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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*
* Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd_config.h"
#include "inspircd.h"
#include "configreader.h"
#include <unistd.h>
#include <sys/errno.h>
#include <time.h>
#include <string>
#include <map>
#include <sstream>
#include <vector>
#include <deque>
#include "users.h"
#include "ctables.h"
#include "globals.h"
#include "modules.h"
#include "dynamic.h"
#include "wildcard.h"
#include "message.h"
#include "mode.h"
#include "xline.h"
#include "commands.h"
#include "inspstring.h"
#include "helperfuncs.h"
#include "hashcomp.h"
#include "socket.h"
#include "socketengine.h"
#include "typedefs.h"
#include "modules.h"
#include "command_parse.h"
#include "dns.h"
extern ServerConfig *Config;
extern InspIRCd* ServerInstance;
extern int MODCOUNT;
extern ModuleList modules;
extern FactoryList factory;
extern std::vector<InspSocket*> module_sockets;
extern std::vector<userrec*> local_users;
extern time_t TIME;
extern userrec* fd_ref_table[MAX_DESCRIPTORS];
extern user_hash clientlist;
extern chan_hash chanlist;
extern command_table cmdlist;
class Server;
featurelist Features;
// version is a simple class for holding a modules version number
Version::Version(int major, int minor, int revision, int build, int flags)
: Major(major), Minor(minor), Revision(revision), Build(build), Flags(flags)
{
}
// admin is a simple class for holding a server's administrative info
Admin::Admin(std::string name, std::string email, std::string nick)
: Name(name), Email(email), Nick(nick)
{
}
Request::Request(char* anydata, Module* src, Module* dst)
: data(anydata), source(src), dest(dst)
{
/* Ensure that because this module doesnt support ID strings, it doesnt break modules that do
* by passing them uninitialized pointers (could happen)
*/
id = '\0';
}
Request::Request(Module* src, Module* dst, const char* idstr)
: id(idstr), source(src), dest(dst)
{
};
char* Request::GetData()
{
return this->data;
}
const char* Request::GetId()
{
return this->id;
}
Module* Request::GetSource()
{
return this->source;
}
Module* Request::GetDest()
{
return this->dest;
}
char* Request::Send()
{
if (this->dest)
{
return dest->OnRequest(this);
}
else
{
return NULL;
}
}
Event::Event(char* anydata, Module* src, const std::string &eventid) : data(anydata), source(src), id(eventid) { };
char* Event::GetData()
{
return (char*)this->data;
}
Module* Event::GetSource()
{
return this->source;
}
char* Event::Send()
{
FOREACH_MOD(I_OnEvent,OnEvent(this));
return NULL;
}
std::string Event::GetEventID()
{
return this->id;
}
// These declarations define the behavours of the base class Module (which does nothing at all)
Module::Module(Server* Me) { }
Module::~Module() { }
void Module::OnUserConnect(userrec* user) { }
void Module::OnUserQuit(userrec* user, const std::string& message) { }
void Module::OnUserDisconnect(userrec* user) { }
void Module::OnUserJoin(userrec* user, chanrec* channel) { }
void Module::OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage) { }
void Module::OnRehash(const std::string ¶meter) { }
void Module::OnServerRaw(std::string &raw, bool inbound, userrec* user) { }
int Module::OnUserPreJoin(userrec* user, chanrec* chan, const char* cname) { return 0; }
void Module::OnMode(userrec* user, void* dest, int target_type, const std::string &text) { };
Version Module::GetVersion() { return Version(1,0,0,0,VF_VENDOR); }
void Module::OnOper(userrec* user, const std::string &opertype) { };
void Module::OnPostOper(userrec* user, const std::string &opertype) { };
void Module::OnInfo(userrec* user) { };
void Module::OnWhois(userrec* source, userrec* dest) { };
int Module::OnUserPreInvite(userrec* source,userrec* dest,chanrec* channel) { return 0; };
int Module::OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text,char status) { return 0; };
int Module::OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text,char status) { return 0; };
int Module::OnUserPreNick(userrec* user, const std::string &newnick) { return 0; };
void Module::OnUserPostNick(userrec* user, const std::string &oldnick) { };
int Module::OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type) { return ACR_DEFAULT; };
void Module::On005Numeric(std::string &output) { };
int Module::OnKill(userrec* source, userrec* dest, const std::string &reason) { return 0; };
void Module::OnLoadModule(Module* mod,const std::string &name) { };
void Module::OnUnloadModule(Module* mod,const std::string &name) { };
void Module::OnBackgroundTimer(time_t curtime) { };
int Module::OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated) { return 0; };
bool Module::OnCheckReady(userrec* user) { return true; };
void Module::OnUserRegister(userrec* user) { };
int Module::OnUserPreKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason) { return 0; };
void Module::OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason) { };
int Module::OnRawMode(userrec* user, chanrec* chan, char mode, const std::string ¶m, bool adding, int pcnt) { return 0; };
int Module::OnCheckInvite(userrec* user, chanrec* chan) { return 0; };
int Module::OnCheckKey(userrec* user, chanrec* chan, const std::string &keygiven) { return 0; };
int Module::OnCheckLimit(userrec* user, chanrec* chan) { return 0; };
int Module::OnCheckBan(userrec* user, chanrec* chan) { return 0; };
int Module::OnStats(char symbol, userrec* user, string_list &results) { return 0; };
int Module::OnChangeLocalUserHost(userrec* user, const std::string &newhost) { return 0; };
int Module::OnChangeLocalUserGECOS(userrec* user, const std::string &newhost) { return 0; };
int Module::OnLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic) { return 0; };
void Module::OnEvent(Event* event) { return; };
char* Module::OnRequest(Request* request) { return NULL; };
int Module::OnOperCompare(const std::string &password, const std::string &input) { return 0; };
void Module::OnGlobalOper(userrec* user) { };
void Module::OnGlobalConnect(userrec* user) { };
int Module::OnAddBan(userrec* source, chanrec* channel,const std::string &banmask) { return 0; };
int Module::OnDelBan(userrec* source, chanrec* channel,const std::string &banmask) { return 0; };
void Module::OnRawSocketAccept(int fd, const std::string &ip, int localport) { };
int Module::OnRawSocketWrite(int fd, const char* buffer, int count) { return 0; };
void Module::OnRawSocketClose(int fd) { };
int Module::OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult) { return 0; };
void Module::OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status) { };
void Module::OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status) { };
void Module::OnRemoteKill(userrec* source, userrec* dest, const std::string &reason) { };
void Module::OnUserInvite(userrec* source,userrec* dest,chanrec* channel) { };
void Module::OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic) { };
void Module::OnGetServerDescription(const std::string &servername,std::string &description) { };
void Module::OnSyncUser(userrec* user, Module* proto, void* opaque) { };
void Module::OnSyncChannel(chanrec* chan, Module* proto, void* opaque) { };
void Module::ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline) { };
void Module::OnSyncChannelMetaData(chanrec* chan, Module* proto,void* opaque, const std::string &extname) { };
void Module::OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, const std::string &extname) { };
void Module::OnSyncOtherMetaData(Module* proto, void* opaque) { };
void Module::OnDecodeMetaData(int target_type, void* target, const std::string &extname, const std::string &extdata) { };
void Module::ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata) { };
void Module::OnWallops(userrec* user, const std::string &text) { };
void Module::OnChangeHost(userrec* user, const std::string &newhost) { };
void Module::OnChangeName(userrec* user, const std::string &gecos) { };
void Module::OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask) { };
void Module::OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask) { };
void Module::OnAddKLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask) { };
void Module::OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask) { };
void Module::OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask) { };
void Module::OnDelGLine(userrec* source, const std::string &hostmask) { };
void Module::OnDelZLine(userrec* source, const std::string &ipmask) { };
void Module::OnDelKLine(userrec* source, const std::string &hostmask) { };
void Module::OnDelQLine(userrec* source, const std::string &nickmask) { };
void Module::OnDelELine(userrec* source, const std::string &hostmask) { };
void Module::OnCleanup(int target_type, void* item) { };
void Module::Implements(char* Implements) { for (int j = 0; j < 255; j++) Implements[j] = 0; };
void Module::OnChannelDelete(chanrec* chan) { };
Priority Module::Prioritize() { return PRIORITY_DONTCARE; }
void Module::OnSetAway(userrec* user) { };
void Module::OnCancelAway(userrec* user) { };
/* server is a wrapper class that provides methods to all of the C-style
* exports in the core
*/
Server::Server()
{
}
Server::~Server()
{
}
void Server::AddSocket(InspSocket* sock)
{
module_sockets.push_back(sock);
}
void Server::RemoveSocket(InspSocket* sock)
{
for (std::vector<InspSocket*>::iterator a = module_sockets.begin(); a < module_sockets.end(); a++)
{
InspSocket* s = (InspSocket*)*a;
if (s == sock)
s->MarkAsClosed();
}
}
long Server::PriorityAfter(const std::string &modulename)
{
for (unsigned int j = 0; j < Config->module_names.size(); j++)
{
if (Config->module_names[j] == modulename)
{
return ((j << 8) | PRIORITY_AFTER);
}
}
return PRIORITY_DONTCARE;
}
long Server::PriorityBefore(const std::string &modulename)
{
for (unsigned int j = 0; j < Config->module_names.size(); j++)
{
if (Config->module_names[j] == modulename)
{
return ((j << 8) | PRIORITY_BEFORE);
}
}
return PRIORITY_DONTCARE;
}
bool Server::PublishFeature(const std::string &FeatureName, Module* Mod)
{
if (Features.find(FeatureName) == Features.end())
{
Features[FeatureName] = Mod;
return true;
}
return false;
}
bool Server::UnpublishFeature(const std::string &FeatureName)
{
featurelist::iterator iter = Features.find(FeatureName);
if (iter == Features.end())
return false;
Features.erase(iter);
return true;
}
Module* Server::FindFeature(const std::string &FeatureName)
{
featurelist::iterator iter = Features.find(FeatureName);
if (iter == Features.end())
return NULL;
return iter->second;
}
const std::string& Server::GetModuleName(Module* m)
{
static std::string nothing = ""; /* Prevent compiler warning */
for (int i = 0; i <= MODCOUNT; i++)
{
if (modules[i] == m)
{
return Config->module_names[i];
}
}
return nothing; /* As above */
}
void Server::RehashServer()
{
WriteOpers("*** Rehashing config file");
Config->Read(false,NULL);
}
ServerConfig* Server::GetConfig()
{
return Config;
}
std::string Server::GetVersion()
{
return ServerInstance->GetVersionString();
}
void Server::DelSocket(InspSocket* sock)
{
for (std::vector<InspSocket*>::iterator a = module_sockets.begin(); a < module_sockets.end(); a++)
{
if (*a == sock)
{
module_sockets.erase(a);
return;
}
}
}
long Server::GetChannelCount()
{
return (long)chanlist.size();
}
/* This is ugly, yes, but hash_map's arent designed to be
* addressed in this manner, and this is a bit of a kludge.
* Luckily its a specialist function and rarely used by
* many modules (in fact, it was specially created to make
* m_safelist possible, initially).
*/
chanrec* Server::GetChannelIndex(long index)
{
int target = 0;
for (chan_hash::iterator n = chanlist.begin(); n != chanlist.end(); n++, target++)
{
if (index == target)
return n->second;
}
return NULL;
}
void Server::AddTimer(InspTimer* T)
{
::AddTimer(T);
}
void Server::SendOpers(const std::string &s)
{
WriteOpers("%s",s.c_str());
}
bool Server::MatchText(const std::string &sliteral, const std::string &spattern)
{
return match(sliteral.c_str(),spattern.c_str());
}
void Server::SendToModeMask(const std::string &modes, int flags, const std::string &text)
{
WriteMode(modes.c_str(),flags,"%s",text.c_str());
}
chanuserlist Server::GetUsers(chanrec* chan)
{
chanuserlist userl;
userl.clear();
CUList *list = chan->GetUsers();
for (CUList::iterator i = list->begin(); i != list->end(); i++)
userl.push_back(i->second);
return userl;
}
bool Server::IsUlined(const std::string &server)
{
return is_uline(server.c_str());
}
bool Server::CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, userrec* user)
{
return ServerInstance->Parser->CallHandler(commandname,parameters,pcnt,user);
}
bool Server::IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user)
{
return ServerInstance->Parser->IsValidCommand(commandname, pcnt, user);
}
void Server::Log(int level, const std::string &s)
{
log(level,"%s",s.c_str());
}
void Server::AddCommand(command_t *f)
{
if (!ServerInstance->Parser->CreateCommand(f))
{
ModuleException err("Command "+std::string(f->command)+" already exists.");
throw (err);
}
}
void Server::SendMode(const char** parameters, int pcnt, userrec *user)
{
ServerInstance->ModeGrok->Process(parameters,pcnt,user,true);
}
void Server::DumpText(userrec* User, const std::string &LinePrefix, stringstream &TextStream)
{
std::string CompleteLine = LinePrefix;
std::string Word = "";
while (TextStream >> Word)
{
if (CompleteLine.length() + Word.length() + 3 > 500)
{
User->WriteServ(CompleteLine);
CompleteLine = LinePrefix;
}
CompleteLine = CompleteLine + Word + " ";
}
User->WriteServ(CompleteLine);
}
void Server::ChangeHost(userrec* user, const std::string &host)
{
ChangeDisplayedHost(user,host.c_str());
}
void Server::ChangeGECOS(userrec* user, const std::string &gecos)
{
ChangeName(user,gecos.c_str());
}
bool Server::IsNick(const std::string &nick)
{
return (isnick(nick.c_str()) != 0);
}
userrec* Server::FindNick(const std::string &nick)
{
return Find(nick);
}
userrec* Server::FindDescriptor(int socket)
{
return (socket < 65536 ? fd_ref_table[socket] : NULL);
}
chanrec* Server::FindChannel(const std::string &channel)
{
return FindChan(channel.c_str());
}
std::string Server::ChanMode(userrec* User, chanrec* Chan)
{
return cmode(User,Chan);
}
std::string Server::GetServerName()
{
return Config->ServerName;
}
std::string Server::GetNetworkName()
{
return Config->Network;
}
std::string Server::GetServerDescription()
{
return Config->ServerDesc;
}
Admin Server::GetAdmin()
{
return Admin(Config->AdminName,Config->AdminEmail,Config->AdminNick);
}
bool Server::AddMode(ModeHandler* mh, const unsigned char mode)
{
return ServerInstance->ModeGrok->AddMode(mh,mode);
}
bool Server::AddModeWatcher(ModeWatcher* mw)
{
return ServerInstance->ModeGrok->AddModeWatcher(mw);
}
bool Server::DelModeWatcher(ModeWatcher* mw)
{
return ServerInstance->ModeGrok->DelModeWatcher(mw);
}
bool Server::AddResolver(Resolver* r)
{
return ServerInstance->Res->AddResolverClass(r);
}
int Server::CountUsers(chanrec* c)
{
return usercount(c);
}
bool Server::UserToPseudo(userrec* user, const std::string &message)
{
unsigned int old_fd = user->fd;
user->Write("ERROR :Closing link (%s@%s) [%s]",user->ident,user->host,message.c_str());
user->FlushWriteBuf();
user->ClearBuffer();
user->fd = FD_MAGIC_NUMBER;
if (find(local_users.begin(),local_users.end(),user) != local_users.end())
{
local_users.erase(find(local_users.begin(),local_users.end(),user));
log(DEBUG,"Delete local user");
}
ServerInstance->SE->DelFd(old_fd);
shutdown(old_fd,2);
close(old_fd);
return true;
}
bool Server::PseudoToUser(userrec* alive, userrec* zombie, const std::string &message)
{
log(DEBUG,"PseudoToUser");
zombie->fd = alive->fd;
FOREACH_MOD(I_OnUserQuit,OnUserQuit(alive,message));
alive->fd = FD_MAGIC_NUMBER;
alive->FlushWriteBuf();
alive->ClearBuffer();
// save these for later
std::string oldnick = alive->nick;
std::string oldhost = alive->host;
std::string oldident = alive->ident;
userrec::QuitUser(alive,message.c_str());
if (find(local_users.begin(),local_users.end(),alive) != local_users.end())
{
local_users.erase(find(local_users.begin(),local_users.end(),alive));
log(DEBUG,"Delete local user");
}
// Fix by brain - cant write the user until their fd table entry is updated
fd_ref_table[zombie->fd] = zombie;
zombie->Write(":%s!%s@%s NICK %s",oldnick.c_str(),oldident.c_str(),oldhost.c_str(),zombie->nick);
for (std::vector<ucrec*>::const_iterator i = zombie->chans.begin(); i != zombie->chans.end(); i++)
{
if (((ucrec*)(*i))->channel != NULL)
{
chanrec* Ptr = ((ucrec*)(*i))->channel;
zombie->WriteFrom(zombie,"JOIN %s",Ptr->name);
if (Ptr->topicset)
{
zombie->WriteServ("332 %s %s :%s", zombie->nick, Ptr->name, Ptr->topic);
zombie->WriteServ("333 %s %s %s %d", zombie->nick, Ptr->name, Ptr->setby, Ptr->topicset);
}
userlist(zombie,Ptr);
zombie->WriteServ("366 %s %s :End of /NAMES list.", zombie->nick, Ptr->name);
}
}
if ((find(local_users.begin(),local_users.end(),zombie) == local_users.end()) && (zombie->fd != FD_MAGIC_NUMBER))
local_users.push_back(zombie);
return true;
}
void Server::AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask)
{
add_gline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
apply_lines(APPLY_GLINES);
}
void Server::AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname)
{
add_qline(duration, source.c_str(), reason.c_str(), nickname.c_str());
apply_lines(APPLY_QLINES);
}
void Server::AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr)
{
add_zline(duration, source.c_str(), reason.c_str(), ipaddr.c_str());
apply_lines(APPLY_ZLINES);
}
void Server::AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask)
{
add_kline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
apply_lines(APPLY_KLINES);
}
void Server::AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask)
{
add_eline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
}
bool Server::DelGLine(const std::string &hostmask)
{
return del_gline(hostmask.c_str());
}
bool Server::DelQLine(const std::string &nickname)
{
return del_qline(nickname.c_str());
}
bool Server::DelZLine(const std::string &ipaddr)
{
return del_zline(ipaddr.c_str());
}
bool Server::DelKLine(const std::string &hostmask)
{
return del_kline(hostmask.c_str());
}
bool Server::DelELine(const std::string &hostmask)
{
return del_eline(hostmask.c_str());
}
long Server::CalcDuration(const std::string &delta)
{
return duration(delta.c_str());
}
/*
* XXX why on *earth* is this in modules.cpp...? I think
* perhaps we need a server.cpp for Server:: stuff where possible. -- w00t
*/
bool Server::IsValidMask(const std::string &mask)
{
char* dest = (char*)mask.c_str();
if (strchr(dest,'!')==0)
return false;
if (strchr(dest,'@')==0)
return false;
for (char* i = dest; *i; i++)
if (*i < 32)
return false;
for (char* i = dest; *i; i++)
if (*i > 126)
return false;
unsigned int c = 0;
for (char* i = dest; *i; i++)
if (*i == '!')
c++;
if (c>1)
return false;
c = 0;
for (char* i = dest; *i; i++)
if (*i == '@')
c++;
if (c>1)
return false;
return true;
}
Module* Server::FindModule(const std::string &name)
{
for (int i = 0; i <= MODCOUNT; i++)
{
if (Config->module_names[i] == name)
{
return modules[i];
}
}
return NULL;
}
ConfigReader::ConfigReader()
{
// Config->ClearStack();
/* Is there any reason to load the entire config file again here?
* it's needed if they specify another config file, but using the
* default one we can just use the global config data - pre-parsed!
*/
//~ this->cache = new std::stringstream(std::stringstream::in | std::stringstream::out);
this->errorlog = new std::ostringstream(std::stringstream::in | std::stringstream::out);
//~ this->readerror = Config->LoadConf(CONFIG_FILE, this->cache,this->errorlog);
//~ if (!this->readerror)
//~ this->error = CONF_FILE_NOT_FOUND;
this->data = &Config->config_data;
this->privatehash = false;
}
ConfigReader::~ConfigReader()
{
//~ if (this->cache)
//~ delete this->cache;
if (this->errorlog)
DELETE(this->errorlog);
if(this->privatehash)
DELETE(this->data);
}
ConfigReader::ConfigReader(const std::string &filename)
{
Config->ClearStack();
this->data = new ConfigDataHash;
this->privatehash = true;
this->errorlog = new std::ostringstream(std::stringstream::in | std::stringstream::out);
this->readerror = Config->LoadConf(*this->data, filename, *this->errorlog);
if (!this->readerror)
this->error = CONF_FILE_NOT_FOUND;
};
std::string ConfigReader::ReadValue(const std::string &tag, const std::string &name, int index)
{
/* Don't need to strlcpy() tag and name anymore, ReadConf() takes const char* */
std::string result;
if (!Config->ConfValue(*this->data, tag, name, index, result))
{
this->error = CONF_VALUE_NOT_FOUND;
return "";
}
return result;
}
bool ConfigReader::ReadFlag(const std::string &tag, const std::string &name, int index)
{
return Config->ConfValueBool(*this->data, tag, name, index);
}
long ConfigReader::ReadInteger(const std::string &tag, const std::string &name, int index, bool needs_unsigned)
{
int result;
if(!Config->ConfValueInteger(*this->data, tag, name, index, result))
{
this->error = CONF_VALUE_NOT_FOUND;
return 0;
}
if ((needs_unsigned) && (result < 0))
{
this->error = CONF_NOT_UNSIGNED;
return 0;
}
return result;
}
long ConfigReader::GetError()
{
long olderr = this->error;
this->error = 0;
return olderr;
}
void ConfigReader::DumpErrors(bool bail, userrec* user)
{
/* XXX - Duplicated code */
if (bail)
{
printf("There were errors in your configuration:\n%s", this->errorlog->str().c_str());
Exit(0);
}
else
{
std::string errors = this->errorlog->str();
std::string::size_type start;
unsigned int prefixlen;
start = 0;
/* ":Config->ServerName NOTICE user->nick :" */
prefixlen = strlen(Config->ServerName) + strlen(user->nick) + 11;
if (user)
{
user->WriteServ("NOTICE %s :There were errors in the configuration file:",user->nick);
while(start < errors.length())
{
user->WriteServ("NOTICE %s :%s",user->nick, errors.substr(start, 510 - prefixlen).c_str());
start += 510 - prefixlen;
}
}
else
{
WriteOpers("There were errors in the configuration file:");
while(start < errors.length())
{
WriteOpers(errors.substr(start, 360).c_str());
start += 360;
}
}
return;
}
}
int ConfigReader::Enumerate(const std::string &tag)
{
return Config->ConfValueEnum(*this->data, tag);
}
int ConfigReader::EnumerateValues(const std::string &tag, int index)
{
return Config->ConfVarEnum(*this->data, tag, index);
}
bool ConfigReader::Verify()
{
return this->readerror;
}
FileReader::FileReader(const std::string &filename)
{
file_cache c;
readfile(c,filename.c_str());
this->fc = c;
this->CalcSize();
}
FileReader::FileReader()
{
}
std::string FileReader::Contents()
{
std::string x = "";
for (file_cache::iterator a = this->fc.begin(); a != this->fc.end(); a++)
{
x.append(*a);
x.append("\r\n");
}
return x;
}
unsigned long FileReader::ContentSize()
{
return this->contentsize;
}
void FileReader::CalcSize()
{
unsigned long n = 0;
for (file_cache::iterator a = this->fc.begin(); a != this->fc.end(); a++)
n += (a->length() + 2);
this->contentsize = n;
}
void FileReader::LoadFile(const std::string &filename)
{
file_cache c;
readfile(c,filename.c_str());
this->fc = c;
this->CalcSize();
}
FileReader::~FileReader()
{
}
bool FileReader::Exists()
{
return (!(fc.size() == 0));
}
std::string FileReader::GetLine(int x)
{
if ((x<0) || ((unsigned)x>fc.size()))
return "";
return fc[x];
}
int FileReader::FileSize()
{
return fc.size();
}
std::vector<Module*> modules(255);
std::vector<ircd_module*> factory(255);
int MODCOUNT = -1;
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