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/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*
* Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
using namespace std;
#include <stdio.h>
#include <vector>
#include "users.h"
#include "channels.h"
#include "inspircd.h"
#include "modules.h"
#include "wildcard.h"
/* $ModDesc: Sets (and unsets) modes on users when they connect */
class ModuleModesOnConnect : public Module
{
private:
ConfigReader *Conf;
public:
ModuleModesOnConnect(InspIRCd* Me)
: Module::Module(Me)
{
Conf = new ConfigReader(ServerInstance);
}
void Implements(char* List)
{
List[I_OnPostConnect] = List[I_OnRehash] = 1;
}
virtual void OnRehash(const std::string ¶meter)
{
DELETE(Conf);
Conf = new ConfigReader(ServerInstance);
}
virtual ~ModuleModesOnConnect()
{
DELETE(Conf);
}
virtual Version GetVersion()
{
return Version(1,0,0,1,VF_VENDOR,API_VERSION);
}
virtual void OnPostConnect(userrec* user)
{
if (!IS_LOCAL(user))
return;
ServerInstance->Log(DEBUG,"Post connect for mode setting");
for (int j = 0; j < Conf->Enumerate("connect"); j++)
{
std::string hostn = Conf->ReadValue("connect","allow",j);
if ((match(user->GetIPString(),hostn.c_str(),true)) || (match(user->host,hostn.c_str())))
{
ServerInstance->Log(DEBUG,"Found matching connect block '%s'",hostn.c_str());
std::string ThisModes = Conf->ReadValue("connect","modes",j);
if (ThisModes != "")
{
std::string buf;
stringstream ss(ThisModes);
vector<string> tokens;
// split ThisUserModes into modes and mode params
while (ss >> buf)
tokens.push_back(buf);
int size = tokens.size() + 1;
const char* modes[size];
modes[0] = user->nick;
modes[1] = tokens[0].c_str();
if (tokens.size() > 1)
{
// process mode params
int i = 2;
for (unsigned int k = 1; k < tokens.size(); k++)
{
modes[i] = tokens[k].c_str();
i++;
}
}
ServerInstance->SendMode(modes, size, user);
}
break;
}
}
}
};
// stuff down here is the module-factory stuff. For basic modules you can ignore this.
class ModuleModesOnConnectFactory : public ModuleFactory
{
public:
ModuleModesOnConnectFactory()
{
}
~ModuleModesOnConnectFactory()
{
}
virtual Module * CreateModule(InspIRCd* Me)
{
return new ModuleModesOnConnect(Me);
}
};
extern "C" void * init_module( void )
{
return new ModuleModesOnConnectFactory;
}
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