1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include <zlib.h>
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "socket.h"
#include "hashcomp.h"
#include "transport.h"
/* $ModDesc: Provides zlib link support for servers */
/* $LinkerFlags: -lz */
/* $ModDep: transport.h */
/*
* Compressed data is transmitted across the link in the following format:
*
* 0 1 2 3 4 ... n
* +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
* | n | Z0 -> Zn |
* +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
*
* Where: n is the size of a frame, in network byte order, 4 bytes.
* Z0 through Zn are Zlib compressed data, n bytes in length.
*
* If the module fails to read the entire frame, then it will buffer
* the portion of the last frame it received, then attempt to read
* the next part of the frame next time a write notification arrives.
*
* ZLIB_BEST_COMPRESSION (9) is used for all sending of data with
* a flush after each frame. A frame may contain multiple lines
* and should be treated as raw binary data.
*
*/
/* Status of a connection */
enum izip_status { IZIP_OPEN, IZIP_CLOSED };
/* Maximum transfer size per read operation */
const unsigned int CHUNK = 128 * 1024;
/* This class manages a compressed chunk of data preceeded by
* a length count.
*
* It can handle having multiple chunks of data in the buffer
* at any time.
*/
class CountedBuffer : public classbase
{
std::string buffer; /* Current buffer contents */
unsigned int amount_expected; /* Amount of data expected */
public:
CountedBuffer()
{
amount_expected = 0;
}
/** Adds arbitrary compressed data to the buffer.
* - Binsry safe, of course.
*/
void AddData(unsigned char* data, int data_length)
{
buffer.append((const char*)data, data_length);
this->NextFrameSize();
}
/** Works out the size of the next compressed frame
*/
void NextFrameSize()
{
if ((!amount_expected) && (buffer.length() >= 4))
{
/* We have enough to read an int -
* Yes, this is safe, but its ugly. Give me
* a nicer way to read 4 bytes from a binary
* stream, and push them into a 32 bit int,
* and i'll consider replacing this.
*/
amount_expected = ntohl((buffer[3] << 24) | (buffer[2] << 16) | (buffer[1] << 8) | buffer[0]);
buffer = buffer.substr(4);
}
}
/** Gets the next frame and returns its size, or returns
* zero if there isnt one available yet.
* A frame can contain multiple plaintext lines.
* - Binary safe.
*/
int GetFrame(unsigned char* frame, int maxsize)
{
if (amount_expected)
{
/* We know how much we're expecting...
* Do we have enough yet?
*/
if (buffer.length() >= amount_expected)
{
int j = 0;
for (unsigned int i = 0; i < amount_expected; i++, j++)
frame[i] = buffer[i];
buffer = buffer.substr(j);
amount_expected = 0;
NextFrameSize();
return j;
}
}
/* Not enough for a frame yet, COME AGAIN! */
return 0;
}
};
/** Represents an zipped connections extra data
*/
class izip_session : public classbase
{
public:
z_stream c_stream; /* compression stream */
z_stream d_stream; /* decompress stream */
izip_status status; /* Connection status */
int fd; /* File descriptor */
CountedBuffer* inbuf; /* Holds input buffer */
std::string outbuf; /* Holds output buffer */
};
class ModuleZLib : public Module
{
izip_session sessions[MAX_DESCRIPTORS];
/* Used for stats z extensions */
float total_out_compressed;
float total_in_compressed;
float total_out_uncompressed;
float total_in_uncompressed;
public:
ModuleZLib(InspIRCd* Me)
: Module::Module(Me)
{
ServerInstance->Modules->PublishInterface("BufferedSocketHook", this);
total_out_compressed = total_in_compressed = 0;
total_out_uncompressed = total_out_uncompressed = 0;
Implementation eventlist[] = { I_OnRawSocketConnect, I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketRead, I_OnRawSocketWrite, I_OnStats, I_OnRequest };
ServerInstance->Modules->Attach(eventlist, this, 7);
}
virtual ~ModuleZLib()
{
ServerInstance->Modules->UnpublishInterface("BufferedSocketHook", this);
}
virtual Version GetVersion()
{
return Version(1, 1, 0, 0, VF_VENDOR, API_VERSION);
}
void Implements(char* List)
{
List[I_OnRawSocketConnect] = List[I_OnRawSocketAccept] = List[I_OnRawSocketClose] = List[I_OnRawSocketRead] = List[I_OnRawSocketWrite] = 1;
List[I_OnStats] = List[I_OnRequest] = 1;
}
/* Handle BufferedSocketHook API requests */
virtual char* OnRequest(Request* request)
{
ISHRequest* ISR = (ISHRequest*)request;
if (strcmp("IS_NAME", request->GetId()) == 0)
{
/* Return name */
return "zip";
}
else if (strcmp("IS_HOOK", request->GetId()) == 0)
{
/* Attach to an inspsocket */
char* ret = "OK";
try
{
ret = ServerInstance->Config->AddIOHook((Module*)this, (BufferedSocket*)ISR->Sock) ? (char*)"OK" : NULL;
}
catch (ModuleException& e)
{
return NULL;
}
return ret;
}
else if (strcmp("IS_UNHOOK", request->GetId()) == 0)
{
/* Detatch from an inspsocket */
return ServerInstance->Config->DelIOHook((BufferedSocket*)ISR->Sock) ? (char*)"OK" : NULL;
}
else if (strcmp("IS_HSDONE", request->GetId()) == 0)
{
/* Check for completion of handshake
* (actually, this module doesnt handshake)
*/
return "OK";
}
else if (strcmp("IS_ATTACH", request->GetId()) == 0)
{
/* Attach certificate data to the inspsocket
* (this module doesnt do that, either)
*/
return NULL;
}
return NULL;
}
/* Handle stats z (misc stats) */
virtual int OnStats(char symbol, User* user, string_list &results)
{
if (symbol == 'z')
{
std::string sn = ServerInstance->Config->ServerName;
/* Yeah yeah, i know, floats are ew.
* We used them here because we'd be casting to float anyway to do this maths,
* and also only floating point numbers can deal with the pretty large numbers
* involved in the total throughput of a server over a large period of time.
* (we dont count 64 bit ints because not all systems have 64 bit ints, and floats
* can still hold more.
*/
float outbound_r = 100 - ((total_out_compressed / (total_out_uncompressed + 0.001)) * 100);
float inbound_r = 100 - ((total_in_compressed / (total_in_uncompressed + 0.001)) * 100);
float total_compressed = total_in_compressed + total_out_compressed;
float total_uncompressed = total_in_uncompressed + total_out_uncompressed;
float total_r = 100 - ((total_compressed / (total_uncompressed + 0.001)) * 100);
char outbound_ratio[MAXBUF], inbound_ratio[MAXBUF], combined_ratio[MAXBUF];
sprintf(outbound_ratio, "%3.2f%%", outbound_r);
sprintf(inbound_ratio, "%3.2f%%", inbound_r);
sprintf(combined_ratio, "%3.2f%%", total_r);
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS outbound_compressed = "+ConvToStr(total_out_compressed));
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS inbound_compressed = "+ConvToStr(total_in_compressed));
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS outbound_uncompressed = "+ConvToStr(total_out_uncompressed));
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS inbound_uncompressed = "+ConvToStr(total_in_uncompressed));
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS outbound_ratio = "+outbound_ratio);
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS inbound_ratio = "+inbound_ratio);
results.push_back(sn+" 304 "+user->nick+" :ZIPSTATS combined_ratio = "+combined_ratio);
return 0;
}
return 0;
}
virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport)
{
izip_session* session = &sessions[fd];
/* allocate state and buffers */
session->fd = fd;
session->status = IZIP_OPEN;
session->inbuf = new CountedBuffer();
session->c_stream.zalloc = (alloc_func)0;
session->c_stream.zfree = (free_func)0;
session->c_stream.opaque = (voidpf)0;
session->d_stream.zalloc = (alloc_func)0;
session->d_stream.zfree = (free_func)0;
session->d_stream.opaque = (voidpf)0;
}
virtual void OnRawSocketConnect(int fd)
{
/* Nothing special needs doing here compared to accept() */
OnRawSocketAccept(fd, "", 0);
}
virtual void OnRawSocketClose(int fd)
{
CloseSession(&sessions[fd]);
}
virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult)
{
/* Find the sockets session */
izip_session* session = &sessions[fd];
if (session->status == IZIP_CLOSED)
return 0;
unsigned char compr[CHUNK + 4];
unsigned int offset = 0;
unsigned int total_size = 0;
/* Read CHUNK bytes at a time to the buffer (usually 128k) */
readresult = read(fd, compr, CHUNK);
/* Did we get anything? */
if (readresult > 0)
{
/* Add it to the frame queue */
session->inbuf->AddData(compr, readresult);
total_in_compressed += readresult;
/* Parse all completed frames */
int size = 0;
while ((size = session->inbuf->GetFrame(compr, CHUNK)) != 0)
{
session->d_stream.next_in = (Bytef*)compr;
session->d_stream.avail_in = 0;
session->d_stream.next_out = (Bytef*)(buffer + offset);
/* If we cant call this, well, we're boned. */
if (inflateInit(&session->d_stream) != Z_OK)
return 0;
while ((session->d_stream.total_out < count) && (session->d_stream.total_in < (unsigned int)size))
{
session->d_stream.avail_in = session->d_stream.avail_out = 1;
if (inflate(&session->d_stream, Z_NO_FLUSH) == Z_STREAM_END)
break;
}
/* Stick a fork in me, i'm done */
inflateEnd(&session->d_stream);
/* Update counters and offsets */
total_size += session->d_stream.total_out;
total_in_uncompressed += session->d_stream.total_out;
offset += session->d_stream.total_out;
}
/* Null-terminate the buffer -- this doesnt harm binary data */
buffer[total_size] = 0;
/* Set the read size to the correct total size */
readresult = total_size;
}
return (readresult > 0);
}
virtual int OnRawSocketWrite(int fd, const char* buffer, int count)
{
izip_session* session = &sessions[fd];
int ocount = count;
if (!count) /* Nothing to do! */
return 0;
if(session->status != IZIP_OPEN)
{
/* Seriously, wtf? */
CloseSession(session);
return 0;
}
unsigned char compr[CHUNK + 4];
/* Gentlemen, start your engines! */
if (deflateInit(&session->c_stream, Z_BEST_COMPRESSION) != Z_OK)
{
CloseSession(session);
return 0;
}
/* Set buffer sizes (we reserve 4 bytes at the start of the
* buffer for the length counters)
*/
session->c_stream.next_in = (Bytef*)buffer;
session->c_stream.next_out = compr + 4;
/* Compress the text */
while ((session->c_stream.total_in < (unsigned int)count) && (session->c_stream.total_out < CHUNK))
{
session->c_stream.avail_in = session->c_stream.avail_out = 1;
if (deflate(&session->c_stream, Z_NO_FLUSH) != Z_OK)
{
CloseSession(session);
return 0;
}
}
/* Finish the stream */
for (session->c_stream.avail_out = 1; deflate(&session->c_stream, Z_FINISH) != Z_STREAM_END; session->c_stream.avail_out = 1);
deflateEnd(&session->c_stream);
total_out_uncompressed += ocount;
total_out_compressed += session->c_stream.total_out;
/** Assemble the frame length onto the frame, in network byte order */
compr[0] = (session->c_stream.total_out >> 24);
compr[1] = (session->c_stream.total_out >> 16);
compr[2] = (session->c_stream.total_out >> 8);
compr[3] = (session->c_stream.total_out & 0xFF);
/* Add compressed data plus leading length to the output buffer -
* Note, we may have incomplete half-sent frames in here.
*/
session->outbuf.append((const char*)compr, session->c_stream.total_out + 4);
/* Lets see how much we can send out */
int ret = write(fd, session->outbuf.data(), session->outbuf.length());
/* Check for errors, and advance the buffer if any was sent */
if (ret > 0)
session->outbuf = session->outbuf.substr(ret);
else if (ret < 1)
{
if (ret == -1)
{
if (errno == EAGAIN)
return 0;
else
{
session->outbuf.clear();
return 0;
}
}
else
{
session->outbuf.clear();
return 0;
}
}
/* ALL LIES the lot of it, we havent really written
* this amount, but the layer above doesnt need to know.
*/
return ocount;
}
void CloseSession(izip_session* session)
{
if (session->status == IZIP_OPEN)
{
session->status = IZIP_CLOSED;
session->outbuf.clear();
delete session->inbuf;
}
}
};
MODULE_INIT(ModuleZLib)
|