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#include <stdio.h>
#include "users.h"
#include "channels.h"
#include "modules.h"
/* $ModDesc: Provides masking of user hostnames */
class ModuleCloaking : public Module
{
private:
Server *Srv;
public:
ModuleCloaking()
{
Srv = new Server;
}
virtual ~ModuleCloaking()
{
delete Srv;
}
virtual Version GetVersion()
{
return Version(1,0,0,0);
}
virtual void OnUserConnect(userrec* user)
{
if (strstr(user->dhost,"."))
{
std::string a = strstr(user->dhost,".");
char ra[64];
long seed,s2;
memcpy(&seed,user->dhost,sizeof(long));
memcpy(&s2,a.c_str(),sizeof(long));
sprintf(ra,"%.8X",seed*s2*strlen(user->host));
std::string b = Srv->GetNetworkName() + "-" + ra + a;
Srv->Log(DEBUG,"cloak: allocated "+b);
strcpy(user->dhost,b.c_str());
}
}
};
class ModuleCloakingFactory : public ModuleFactory
{
public:
ModuleCloakingFactory()
{
}
~ModuleCloakingFactory()
{
}
virtual Module * CreateModule()
{
return new ModuleCloaking;
}
};
extern "C" void * init_module( void )
{
return new ModuleCloakingFactory;
}
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