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.TH "SocketEngine" 3 "14 Dec 2005" "Version 1.0Betareleases" "InspIRCd" \" -*- nroff -*-
.ad l
.nh
.SH NAME
SocketEngine \- The actual socketengine class presents the same interface on all operating systems, but its private members and internal behaviour should be treated as blackboxed, and vary from system to system and upon the config settings chosen by the server admin.  

.PP
.SH SYNOPSIS
.br
.PP
\fC#include <socketengine.h>\fP
.PP
.SS "Public Member Functions"

.in +1c
.ti -1c
.RI "\fBSocketEngine\fP ()"
.br
.RI "\fIConstructor The constructor transparently initializes the socket engine which the ircd is using. \fP"
.ti -1c
.RI "\fB~SocketEngine\fP ()"
.br
.RI "\fIDestructor The destructor transparently tidies up any resources used by the socket engine. \fP"
.ti -1c
.RI "bool \fBAddFd\fP (int fd, bool readable, char type)"
.br
.RI "\fIAdd a file descriptor to the engine Use AddFd to add a file descriptor to the engine and have the socket engine monitor it. \fP"
.ti -1c
.RI "char \fBGetType\fP (int fd)"
.br
.RI "\fIReturns the type value for this file descriptor This function masks off the X_READBIT value so that the type of the socket can be obtained. \fP"
.ti -1c
.RI "bool \fBDelFd\fP (int fd)"
.br
.RI "\fIDelete a file descriptor f rom the engine This function call deletes a file descriptor from the engine, returning true if it succeeded and false if it failed. \fP"
.ti -1c
.RI "bool \fBWait\fP (std::vector< int > &fdlist)"
.br
.RI "\fIWaits for an event. \fP"
.ti -1c
.RI "\fBstd::string\fP \fBGetName\fP ()"
.br
.RI "\fIReturns the socket engines name This returns the name of the engine for use in /VERSION responses. \fP"
.in -1c
.SS "Private Attributes"

.in +1c
.ti -1c
.RI "std::vector< int > \fBfds\fP"
.br
.ti -1c
.RI "int \fBEngineHandle\fP"
.br
.ti -1c
.RI "kevent \fBke_list\fP [65535]"
.br
.ti -1c
.RI "timespec \fBts\fP"
.br
.in -1c
.SH "Detailed Description"
.PP 
The actual socketengine class presents the same interface on all operating systems, but its private members and internal behaviour should be treated as blackboxed, and vary from system to system and upon the config settings chosen by the server admin. 

The current version supports select, epoll and kqueue.
.PP
Definition at line 66 of file socketengine.h.
.SH "Constructor & Destructor Documentation"
.PP 
.SS "SocketEngine::SocketEngine ()"
.PP
Constructor The constructor transparently initializes the socket engine which the ircd is using. 
.PP
Please note that if there is a catastrophic failure (for example, you try and enable epoll on a 2.4 linux kernel) then this function may bail back to the shell.
.PP
Definition at line 35 of file socketengine.cpp.
.PP
References DEBUG, EngineHandle, and log().
.PP
.nf
36 {
37         log(DEBUG,'SocketEngine::SocketEngine()');
38 #ifdef USE_EPOLL
39         EngineHandle = epoll_create(65535);
40 #endif
41 #ifdef USE_KQUEUE
42         EngineHandle = kqueue();
43 #endif
44 }
.fi
.PP
.SS "SocketEngine::~SocketEngine ()"
.PP
Destructor The destructor transparently tidies up any resources used by the socket engine. 
.PP
Definition at line 46 of file socketengine.cpp.
.PP
References DEBUG, EngineHandle, and log().
.PP
.nf
47 {
48         log(DEBUG,'SocketEngine::~SocketEngine()');
49 #ifdef USE_EPOLL
50         close(EngineHandle);
51 #endif
52 #ifdef USE_KQUEUE
53         close(EngineHandle);
54 #endif
55 }
.fi
.PP
.SH "Member Function Documentation"
.PP 
.SS "bool SocketEngine::AddFd (int fd, bool readable, char type)"
.PP
Add a file descriptor to the engine Use AddFd to add a file descriptor to the engine and have the socket engine monitor it. 
.PP
You must provide a type (see the consts in \fBsocketengine.h\fP) and a boolean flag to indicate wether to watch this fd for read or write events (there is currently no need for support of both).
.PP
Definition at line 65 of file socketengine.cpp.
.PP
References DEBUG, EngineHandle, fds, log(), ref, and X_READBIT.
.PP
Referenced by InspSocket::InspSocket(), and InspSocket::Poll().
.PP
.nf
66 {
67         if ((fd < 0) || (fd > 65535))
68                 return false;
69         this->fds.push_back(fd);
70         ref[fd] = type;
71         if (readable)
72         {
73                 log(DEBUG,'Set readbit');
74                 ref[fd] |= X_READBIT;
75         }
76         log(DEBUG,'Add socket %d',fd);
77 #ifdef USE_EPOLL
78         struct epoll_event ev;
79         log(DEBUG,'epoll: Add socket to events, ep=%d socket=%d',EngineHandle,fd);
80         readable ? ev.events = EPOLLIN | EPOLLET : ev.events = EPOLLOUT | EPOLLET;
81         ev.data.fd = fd;
82         int i = epoll_ctl(EngineHandle, EPOLL_CTL_ADD, fd, &ev);
83         if (i < 0)
84         {
85                 log(DEBUG,'epoll: List insertion failure!');
86                 return false;
87         }
88 #endif
89 #ifdef USE_KQUEUE
90         struct kevent ke;
91         log(DEBUG,'kqueue: Add socket to events, kq=%d socket=%d',EngineHandle,fd);
92         EV_SET(&ke, fd, readable ? EVFILT_READ : EVFILT_WRITE, EV_ADD, 0, 0, NULL);
93         int i = kevent(EngineHandle, &ke, 1, 0, 0, NULL);
94         if (i == -1)
95         {
96                 log(DEBUG,'kqueue: List insertion failure!');
97                 return false;
98         }
99 #endif
100 return true;
101 }
.fi
.PP
.SS "bool SocketEngine::DelFd (int fd)"
.PP
Delete a file descriptor f rom the engine This function call deletes a file descriptor from the engine, returning true if it succeeded and false if it failed. 
.PP
Definition at line 103 of file socketengine.cpp.
.PP
References DEBUG, EngineHandle, fds, log(), ref, and X_READBIT.
.PP
Referenced by InspSocket::Poll(), and Server::UserToPseudo().
.PP
.nf
104 {
105         log(DEBUG,'SocketEngine::DelFd(%d)',fd);
106 
107         if ((fd < 0) || (fd > 65535))
108                 return false;
109 
110         bool found = false;
111         for (std::vector<int>::iterator i = fds.begin(); i != fds.end(); i++)
112         {
113                 if (*i == fd)
114                 {
115                         fds.erase(i);
116                         log(DEBUG,'Deleted fd %d',fd);
117                         found = true;
118                         break;
119                 }
120         }
121 #ifdef USE_KQUEUE
122         struct kevent ke;
123         EV_SET(&ke, fd, ref[fd] & X_READBIT ? EVFILT_READ : EVFILT_WRITE, EV_DELETE, 0, 0, NULL);
124         int i = kevent(EngineHandle, &ke, 1, 0, 0, NULL);
125         if (i == -1)
126         {
127                 log(DEBUG,'kqueue: Failed to remove socket from queue!');
128                 return false;
129         }
130 #endif
131 #ifdef USE_EPOLL
132         struct epoll_event ev;
133         ref[fd] && X_READBIT ? ev.events = EPOLLIN | EPOLLET : ev.events = EPOLLOUT | EPOLLET;
134         ev.data.fd = fd;
135         int i = epoll_ctl(EngineHandle, EPOLL_CTL_DEL, fd, &ev);
136         if (i < 0)
137         {
138                 log(DEBUG,'epoll: List deletion failure!');
139                 return false;
140         }
141 #endif
142         ref[fd] = 0;
143         return found;
144 }
.fi
.PP
.SS "\fBstd::string\fP SocketEngine::GetName ()"
.PP
Returns the socket engines name This returns the name of the engine for use in /VERSION responses. 
.PP
Definition at line 193 of file socketengine.cpp.
.PP
.nf
194 {
195 #ifdef USE_SELECT
196         return 'select';
197 #endif
198 #ifdef USE_KQUEUE
199         return 'kqueue';
200 #endif
201 #ifdef USE_EPOLL
202         return 'epoll';
203 #endif
204         return 'misconfigured';
205 }
.fi
.PP
.SS "char SocketEngine::GetType (int fd)"
.PP
Returns the type value for this file descriptor This function masks off the X_READBIT value so that the type of the socket can be obtained. 
.PP
The core uses this to decide where to dispatch the event to. Please note that some engines such as select() have an upper limit of 1024 descriptors which may be active at any one time, where others such as kqueue have no practical limits at all.
.PP
Definition at line 57 of file socketengine.cpp.
.PP
References ref, and X_EMPTY_SLOT.
.PP
.nf
58 {
59         if ((fd < 0) || (fd > 65535))
60                 return X_EMPTY_SLOT;
61         /* Mask off the top bit used for 'read/write' state */
62         return (ref[fd] & ~0x80);
63 }
.fi
.PP
.SS "bool SocketEngine::Wait (std::vector< int > & fdlist)"
.PP
Waits for an event. 
.PP
Please note that this doesnt wait long, only a couple of milliseconds. It returns a list of active file descriptors in the vector fdlist which the core may then act upon.
.PP
Definition at line 146 of file socketengine.cpp.
.PP
References EngineHandle, fds, ke_list, ref, ts, and X_READBIT.
.PP
.nf
147 {
148         fdlist.clear();
149 #ifdef USE_SELECT
150         FD_ZERO(&wfdset);
151         FD_ZERO(&rfdset);
152         timeval tval;
153         int sresult;
154         for (unsigned int a = 0; a < fds.size(); a++)
155         {
156                 if (ref[fds[a]] & X_READBIT)
157                 {
158                         FD_SET (fds[a], &rfdset);
159                 }
160                 else
161                 {
162                         FD_SET (fds[a], &wfdset);
163                 }
164                 
165         }
166         tval.tv_sec = 0;
167         tval.tv_usec = 100L;
168         sresult = select(FD_SETSIZE, &rfdset, &wfdset, NULL, &tval);
169         if (sresult > 0)
170         {
171                 for (unsigned int a = 0; a < fds.size(); a++)
172                 {
173                         if ((FD_ISSET (fds[a], &rfdset)) || (FD_ISSET (fds[a], &wfdset)))
174                                 fdlist.push_back(fds[a]);
175                 }
176         }
177 #endif
178 #ifdef USE_KQUEUE
179         ts.tv_nsec = 10000L;
180         ts.tv_sec = 0;
181         int i = kevent(EngineHandle, NULL, 0, &ke_list[0], 65535, &ts);
182         for (int j = 0; j < i; j++)
183                 fdlist.push_back(ke_list[j].ident);
184 #endif
185 #ifdef USE_EPOLL
186         int i = epoll_wait(EngineHandle, events, 65535, 100);
187         for (int j = 0; j < i; j++)
188                 fdlist.push_back(events[j].data.fd);
189 #endif
190         return true;
191 }
.fi
.PP
.SH "Member Data Documentation"
.PP 
.SS "int \fBSocketEngine::EngineHandle\fP\fC [private]\fP"
.PP
Definition at line 69 of file socketengine.h.
.PP
Referenced by AddFd(), DelFd(), SocketEngine(), Wait(), and ~SocketEngine().
.SS "std::vector<int> \fBSocketEngine::fds\fP\fC [private]\fP"
.PP
Definition at line 68 of file socketengine.h.
.PP
Referenced by AddFd(), DelFd(), and Wait().
.SS "struct kevent \fBSocketEngine::ke_list\fP[65535]\fC [private]\fP"
.PP
Definition at line 74 of file socketengine.h.
.PP
Referenced by Wait().
.SS "struct timespec \fBSocketEngine::ts\fP\fC [private]\fP"
.PP
Definition at line 75 of file socketengine.h.
.PP
Referenced by Wait().

.SH "Author"
.PP 
Generated automatically by Doxygen for InspIRCd from the source code.