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#include "users.h"
#include "modules.h"
#include "inspircd.h"
/* $ModDesc: Provides support for the SETIDENT command */
/** Handle /SETIDENT
*/
class cmd_setident : public command_t
{
public:
cmd_setident (InspIRCd* Instance) : command_t(Instance,"SETIDENT", 'o', 1)
{
this->source = "m_setident.so";
syntax = "<new-ident>";
}
CmdResult Handle(const char** parameters, int pcnt, userrec *user)
{
size_t len = 0;
for(const char* x = parameters[0]; *x; x++, len++)
{
if(((*x >= 'A') && (*x <= '}')) || strchr(".-0123456789", *x))
continue;
user->WriteServ("NOTICE %s :*** Invalid characters in ident", user->nick);
return CMD_FAILURE;
}
if (len > IDENTMAX)
{
user->WriteServ("NOTICE %s :*** Ident is too long", user->nick);
return CMD_FAILURE;
}
user->ChangeIdent(parameters[0]);
ServerInstance->WriteOpers("%s used SETIDENT to change their ident to '%s'", user->nick, user->ident);
return CMD_SUCCESS;
}
};
class ModuleSetIdent : public Module
{
cmd_setident* mycommand;
public:
ModuleSetIdent(InspIRCd* Me) : Module::Module(Me)
{
mycommand = new cmd_setident(ServerInstance);
ServerInstance->AddCommand(mycommand);
}
virtual ~ModuleSetIdent()
{
}
virtual Version GetVersion()
{
return Version(1,1,0,0,VF_VENDOR,API_VERSION);
}
};
// stuff down here is the module-factory stuff. For basic modules you can ignore this.
class ModuleSetIdentFactory : public ModuleFactory
{
public:
ModuleSetIdentFactory()
{
}
~ModuleSetIdentFactory()
{
}
virtual Module * CreateModule(InspIRCd* Me)
{
return new ModuleSetIdent(Me);
}
};
extern "C" void * init_module( void )
{
return new ModuleSetIdentFactory;
}
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