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|
/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net>
* Copyright (C) 2008 Pippijn van Steenhoven <pip88nl@gmail.com>
* Copyright (C) 2003-2008 Craig Edwards <craigedwards@brainbox.cc>
* Copyright (C) 2006-2007 Oliver Lupton <oliverlupton@gmail.com>
* Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
* Copyright (C) 2003 randomdan <???@???>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INSPIRCD_H
#define INSPIRCD_H
#define _FILE_OFFSET_BITS 64
#ifndef _LARGEFILE_SOURCE
#define _LARGEFILE_SOURCE
#endif
#ifndef _WIN32
#define DllExport
#define CoreExport
#else
#include "inspircd_win32wrapper.h"
/** Windows defines these already */
#undef ERROR
#endif
#ifdef __GNUC__
#define CUSTOM_PRINTF(STRING, FIRST) __attribute__((format(printf, STRING, FIRST)))
#else
#define CUSTOM_PRINTF(STRING, FIRST)
#endif
// Required system headers.
#include <ctime>
#include <cstdarg>
#include <algorithm>
#include <cmath>
#include <cstring>
#include <climits>
#include <cstdio>
#ifndef _WIN32
#include <unistd.h>
#endif
#include <sstream>
#include <string>
#include <vector>
#include <list>
#include <deque>
#include <map>
#include <bitset>
#include <set>
#include <time.h>
#include "inspircd_config.h"
#include "inspircd_version.h"
#include "typedefs.h"
#include "consolecolors.h"
CoreExport extern InspIRCd* ServerInstance;
#include "caller.h"
#include "cull_list.h"
#include "extensible.h"
#include "numerics.h"
#include "uid.h"
#include "users.h"
#include "channels.h"
#include "timer.h"
#include "hashcomp.h"
#include "logger.h"
#include "usermanager.h"
#include "socket.h"
#include "ctables.h"
#include "command_parse.h"
#include "mode.h"
#include "socketengine.h"
#include "snomasks.h"
#include "filelogger.h"
#include "modules.h"
#include "threadengine.h"
#include "configreader.h"
#include "inspstring.h"
#include "protocol.h"
#ifndef PATH_MAX
#warning Potentially broken system, PATH_MAX undefined
#define PATH_MAX 4096
#endif
/**
* Used to define the maximum number of parameters a command may have.
*/
#define MAXPARAMETERS 127
/** Returned by some functions to indicate failure.
*/
#define ERROR -1
/** Support for librodent -
* see http://www.chatspike.net/index.php?z=64
*/
#define ETIREDHAMSTERS EAGAIN
/** Template function to convert any input type to std::string
*/
template<typename T> inline std::string ConvNumeric(const T &in)
{
if (in == 0) return "0";
char res[MAXBUF];
char* out = res;
T quotient = in;
while (quotient) {
*out = "0123456789"[ std::abs( (long)quotient % 10 ) ];
++out;
quotient /= 10;
}
if (in < 0)
*out++ = '-';
*out = 0;
std::reverse(res,out);
return res;
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const int in)
{
return ConvNumeric(in);
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const long in)
{
return ConvNumeric(in);
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const char* in)
{
return in;
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const bool in)
{
return (in ? "1" : "0");
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(char in)
{
return std::string(in,1);
}
/** Template function to convert any input type to std::string
*/
template <class T> inline std::string ConvToStr(const T &in)
{
std::stringstream tmp;
if (!(tmp << in)) return std::string();
return tmp.str();
}
/** Template function to convert any input type to any other type
* (usually an integer or numeric type)
*/
template<typename T> inline long ConvToInt(const T &in)
{
std::stringstream tmp;
if (!(tmp << in)) return 0;
return atol(tmp.str().c_str());
}
/** This class contains various STATS counters
* It is used by the InspIRCd class, which internally
* has an instance of it.
*/
class serverstats
{
public:
/** Number of accepted connections
*/
unsigned long statsAccept;
/** Number of failed accepts
*/
unsigned long statsRefused;
/** Number of unknown commands seen
*/
unsigned long statsUnknown;
/** Number of nickname collisions handled
*/
unsigned long statsCollisions;
/** Number of DNS queries sent out
*/
unsigned long statsDns;
/** Number of good DNS replies received
* NOTE: This may not tally to the number sent out,
* due to timeouts and other latency issues.
*/
unsigned long statsDnsGood;
/** Number of bad (negative) DNS replies received
* NOTE: This may not tally to the number sent out,
* due to timeouts and other latency issues.
*/
unsigned long statsDnsBad;
/** Number of inbound connections seen
*/
unsigned long statsConnects;
/** Total bytes of data transmitted
*/
unsigned long statsSent;
/** Total bytes of data received
*/
unsigned long statsRecv;
#ifdef _WIN32
/** Cpu usage at last sample
*/
FILETIME LastCPU;
/** Time QP sample was read
*/
LARGE_INTEGER LastSampled;
/** QP frequency
*/
LARGE_INTEGER QPFrequency;
#else
/** Cpu usage at last sample
*/
timeval LastCPU;
/** Time last sample was read
*/
timespec LastSampled;
#endif
/** The constructor initializes all the counts to zero
*/
serverstats()
: statsAccept(0), statsRefused(0), statsUnknown(0), statsCollisions(0), statsDns(0),
statsDnsGood(0), statsDnsBad(0), statsConnects(0), statsSent(0), statsRecv(0)
{
}
};
DEFINE_HANDLER2(IsNickHandler, bool, const char*, size_t);
DEFINE_HANDLER2(GenRandomHandler, void, char*, size_t);
DEFINE_HANDLER1(IsIdentHandler, bool, const char*);
DEFINE_HANDLER1(FloodQuitUserHandler, void, User*);
DEFINE_HANDLER2(IsChannelHandler, bool, const char*, size_t);
DEFINE_HANDLER1(IsSIDHandler, bool, const std::string&);
DEFINE_HANDLER1(RehashHandler, void, const std::string&);
DEFINE_HANDLER3(OnCheckExemptionHandler, ModResult, User*, Channel*, const std::string&);
class TestSuite;
/** The main class of the irc server.
* This class contains instances of all the other classes in this software.
* Amongst other things, it contains a ModeParser, a DNS object, a CommandParser
* object, and a list of active Module objects, and facilities for Module
* objects to interact with the core system it implements.
*/
class CoreExport InspIRCd
{
private:
/** Holds the current UID. Used to generate the next one.
*/
char current_uid[UUID_LENGTH];
/** Set up the signal handlers
*/
void SetSignals();
/** Daemonize the ircd and close standard input/output streams
* @return True if the program daemonized succesfully
*/
bool DaemonSeed();
/** Iterate the list of BufferedSocket objects, removing ones which have timed out
* @param TIME the current time
*/
void DoSocketTimeouts(time_t TIME);
/** Increments the current UID by one.
*/
void IncrementUID(int pos);
/** Perform background user events such as PING checks
*/
void DoBackgroundUserStuff();
/** Returns true when all modules have done pre-registration checks on a user
* @param user The user to verify
* @return True if all modules have finished checking this user
*/
bool AllModulesReportReady(LocalUser* user);
/** The current time, updated in the mainloop
*/
struct timespec TIME;
/** A 64k buffer used to read socket data into
* NOTE: update ValidateNetBufferSize if you change this
*/
char ReadBuffer[65535];
public:
/** Global cull list, will be processed on next iteration
*/
CullList GlobalCulls;
/** Actions that must happen outside of the current call stack */
ActionList AtomicActions;
/**** Functors ****/
IsNickHandler HandleIsNick;
IsIdentHandler HandleIsIdent;
FloodQuitUserHandler HandleFloodQuitUser;
OnCheckExemptionHandler HandleOnCheckExemption;
IsChannelHandler HandleIsChannel;
IsSIDHandler HandleIsSID;
RehashHandler HandleRehash;
GenRandomHandler HandleGenRandom;
/** Globally accessible fake user record. This is used to force mode changes etc across s2s, etc.. bit ugly, but.. better than how this was done in 1.1
* Reason for it:
* kludge alert!
* SendMode expects a User* to send the numeric replies
* back to, so we create it a fake user that isnt in the user
* hash and set its descriptor to FD_MAGIC_NUMBER so the data
* falls into the abyss :p
*/
FakeUser* FakeClient;
/** Returns the next available UID for this server.
*/
std::string GetUID();
static const char LogHeader[];
/** Find a user in the UUID hash
* @param uid The UUID to find
* @return A pointer to the user, or NULL if the user does not exist
*/
User* FindUUID(const std::string &uid);
/** Find a user in the UUID hash
* @param uid The UUID to find
* @return A pointer to the user, or NULL if the user does not exist
*/
User* FindUUID(const char *uid);
/** Build the ISUPPORT string by triggering all modules On005Numeric events
*/
void BuildISupport();
/** Time this ircd was booted
*/
time_t startup_time;
/** Config file pathname specified on the commandline or via ./configure
*/
std::string ConfigFileName;
ExtensionManager Extensions;
/** Mode handler, handles mode setting and removal
*/
ModeParser* Modes;
/** Command parser, handles client to server commands
*/
CommandParser* Parser;
/** Socket engine, handles socket activity events
*/
SocketEngine* SE;
/** Thread engine, Handles threading where required
*/
ThreadEngine* Threads;
/** The thread/class used to read config files in REHASH and on startup
*/
ConfigReaderThread* ConfigThread;
/** LogManager handles logging.
*/
LogManager *Logs;
/** ModuleManager contains everything related to loading/unloading
* modules.
*/
ModuleManager* Modules;
/** BanCacheManager is used to speed up checking of restrictions on connection
* to the IRCd.
*/
BanCacheManager *BanCache;
/** Stats class, holds miscellaneous stats counters
*/
serverstats* stats;
/** Server Config class, holds configuration file data
*/
ServerConfig* Config;
/** Snomask manager - handles routing of snomask messages
* to opers.
*/
SnomaskManager* SNO;
/** DNS class, provides resolver facilities to the core and modules
*/
DNS* Res;
/** Timer manager class, triggers Timer timer events
*/
TimerManager* Timers;
/** X-Line manager. Handles G/K/Q/E line setting, removal and matching
*/
XLineManager* XLines;
/** User manager. Various methods and data associated with users.
*/
UserManager *Users;
/** Channel list, a hash_map containing all channels XXX move to channel manager class
*/
chan_hash* chanlist;
/** List of the open ports
*/
std::vector<ListenSocket*> ports;
/** Set to the current signal recieved
*/
int s_signal;
/** Protocol interface, overridden by server protocol modules
*/
ProtocolInterface* PI;
/** Holds extensible for user nickforced
*/
LocalIntExt NICKForced;
/** Holds extensible for user operquit
*/
LocalStringExt OperQuit;
/** Get the current time
* Because this only calls time() once every time around the mainloop,
* it is much faster than calling time() directly.
* @return The current time as an epoch value (time_t)
*/
inline time_t Time() { return TIME.tv_sec; }
/** The fractional time at the start of this mainloop iteration (nanoseconds) */
inline long Time_ns() { return TIME.tv_nsec; }
/** Update the current time. Don't call this unless you have reason to do so. */
void UpdateTime();
/** Generate a random string with the given length
* @param length The length in bytes
* @param printable if false, the string will use characters 0-255; otherwise,
* it will be limited to 0x30-0x7E ('0'-'~', nonspace printable characters)
*/
std::string GenRandomStr(int length, bool printable = true);
/** Generate a random integer.
* This is generally more secure than rand()
*/
unsigned long GenRandomInt(unsigned long max);
/** Fill a buffer with random bits */
caller2<void, char*, size_t> GenRandom;
/** Bind all ports specified in the configuration file.
* @return The number of ports bound without error
*/
int BindPorts(FailedPortList &failed_ports);
/** Binds a socket on an already open file descriptor
* @param sockfd A valid file descriptor of an open socket
* @param port The port number to bind to
* @param addr The address to bind to (IP only)
* @param dolisten Should this port be listened on?
* @return True if the port was bound successfully
*/
bool BindSocket(int sockfd, int port, const char* addr, bool dolisten = true);
/** Gets the GECOS (description) field of the given server.
* If the servername is not that of the local server, the name
* is passed to handling modules which will attempt to determine
* the GECOS that bleongs to the given servername.
* @param servername The servername to find the description of
* @return The description of this server, or of the local server
*/
std::string GetServerDescription(const std::string& servername);
/** Find a user in the nick hash.
* If the user cant be found in the nick hash check the uuid hash
* @param nick The nickname to find
* @return A pointer to the user, or NULL if the user does not exist
*/
User* FindNick(const std::string &nick);
/** Find a user in the nick hash.
* If the user cant be found in the nick hash check the uuid hash
* @param nick The nickname to find
* @return A pointer to the user, or NULL if the user does not exist
*/
User* FindNick(const char* nick);
/** Find a user in the nick hash ONLY
*/
User* FindNickOnly(const char* nick);
/** Find a user in the nick hash ONLY
*/
User* FindNickOnly(const std::string &nick);
/** Find a channel in the channels hash
* @param chan The channel to find
* @return A pointer to the channel, or NULL if the channel does not exist
*/
Channel* FindChan(const std::string &chan);
/** Find a channel in the channels hash
* @param chan The channel to find
* @return A pointer to the channel, or NULL if the channel does not exist
*/
Channel* FindChan(const char* chan);
/** Check we aren't running as root, and exit if we are
* @return Depending on the configuration, this function may never return
*/
void CheckRoot();
/** Determine the right path for, and open, the logfile
* @param argv The argv passed to main() initially, used to calculate program path
* @param argc The argc passed to main() initially, used to calculate program path
* @return True if the log could be opened, false if otherwise
*/
bool OpenLog(char** argv, int argc);
/** Return true if a channel name is valid
* @param chname A channel name to verify
* @return True if the name is valid
*/
caller2<bool, const char*, size_t> IsChannel;
/** Return true if str looks like a server ID
* @param string to check against
*/
caller1<bool, const std::string&> IsSID;
/** Rehash the local server
*/
caller1<void, const std::string&> Rehash;
/** Handles incoming signals after being set
* @param signal the signal recieved
*/
void SignalHandler(int signal);
/** Sets the signal recieved
* @param signal the signal recieved
*/
static void SetSignal(int signal);
/** Causes the server to exit after unloading modules and
* closing all open file descriptors.
*
* @param status The exit code to give to the operating system
* (See the ExitStatus enum for valid values)
*/
void Exit(int status);
/** Causes the server to exit immediately with exit code 0.
* The status code is required for signal handlers, and ignored.
*/
static void QuickExit(int status);
/** Return a count of channels on the network
* @return The number of channels
*/
long ChannelCount();
/** Send an error notice to all local users, opered and unopered
* @param s The error string to send
*/
void SendError(const std::string &s);
/** Return true if a nickname is valid
* @param n A nickname to verify
* @return True if the nick is valid
*/
caller2<bool, const char*, size_t> IsNick;
/** Return true if an ident is valid
* @param An ident to verify
* @return True if the ident is valid
*/
caller1<bool, const char*> IsIdent;
/** Add a dns Resolver class to this server's active set
* @param r The resolver to add
* @param cached If this value is true, then the cache will
* be searched for the DNS result, immediately. If the value is
* false, then a request will be sent to the nameserver, and the
* result will not be immediately available. You should usually
* use the boolean value which you passed to the Resolver
* constructor, which Resolver will set appropriately depending
* on if cached results are available and haven't expired. It is
* however safe to force this value to false, forcing a remote DNS
* lookup, but not an update of the cache.
* @return True if the operation completed successfully. Note that
* if this method returns true, you should not attempt to access
* the resolver class you pass it after this call, as depending upon
* the request given, the object may be deleted!
*/
bool AddResolver(Resolver* r, bool cached);
/** Add a command to this server's command parser
* @param f A Command command handler object to add
* @throw ModuleException Will throw ModuleExcption if the command already exists
*/
inline void AddCommand(Command *f)
{
Modules->AddService(*f);
}
/** Send a modechange.
* The parameters provided are identical to that sent to the
* handler for class cmd_mode.
* @param parameters The mode parameters
* @param user The user to send error messages to
*/
void SendMode(const std::vector<std::string>& parameters, User *user);
/** Send a modechange and route it to the network.
* The parameters provided are identical to that sent to the
* handler for class cmd_mode.
* @param parameters The mode parameters
* @param user The user to send error messages to
*/
void SendGlobalMode(const std::vector<std::string>& parameters, User *user);
/** Match two strings using pattern matching, optionally, with a map
* to check case against (may be NULL). If map is null, match will be case insensitive.
* @param str The literal string to match against
* @param mask The glob pattern to match against.
* @param map The character map to use when matching.
*/
static bool Match(const std::string &str, const std::string &mask, unsigned const char *map = NULL);
static bool Match(const char *str, const char *mask, unsigned const char *map = NULL);
/** Match two strings using pattern matching, optionally, with a map
* to check case against (may be NULL). If map is null, match will be case insensitive.
* Supports CIDR patterns as well as globs.
* @param str The literal string to match against
* @param mask The glob or CIDR pattern to match against.
* @param map The character map to use when matching.
*/
static bool MatchCIDR(const std::string &str, const std::string &mask, unsigned const char *map = NULL);
static bool MatchCIDR(const char *str, const char *mask, unsigned const char *map = NULL);
/** Call the handler for a given command.
* @param commandname The command whos handler you wish to call
* @param parameters The mode parameters
* @param user The user to execute the command as
* @return True if the command handler was called successfully
*/
CmdResult CallCommandHandler(const std::string &commandname, const std::vector<std::string>& parameters, User* user);
/** Return true if the command is a module-implemented command and the given parameters are valid for it
* @param commandname The command name to check
* @param pcnt The parameter count
* @param user The user to test-execute the command as
* @return True if the command handler is a module command, and there are enough parameters and the user has permission to the command
*/
bool IsValidModuleCommand(const std::string &commandname, int pcnt, User* user);
/** Return true if the given parameter is a valid nick!user\@host mask
* @param mask A nick!user\@host masak to match against
* @return True i the mask is valid
*/
bool IsValidMask(const std::string &mask);
/** Strips all color codes from the given string
* @para sentence The string to strip from
*/
static void StripColor(std::string &sentence);
/** Rehash the local server
*/
void RehashServer();
/** Check if the given nickmask matches too many users, send errors to the given user
* @param nick A nickmask to match against
* @param user A user to send error text to
* @return True if the nick matches too many users
*/
bool NickMatchesEveryone(const std::string &nick, User* user);
/** Check if the given IP mask matches too many users, send errors to the given user
* @param ip An ipmask to match against
* @param user A user to send error text to
* @return True if the ip matches too many users
*/
bool IPMatchesEveryone(const std::string &ip, User* user);
/** Check if the given hostmask matches too many users, send errors to the given user
* @param mask A hostmask to match against
* @param user A user to send error text to
* @return True if the host matches too many users
*/
bool HostMatchesEveryone(const std::string &mask, User* user);
/** Calculate a duration in seconds from a string in the form 1y2w3d4h6m5s
* @param str A string containing a time in the form 1y2w3d4h6m5s
* (one year, two weeks, three days, four hours, six minutes and five seconds)
* @return The total number of seconds
*/
long Duration(const std::string &str);
/** Attempt to compare a password to a string from the config file.
* This will be passed to handling modules which will compare the data
* against possible hashed equivalents in the input string.
* @param ex The object (user, server, whatever) causing the comparison.
* @param data The data from the config file
* @param input The data input by the oper
* @param hashtype The hash from the config file
* @return 0 if the strings match, 1 or -1 if they do not
*/
int PassCompare(Extensible* ex, const std::string &data, const std::string &input, const std::string &hashtype);
/** Check if a given server is a uline.
* An empty string returns true, this is by design.
* @param server The server to check for uline status
* @return True if the server is a uline OR the string is empty
*/
bool ULine(const std::string& server);
/** Returns true if the uline is 'silent' (doesnt generate
* remote connect notices etc).
*/
bool SilentULine(const std::string& server);
/** Returns the full version string of this ircd
* @return The version string
*/
std::string GetVersionString(bool rawversion = false);
/** Attempt to write the process id to a given file
* @param filename The PID file to attempt to write to
* @return This function may bail if the file cannot be written
*/
void WritePID(const std::string &filename);
/** This constructor initialises all the subsystems and reads the config file.
* @param argc The argument count passed to main()
* @param argv The argument list passed to main()
* @throw <anything> If anything is thrown from here and makes it to
* you, you should probably just give up and go home. Yes, really.
* It's that bad. Higher level classes should catch any non-fatal exceptions.
*/
InspIRCd(int argc, char** argv);
/** Send a line of WHOIS data to a user.
* @param user user to send the line to
* @param dest user being WHOISed
* @param numeric Numeric to send
* @param text Text of the numeric
*/
void SendWhoisLine(User* user, User* dest, int numeric, const std::string &text);
/** Send a line of WHOIS data to a user.
* @param user user to send the line to
* @param dest user being WHOISed
* @param numeric Numeric to send
* @param format Format string for the numeric
* @param ... Parameters for the format string
*/
void SendWhoisLine(User* user, User* dest, int numeric, const char* format, ...) CUSTOM_PRINTF(5, 6);
/** Handle /WHOIS
*/
void DoWhois(User* user, User* dest,unsigned long signon, unsigned long idle, const char* nick);
/** Quit a user for excess flood, and if they are not
* fully registered yet, temporarily zline their IP.
* @param current user to quit
*/
caller1<void, User*> FloodQuitUser;
/** Called to check whether a channel restriction mode applies to a user
* @param User that is attempting some action
* @param Channel that the action is being performed on
* @param Action name
*/
caller3<ModResult, User*, Channel*, const std::string&> OnCheckExemption;
/** Restart the server.
* This function will not return. If an error occurs,
* it will throw an instance of CoreException.
* @param reason The restart reason to show to all clients
* @throw CoreException An instance of CoreException indicating the error from execv().
*/
void Restart(const std::string &reason);
/** Prepare the ircd for restart or shutdown.
* This function unloads all modules which can be unloaded,
* closes all open sockets, and closes the logfile.
*/
void Cleanup();
/** This copies the user and channel hash_maps into new hash maps.
* This frees memory used by the hash_map allocator (which it neglects
* to free, most of the time, using tons of ram)
*/
void RehashUsersAndChans();
/** Resets the cached max bans value on all channels.
* Called by rehash.
*/
void ResetMaxBans();
/** Return a time_t as a human-readable string.
*/
std::string TimeString(time_t curtime);
/** Begin execution of the server.
* NOTE: this function NEVER returns. Internally,
* it will repeatedly loop.
* @return The return value for this function is undefined.
*/
int Run();
/** Adds an extban char to the 005 token.
*/
void AddExtBanChar(char c);
char* GetReadBuffer()
{
return this->ReadBuffer;
}
friend class TestSuite;
};
ENTRYPOINT;
template<class Cmd>
class CommandModule : public Module
{
Cmd cmd;
public:
CommandModule() : cmd(this)
{
}
void init()
{
ServerInstance->Modules->AddService(cmd);
}
Version GetVersion()
{
return Version(cmd.name, VF_VENDOR|VF_CORE);
}
};
#endif
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