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/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include <zlib.h>
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "socket.h"
#include "hashcomp.h"
#include "transport.h"
/* $ModDesc: Provides zlib link support for servers */
/* $LinkerFlags: -lz */
/* $ModDep: transport.h */
/*
* Compressed data is transmitted across the link in the following format:
*
* 0 1 2 3 4 ... n
* +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
* | n | Z0 -> Zn |
* +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
*
* Where: n is the size of a frame, in network byte order, 4 bytes.
* Z0 through Zn are Zlib compressed data, n bytes in length.
*
* If the module fails to read the entire frame, then it will buffer
* the portion of the last frame it received, then attempt to read
* the next part of the frame next time a write notification arrives.
*
* ZLIB_BEST_COMPRESSION (9) is used for all sending of data with
* a flush after each frame. A frame may contain multiple lines
* and should be treated as raw binary data.
*
*/
/* Status of a connection */
enum izip_status { IZIP_OPEN, IZIP_CLOSED };
/* Maximum transfer size per read operation */
const unsigned int CHUNK = 128 * 1024;
/* This class manages a compressed chunk of data preceeded by
* a length count.
*
* It can handle having multiple chunks of data in the buffer
* at any time.
*/
class CountedBuffer : public classbase
{
std::string buffer; /* Current buffer contents */
unsigned int amount_expected; /* Amount of data expected */
public:
CountedBuffer()
{
amount_expected = 0;
}
/** Adds arbitrary compressed data to the buffer.
* - Binsry safe, of course.
*/
void AddData(unsigned char* data, int data_length)
{
buffer.append((const char*)data, data_length);
this->NextFrameSize();
}
/** Works out the size of the next compressed frame
*/
void NextFrameSize()
{
if ((!amount_expected) && (buffer.length() >= 4))
{
/* We have enough to read an int -
* Yes, this is safe, but its ugly. Give me
* a nicer way to read 4 bytes from a binary
* stream, and push them into a 32 bit int,
* and i'll consider replacing this.
*/
amount_expected = ntohl((buffer[3] << 24) | (buffer[2] << 16) | (buffer[1] << 8) | buffer[0]);
buffer = buffer.substr(4);
}
}
/** Gets the next frame and returns its size, or returns
* zero if there isnt one available yet.
* A frame can contain multiple plaintext lines.
* - Binary safe.
*/
int GetFrame(unsigned char* frame, int maxsize)
{
if (amount_expected)
{
/* We know how much we're expecting...
* Do we have enough yet?
*/
if (buffer.length() >= amount_expected)
{
int j = 0;
for (unsigned int i = 0; i < amount_expected; i++, j++)
frame[i] = buffer[i];
buffer = buffer.substr(j);
amount_expected = 0;
NextFrameSize();
return j;
}
}
/* Not enough for a frame yet, COME AGAIN! */
return 0;
}
};
/** Represents an zipped connections extra data
*/
class izip_session : public classbase
{
public:
z_stream c_stream; /* compression stream */
z_stream d_stream; /* decompress stream */
izip_status status; /* Connection status */
int fd; /* File descriptor */
CountedBuffer* inbuf; /* Holds input buffer */
std::string outbuf; /* Holds output buffer */
};
class ModuleZLib : public Module
{
izip_session sessions[MAX_DESCRIPTORS];
/* Used for stats z extensions */
float total_out_compressed;
float total_in_compressed;
float total_out_uncompressed;
float total_in_uncompressed;
public:
ModuleZLib(InspIRCd* Me)
: Module::Module(Me)
{
ServerInstance->PublishInterface("InspSocketHook", this);
total_out_compressed = total_in_compressed = 0;
total_out_uncompressed = total_out_uncompressed = 0;
}
virtual ~ModuleZLib()
{
ServerInstance->UnpublishInterface("InspSocketHook", this);
}
virtual Version GetVersion()
{
return Version(1, 1, 0, 0, VF_VENDOR, API_VERSION);
}
void Implements(char* List)
{
List[I_OnRawSocketConnect] = List[I_OnRawSocketAccept] = List[I_OnRawSocketClose] = List[I_OnRawSocketRead] = List[I_OnRawSocketWrite] = 1;
List[I_OnStats] = List[I_OnRequest] = 1;
}
/* Handle InspSocketHook API requests */
virtual char* OnRequest(Request* request)
{
ISHRequest* ISR = (ISHRequest*)request;
if (strcmp("IS_NAME", request->GetId()) == 0)
{
/* Return name */
return "zip";
}
else if (strcmp("IS_HOOK", request->GetId()) == 0)
{
/* Attach to an inspsocket */
char* ret = "OK";
try
{
ret = ServerInstance->Config->AddIOHook((Module*)this, (InspSocket*)ISR->Sock) ? (char*)"OK" : NULL;
}
catch (ModuleException& e)
{
return NULL;
}
return ret;
}
else if (strcmp("IS_UNHOOK", request->GetId()) == 0)
{
/* Detatch from an inspsocket */
return ServerInstance->Config->DelIOHook((InspSocket*)ISR->Sock) ? (char*)"OK" : NULL;
}
else if (strcmp("IS_HSDONE", request->GetId()) == 0)
{
/* Check for completion of handshake
* (actually, this module doesnt handshake)
*/
return "OK";
}
else if (strcmp("IS_ATTACH", request->GetId()) == 0)
{
/* Attach certificate data to the inspsocket
* (this module doesnt do that, either)
*/
return NULL;
}
return NULL;
}
/* Handle stats z (misc stats) */
virtual int OnStats(char symbol, userrec* user, string_list &results)
{
if (symbol == 'z')
{
std::string sn = ServerInstance->Config->ServerName;
/* Yeah yeah, i know, floats are ew.
* We used them here because we'd be casting to float anyway to do this maths,
* and also only floating point numbers can deal with the pretty large numbers
* involved in the total throughput of a server over a large period of time.
* (we dont count 64 bit ints because not all systems have 64 bit ints, and floats
* can still hold more.
*/
float outbound_r = 100 - ((total_out_compressed / (total_out_uncompressed + 0.001)) * 100);
float inbound_r = 100 - ((total_in_compressed / (total_in_uncompressed + 0.001)) * 100);
float total_compressed = total_in_compressed + total_out_compressed;
float total_uncompressed = total_in_uncompressed + total_out_uncompressed;
float total_r = 100 - ((total_compressed / (total_uncompressed + 0.001)) * 100);
char outbound_ratio[MAXBUF], inbound_ratio[MAXBUF], combined_ratio[MAXBUF];
sprintf(outbound_ratio, "%3.2f%%", outbound_r);
sprintf(inbound_ratio, "%3.2f%%", inbound_r);
sprintf(combined_ratio, "%3.2f%%", total_r);
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS outbound_compressed = "+ConvToStr(total_out_compressed));
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS inbound_compressed = "+ConvToStr(total_in_compressed));
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS outbound_uncompressed = "+ConvToStr(total_out_uncompressed));
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS inbound_uncompressed = "+ConvToStr(total_in_uncompressed));
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS outbound_ratio = "+outbound_ratio);
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS inbound_ratio = "+inbound_ratio);
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS combined_ratio = "+combined_ratio);
return 0;
}
return 0;
}
virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport)
{
izip_session* session = &sessions[fd];
/* allocate state and buffers */
session->fd = fd;
session->status = IZIP_OPEN;
session->inbuf = new CountedBuffer();
session->c_stream.zalloc = (alloc_func)0;
session->c_stream.zfree = (free_func)0;
session->c_stream.opaque = (voidpf)0;
session->d_stream.zalloc = (alloc_func)0;
session->d_stream.zfree = (free_func)0;
session->d_stream.opaque = (voidpf)0;
}
virtual void OnRawSocketConnect(int fd)
{
/* Nothing special needs doing here compared to accept() */
OnRawSocketAccept(fd, "", 0);
}
virtual void OnRawSocketClose(int fd)
{
CloseSession(&sessions[fd]);
}
virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult)
{
/* Find the sockets session */
izip_session* session = &sessions[fd];
if (session->status == IZIP_CLOSED)
return 0;
unsigned char compr[CHUNK + 4];
unsigned int offset = 0;
unsigned int total_size = 0;
/* Read CHUNK bytes at a time to the buffer (usually 128k) */
readresult = read(fd, compr, CHUNK);
/* Did we get anything? */
if (readresult > 0)
{
/* Add it to the frame queue */
session->inbuf->AddData(compr, readresult);
total_in_compressed += readresult;
/* Parse all completed frames */
int size = 0;
while ((size = session->inbuf->GetFrame(compr, CHUNK)) != 0)
{
session->d_stream.next_in = (Bytef*)compr;
session->d_stream.avail_in = 0;
session->d_stream.next_out = (Bytef*)(buffer + offset);
/* If we cant call this, well, we're boned. */
if (inflateInit(&session->d_stream) != Z_OK)
return 0;
while ((session->d_stream.total_out < count) && (session->d_stream.total_in < (unsigned int)size))
{
session->d_stream.avail_in = session->d_stream.avail_out = 1;
if (inflate(&session->d_stream, Z_NO_FLUSH) == Z_STREAM_END)
break;
}
/* Stick a fork in me, i'm done */
inflateEnd(&session->d_stream);
/* Update counters and offsets */
total_size += session->d_stream.total_out;
total_in_uncompressed += session->d_stream.total_out;
offset += session->d_stream.total_out;
}
/* Null-terminate the buffer -- this doesnt harm binary data */
buffer[total_size] = 0;
/* Set the read size to the correct total size */
readresult = total_size;
}
return (readresult > 0);
}
virtual int OnRawSocketWrite(int fd, const char* buffer, int count)
{
izip_session* session = &sessions[fd];
int ocount = count;
if (!count) /* Nothing to do! */
return 0;
if(session->status != IZIP_OPEN)
{
/* Seriously, wtf? */
CloseSession(session);
return 0;
}
unsigned char compr[CHUNK + 4];
/* Gentlemen, start your engines! */
if (deflateInit(&session->c_stream, Z_BEST_COMPRESSION) != Z_OK)
{
CloseSession(session);
return 0;
}
/* Set buffer sizes (we reserve 4 bytes at the start of the
* buffer for the length counters)
*/
session->c_stream.next_in = (Bytef*)buffer;
session->c_stream.next_out = compr + 4;
/* Compress the text */
while ((session->c_stream.total_in < (unsigned int)count) && (session->c_stream.total_out < CHUNK))
{
session->c_stream.avail_in = session->c_stream.avail_out = 1;
if (deflate(&session->c_stream, Z_NO_FLUSH) != Z_OK)
{
CloseSession(session);
return 0;
}
}
/* Finish the stream */
for (session->c_stream.avail_out = 1; deflate(&session->c_stream, Z_FINISH) != Z_STREAM_END; session->c_stream.avail_out = 1);
deflateEnd(&session->c_stream);
total_out_uncompressed += ocount;
total_out_compressed += session->c_stream.total_out;
/** Assemble the frame length onto the frame, in network byte order */
compr[0] = (session->c_stream.total_out >> 24);
compr[1] = (session->c_stream.total_out >> 16);
compr[2] = (session->c_stream.total_out >> 8);
compr[3] = (session->c_stream.total_out & 0xFF);
/* Add compressed data plus leading length to the output buffer -
* Note, we may have incomplete half-sent frames in here.
*/
session->outbuf.append((const char*)compr, session->c_stream.total_out + 4);
/* Lets see how much we can send out */
int ret = write(fd, session->outbuf.data(), session->outbuf.length());
/* Check for errors, and advance the buffer if any was sent */
if (ret > 0)
session->outbuf = session->outbuf.substr(ret);
else if (ret < 1)
{
if (ret == -1)
{
if (errno == EAGAIN)
return 0;
else
{
session->outbuf.clear();
return 0;
}
}
else
{
session->outbuf.clear();
return 0;
}
}
/* ALL LIES the lot of it, we havent really written
* this amount, but the layer above doesnt need to know.
*/
return ocount;
}
void CloseSession(izip_session* session)
{
if (session->status == IZIP_OPEN)
{
session->status = IZIP_CLOSED;
session->outbuf.clear();
delete session->inbuf;
}
}
};
MODULE_INIT(ModuleZLib);
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