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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2009 InspIRCd Development Team
* See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#ifndef __CMD_KILL_H__
#define __CMD_KILL_H__
// include the common header files
#include "users.h"
#include "channels.h"
/** Handle /KILL. These command handlers can be reloaded by the core,
* and handle basic RFC1459 commands. Commands within modules work
* the same way, however, they can be fully unloaded, where these
* may not.
*/
class CommandKill : public Command
{
public:
/** Constructor for kill.
*/
CommandKill (InspIRCd* Instance, Module* parent) : Command(Instance,parent,"KILL","o",2,false,0) { syntax = "<nickname> <reason>"; }
/** Handle command.
* @param parameters The parameters to the comamnd
* @param pcnt The number of parameters passed to teh command
* @param user The user issuing the command
* @return A value from CmdResult to indicate command success or failure.
*/
CmdResult Handle(const std::vector<std::string>& parameters, User *user);
};
#endif
/** Handle /KILL
*/
CmdResult CommandKill::Handle (const std::vector<std::string>& parameters, User *user)
{
/* Allow comma seperated lists of users for /KILL (thanks w00t) */
if (ServerInstance->Parser->LoopCall(user, this, parameters, 0))
return CMD_SUCCESS;
User *u = ServerInstance->FindNick(parameters[0]);
char killreason[MAXBUF];
ModResult MOD_RESULT;
if (u)
{
/*
* Here, we need to decide how to munge kill messages. Whether to hide killer, what to show opers, etc.
* We only do this when the command is being issued LOCALLY, for remote KILL, we just copy the message we got.
*
* This conditional is so that we only append the "Killed (" prefix ONCE. If killer is remote, then the kill
* just gets processed and passed on, otherwise, if they are local, it gets prefixed. Makes sense :-) -- w00t
*/
if (IS_LOCAL(user))
{
/*
* Moved this event inside the IS_LOCAL check also, we don't want half the network killing a user
* and the other half not. This would be a bad thing. ;p -- w00t
*/
FIRST_MOD_RESULT(ServerInstance, OnKill, MOD_RESULT, (user, u, parameters[1]));
if (MOD_RESULT == MOD_RES_DENY)
return CMD_FAILURE;
if (*ServerInstance->Config->HideKillsServer)
{
// hidekills is on, use it
snprintf(killreason, ServerInstance->Config->Limits.MaxQuit, "Killed (%s (%s))", ServerInstance->Config->HideKillsServer, parameters[1].c_str());
}
else
{
// hidekills is off, do nothing
snprintf(killreason, ServerInstance->Config->Limits.MaxQuit, "Killed (%s (%s))", user->nick.c_str(), parameters[1].c_str());
}
}
else
{
/* Leave it alone, remote server has already formatted it */
strlcpy(killreason, parameters[1].c_str(), ServerInstance->Config->Limits.MaxQuit);
}
/*
* Now we need to decide whether or not to send a local or remote snotice. Currently this checking is a little flawed.
* No time to fix it right now, so left a note. -- w00t
*/
if (!IS_LOCAL(u))
{
// remote kill
ServerInstance->SNO->WriteToSnoMask('K', "Remote kill by %s: %s!%s@%s (%s)", user->nick.c_str(), u->nick.c_str(), u->ident.c_str(), u->host.c_str(), parameters[1].c_str());
FOREACH_MOD(I_OnRemoteKill, OnRemoteKill(user, u, killreason, killreason));
}
else
{
// local kill
/*
* XXX - this isn't entirely correct, servers A - B - C, oper on A, client on C. Oper kills client, A and B will get remote kill
* snotices, C will get a local kill snotice. this isn't accurate, and needs fixing at some stage. -- w00t
*/
ServerInstance->SNO->WriteToSnoMask('k',"Local Kill by %s: %s!%s@%s (%s)", user->nick.c_str(), u->nick.c_str(), u->ident.c_str(), u->host.c_str(), parameters[1].c_str());
ServerInstance->Logs->Log("KILL",DEFAULT,"LOCAL KILL: %s :%s!%s!%s (%s)", u->nick.c_str(), ServerInstance->Config->ServerName, user->dhost.c_str(), user->nick.c_str(), parameters[1].c_str());
/* Bug #419, make sure this message can only occur once even in the case of multiple KILL messages crossing the network, and change to show
* hidekillsserver as source if possible
*/
if (!u->quitting)
{
u->Write(":%s KILL %s :%s!%s!%s (%s)", *ServerInstance->Config->HideKillsServer ? ServerInstance->Config->HideKillsServer : user->GetFullHost().c_str(),
u->nick.c_str(),
ServerInstance->Config->ServerName,
user->dhost.c_str(),
*ServerInstance->Config->HideKillsServer ? ServerInstance->Config->HideKillsServer : user->nick.c_str(),
parameters[1].c_str());
}
}
// send the quit out
ServerInstance->Users->QuitUser(u, killreason);
}
else
{
user->WriteServ( "401 %s %s :No such nick/channel", user->nick.c_str(), parameters[0].c_str());
return CMD_FAILURE;
}
return CMD_SUCCESS;
}
COMMAND_INIT(CommandKill)
|