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/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*
* Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
using namespace std;
#include <stdio.h>
#include <string>
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "helperfuncs.h"
/* $ModDesc: Provides support for /KNOCK and mode +K */
static Server *Srv;
class cmd_knock : public command_t
{
public:
cmd_knock () : command_t("KNOCK", 0, 2)
{
this->source = "m_knock.so";
syntax = "<channel> <reason>";
}
void Handle (const char** parameters, int pcnt, userrec *user)
{
chanrec* c = Srv->FindChannel(parameters[0]);
if (!c)
{
WriteServ(user->fd,"401 %s %s :No such channel",user->nick, parameters[0]);
return;
}
std::string line = "";
if (c->IsModeSet('K'))
{
WriteServ(user->fd,"480 %s :Can't KNOCK on %s, +K is set.",user->nick, c->name);
return;
}
for (int i = 1; i < pcnt - 1; i++)
{
line = line + std::string(parameters[i]) + " ";
}
line = line + std::string(parameters[pcnt-1]);
if (c->modes[CM_INVITEONLY])
{
WriteChannelWithServ((char*)Srv->GetServerName().c_str(),c,"NOTICE %s :User %s is KNOCKing on %s (%s)",c->name,user->nick,c->name,line.c_str());
WriteServ(user->fd,"NOTICE %s :KNOCKing on %s",user->nick,c->name);
return;
}
else
{
WriteServ(user->fd,"480 %s :Can't KNOCK on %s, channel is not invite only so knocking is pointless!",user->nick, c->name);
return;
}
}
};
class Knock : public ModeHandler
{
public:
Knock() : ModeHandler('K', 0, 0, false, MODETYPE_CHANNEL, false) { }
ModeAction OnModeChange(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding)
{
if (adding)
{
if (!channel->IsModeSet('K'))
{
channel->SetMode('K',true);
return MODEACTION_ALLOW;
}
}
else
{
if (channel->IsModeSet('K'))
{
channel->SetMode('K',false);
return MODEACTION_ALLOW;
}
}
return MODEACTION_DENY;
}
};
class ModuleKnock : public Module
{
cmd_knock* mycommand;
Knock* kn;
public:
ModuleKnock(Server* Me) : Module::Module(Me)
{
Srv = Me;
kn = new Knock();
Srv->AddMode(kn, 'K');
mycommand = new cmd_knock();
Srv->AddCommand(mycommand);
}
void Implements(char* List)
{
List[I_On005Numeric] = 1;
}
virtual void On005Numeric(std::string &output)
{
InsertMode(output,"K",4);
}
virtual ~ModuleKnock()
{
DELETE(kn);
}
virtual Version GetVersion()
{
return Version(1,0,0,1,VF_STATIC|VF_VENDOR);
}
};
// stuff down here is the module-factory stuff. For basic modules you can ignore this.
class ModuleKnockFactory : public ModuleFactory
{
public:
ModuleKnockFactory()
{
}
~ModuleKnockFactory()
{
}
virtual Module * CreateModule(Server* Me)
{
return new ModuleKnock(Me);
}
};
extern "C" void * init_module( void )
{
return new ModuleKnockFactory;
}
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