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/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
* Copyright (C) 2007 Craig Edwards <craigedwards@brainbox.cc>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef M_SPANNINGTREE_RESOLVERS_H
#define M_SPANNINGTREE_RESOLVERS_H
#include "socket.h"
#include "inspircd.h"
#include "xline.h"
#include "utils.h"
#include "link.h"
/** Handle resolving of server IPs for the cache
*/
class SecurityIPResolver : public Resolver
{
private:
reference<Link> MyLink;
SpanningTreeUtilities* Utils;
Module* mine;
std::string host;
QueryType query;
public:
SecurityIPResolver(Module* me, SpanningTreeUtilities* U, const std::string &hostname, Link* x, bool &cached, QueryType qt)
: Resolver(hostname, qt, cached, me), MyLink(x), Utils(U), mine(me), host(hostname), query(qt)
{
}
void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
{
Utils->ValidIPs.push_back(result);
}
void OnError(ResolverError e, const std::string &errormessage)
{
if (query == DNS_QUERY_AAAA)
{
bool cached;
SecurityIPResolver* res = new SecurityIPResolver(mine, Utils, host, MyLink, cached, DNS_QUERY_A);
ServerInstance->AddResolver(res, cached);
return;
}
ServerInstance->Logs->Log("m_spanningtree",DEFAULT,"Could not resolve IP associated with Link '%s': %s",
MyLink->Name.c_str(),errormessage.c_str());
}
};
/** This class is used to resolve server hostnames during /connect and autoconnect.
* As of 1.1, the resolver system is seperated out from BufferedSocket, so we must do this
* resolver step first ourselves if we need it. This is totally nonblocking, and will
* callback to OnLookupComplete or OnError when completed. Once it has completed we
* will have an IP address which we can then use to continue our connection.
*/
class ServernameResolver : public Resolver
{
private:
SpanningTreeUtilities* Utils;
QueryType query;
std::string host;
reference<Link> MyLink;
reference<Autoconnect> myautoconnect;
public:
ServernameResolver(SpanningTreeUtilities* Util, const std::string &hostname, Link* x, bool &cached, QueryType qt, Autoconnect* myac);
void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached);
void OnError(ResolverError e, const std::string &errormessage);
};
#endif
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