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/*
*/
#ifndef __PLUGIN_H
#define __PLUGIN_H
#define DEBUG 10
#define VERBOSE 20
#define DEFAULT 30
#define SPARSE 40
#define NONE 50
#define MT_CHANNEL 1
#define MT_CLIENT 2
#define MT_SERVER 3
#include "dynamic.h"
#include "base.h"
#include "ctables.h"
#include <string>
#include <deque>
/** Low level definition of a FileReader classes file cache area
*/
typedef std::deque<std::string> file_cache;
typedef file_cache string_list;
// This #define allows us to call a method in all
// loaded modules in a readable simple way, e.g.:
// 'FOREACH_MOD OnConnect(user);'
#define FOREACH_MOD for (int i = 0; i <= MODCOUNT; i++) modules[i]->
extern void createcommand(char* cmd, handlerfunc f, char flags, int minparams);
// class Version holds the version information of a Module, returned
// by Module::GetVersion (thanks RD)
/** Holds a module's Version information
* The four members (set by the constructor only) indicate details as to the version number
* of a module. A class of type Version is returned by the GetVersion method of the Module class.
*/
class Version : public classbase
{
public:
const int Major, Minor, Revision, Build;
Version(int major, int minor, int revision, int build);
};
/** Holds /ADMIN data
* This class contains the admin details of the local server. It is constructed by class Server,
* and has three read-only values, Name, Email and Nick that contain the specified values for the
* server where the module is running.
*/
class Admin : public classbase
{
public:
const std::string Name, Email, Nick;
Admin(std::string name, std::string email, std::string nick);
};
/** Base class for all InspIRCd modules
* This class is the base class for InspIRCd modules. All modules must inherit from this class,
* its methods will be called when irc server events occur. class inherited from module must be
* instantiated by the ModuleFactory class (see relevent section) for the plugin to be initialised.
*/
class Module : public classbase
{
public:
/** Default constructor
* creates a module class
*/
Module();
/** Default destructor
* destroys a module class
*/
virtual ~Module();
/** Returns the version number of a Module.
* The method should return a Version object with its version information assigned via
* Version::Version
*/
virtual Version GetVersion();
/** Called when a user connects.
* The details of the connecting user are available to you in the parameter userrec *user
*/
virtual void OnUserConnect(userrec* user);
/** Called when a user quits.
* The details of the exiting user are available to you in the parameter userrec *user
*/
virtual void OnUserQuit(userrec* user);
/** Called when a user joins a channel.
* The details of the joining user are available to you in the parameter userrec *user,
* and the details of the channel they have joined is available in the variable chanrec *channel
*/
virtual void OnUserJoin(userrec* user, chanrec* channel);
/** Called when a user parts a channel.
* The details of the leaving user are available to you in the parameter userrec *user,
* and the details of the channel they have left is available in the variable chanrec *channel
*/
virtual void OnUserPart(userrec* user, chanrec* channel);
/** Called before a packet is transmitted across the irc network between two irc servers.
* The packet is represented as a char*, as it should be regarded as a buffer, and not a string.
* This allows you to easily represent it in the correct ways to implement encryption, compression,
* digital signatures and anything else you may want to add. This should be regarded as a pre-processor
* and will be called before ANY other operations within the ircd core program.
*/
virtual void Module::OnPacketTransmit(char *p);
/** Called after a packet is received from another irc server.
* The packet is represented as a char*, as it should be regarded as a buffer, and not a string.
* This allows you to easily represent it in the correct ways to implement encryption, compression,
* digital signatures and anything else you may want to add. This should be regarded as a pre-processor
* and will be called immediately after the packet is received but before any other operations with the
* core of the ircd.
*/
virtual void Module::OnPacketReceive(char *p);
/** Called on rehash.
* This method is called prior to a /REHASH or when a SIGHUP is received from the operating
* system. You should use it to reload any files so that your module keeps in step with the
* rest of the application.
*/
virtual void OnRehash();
/** Called when a raw command is transmitted or received.
* This method is the lowest level of handler available to a module. It will be called with raw
* data which is passing through a connected socket. If you wish, you may munge this data by changing
* the string parameter "raw". If you do this, after your function exits it will immediately be
* cut down to 510 characters plus a carriage return and linefeed.
*/
virtual void OnServerRaw(std::string &raw, bool inbound);
/** Called whenever an extended mode is to be processed.
* The type parameter is MT_SERVER, MT_CLIENT or MT_CHANNEL, dependent on where the mode is being
* changed. mode_on is set when the mode is being set, in which case params contains a list of
* parameters for the mode as strings. If mode_on is false, the mode is being removed, and parameters
* may contain the parameters for the mode, dependent on wether they were defined when a mode handler
* was set up with Server::AddExtendedMode
* If the mode is not a channel mode, chanrec* chan is null, and should not be read from or written to.
*/
virtual bool OnExtendedMode(userrec* user, chanrec* chan, char modechar, int type, bool mode_on, string_list ¶ms);
};
/** Allows server output and query functions
* This class contains methods which allow a module to query the state of the irc server, and produce
* output to users and other servers. All modules should instantiate at least one copy of this class,
* and use its member functions to perform their tasks.
*/
class Server : public classbase
{
public:
/** Default constructor.
* Creates a Server object.
*/
Server();
/** Default destructor.
* Destroys a Server object.
*/
virtual ~Server();
/** Sends text to all opers.
* This method sends a server notice to all opers with the usermode +s.
*/
virtual void SendOpers(std::string s);
/** Writes a log string.
* This method writes a line of text to the log. If the level given is lower than the
* level given in the configuration, this command has no effect.
*/
virtual void Log(int level, std::string s);
/** Sends a line of text down a TCP/IP socket.
* This method writes a line of text to an established socket, cutting it to 510 characters
* plus a carriage return and linefeed if required.
*/
virtual void Send(int Socket, std::string s);
/** Sends text from the server to a socket.
* This method writes a line of text to an established socket, with the servername prepended
* as used by numerics (see RFC 1459)
*/
virtual void SendServ(int Socket, std::string s);
/** Sends text from a user to a socket.
* This method writes a line of text to an established socket, with the given user's nick/ident
* /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)
*/
virtual void SendFrom(int Socket, userrec* User, std::string s);
/** Sends text from a user to another user.
* This method writes a line of text to a user, with a user's nick/ident
* /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459)
*/
virtual void SendTo(userrec* Source, userrec* Dest, std::string s);
/** Sends text from a user to a channel (mulicast).
* This method writes a line of text to a channel, with the given user's nick/ident
* /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the
* IncludeSender flag is set, then the text is also sent back to the user from which
* it originated, as seen in MODE (see RFC 1459).
*/
virtual void SendChannel(userrec* User, chanrec* Channel, std::string s,bool IncludeSender);
/** Returns true if two users share a common channel.
* This method is used internally by the NICK and QUIT commands, and the Server::SendCommon
* method.
*/
virtual bool CommonChannels(userrec* u1, userrec* u2);
/** Sends text from a user to one or more channels (mulicast).
* This method writes a line of text to all users which share a common channel with a given
* user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc
* commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent
* back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it
* is only sent to the other recipients, as seen in QUIT.
*/
virtual void SendCommon(userrec* User, std::string text,bool IncludeSender);
/** Sends a WALLOPS message.
* This method writes a WALLOPS message to all users with the +w flag, originating from the
* specified user.
*/
virtual void SendWallops(userrec* User, std::string text);
/** Returns true if a nick is valid.
* Nicks for unregistered connections will return false.
*/
virtual bool IsNick(std::string nick);
/** Attempts to look up a nick and return a pointer to it.
* This function will return NULL if the nick does not exist.
*/
virtual userrec* FindNick(std::string nick);
/** Attempts to look up a channel and return a pointer to it.
* This function will return NULL if the channel does not exist.
*/
virtual chanrec* FindChannel(std::string channel);
/** Attempts to look up a user's privilages on a channel.
* This function will return a string containing either @, %, +, or an empty string,
* representing the user's privilages upon the channel you specify.
*/
virtual std::string ChanMode(userrec* User, chanrec* Chan);
/** Returns the server name of the server where the module is loaded.
*/
virtual std::string GetServerName();
/** Returns the network name, global to all linked servers.
*/
virtual std::string GetNetworkName();
/** Returns the information of the server as returned by the /ADMIN command.
* See the Admin class for further information of the return value. The members
* Admin::Nick, Admin::Email and Admin::Name contain the information for the
* server where the module is loaded.
*/
virtual Admin GetAdmin();
/** Adds an extended mode letter which is parsed by a module
* This allows modules to add extra mode letters, e.g. +x for hostcloak.
* the "type" parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to
* indicate wether the mode is a channel mode, a client mode, or a server mode.
* default_on is true if the mode is to be applied to default connections.
* params_when_on is the number of modes to expect when the mode is turned on
* (for type MT_CHANNEL only), e.g. with mode +b, this would have a value of 1.
* the params_when_off value has a similar value to params_when_on, except it indicates
* the number of parameters to expect when the mode is disabled. Modes which act in a similar
* way to channel mode +l (e.g. require a parameter to enable, but not to disable) should
* use this parameter. The function returns false if the mode is unavailable, and will not
* attempt to allocate another character, as this will confuse users. This also means that
* as only one module can claim a specific mode character, the core does not need to keep track
* of which modules own which modes, which speeds up operation of the server. In this version,
* a mode can have at most one parameter, attempting to use more parameters will have undefined
* effects.
*/
virtual bool AddExtendedMode(char modechar, int type, bool default_on, int params_when_on, int params_when_off);
/** Adds a command to the command table.
* This allows modules to add extra commands into the command table. You must place a function within your
* module which is is of type handlerfunc:
*
* typedef void (handlerfunc) (char**, int, userrec*);
* ...
* void handle_kill(char **parameters, int pcnt, userrec *user)
*
* When the command is typed, the parameters will be placed into the parameters array (similar to argv) and
* the parameter count will be placed into pcnt (similar to argv). There will never be any less parameters
* than the 'minparams' value you specified when creating the command. The *user parameter is the class of
* the user which caused the command to trigger, who will always have the flag you specified in 'flags' when
* creating the initial command. For example to create an oper only command create the commands with flags='o'.
*/
virtual void AddCommand(char* cmd, handlerfunc f, char flags, int minparams);
};
/** Allows reading of values from configuration files
* This class allows a module to read from either the main configuration file (inspircd.conf) or from
* a module-specified configuration file. It may either be instantiated with one parameter or none.
* Constructing the class using one parameter allows you to specify a path to your own configuration
* file, otherwise, inspircd.conf is read.
*/
class ConfigReader : public classbase
{
protected:
/** The filename of the configuration file, as set by the constructor.
*/
std::string fname;
public:
/** Default constructor.
* This constructor initialises the ConfigReader class to read the inspircd.conf file
* as specified when running ./configure.
*/
ConfigReader(); // default constructor reads ircd.conf
/** Overloaded constructor.
* This constructor initialises the ConfigReader class to read a user-specified config file
*/
ConfigReader(std::string filename); // read a module-specific config
/** Default destructor.
* This method destroys the ConfigReader class.
*/
~ConfigReader();
/** Retrieves a value from the config file.
* This method retrieves a value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve.
*/
std::string ReadValue(std::string tag, std::string name, int index);
/** Counts the number of times a given tag appears in the config file.
* This method counts the number of times a tag appears in a config file, for use where
* there are several tags of the same kind, e.g. with opers and connect types. It can be
* used with the index value of ConfigReader::ReadValue to loop through all copies of a
* multiple instance tag.
*/
int Enumerate(std::string tag);
/** Returns true if a config file is valid.
* This method is unimplemented and will always return true.
*/
bool Verify();
};
/** Caches a text file into memory and can be used to retrieve lines from it.
* This class contains methods for read-only manipulation of a text file in memory.
* Either use the constructor type with one parameter to load a file into memory
* at construction, or use the LoadFile method to load a file.
*/
class FileReader : public classbase
{
file_cache fc;
public:
/** Default constructor.
* This method does not load any file into memory, you must use the LoadFile method
* after constructing the class this way.
*/
FileReader();
/** Secondary constructor.
* This method initialises the class with a file loaded into it ready for GetLine and
* and other methods to be called. If the file could not be loaded, FileReader::FileSize
* returns 0.
*/
FileReader(std::string filename);
/** Default destructor.
* This deletes the memory allocated to the file.
*/
~FileReader();
/** Used to load a file.
* This method loads a file into the class ready for GetLine and
* and other methods to be called. If the file could not be loaded, FileReader::FileSize
* returns 0.
*/
void LoadFile(std::string filename);
/** Retrieve one line from the file.
* This method retrieves one line from the text file. If an empty non-NULL string is returned,
* the index was out of bounds, or the line had no data on it.
*/
bool Exists();
std::string GetLine(int x);
/** Returns the size of the file in lines.
* This method returns the number of lines in the read file. If it is 0, no lines have been
* read into memory, either because the file is empty or it does not exist, or cannot be
* opened due to permission problems.
*/
int FileSize();
};
/** Instantiates classes inherited from Module
* This class creates a class inherited from type Module, using new. This is to allow for modules
* to create many different variants of Module, dependent on architecture, configuration, etc.
* In most cases, the simple class shown in the example module m_foobar.so will suffice for most
* modules.
*/
class ModuleFactory : public classbase
{
public:
ModuleFactory() { }
virtual ~ModuleFactory() { }
/** Creates a new module.
* Your inherited class of ModuleFactory must return a pointer to your Module class
* using this method.
*/
virtual Module * CreateModule() = 0;
};
typedef DLLFactory<ModuleFactory> ircd_module;
#endif
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