unloaded.Definition at line 504 of file modules.cpp.
.PP
References createcommand().
.PP
.nf
505 {
506 createcommand(cmd,f,flags,minparams,source);
507 }
.fi
.SS "void Server::AddELine (long duration, std::string source, std::string reason, std::string hostmask)\fC [virtual]\fP"
.PP
Adds a E-line The E-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 750 of file modules.cpp.
.PP
References add_eline(), and duration().
.PP
.nf
751 {
752 add_eline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
753 }
.fi
.SS "bool Server::AddExtendedListMode (char modechar)\fC [virtual]\fP"
.PP
Adds an extended mode letter which is parsed by a module and handled in a list fashion. This call is used to implement modes like +q and +a. The characteristics of these modes are as follows:
.PP
(1) They are ALWAYS on channels, not on users, therefore their type is MT_CHANNEL
.PP
(2) They always take exactly one parameter when being added or removed
.PP
(3) They can be set multiple times, usually on users in channels
.PP
(4) The mode and its parameter are NOT stored in the channels modes structure
.PP
It is down to the module handling the mode to maintain state and determine what 'items' (e.g. users, or a banlist) have the mode set on them, and process the modes at the correct times, e.g. during access checks on channels, etc. When the extended mode is triggered the OnExtendedMode method will be triggered as above. Note that the target you are given will be a channel, if for example your mode is set 'on a user' (in for example +a) you must use Server::Find to locate the user the mode is operating on. Your mode handler may return 1 to handle the mode AND tell the core to display the mode change, e.g. '+aaa one two three' in the case of the mode for 'two', or it may return -1 to 'eat' the mode change, so the above example would become '+aa one three' after processing.Definition at line 667 of file modules.cpp.
.PP
References DoAddExtendedMode(), ModeMakeList(), and MT_CHANNEL.
.PP
.nf
668 {
669 bool res = DoAddExtendedMode(modechar,MT_CHANNEL,false,1,1);
670 if (res)
671 ModeMakeList(modechar);
672 return res;
673 }
.fi
.SS "bool Server::AddExtendedMode (char modechar, int type, bool requires_oper, int params_when_on, int params_when_off)\fC [virtual]\fP"
.PP
Adds an extended mode letter which is parsed by a module. This allows modules to add extra mode letters, e.g. +x for hostcloak. the 'type' parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to indicate wether the mode is a channel mode, a client mode, or a server mode. requires_oper is used with MT_CLIENT type modes only to indicate the mode can only be set or unset by an oper. If this is used for MT_CHANNEL type modes it is ignored. params_when_on is the number of modes to expect when the mode is turned on (for type MT_CHANNEL only), e.g. with mode +k, this would have a value of 1. the params_when_off value has a similar value to params_when_on, except it indicates the number of parameters to expect when the mode is disabled. Modes which act in a similar way to channel mode +l (e.g. require a parameter to enable, but not to disable) should use this parameter. The function returns false if the mode is unavailable, and will not attempt to allocate another character, as this will confuse users. This also means that as only one module can claim a specific mode character, the core does not need to keep track of which modules own which modes, which speeds up operation of the server. In this version, a mode can have at most one parameter, attempting to use more parameters will have undefined effects.Definition at line 639 of file modules.cpp.
.PP
References DEBUG, DoAddExtendedMode(), MT_CLIENT, and MT_SERVER.
.PP
.nf
640 {
641 if (((modechar >= 'A') && (modechar <= 'Z')) || ((modechar >= 'a') && (modechar <= 'z')))
642 {
643 if (type == MT_SERVER)
644 {
645 log(DEBUG,'*** API ERROR *** Modes of type MT_SERVER are reserved for future expansion');
646 return false;
647 }
648 if (((params_when_on>0) || (params_when_off>0)) && (type == MT_CLIENT))
649 {
650 log(DEBUG,'*** API ERROR *** Parameters on MT_CLIENT modes are not supported');
651 return false;
652 }
653 if ((params_when_on>1) || (params_when_off>1))
654 {
655 log(DEBUG,'*** API ERROR *** More than one parameter for an MT_CHANNEL mode is not yet supported');
656 return false;
657 }
658 return DoAddExtendedMode(modechar,type,requires_oper,params_when_on,params_when_off);
659 }
660 else
661 {
662 log(DEBUG,'*** API ERROR *** Muppet modechar detected.');
663 }
664 return false;
665 }
.fi
.SS "void Server::AddGLine (long duration, std::string source, std::string reason, std::string hostmask)\fC [virtual]\fP"
.PP
Adds a G-line The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.Definition at line 730 of file modules.cpp.
.PP
References add_gline(), and duration().
.PP
.nf
731 {
732 add_gline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
733 }
.fi
.SS "void Server::AddKLine (long duration, std::string source, std::string reason, std::string hostmask)\fC [virtual]\fP"
.PP
Adds a K-line The K-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 745 of file modules.cpp.
.PP
References add_kline(), and duration().
.PP
.nf
746 {
747 add_kline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
748 }
.fi
.SS "void Server::AddQLine (long duration, std::string source, std::string reason, std::string nickname)\fC [virtual]\fP"
.PP
Adds a Q-line The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 735 of file modules.cpp.
.PP
References add_qline(), and duration().
.PP
.nf
736 {
737 add_qline(duration, source.c_str(), reason.c_str(), nickname.c_str());
738 }
.fi
.SS "void Server::AddZLine (long duration, std::string source, std::string reason, std::string ipaddr)\fC [virtual]\fP"
.PP
Adds a Z-line The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 740 of file modules.cpp.
.PP
References add_zline(), and duration().
.PP
.nf
741 {
742 add_zline(duration, source.c_str(), reason.c_str(), ipaddr.c_str());
743 }
.fi
.SS "long Server::CalcDuration (std::string duration)\fC [virtual]\fP"
.PP
Calculates a duration This method will take a string containing a formatted duration (e.g. '1w2d') and return its value as a total number of seconds. This is the same function used internally by /GLINE etc to set the ban times.Definition at line 780 of file modules.cpp.
.PP
References duration().
.PP
.nf
781 {
782 return duration(delta.c_str());
783 }
.fi
.SS "void Server::CallCommandHandler (std::string commandname, char ** parameters, int pcnt, \fBuserrec\fP * user)\fC [virtual]\fP"
.PP
Calls the handler for a command, either implemented by the core or by another module. You can use this function to trigger other commands in the ircd, such as PRIVMSG, JOIN, KICK etc, or even as a method of callback. By defining command names that are untypeable for users on irc (e.g. those which contain a or
.br
) you may use them as callback identifiers. The first parameter to this method is the name of the command handler you wish to call, e.g. PRIVMSG. This will be a command handler previously registered by the core or wih \fBAddCommand()\fP. The second parameter is an array of parameters, and the third parameter is a count of parameters in the array. If you do not pass enough parameters to meet the minimum needed by the handler, the functiom will silently ignore it. The final parameter is the user executing the command handler, used for privilage checks, etc.Definition at line 494 of file modules.cpp.
.PP
.nf
495 {
496 call_handler(commandname.c_str(),parameters,pcnt,user);
497 }
.fi
.SS "void Server::ChangeGECOS (\fBuserrec\fP * user, std::string gecos)\fC [virtual]\fP"
.PP
Change GECOS (fullname) of a user. You should always call this method to change a user's GECOS rather than writing directly to the fullname member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 587 of file modules.cpp.
.PP
References ChangeName().
.PP
.nf
588 {
589 ChangeName(user,gecos.c_str());
590 }
.fi
.SS "void Server::ChangeHost (\fBuserrec\fP * user, std::string host)\fC [virtual]\fP"
.PP
Change displayed hostname of a user. You should always call this method to change a user's host rather than writing directly to the dhost member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 582 of file modules.cpp.
.PP
References ChangeDisplayedHost().
.PP
.nf
583 {
584 ChangeDisplayedHost(user,host.c_str());
585 }
.fi
.SS "void Server::ChangeUserNick (\fBuserrec\fP * user, std::string nickname)\fC [virtual]\fP"
.PP
Forces a user nickchange. This command works similarly to SVSNICK, and can be used to implement Q-lines etc. If you specify an invalid nickname, the nick change will be dropped and the target user will receive the error numeric for it.Definition at line 479 of file modules.cpp.
.PP
.nf
480 {
481 force_nickchange(user,nickname.c_str());
482 }
.fi
.SS "std::string Server::ChanMode (\fBuserrec\fP * User, \fBchanrec\fP * Chan)\fC [virtual]\fP"
.PP
Attempts to look up a user's privilages on a channel. This function will return a string containing either @, , +, or an empty string, representing the user's privilages upon the channel you specify.Definition at line 612 of file modules.cpp.
.PP
References cmode().
.PP
.nf
613 {
614 return cmode(User,Chan);
615 }
.fi
.SS "bool Server::CommonChannels (\fBuserrec\fP * u1, \fBuserrec\fP * u2)\fC [virtual]\fP"
.PP
Returns true if two users share a common channel. This method is used internally by the NICK and QUIT commands, and the \fBServer::SendCommon\fP method.Definition at line 560 of file modules.cpp.
.PP
References common_channels().
.PP
.nf
561 {
562 return (common_channels(u1,u2) != 0);
563 }
.fi
.SS "int Server::CountUsers (\fBchanrec\fP * c)\fC [virtual]\fP"
.PP
Returns a count of the number of users on a channel. This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.Definition at line 675 of file modules.cpp.
.PP
.nf
676 {
677 return usercount(c);
678 }
.fi
.SS "bool Server::DelELine (std::string hostmask)\fC [virtual]\fP"
.PP
Deletes a local E-Line. Definition at line 775 of file modules.cpp.
.PP
References del_eline().
.PP
.nf
776 {
777 del_eline(hostmask.c_str());
778 }
.fi
.SS "bool Server::DelGLine (std::string hostmask)\fC [virtual]\fP"
.PP
Deletes a G-Line from all servers on the mesh. Definition at line 755 of file modules.cpp.
.PP
References del_gline().
.PP
.nf
756 {
757 del_gline(hostmask.c_str());
758 }
.fi
.SS "bool Server::DelKLine (std::string hostmask)\fC [virtual]\fP"
.PP
Deletes a local K-Line. Definition at line 770 of file modules.cpp.
.PP
References del_kline().
.PP
.nf
771 {
772 del_kline(hostmask.c_str());
773 }
.fi
.SS "bool Server::DelQLine (std::string nickname)\fC [virtual]\fP"
.PP
Deletes a Q-Line from all servers on the mesh. Definition at line 760 of file modules.cpp.
.PP
References del_qline().
.PP
.nf
761 {
762 del_qline(nickname.c_str());
763 }
.fi
.SS "bool Server::DelZLine (std::string ipaddr)\fC [virtual]\fP"
.PP
Deletes a Z-Line from all servers on the mesh. Definition at line 765 of file modules.cpp.
.PP
References del_zline().
.PP
.nf
766 {
767 del_zline(ipaddr.c_str());
768 }
.fi
.SS "\fBchanrec\fP * Server::FindChannel (std::string channel)\fC [virtual]\fP"
.PP
Attempts to look up a channel and return a pointer to it. This function will return NULL if the channel does not exist.Definition at line 607 of file modules.cpp.
.PP
.nf
608 {
609 return FindChan(channel.c_str());
610 }
.fi
.SS "\fBuserrec\fP * Server::FindDescriptor (int socket)\fC [virtual]\fP"
.PP
Attempts to look up a nick using the file descriptor associated with that nick. This function will return NULL if the file descriptor is not associated with a valid user.Definition at line 602 of file modules.cpp.
.PP
References fd_ref_table.
.PP
.nf
603 {
604 return (socket < 65536 ? fd_ref_table[socket] : NULL);
605 }
.fi
.SS "\fBModule\fP * Server::FindModule (std::string name)\fC [virtual]\fP"
.PP
This function finds a module by name. You must provide the filename of the module. If the module cannot be found (is not loaded) the function will return NULL.Definition at line 858 of file modules.cpp.
.PP
References MODCOUNT, module_names, and modules.
.PP
.nf
859 {
860 for (int i = 0; i <= MODCOUNT; i++)
861 {
862 if (module_names[i] == name)
863 {
864 return modules[i];
865 }
866 }
867 return NULL;
868 }
.fi
.SS "\fBuserrec\fP * Server::FindNick (std::string nick)\fC [virtual]\fP"
.PP
Attempts to look up a nick and return a pointer to it. This function will return NULL if the nick does not exist.Definition at line 597 of file modules.cpp.
.PP
.nf
598 {
599 return Find(nick);
600 }
.fi
.SS "\fBAdmin\fP Server::GetAdmin ()\fC [virtual]\fP"
.PP
Returns the information of the server as returned by the /ADMIN command. See the \fBAdmin\fP class for further information of the return value. The members \fBAdmin::Nick\fP, \fBAdmin::Email\fP and \fBAdmin::Name\fP contain the information for the server where the module is loaded.Definition at line 632 of file modules.cpp.
.PP
.nf
633 {
634 return Admin(getadminname(),getadminemail(),getadminnick());
635 }
.fi
.SS "std::string Server::GetNetworkName ()\fC [virtual]\fP"
.PP
Returns the network name, global to all linked servers. Definition at line 627 of file modules.cpp.
.PP
.nf
628 {
629 return getnetworkname();
630 }
.fi
.SS "std::string Server::GetServerName ()\fC [virtual]\fP"
.PP
Returns the server name of the server where the module is loaded. Definition at line 622 of file modules.cpp.
.PP
.nf
623 {
624 return getservername();
625 }
.fi
.SS "\fBchanuserlist\fP Server::GetUsers (\fBchanrec\fP * chan)\fC [virtual]\fP"
.PP
Fetches the userlist of a channel. This function must be here and not a member of userrec or chanrec due to include constraints.Definition at line 467 of file modules.cpp.
.PP
References chanuserlist, chanrec::GetUsers(), and list.
.PP
.nf
468 {
469 chanuserlist userl;
470 userl.clear();
471 std::vector<char*> *list = chan->GetUsers();
472 for (std::vector<char*>::iterator i = list->begin(); i != list->end(); i++)
473 {
474 char* o = *i;
475 userl.push_back((userrec*)o);
476 }
477 return userl;
478 }
.fi
.SS "bool Server::IsNick (std::string nick)\fC [virtual]\fP"
.PP
Returns true if a nick is valid. Nicks for unregistered connections will return false.Definition at line 592 of file modules.cpp.
.PP
References isnick().
.PP
.nf
593 {
594 return (isnick(nick.c_str()) != 0);
595 }
.fi
.SS "bool Server::IsOnChannel (\fBuserrec\fP * User, \fBchanrec\fP * Chan)\fC [virtual]\fP"
.PP
Checks if a user is on a channel. This function will return true or false to indicate if user 'User' is on channel 'Chan'.Definition at line 617 of file modules.cpp.
.PP
References has_channel().
.PP
.nf
618 {
619 return has_channel(User,Chan);
620 }
.fi
.SS "bool Server::IsUlined (std::string server)\fC [virtual]\fP"
.PP
Returns true if the servername you give is ulined. ULined servers have extra privilages. They are allowed to change nicknames on remote servers, change modes of clients which are on remote servers and set modes of channels where there are no channel operators for that channel on the ulined server, amongst other things. Ulined server data is also broadcast across the mesh at all times as opposed to selectively messaged in the case of normal servers, as many ulined server types (such as services) do not support meshed links and must operate in this manner.Definition at line 489 of file modules.cpp.
.PP
References is_uline().
.PP
.nf
490 {
491 return is_uline(server.c_str());
492 }
.fi
.SS "bool Server::IsValidMask (std::string mask)\fC [virtual]\fP"
.PP
Returns true if a nick!ident string is correctly formatted, false if otherwise. Definition at line 785 of file modules.cpp.
.PP
.nf
786 {
787 const char* dest = mask.c_str();
788 if (strchr(dest,'!')==0)
789 return false;
790 if (strchr(dest,'@')==0)
791 return false;
792 for (int i = 0; i < strlen(dest); i++)
793 if (dest[i] < 32)
794 return false;
795 for (int i = 0; i < strlen(dest); i++)
796 if (dest[i] > 126)
797 return false;
798 int c = 0;
799 for (int i = 0; i < strlen(dest); i++)
800 if (dest[i] == '!')
801 c++;
802 if (c>1)
803 return false;
804 c = 0;
805 for (int i = 0; i < strlen(dest); i++)
806 if (dest[i] == '@')
807 c++;
808 if (c>1)
809 return false;
810
811 return true;
812 }
.fi
.SS "\fBchanrec\fP * Server::JoinUserToChannel (\fBuserrec\fP * user, std::string cname, std::string key)\fC [virtual]\fP"
.PP
Forces a user to join a channel. This is similar to svsjoin and can be used to implement redirection, etc. On success, the return value is a valid pointer to a chanrec* of the channel the user was joined to. On failure, the result is NULL.Definition at line 457 of file modules.cpp.
.PP
.nf
458 {
459 return add_channel(user,cname.c_str(),key.c_str(),false);
460 }
.fi
.SS "void Server::Log (int level, std::string s)\fC [virtual]\fP"
.PP
Writes a log string. This method writes a line of text to the log. If the level given is lower than the level given in the configuration, this command has no effect.Definition at line 499 of file modules.cpp.
.PP
.nf
500 {
501 log(level,'%s',s.c_str());
502 }
.fi
.SS "bool Server::MatchText (std::string sliteral, std::string spattern)\fC [virtual]\fP"
.PP
Matches text against a glob pattern. Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com Returns true if the literal successfully matches the pattern, false if otherwise.Definition at line 444 of file modules.cpp.
.PP
.nf
445 {
446 char literal[MAXBUF],pattern[MAXBUF];
447 strlcpy(literal,sliteral.c_str(),MAXBUF);
448 strlcpy(pattern,spattern.c_str(),MAXBUF);
449 return match(literal,pattern);
450 }
.fi
.SS "bool Server::MeshCheckChan (\fBchanrec\fP * c, std::string servername)\fC [virtual]\fP"
.PP
This function is used to check if any users on channel c are on server servername. This is used internally by PRIVMSG etc. You should not need to use it.Definition at line 840 of file modules.cpp.
.PP
.nf
841 {
842 if (c)
843 {
844 return ChanAnyOnThisServer(c,(char*)servername.c_str());
845 }
846 else return false;
847 }
.fi
.SS "bool Server::MeshCheckCommon (\fBuserrec\fP * u, std::string servername)\fC [virtual]\fP"
.PP
This function is used to check if user u has any channels in common with users on servername. This is used internally by \fBServer::MeshSendCommon\fP. You should very rarely need to use it.Definition at line 849 of file modules.cpp.
.PP
.nf
850 {
851 if (u)
852 {
853 return CommonOnThisServer(u,(char*)servername.c_str());
854 }
855 else return false;
856 }
.fi
.SS "void Server::MeshSendAll (std::string text)\fC [virtual]\fP"
.PP
Sends a line of text to all connected servers. If a server is not directly reachable, the core deals with routing the message, and will also deal with failures transparently.Definition at line 814 of file modules.cpp.
.PP
.nf
815 {
816 NetSendToAll((char*)text.c_str());
817 }
.fi
.SS "void Server::MeshSendAllAlive (std::string text)\fC [virtual]\fP"
.PP
This function is equivalent to Server::MeshSendToAll except it will only route to servers which are directly routable. Definition at line 825 of file modules.cpp.
.PP
.nf
826 {
827 NetSendToAllAlive((char*)text.c_str());
828 }
.fi
.SS "void Server::MeshSendAllExcept (std::string target, std::string text)\fC [virtual]\fP"
.PP
This function sends to all servers EXCEPT the one you specify. You should usually use this function to send messages, specifying the SENDER of your message as 'target'. This will prevent message loops.Definition at line 835 of file modules.cpp.
.PP
.nf
836 {
837 NetSendToAllExcept(target.c_str(),(char*)text.c_str());
838 }
.fi
.SS "void Server::MeshSendCommon (\fBuserrec\fP * user, std::string text)\fC [virtual]\fP"
.PP
This method sends a line of text to all servers who have users which share common channels with the user you provide. For example, if user A is on server A, and they are on channels #one and #two, and user B is on server B, and also on channel #one, but user C is on server C and on neither #one or #two, this function will cause the text to only be sent to server B. However, if server B is only reachable via C, it will route it to C (you do not have to worry about this routing, it is done transparently, but its good to know how things work!)Definition at line 819 of file modules.cpp.
.PP
.nf
820 {
821 if (user)
822 NetSendToCommon(user,(char*)text.c_str());
823 }
.fi
.SS "void Server::MeshSendUnicast (std::string destination, std::string text)\fC [virtual]\fP"
.PP
This function sends a line of text directly to a server. If the server is not directly routable at this time, the server attempts to route text through the mesh.Definition at line 830 of file modules.cpp.
.PP
.nf
831 {
832 NetSendToOne((char*)destination.c_str(),(char*)text.c_str());
833 }
.fi
.SS "\fBchanrec\fP * Server::PartUserFromChannel (\fBuserrec\fP * user, std::string cname, std::string reason)\fC [virtual]\fP"
.PP
Forces a user to part a channel. This is similar to svspart and can be used to implement redirection, etc. Although the return value of this function is a pointer to a channel record, the returned data is undefined and should not be read or written to. This behaviour may be changed in a future version.Definition at line 462 of file modules.cpp.
.PP
.nf
463 {
464 return del_channel(user,cname.c_str(),reason.c_str(),false);
465 }
.fi
.SS "bool Server::PseudoToUser (\fBuserrec\fP * alive, \fBuserrec\fP * zombie, std::string message)\fC [virtual]\fP"
.PP
This user takes one user, and switches their file descriptor with another user, so that one user 'becomes' the other. The user in 'alive' is booted off the server with the given message. The user referred to by 'zombie' should have previously been locked with Server::ZombifyUser, otherwise stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.Definition at line 700 of file modules.cpp.
.PP
References ucrec::channel, userrec::chans, userrec::ClearBuffer(), connection::fd, FD_MAGIC_NUMBER, fd_ref_table, connection::host, userrec::ident, chanrec::name, userrec::nick, chanrec::setby, chanrec::topic, and chanrec::topicset.
.PP
.nf
701 {
702 zombie->fd = alive->fd;
703 alive->fd = FD_MAGIC_NUMBER;
704 alive->ClearBuffer();
705 Write(zombie->fd,':%s!%s@%s NICK %s',alive->nick,alive->ident,alive->host,zombie->nick);
706 kill_link(alive,message.c_str());
707 fd_ref_table[zombie->fd] = zombie;
708 for (int i = 0; i != MAXCHANS; i++)
709 {
710 if (zombie->chans[i].channel != NULL)
711 {
712 if (zombie->chans[i].channel->name)
713 {
714 chanrec* Ptr = zombie->chans[i].channel;
715 WriteFrom(zombie->fd,zombie,'JOIN %s',Ptr->name);
716 if (Ptr->topicset)
717 {
718 WriteServ(zombie->fd,'332 %s %s :%s', zombie->nick, Ptr->name, Ptr->topic);
719 WriteServ(zombie->fd,'333 %s %s %s %d', zombie->nick, Ptr->name, Ptr->setby, Ptr->topicset);
720 }
721 userlist(zombie,Ptr);
722 WriteServ(zombie->fd,'366 %s %s :End of /NAMES list.', zombie->nick, Ptr->name);
723
724 }
725 }
726 }
727
728 }
.fi
.SS "void Server::QuitUser (\fBuserrec\fP * user, std::string reason)\fC [virtual]\fP"
.PP
Forces a user to quit with the specified reason. To the user, it will appear as if they typed /QUIT themselves, except for the fact that this function may bypass the quit prefix specified in the config file.
.PP
WARNING!
.PP
Once you call this function, userrec* user will immediately become INVALID. You MUST NOT write to, or read from this pointer after calling the QuitUser method UNDER ANY CIRCUMSTANCES! The best course of action after calling this method is to immediately bail from your handler.Definition at line 484 of file modules.cpp.
.PP
.nf
485 {
486 kill_link(user,reason.c_str());
487 }
.fi
.SS "void Server::Send (int Socket, std::string s)\fC [virtual]\fP"
.PP
Sends a line of text down a TCP/IP socket. This method writes a line of text to an established socket, cutting it to 510 characters plus a carriage return and linefeed if required.Definition at line 514 of file modules.cpp.
.PP
.nf
515 {
516 Write(Socket,'%s',s.c_str());
517 }
.fi
.SS "void Server::SendChannel (\fBuserrec\fP * User, \fBchanrec\fP * Channel, std::string s, bool IncludeSender)\fC [virtual]\fP"
.PP
Sends text from a user to a channel (mulicast). This method writes a line of text to a channel, with the given user's nick/ident /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in MODE (see RFC 1459).Definition at line 548 of file modules.cpp.
.PP
.nf
549 {
550 if (IncludeSender)
551 {
552 WriteChannel(Channel,User,'%s',s.c_str());
553 }
554 else
555 {
556 ChanExceptSender(Channel,User,'%s',s.c_str());
557 }
558 }
.fi
.SS "void Server::SendChannelServerNotice (std::string ServName, \fBchanrec\fP * Channel, std::string text)\fC [virtual]\fP"
.PP
Writes text to a channel, but from a server, including all. This can be used to send server notices to a group of users.Definition at line 543 of file modules.cpp.
.PP
.nf
544 {
545 WriteChannelWithServ((char*)ServName.c_str(), Channel, '%s', text.c_str());
546 }
.fi
.SS "void Server::SendCommon (\fBuserrec\fP * User, std::string text, bool IncludeSender)\fC [virtual]\fP"
.PP
Sends text from a user to one or more channels (mulicast). This method writes a line of text to all users which share a common channel with a given user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it is only sent to the other recipients, as seen in QUIT.Definition at line 565 of file modules.cpp.
.PP
.nf
566 {
567 if (IncludeSender)
568 {
569 WriteCommon(User,'%s',text.c_str());
570 }
571 else
572 {
573 WriteCommonExcept(User,'%s',text.c_str());
574 }
575 }
.fi
.SS "void Server::SendFrom (int Socket, \fBuserrec\fP * User, std::string s)\fC [virtual]\fP"
.PP
Sends text from a user to a socket. This method writes a line of text to an established socket, with the given user's nick/ident /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)Definition at line 524 of file modules.cpp.
.PP
.nf
525 {
526 WriteFrom(Socket,User,'%s',s.c_str());
527 }
.fi
.SS "void Server::SendMode (char ** parameters, int pcnt, \fBuserrec\fP * user)\fC [virtual]\fP"
.PP
Sends a servermode. you must format the parameters array with the target, modes and parameters for those modes.
.PP
For example:
.PP
char *modes[3];
.PP
modes[0] = ChannelName;
.PP
modes[1] = '+o';
.PP
modes[2] = user->nick;
.PP
Srv->SendMode(modes,3,user);
.PP
The modes will originate from the server where the command was issued, however responses (e.g. numerics) will be sent to the user you provide as the third parameter. You must be sure to get the number of parameters correct in the pcnt parameter otherwise you could leave your server in an unstable state!Definition at line 509 of file modules.cpp.
.PP
References server_mode().
.PP
.nf
510 {
511 server_mode(parameters,pcnt,user);
512 }
.fi
.SS "void Server::SendOpers (std::string s)\fC [virtual]\fP"
.PP
Sends text to all opers. This method sends a server notice to all opers with the usermode +s.Definition at line 439 of file modules.cpp.
.PP
.nf
440 {
441 WriteOpers('%s',s.c_str());
442 }
.fi
.SS "void Server::SendServ (int Socket, std::string s)\fC [virtual]\fP"
.PP
Sends text from the server to a socket. This method writes a line of text to an established socket, with the servername prepended as used by numerics (see RFC 1459)Definition at line 519 of file modules.cpp.
.PP
.nf
520 {
521 WriteServ(Socket,'%s',s.c_str());
522 }
.fi
.SS "void Server::SendTo (\fBuserrec\fP * Source, \fBuserrec\fP * Dest, std::string s)\fC [virtual]\fP"
.PP
Sends text from a user to another user. This method writes a line of text to a user, with a user's nick/ident /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459) If you specify NULL as the source, then the data will originate from the local server, e.g. instead of:
.PP
:user!ident TEXT
.PP
The format will become:
.PP
:localserver TEXT
.PP
Which is useful for numerics and server notices to single users, etc.Definition at line 529 of file modules.cpp.
.PP
References connection::fd.
.PP
.nf
530 {
531 if (!Source)
532 {
533 // if source is NULL, then the message originates from the local server
534 Write(Dest->fd,':%s %s',this->GetServerName().c_str(),s.c_str());
535 }
536 else
537 {
538 // otherwise it comes from the user specified
539 WriteTo(Source,Dest,'%s',s.c_str());
540 }
541 }
.fi
.SS "void Server::SendToModeMask (std::string modes, int flags, std::string text)\fC [virtual]\fP"
.PP
Sends to all users matching a mode mask You must specify one or more usermodes as the first parameter. These can be RFC specified modes such as +i, or module provided modes, including ones provided by your own module. In the second parameter you must place a flag value which indicates wether the modes you have given will be logically ANDed or OR'ed. You may use one of either WM_AND or WM_OR. for example, if you were to use:
.PP
Serv->SendToModeMask('xi', WM_OR, 'm00');
.PP
Then the text 'm00' will be sent to all users with EITHER mode x or i. Conversely if you used WM_AND, the user must have both modes set to receive the message.Definition at line 452 of file modules.cpp.
.PP
.nf
453 {
454 WriteMode(modes.c_str(),flags,'%s',text.c_str());
455 }
.fi
.SS "void Server::SendWallops (\fBuserrec\fP * User, std::string text)\fC [virtual]\fP"
.PP
Sends a WALLOPS message. This method writes a WALLOPS message to all users with the +w flag, originating from the specified user.Definition at line 577 of file modules.cpp.
.PP
.nf
578 {
579 WriteWallOps(User,false,'%s',text.c_str());
580 }
.fi
.SS "bool Server::UserToPseudo (\fBuserrec\fP * user, std::string message)\fC [virtual]\fP"
.PP
Remove a user's connection to the irc server, but leave their client in existence in the user hash. When you call this function, the user's file descriptor will be replaced with the value of FD_MAGIC_NUMBER and their old file descriptor will be closed. This idle client will remain until it is restored with a valid file descriptor, or is removed from IRC by an operator After this call, the pointer to user will be invalid.Definition at line 681 of file modules.cpp.
.PP
References userrec::ClearBuffer(), DEBUG, connection::fd, FD_MAGIC_NUMBER, connection::host, and userrec::ident.
.PP
.nf
682 {
683 unsigned int old_fd = user->fd;
684 user->fd = FD_MAGIC_NUMBER;
685 user->ClearBuffer();
686 Write(old_fd,'ERROR :Closing link (%s@%s) [%s]',user->ident,user->host,message.c_str());
687 #ifdef USE_KQUEUE
688 struct kevent ke;
689 EV_SET(&ke, old_fd, EVFILT_READ, EV_DELETE, 0, 0, NULL);
690 int i = kevent(kq, &ke, 1, 0, 0, NULL);
691 if (i == -1)
692 {
693 log(DEBUG,'kqueue: Failed to remove user from queue!');
694 }
695 #endif
696 shutdown(old_fd,2);
697 close(old_fd);
698 }
.fi
.SH "Author"
.PP
Generated automatically by Doxygen for InspIRCd from the source code.
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