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#include <stdio.h>
#include "users.h"
#include "channels.h"
#include "modules.h"
/* $ModDesc: Provides support for unreal-style channel mode +c */
class ModuleNoCTCP : public Module
{
Server *Srv;
public:
ModuleNoCTCP()
{
Srv = new Server;
Srv->AddExtendedMode('C',MT_CHANNEL,false,0,0);
}
virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string text)
{
if (target_type == TYPE_CHANNEL)
{
chanrec* c = (chanrec*)dest;
if (c->IsCustomModeSet('C'))
{
if ((text.length()) && (text[0] == '\1'))
{
WriteServ(user->fd,"492 %s %s :Can't send CTCP to channel (+C set)",user->nick, c->name);
return 1;
}
}
}
return 0;
}
virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string text)
{
if (target_type == TYPE_CHANNEL)
{
chanrec* c = (chanrec*)dest;
if (c->IsCustomModeSet('C'))
{
if ((text.length()) && (text[0] == '\1'))
{
WriteServ(user->fd,"492 %s %s :Can't send CTCP to channel (+C set)",user->nick, c->name);
return 1;
}
}
}
return 0;
}
virtual ~ModuleNoCTCP()
{
delete Srv;
}
virtual Version GetVersion()
{
return Version(1,0,0,0);
}
};
class ModuleNoCTCPFactory : public ModuleFactory
{
public:
ModuleNoCTCPFactory()
{
}
~ModuleNoCTCPFactory()
{
}
virtual Module * CreateModule()
{
return new ModuleNoCTCP;
}
};
extern "C" void * init_module( void )
{
return new ModuleNoCTCPFactory;
}
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