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/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2010 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2008 Robin Burchell <robin+git@viroteck.net>
* Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
* Copyright (C) 2006 Craig Edwards <craigedwards@brainbox.cc>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
class SnomaskManager;
class Snomask
{
/** Description of this snomask, e.g.: OPER, ANNOUNCEMENT, XLINE
*/
std::string Description;
/** Information about the last sent message,
* used for sending "last message repeated X times" messages
*/
std::string LastMessage;
char LastLetter;
unsigned int Count;
/** Log and send a message to all opers who have the given snomask set
* @param letter The target users of this message
* @param desc The description of this snomask, will be prepended to the message
* @param msg The message to send
*/
static void Send(char letter, const std::string& desc, const std::string& msg);
public:
/** Create a new Snomask
*/
Snomask();
/** Sends a message to all opers with this snomask.
* @param message The message to send
* @param letter The snomask character to send the message to.
*/
void SendMessage(const std::string& message, char letter);
/** Sends out the (last message repeated N times) message
*/
void Flush();
/** Returns the description of this snomask
* @param letter The letter of this snomask. If uppercase, the description of the remote
* variant of this snomask will be returned (i.e.: "REMOTE" will be prepended to the description).
* @return The description of this snomask
*/
std::string GetDescription(char letter) const;
friend class SnomaskManager;
};
/** Snomask manager handles routing of SNOMASK (usermode +s) messages to opers.
* Modules and the core can enable and disable snomask characters. If they do,
* then sending snomasks using these characters becomes possible.
*/
class CoreExport SnomaskManager : public fakederef<SnomaskManager>
{
Snomask masks[26];
public:
/** Create a new SnomaskManager
*/
SnomaskManager();
/** Enable a snomask.
* @param letter The snomask letter to enable. Once enabled,
* server notices may be routed to users with this letter in
* their list, and users may add this letter to their list.
* @param description The descriptive text sent along with any
* server notices, at the start of the notice, e.g. "GLOBOPS".
*/
void EnableSnomask(char letter, const std::string &description);
/** Write to all users with a given snomask (local server only)
* @param letter The snomask letter to write to
* @param text The text to send to the users
*/
void WriteToSnoMask(char letter, const std::string &text);
/** Write to all users with a given snomask (local server only)
* @param letter The snomask letter to write to
* @param text A format string containing text to send
* @param ... Format arguments
*/
void WriteToSnoMask(char letter, const char* text, ...) CUSTOM_PRINTF(3, 4);
/** Write to all users with a given snomask (sent globally)
* @param letter The snomask letter to write to
* @param text The text to send to the users
*/
void WriteGlobalSno(char letter, const std::string &text);
/** Write to all users with a given snomask (sent globally)
* @param letter The snomask letter to write to
* @param text A format string containing text to send
* @param ... Format arguments
*/
void WriteGlobalSno(char letter, const char* text, ...) CUSTOM_PRINTF(3, 4);
/** Called once per 5 seconds from the mainloop, this flushes any cached
* snotices. The way the caching works is as follows:
* Calls to WriteToSnoMask write to a cache, if the call is the same as it was
* for the previous call, then a count is incremented. If it is different,
* the previous message it just sent normally via NOTICE (with count if > 1)
* and the new message is cached. This acts as a sender in case the number of notices
* is not particularly significant, in order to keep notices going out.
*/
void FlushSnotices();
/** Check whether a given character is an enabled (initialized) snomask.
* Valid snomask chars are lower- or uppercase letters and have a description.
* Snomasks are initialized with EnableSnomask().
* @param ch The character to check
* @return True if the given char is allowed to be set via +s.
*/
bool IsSnomaskUsable(char ch) const;
};
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