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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
#include "wildcard.h"
#include "xline.h"
#include "transport.h"
#include "m_hash.h"
#include "socketengine.h"
#include "m_spanningtree/main.h"
#include "m_spanningtree/utils.h"
#include "m_spanningtree/treeserver.h"
#include "m_spanningtree/link.h"
#include "m_spanningtree/treesocket.h"
#include "m_spanningtree/resolvers.h"
#include "m_spanningtree/handshaketimer.h"
/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_hash.h */
/** Because most of the I/O gubbins are encapsulated within
* BufferedSocket, we just call the superclass constructor for
* most of the action, and append a few of our own values
* to it.
*/
TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod)
: BufferedSocket(SI, host, port, listening, maxtime), Utils(Util), Hook(HookMod)
{
myhost = host;
this->LinkState = LISTENER;
theirchallenge.clear();
ourchallenge.clear();
if (listening && Hook)
BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
}
TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Module* HookMod)
: BufferedSocket(SI, host, port, listening, maxtime, bindto), Utils(Util), Hook(HookMod)
{
myhost = ServerName;
theirchallenge.clear();
ourchallenge.clear();
this->LinkState = CONNECTING;
if (Hook)
BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
}
/** When a listening socket gives us a new file descriptor,
* we must associate it with a socket without creating a new
* connection. This constructor is used for this purpose.
*/
TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, char* ip, Module* HookMod)
: BufferedSocket(SI, newfd, ip), Utils(Util), Hook(HookMod)
{
this->LinkState = WAIT_AUTH_1;
theirchallenge.clear();
ourchallenge.clear();
sentcapab = false;
/* If we have a transport module hooked to the parent, hook the same module to this
* socket, and set a timer waiting for handshake before we send CAPAB etc.
*/
if (Hook)
BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(Utils->LinkBlocks[0]), this->Utils, 1));
}
ServerState TreeSocket::GetLinkState()
{
return this->LinkState;
}
Module* TreeSocket::GetHook()
{
return this->Hook;
}
TreeSocket::~TreeSocket()
{
if (Hook)
BufferedSocketUnhookRequest(this, (Module*)Utils->Creator, Hook).Send();
Utils->DelBurstingServer(this);
}
const std::string& TreeSocket::GetOurChallenge()
{
return this->ourchallenge;
}
void TreeSocket::SetOurChallenge(const std::string &c)
{
this->ourchallenge = c;
}
const std::string& TreeSocket::GetTheirChallenge()
{
return this->theirchallenge;
}
void TreeSocket::SetTheirChallenge(const std::string &c)
{
this->theirchallenge = c;
}
std::string TreeSocket::MakePass(const std::string &password, const std::string &challenge)
{
/* This is a simple (maybe a bit hacky?) HMAC algorithm, thanks to jilles for
* suggesting the use of HMAC to secure the password against various attacks.
*
* Note: If m_sha256.so is not loaded, we MUST fall back to plaintext with no
* HMAC challenge/response.
*/
Module* sha256 = Instance->Modules->Find("m_sha256.so");
if (Utils->ChallengeResponse && sha256 && !challenge.empty())
{
/* XXX: This is how HMAC is supposed to be done:
*
* sha256( (pass xor 0x5c) + sha256((pass xor 0x36) + m) )
*
* Note that we are encoding the hex hash, not the binary
* output of the hash which is slightly different to standard.
*
* Don't ask me why its always 0x5c and 0x36... it just is.
*/
std::string hmac1, hmac2;
for (size_t n = 0; n < password.length(); n++)
{
hmac1 += static_cast<char>(password[n] ^ 0x5C);
hmac2 += static_cast<char>(password[n] ^ 0x36);
}
hmac2 += challenge;
HashResetRequest(Utils->Creator, sha256).Send();
hmac2 = HashSumRequest(Utils->Creator, sha256, hmac2).Send();
HashResetRequest(Utils->Creator, sha256).Send();
std::string hmac = hmac1 + hmac2;
hmac = HashSumRequest(Utils->Creator, sha256, hmac).Send();
return "HMAC-SHA256:"+ hmac;
}
else if (!challenge.empty() && !sha256)
Instance->Log(DEFAULT,"Not authenticating to server using SHA256/HMAC because we don't have m_sha256 loaded!");
return password;
}
/** When an outbound connection finishes connecting, we receive
* this event, and must send our SERVER string to the other
* side. If the other side is happy, as outlined in the server
* to server docs on the inspircd.org site, the other side
* will then send back its own server string.
*/
bool TreeSocket::OnConnected()
{
if (this->LinkState == CONNECTING)
{
/* we do not need to change state here. */
for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
{
if (x->Name == this->myhost)
{
Utils->Creator->RemoteMessage(NULL,"Connection to \2%s\2[%s] started.", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->GetIP().c_str()));
if (Hook)
{
BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
Utils->Creator->RemoteMessage(NULL,"Connection to \2%s\2[%s] using transport \2%s\2", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->GetIP().c_str()),
x->Hook.c_str());
}
this->OutboundPass = x->SendPass;
sentcapab = false;
/* found who we're supposed to be connecting to, send the neccessary gubbins. */
if (this->GetHook())
Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(*x), this->Utils, 1));
else
this->SendCapabilities();
return true;
}
}
}
/* There is a (remote) chance that between the /CONNECT and the connection
* being accepted, some muppet has removed the <link> block and rehashed.
* If that happens the connection hangs here until it's closed. Unlikely
* and rather harmless.
*/
this->Utils->Creator->RemoteMessage(NULL,"Connection to \2%s\2 lost link tag(!)", myhost.c_str());
return true;
}
void TreeSocket::OnError(BufferedSocketError e)
{
Link* MyLink;
if (this->LinkState == LISTENER)
return;
switch (e)
{
case I_ERR_CONNECT:
Utils->Creator->RemoteMessage(NULL,"Connection failed: Connection to \002%s\002 refused", myhost.c_str());
MyLink = Utils->FindLink(myhost);
if (MyLink)
Utils->DoFailOver(MyLink);
break;
case I_ERR_SOCKET:
Utils->Creator->RemoteMessage(NULL,"Connection failed: Could not create socket");
break;
case I_ERR_BIND:
Utils->Creator->RemoteMessage(NULL,"Connection failed: Error binding socket to address or port");
break;
case I_ERR_WRITE:
Utils->Creator->RemoteMessage(NULL,"Connection failed: I/O error on connection");
break;
case I_ERR_NOMOREFDS:
Utils->Creator->RemoteMessage(NULL,"Connection failed: Operating system is out of file descriptors!");
break;
default:
if ((errno) && (errno != EINPROGRESS) && (errno != EAGAIN))
Utils->Creator->RemoteMessage(NULL,"Connection to \002%s\002 failed with OS error: %s", myhost.c_str(), strerror(errno));
break;
}
}
int TreeSocket::OnDisconnect()
{
/* For the same reason as above, we don't
* handle OnDisconnect()
*/
return true;
}
/** Recursively send the server tree with distances as hops.
* This is used during network burst to inform the other server
* (and any of ITS servers too) of what servers we know about.
* If at any point any of these servers already exist on the other
* end, our connection may be terminated. The hopcounts given
* by this function are relative, this doesn't matter so long as
* they are all >1, as all the remote servers re-calculate them
* to be relative too, with themselves as hop 0.
*/
void TreeSocket::SendServers(TreeServer* Current, TreeServer* s, int hops)
{
char command[1024];
for (unsigned int q = 0; q < Current->ChildCount(); q++)
{
TreeServer* recursive_server = Current->GetChild(q);
if (recursive_server != s)
{
snprintf(command,1024,":%s SERVER %s * %d %s :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,
recursive_server->GetID().c_str(),
recursive_server->GetDesc().c_str());
this->WriteLine(command);
this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
/* down to next level */
this->SendServers(recursive_server, s, hops+1);
}
}
}
std::string TreeSocket::MyCapabilities()
{
std::vector<std::string> modlist = this->Instance->Modules->GetAllModuleNames(VF_COMMON);
std::string capabilities;
sort(modlist.begin(),modlist.end());
for (unsigned int i = 0; i < modlist.size(); i++)
{
if (i)
capabilities = capabilities + ",";
capabilities = capabilities + modlist[i];
}
return capabilities;
}
std::string TreeSocket::RandString(unsigned int length)
{
char* randombuf = new char[length+1];
std::string out;
#ifdef WINDOWS
int fd = -1;
#else
int fd = open("/dev/urandom", O_RDONLY, 0);
#endif
if (fd >= 0)
{
#ifndef WINDOWS
read(fd, randombuf, length);
close(fd);
#endif
}
else
{
for (unsigned int i = 0; i < length; i++)
randombuf[i] = rand();
}
for (unsigned int i = 0; i < length; i++)
{
char randchar = static_cast<char>((randombuf[i] & 0x7F) | 0x21);
out += (randchar == '=' ? '_' : randchar);
}
delete[] randombuf;
return out;
}
void TreeSocket::SendCapabilities()
{
if (sentcapab)
return;
sentcapab = true;
irc::commasepstream modulelist(MyCapabilities());
this->WriteLine("CAPAB START");
/* Send module names, split at 509 length */
std::string item;
std::string line = "CAPAB MODULES ";
while (modulelist.GetToken(item))
{
if (line.length() + item.length() + 1 > 509)
{
this->WriteLine(line);
line = "CAPAB MODULES ";
}
if (line != "CAPAB MODULES ")
line.append(",");
line.append(item);
}
if (line != "CAPAB MODULES ")
this->WriteLine(line);
int ip6 = 0;
int ip6support = 0;
#ifdef IPV6
ip6 = 1;
#endif
#ifdef SUPPORT_IP6LINKS
ip6support = 1;
#endif
std::string extra;
/* Do we have sha256 available? If so, we send a challenge */
if (Utils->ChallengeResponse && (Instance->Modules->Find("m_sha256.so")))
{
this->SetOurChallenge(RandString(20));
extra = " CHALLENGE=" + this->GetOurChallenge();
}
this->WriteLine("CAPAB CAPABILITIES :NICKMAX="+ConvToStr(NICKMAX)+" HALFOP="+ConvToStr(this->Instance->Config->AllowHalfop)+" CHANMAX="+ConvToStr(CHANMAX)+" MAXMODES="+ConvToStr(MAXMODES)+" IDENTMAX="+ConvToStr(IDENTMAX)+" MAXQUIT="+ConvToStr(MAXQUIT)+" MAXTOPIC="+ConvToStr(MAXTOPIC)+" MAXKICK="+ConvToStr(MAXKICK)+" MAXGECOS="+ConvToStr(MAXGECOS)+" MAXAWAY="+ConvToStr(MAXAWAY)+" IP6NATIVE="+ConvToStr(ip6)+" IP6SUPPORT="+ConvToStr(ip6support)+" PROTOCOL="+ConvToStr(ProtocolVersion)+extra+" PREFIX="+Instance->Modes->BuildPrefixes()+" CHANMODES="+Instance->Modes->ChanModes()+" SVSPART=1");
this->WriteLine("CAPAB END");
}
/* Check a comma seperated list for an item */
bool TreeSocket::HasItem(const std::string &list, const std::string &item)
{
irc::commasepstream seplist(list);
std::string item2;
while (seplist.GetToken(item2))
{
if (item2 == item)
return true;
}
return false;
}
/* Isolate and return the elements that are different between two comma seperated lists */
std::string TreeSocket::ListDifference(const std::string &one, const std::string &two)
{
irc::commasepstream list_one(one);
std::string item;
std::string result;
while (list_one.GetToken(item))
{
if (!HasItem(two, item))
{
result.append(" ");
result.append(item);
}
}
return result;
}
void TreeSocket::SendError(const std::string &errormessage)
{
/* Display the error locally as well as sending it remotely */
Utils->Creator->RemoteMessage(NULL, "Sent \2ERROR\2 to %s: %s", (this->InboundServerName.empty() ? "<unknown>" : this->InboundServerName.c_str()), errormessage.c_str());
this->WriteLine("ERROR :"+errormessage);
/* One last attempt to make sure the error reaches its target */
this->FlushWriteBuffer();
}
bool TreeSocket::Capab(const std::deque<std::string> ¶ms)
{
if (params.size() < 1)
{
this->SendError("Invalid number of parameters for CAPAB - Mismatched version");
return false;
}
if (params[0] == "START")
{
this->ModuleList.clear();
this->CapKeys.clear();
}
else if (params[0] == "END")
{
std::string reason;
int ip6support = 0;
#ifdef SUPPORT_IP6LINKS
ip6support = 1;
#endif
/* Compare ModuleList and check CapKeys...
* Maybe this could be tidier? -- Brain
*/
if ((this->ModuleList != this->MyCapabilities()) && (this->ModuleList.length()))
{
std::string diff = ListDifference(this->ModuleList, this->MyCapabilities());
if (!diff.length())
{
diff = "your server:" + ListDifference(this->MyCapabilities(), this->ModuleList);
}
else
{
diff = "this server:" + diff;
}
if (diff.length() == 12)
reason = "Module list in CAPAB is not alphabetically ordered, cannot compare lists.";
else
reason = "Modules loaded on these servers are not correctly matched, these modules are not loaded on " + diff;
}
cap_validation valid_capab[] = {
{"Maximum nickname lengths differ or remote nickname length not specified", "NICKMAX", NICKMAX},
{"Maximum ident lengths differ or remote ident length not specified", "IDENTMAX", IDENTMAX},
{"Maximum channel lengths differ or remote channel length not specified", "CHANMAX", CHANMAX},
{"Maximum modes per line differ or remote modes per line not specified", "MAXMODES", MAXMODES},
{"Maximum quit lengths differ or remote quit length not specified", "MAXQUIT", MAXQUIT},
{"Maximum topic lengths differ or remote topic length not specified", "MAXTOPIC", MAXTOPIC},
{"Maximum kick lengths differ or remote kick length not specified", "MAXKICK", MAXKICK},
{"Maximum GECOS (fullname) lengths differ or remote GECOS length not specified", "MAXGECOS", MAXGECOS},
{"Maximum awaymessage lengths differ or remote awaymessage length not specified", "MAXAWAY", MAXAWAY},
{"", "", 0}
};
if (((this->CapKeys.find("IP6SUPPORT") == this->CapKeys.end()) && (ip6support)) || ((this->CapKeys.find("IP6SUPPORT") != this->CapKeys.end()) && (this->CapKeys.find("IP6SUPPORT")->second != ConvToStr(ip6support))))
reason = "We don't both support linking to IPV6 servers";
if (((this->CapKeys.find("IP6NATIVE") != this->CapKeys.end()) && (this->CapKeys.find("IP6NATIVE")->second == "1")) && (!ip6support))
reason = "The remote server is IPV6 native, and we don't support linking to IPV6 servers";
if (((this->CapKeys.find("PROTOCOL") == this->CapKeys.end()) || ((this->CapKeys.find("PROTOCOL") != this->CapKeys.end()) && (this->CapKeys.find("PROTOCOL")->second != ConvToStr(ProtocolVersion)))))
{
if (this->CapKeys.find("PROTOCOL") != this->CapKeys.end())
reason = "Mismatched protocol versions "+this->CapKeys.find("PROTOCOL")->second+" and "+ConvToStr(ProtocolVersion);
else
reason = "Protocol version not specified";
}
if(this->CapKeys.find("PREFIX") != this->CapKeys.end() && this->CapKeys.find("PREFIX")->second != this->Instance->Modes->BuildPrefixes())
reason = "One or more of the prefixes on the remote server are invalid on this server.";
if (((this->CapKeys.find("HALFOP") == this->CapKeys.end()) && (Instance->Config->AllowHalfop)) || ((this->CapKeys.find("HALFOP") != this->CapKeys.end()) && (this->CapKeys.find("HALFOP")->second != ConvToStr(Instance->Config->AllowHalfop))))
reason = "We don't both have halfop support enabled/disabled identically";
for (int x = 0; valid_capab[x].size; ++x)
{
if (((this->CapKeys.find(valid_capab[x].key) == this->CapKeys.end()) || ((this->CapKeys.find(valid_capab[x].key) != this->CapKeys.end()) &&
(this->CapKeys.find(valid_capab[x].key)->second != ConvToStr(valid_capab[x].size)))))
reason = valid_capab[x].reason;
}
/* Challenge response, store their challenge for our password */
std::map<std::string,std::string>::iterator n = this->CapKeys.find("CHALLENGE");
if (Utils->ChallengeResponse && (n != this->CapKeys.end()) && (Instance->Modules->Find("m_sha256.so")))
{
/* Challenge-response is on now */
this->SetTheirChallenge(n->second);
if (!this->GetTheirChallenge().empty() && (this->LinkState == CONNECTING))
{
this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(OutboundPass, this->GetTheirChallenge())+" 0 "+
Instance->Config->GetSID()+" :"+this->Instance->Config->ServerDesc);
}
}
else
{
/* They didnt specify a challenge or we don't have m_sha256.so, we use plaintext */
if (this->LinkState == CONNECTING)
this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+OutboundPass+" 0 "+Instance->Config->GetSID()+" :"+this->Instance->Config->ServerDesc);
}
if (reason.length())
{
this->SendError("CAPAB negotiation failed: "+reason);
return false;
}
}
else if ((params[0] == "MODULES") && (params.size() == 2))
{
if (!this->ModuleList.length())
{
this->ModuleList.append(params[1]);
}
else
{
this->ModuleList.append(",");
this->ModuleList.append(params[1]);
}
}
else if ((params[0] == "CAPABILITIES") && (params.size() == 2))
{
irc::tokenstream capabs(params[1]);
std::string item;
bool more = true;
while ((more = capabs.GetToken(item)))
{
/* Process each key/value pair */
std::string::size_type equals = item.rfind('=');
if (equals != std::string::npos)
{
std::string var = item.substr(0, equals);
std::string value = item.substr(equals+1, item.length());
CapKeys[var] = value;
}
}
}
return true;
}
/** This function forces this server to quit, removing this server
* and any users on it (and servers and users below that, etc etc).
* It's very slow and pretty clunky, but luckily unless your network
* is having a REAL bad hair day, this function shouldnt be called
* too many times a month ;-)
*/
void TreeSocket::SquitServer(std::string &from, TreeServer* Current)
{
/* recursively squit the servers attached to 'Current'.
* We're going backwards so we don't remove users
* while we still need them ;)
*/
for (unsigned int q = 0; q < Current->ChildCount(); q++)
{
TreeServer* recursive_server = Current->GetChild(q);
this->SquitServer(from,recursive_server);
}
/* Now we've whacked the kids, whack self */
num_lost_servers++;
num_lost_users += Current->QuitUsers(from);
}
/** This is a wrapper function for SquitServer above, which
* does some validation first and passes on the SQUIT to all
* other remaining servers.
*/
void TreeSocket::Squit(TreeServer* Current, const std::string &reason)
{
if ((Current) && (Current != Utils->TreeRoot))
{
Event rmode((char*)Current->GetName().c_str(), (Module*)Utils->Creator, "lost_server");
rmode.Send(Instance);
std::deque<std::string> params;
params.push_back(Current->GetName());
params.push_back(":"+reason);
Utils->DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
if (Current->GetParent() == Utils->TreeRoot)
{
this->Instance->SNO->WriteToSnoMask('l',"Server \002"+Current->GetName()+"\002 split: "+reason);
}
else
{
this->Instance->SNO->WriteToSnoMask('l',"Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
}
num_lost_servers = 0;
num_lost_users = 0;
std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
SquitServer(from, Current);
Current->Tidy();
Current->GetParent()->DelChild(Current);
delete Current;
this->Instance->SNO->WriteToSnoMask('l',"Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
}
else
Instance->Log(DEFAULT,"Squit from unknown server");
}
/** FMODE command - server mode with timestamp checks */
bool TreeSocket::ForceMode(const std::string &source, std::deque<std::string> ¶ms)
{
/* Chances are this is a 1.0 FMODE without TS */
if (params.size() < 3)
{
/* No modes were in the command, probably a channel with no modes set on it */
return true;
}
bool smode = false;
std::string sourceserv;
/* Are we dealing with an FMODE from a user, or from a server? */
User* who = this->Instance->FindNick(source);
if (who)
{
/* FMODE from a user, set sourceserv to the users server name */
sourceserv = who->server;
}
else
{
/* FMODE from a server, use a fake user to receive mode feedback */
who = this->Instance->FakeClient;
smode = true; /* Setting this flag tells us we should free the User later */
sourceserv = source; /* Set sourceserv to the actual source string */
}
const char* modelist[64];
time_t TS = 0;
int n = 0;
memset(&modelist,0,sizeof(modelist));
for (unsigned int q = 0; (q < params.size()) && (q < 64); q++)
{
if (q == 1)
{
/* The timestamp is in this position.
* We don't want to pass that up to the
* server->client protocol!
*/
TS = atoi(params[q].c_str());
}
else
{
/* Everything else is fine to append to the modelist */
modelist[n++] = params[q].c_str();
}
}
/* Extract the TS value of the object, either User or Channel */
User* dst = this->Instance->FindNick(params[0]);
Channel* chan = NULL;
time_t ourTS = 0;
if (dst)
{
ourTS = dst->age;
}
else
{
chan = this->Instance->FindChan(params[0]);
if (chan)
{
ourTS = chan->age;
}
else
/* Oops, channel doesnt exist! */
return true;
}
if (!TS)
{
Instance->Log(DEFAULT,"*** BUG? *** TS of 0 sent to FMODE. Are some services authors smoking craq, or is it 1970 again?. Dropped.");
Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending FMODE with a TS of zero. Total craq. Mode was dropped.", sourceserv.c_str());
return true;
}
/* TS is equal or less: Merge the mode changes into ours and pass on.
*/
if (TS <= ourTS)
{
if ((TS < ourTS) && (!dst))
Instance->Log(DEFAULT,"*** BUG *** Channel TS sent in FMODE to %s is %lu which is not equal to %lu!", params[0].c_str(), TS, ourTS);
if (smode)
{
this->Instance->SendMode(modelist, n, who);
}
else
{
this->Instance->CallCommandHandler("MODE", modelist, n, who);
}
/* HOT POTATO! PASS IT ON! */
Utils->DoOneToAllButSender(source,"FMODE",params,sourceserv);
}
/* If the TS is greater than ours, we drop the mode and dont pass it anywhere.
*/
return true;
}
/** FTOPIC command */
bool TreeSocket::ForceTopic(const std::string &source, std::deque<std::string> ¶ms)
{
if (params.size() != 4)
return true;
time_t ts = atoi(params[1].c_str());
std::string nsource = source;
Channel* c = this->Instance->FindChan(params[0]);
if (c)
{
if ((ts >= c->topicset) || (!*c->topic))
{
std::string oldtopic = c->topic;
strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
strlcpy(c->setby,params[2].c_str(),127);
c->topicset = ts;
/* if the topic text is the same as the current topic,
* dont bother to send the TOPIC command out, just silently
* update the set time and set nick.
*/
if (oldtopic != params[3])
{
User* user = this->Instance->FindNick(source);
if (!user)
{
c->WriteChannelWithServ(Instance->Config->ServerName, "TOPIC %s :%s", c->name, c->topic);
}
else
{
c->WriteChannel(user, "TOPIC %s :%s", c->name, c->topic);
nsource = user->server;
}
/* all done, send it on its way */
params[3] = ":" + params[3];
Utils->DoOneToAllButSender(source,"FTOPIC",params,nsource);
}
}
}
return true;
}
/** FJOIN, similar to TS6 SJOIN, but not quite. */
bool TreeSocket::ForceJoin(const std::string &source, std::deque<std::string> ¶ms)
{
/* 1.1 FJOIN works as follows:
*
* Each FJOIN is sent along with a timestamp, and the side with the lowest
* timestamp 'wins'. From this point on we will refer to this side as the
* winner. The side with the higher timestamp loses, from this point on we
* will call this side the loser or losing side. This should be familiar to
* anyone who's dealt with dreamforge or TS6 before.
*
* When two sides of a split heal and this occurs, the following things
* will happen:
*
* If the timestamps are exactly equal, both sides merge their privilages
* and users, as in InspIRCd 1.0 and ircd2.8. The channels have not been
* re-created during a split, this is safe to do.
*
* If the timestamps are NOT equal, the losing side removes all of its
* modes from the channel, before introducing new users into the channel
* which are listed in the FJOIN command's parameters. The losing side then
* LOWERS its timestamp value of the channel to match that of the winning
* side, and the modes of the users of the winning side are merged in with
* the losing side.
*
* The winning side on the other hand will ignore all user modes from the
* losing side, so only its own modes get applied. Life is simple for those
* who succeed at internets. :-)
*
* NOTE: Unlike TS6 and dreamforge and other protocols which have SJOIN,
* FJOIN does not contain the simple-modes such as +iklmnsp. Why not,
* you ask? Well, quite simply because we don't need to. They'll be sent
* after the FJOIN by FMODE, and FMODE is timestamped, so in the event
* the losing side sends any modes for the channel which shouldnt win,
* they wont as their timestamp will be too high :-)
*/
if (params.size() < 3)
return true;
irc::modestacker modestack(true); /* Modes to apply from the users in the user list */
User* who = NULL; /* User we are currently checking */
std::string channel = params[0]; /* Channel name, as a string */
time_t TS = atoi(params[1].c_str()); /* Timestamp given to us for remote side */
irc::tokenstream users(params[2]); /* Users from the user list */
bool apply_other_sides_modes = true; /* True if we are accepting the other side's modes */
Channel* chan = this->Instance->FindChan(channel); /* The channel we're sending joins to */
time_t ourTS = chan ? chan->age : Instance->Time(true)+600; /* The TS of our side of the link */
bool created = !chan; /* True if the channel doesnt exist here yet */
std::string item; /* One item in the list of nicks */
params[2] = ":" + params[2];
Utils->DoOneToAllButSender(source,"FJOIN",params,source);
if (!TS)
{
Instance->Log(DEFAULT,"*** BUG? *** TS of 0 sent to FJOIN. Are some services authors smoking craq, or is it 1970 again?. Dropped.");
Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending FJOIN with a TS of zero. Total craq. Command was dropped.", source.c_str());
return true;
}
/* If our TS is less than theirs, we dont accept their modes */
if (ourTS < TS)
apply_other_sides_modes = false;
/* Our TS greater than theirs, clear all our modes from the channel, accept theirs. */
if (ourTS > TS)
{
std::deque<std::string> param_list;
if (Utils->AnnounceTSChange && chan)
chan->WriteChannelWithServ(Instance->Config->ServerName, "NOTICE %s :TS for %s changed from %lu to %lu", chan->name, chan->name, ourTS, TS);
ourTS = TS;
if (!created)
{
chan->age = TS;
param_list.push_back(channel);
this->RemoveStatus(Instance->Config->GetSID(), param_list);
}
}
/* Now, process every 'prefixes,nick' pair */
while (users.GetToken(item))
{
const char* usr = item.c_str();
if (usr && *usr)
{
const char* permissions = usr;
/* Iterate through all the prefix values, convert them from prefixes to mode letters */
std::string modes;
while ((*permissions) && (*permissions != ','))
{
ModeHandler* mh = Instance->Modes->FindPrefix(*permissions);
if (mh)
modes = modes + mh->GetModeChar();
else
{
this->SendError(std::string("Invalid prefix '")+(*permissions)+"' in FJOIN");
return false;
}
usr++;
permissions++;
}
/* Advance past the comma, to the nick */
usr++;
/* Check the user actually exists */
who = this->Instance->FindUUID(usr);
if (who)
{
/* Check that the user's 'direction' is correct */
TreeServer* route_back_again = Utils->BestRouteTo(who->server);
if ((!route_back_again) || (route_back_again->GetSocket() != this))
continue;
/* Add any permissions this user had to the mode stack */
for (std::string::iterator x = modes.begin(); x != modes.end(); ++x)
modestack.Push(*x, who->nick);
Channel::JoinUser(this->Instance, who, channel.c_str(), true, "", TS);
}
else
{
Instance->Log(SPARSE,"Warning! Invalid user %s in FJOIN to channel %s IGNORED", usr, channel.c_str());
continue;
}
}
}
/* Flush mode stacker if we lost the FJOIN or had equal TS */
if (apply_other_sides_modes)
{
std::deque<std::string> stackresult;
const char* mode_junk[MAXMODES+2];
mode_junk[0] = channel.c_str();
while (modestack.GetStackedLine(stackresult))
{
for (size_t j = 0; j < stackresult.size(); j++)
{
mode_junk[j+1] = stackresult[j].c_str();
}
Instance->SendMode(mode_junk, stackresult.size() + 1, Instance->FakeClient);
}
}
return true;
}
/*
* Yes, this function looks a little ugly.
* However, in some circumstances we may not have a User, so we need to do things this way.
* Returns 1 if colliding local client, 2 if colliding remote, 3 if colliding both.
* Sends SVSNICKs as appropriate and forces nickchanges too.
*/
int TreeSocket::DoCollision(User *u, time_t remotets, const char *remoteident, const char *remoteip, const char *remoteuid)
{
/*
* Under old protocol rules, we would have had to kill both clients.
* Really, this sucks.
* These days, we have UID. And, so what we do is, force nick change client(s)
* involved according to timestamp rules.
*
* RULES:
* user@ip equal:
* Force nick change on OLDER timestamped client
* user@ip differ:
* Force nick change on NEWER timestamped client
* TS EQUAL:
* FNC both.
*
* This stops abusive use of collisions, simplifies problems with loops, and so on.
* -- w00t
*/
bool bChangeLocal = true;
bool bChangeRemote = true;
/* for brevity, don't use the User */
time_t localts = u->age;
const char *localident = u->ident;
const char *localip = u->GetIPString();
/* mmk. let's do this again. */
if (remotets == localts)
{
/* equal. fuck them both! do nada, let the handler at the bottom figure this out. */
}
else
{
/* fuck. now it gets complex. */
/* first, let's see if ident@host matches. */
bool SamePerson = !strcmp(localident, remoteident)
&& !strcmp(localip, remoteip);
/*
* if ident@ip is equal, and theirs is newer, or
* ident@ip differ, and ours is newer
*/
if((SamePerson && remotets < localts) ||
(!SamePerson && remotets > localts))
{
/* remote needs to change */
bChangeLocal = false;
}
else
{
/* ours needs to change */
bChangeRemote = false;
}
}
if (bChangeLocal)
{
u->ForceNickChange(u->uuid);
if (!bChangeRemote)
return 1;
}
if (bChangeRemote)
{
/*
* Cheat a little here. Instead of a dedicated command to change UID,
* use SVSNICK and accept their client with it's UID (as we know the SVSNICK will
* not fail under any circumstances -- UIDs are netwide exclusive).
*
* This means that each side of a collide will generate one extra NICK back to where
* they have just linked (and where it got the SVSNICK from), however, it will
* be dropped harmlessly as it will come in as :928AAAB NICK 928AAAB, and we already
* have 928AAAB's nick set to that.
* -- w00t
*/
User *remote = this->Instance->FindUUID(remoteuid);
if (remote)
{
/* buh.. nick change collide. force change their nick. */
remote->ForceNickChange(remote->uuid);
}
else
{
/* user has not been introduced yet, just inform their server */
this->WriteLine(std::string(":")+this->Instance->Config->GetSID()+" SVSNICK "+remoteuid+" " + remoteuid + " " + ConvToStr(remotets));
}
if (!bChangeLocal)
return 2;
}
return 3;
}
bool TreeSocket::ParseUID(const std::string &source, std::deque<std::string> ¶ms)
{
/** Do we have enough parameters:
* UID uuid age nick host dhost ident +modestr ip.string :gecos
*/
if (params.size() != 10)
{
this->WriteLine(std::string(":")+this->Instance->Config->GetSID()+" KILL "+params[0]+" :Invalid client introduction ("+params[0]+" with only "+
ConvToStr(params.size())+" of 10 parameters?)");
return true;
}
time_t age = ConvToInt(params[1]);
time_t signon = ConvToInt(params[8]);
const char* tempnick = params[2].c_str();
std::string empty;
/* XXX probably validate UID length too -- w00t */
cmd_validation valid[] = { {"Nickname", 2, NICKMAX}, {"Hostname", 3, 64}, {"Displayed hostname", 4, 64}, {"Ident", 5, IDENTMAX}, {"GECOS", 9, MAXGECOS}, {"", 0, 0} };
TreeServer* remoteserver = Utils->FindServer(source);
if (!remoteserver)
{
this->WriteLine(std::string(":")+this->Instance->Config->GetSID()+" KILL "+params[0]+" :Invalid client introduction (Unknown server "+source+")");
return true;
}
/* Check parameters for validity before introducing the client, discovered by dmb */
if (!age)
{
this->WriteLine(std::string(":")+this->Instance->Config->GetSID()+" KILL "+params[0]+" :Invalid client introduction (Invalid TS?)");
return true;
}
for (size_t x = 0; valid[x].length; ++x)
{
if (params[valid[x].param].length() > valid[x].length)
{
this->WriteLine(std::string(":")+this->Instance->Config->GetSID()+" KILL "+params[0]+" :Invalid client introduction (" + valid[x].item + " > " + ConvToStr(valid[x].length) + ")");
return true;
}
}
/* check for collision */
user_hash::iterator iter = this->Instance->clientlist->find(tempnick);
if (iter != this->Instance->clientlist->end())
{
/*
* Nick collision.
*/
Instance->Log(DEBUG,"*** Collision on %s", tempnick);
int collide = this->DoCollision(iter->second, age, params[5].c_str(), params[7].c_str(), params[0].c_str());
if (collide == 2)
{
/* remote client changed, make sure we change their nick for the hash too */
tempnick = params[0].c_str();
}
}
/* IMPORTANT NOTE: For remote users, we pass the UUID in the constructor. This automatically
* sets it up in the UUID hash for us.
*/
User* _new = NULL;
try
{
_new = new User(this->Instance, params[0]);
}
catch (...)
{
SendError("Protocol violation - Duplicate UUID '" + params[0] + "' on introduction of new user");
return false;
}
(*(this->Instance->clientlist))[tempnick] = _new;
_new->SetFd(FD_MAGIC_NUMBER);
strlcpy(_new->nick, tempnick, NICKMAX - 1);
strlcpy(_new->host, params[3].c_str(),64);
strlcpy(_new->dhost, params[4].c_str(),64);
_new->server = this->Instance->FindServerNamePtr(remoteserver->GetName().c_str());
strlcpy(_new->ident, params[5].c_str(),IDENTMAX);
strlcpy(_new->fullname, params[9].c_str(),MAXGECOS);
_new->registered = REG_ALL;
_new->signon = signon;
_new->age = age;
/* we need to remove the + from the modestring, so we can do our stuff */
std::string::size_type pos_after_plus = params[6].find_first_not_of('+');
if (pos_after_plus != std::string::npos)
params[6] = params[6].substr(pos_after_plus);
for (std::string::iterator v = params[6].begin(); v != params[6].end(); v++)
{
/* For each mode thats set, increase counter */
ModeHandler* mh = Instance->Modes->FindMode(*v, MODETYPE_USER);
if (mh)
{
mh->OnModeChange(_new, _new, NULL, empty, true);
_new->SetMode(*v, true);
mh->ChangeCount(1);
}
}
/* now we've done with modes processing, put the + back for remote servers */
params[6] = "+" + params[6];
#ifdef SUPPORT_IP6LINKS
if (params[7].find_first_of(":") != std::string::npos)
_new->SetSockAddr(AF_INET6, params[7].c_str(), 0);
else
#endif
_new->SetSockAddr(AF_INET, params[7].c_str(), 0);
Instance->AddGlobalClone(_new);
bool dosend = !(((this->Utils->quiet_bursts) && (this->bursting || Utils->FindRemoteBurstServer(remoteserver))) || (this->Instance->SilentULine(_new->server)));
if (dosend)
this->Instance->SNO->WriteToSnoMask('C',"Client connecting at %s: %s!%s@%s [%s] [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString(), _new->fullname);
params[9] = ":" + params[9];
Utils->DoOneToAllButSender(source, "UID", params, source);
// Increment the Source Servers User Count..
TreeServer* SourceServer = Utils->FindServer(source);
if (SourceServer)
{
SourceServer->AddUserCount();
}
FOREACH_MOD_I(Instance,I_OnPostConnect,OnPostConnect(_new));
return true;
}
/** Send one or more FJOINs for a channel of users.
* If the length of a single line is more than 480-NICKMAX
* in length, it is split over multiple lines.
*/
void TreeSocket::SendFJoins(TreeServer* Current, Channel* c)
{
std::string buffer;
char list[MAXBUF];
std::string individual_halfops = std::string(":")+this->Instance->Config->GetSID()+" FMODE "+c->name+" "+ConvToStr(c->age);
size_t dlen, curlen;
dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->GetSID().c_str(),c->name,(unsigned long)c->age);
int numusers = 0;
char* ptr = list + dlen;
CUList *ulist = c->GetUsers();
std::string modes;
std::string params;
for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
{
// The first parameter gets a : before it
size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s,%s", !numusers ? ":" : "", c->GetAllPrefixChars(i->first), i->first->uuid);
curlen += ptrlen;
ptr += ptrlen;
numusers++;
if (curlen > (480-NICKMAX))
{
buffer.append(list).append("\r\n");
dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->GetSID().c_str(),c->name,(unsigned long)c->age);
ptr = list + dlen;
ptrlen = 0;
numusers = 0;
}
}
if (numusers)
buffer.append(list).append("\r\n");
buffer.append(":").append(this->Instance->Config->GetSID()).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(c->ChanModes(true)).append("\r\n");
int linesize = 1;
for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
{
int size = strlen(b->data) + 2;
int currsize = linesize + size;
if (currsize <= 350)
{
modes.append("b");
params.append(" ").append(b->data);
linesize += size;
}
if ((params.length() >= MAXMODES) || (currsize > 350))
{
/* Wrap at MAXMODES */
buffer.append(":").append(this->Instance->Config->GetSID()).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params).append("\r\n");
modes.clear();
params.clear();
linesize = 1;
}
}
/* Only send these if there are any */
if (!modes.empty())
buffer.append(":").append(this->Instance->Config->GetSID()).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params);
this->WriteLine(buffer);
}
/** Send G, Q, Z and E lines */
void TreeSocket::SendXLines(TreeServer* Current)
{
char data[MAXBUF];
std::string buffer;
std::string n = this->Instance->Config->GetSID();
const char* sn = n.c_str();
std::vector<std::string> types = Instance->XLines->GetAllTypes();
for (std::vector<std::string>::iterator it = types.begin(); it != types.end(); ++it)
{
XLineLookup* lookup = Instance->XLines->GetAll(*it);
if (lookup)
{
for (LookupIter i = lookup->begin(); i != lookup->end(); ++i)
{
snprintf(data,MAXBUF,":%s ADDLINE %s %s %s %lu %lu :%s\r\n",sn, it->c_str(), i->second->Displayable(),
i->second->source,
(unsigned long)i->second->set_time,
(unsigned long)i->second->duration,
i->second->reason);
buffer.append(data);
}
}
}
if (!buffer.empty())
this->WriteLine(buffer);
}
/** Send channel modes and topics */
void TreeSocket::SendChannelModes(TreeServer* Current)
{
char data[MAXBUF];
std::deque<std::string> list;
std::string n = this->Instance->Config->GetSID();
const char* sn = n.c_str();
Instance->Log(DEBUG,"Sending channels and modes, %d to send", this->Instance->chanlist->size());
for (chan_hash::iterator c = this->Instance->chanlist->begin(); c != this->Instance->chanlist->end(); c++)
{
SendFJoins(Current, c->second);
if (*c->second->topic)
{
snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
this->WriteLine(data);
}
FOREACH_MOD_I(this->Instance,I_OnSyncChannel,OnSyncChannel(c->second,(Module*)Utils->Creator,(void*)this));
list.clear();
c->second->GetExtList(list);
for (unsigned int j = 0; j < list.size(); j++)
{
FOREACH_MOD_I(this->Instance,I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)Utils->Creator,(void*)this,list[j]));
}
}
}
/** send all users and their oper state/modes */
void TreeSocket::SendUsers(TreeServer* Current)
{
char data[MAXBUF];
std::deque<std::string> list;
std::string dataline;
for (user_hash::iterator u = this->Instance->clientlist->begin(); u != this->Instance->clientlist->end(); u++)
{
if (u->second->registered == REG_ALL)
{
TreeServer* theirserver = Utils->FindServer(u->second->server);
if (theirserver)
{
snprintf(data,MAXBUF,":%s UID %s %lu %s %s %s %s +%s %s %lu :%s", theirserver->GetID().c_str(), u->second->uuid,
(unsigned long)u->second->age, u->second->nick, u->second->host, u->second->dhost,
u->second->ident, u->second->FormatModes(), u->second->GetIPString(),
(unsigned long)u->second->signon, u->second->fullname);
this->WriteLine(data);
if (*u->second->oper)
{
snprintf(data,MAXBUF,":%s OPERTYPE %s", u->second->uuid, u->second->oper);
this->WriteLine(data);
}
if (*u->second->awaymsg)
{
snprintf(data,MAXBUF,":%s AWAY :%s", u->second->uuid, u->second->awaymsg);
this->WriteLine(data);
}
}
FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)Utils->Creator,(void*)this));
list.clear();
u->second->GetExtList(list);
for (unsigned int j = 0; j < list.size(); j++)
{
FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)Utils->Creator,(void*)this,list[j]));
}
}
}
}
/** This function is called when we want to send a netburst to a local
* server. There is a set order we must do this, because for example
* users require their servers to exist, and channels require their
* users to exist. You get the idea.
*/
void TreeSocket::DoBurst(TreeServer* s)
{
std::string name = s->GetName();
std::string burst = "BURST "+ConvToStr(Instance->Time(true));
std::string endburst = "ENDBURST";
this->Instance->SNO->WriteToSnoMask('l',"Bursting to \2%s\2 (Authentication: %s).", name.c_str(), this->GetTheirChallenge().empty() ? "plaintext password" : "SHA256-HMAC challenge-response");
this->WriteLine(burst);
/* send our version string */
this->WriteLine(std::string(":")+this->Instance->Config->GetSID()+" VERSION :"+this->Instance->GetVersionString());
/* Send server tree */
this->SendServers(Utils->TreeRoot,s,1);
/* Send users and their oper status */
this->SendUsers(s);
/* Send everything else (channel modes, xlines etc) */
this->SendChannelModes(s);
this->SendXLines(s);
FOREACH_MOD_I(this->Instance,I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)Utils->Creator,(void*)this));
this->WriteLine(endburst);
this->Instance->SNO->WriteToSnoMask('l',"Finished bursting to \2"+name+"\2.");
}
/** This function is called when we receive data from a remote
* server. We buffer the data in a std::string (it doesnt stay
* there for long), reading using BufferedSocket::Read() which can
* read up to 16 kilobytes in one operation.
*
* IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
* THE SOCKET OBJECT FOR US.
*/
bool TreeSocket::OnDataReady()
{
char* data = this->Read();
/* Check that the data read is a valid pointer and it has some content */
if (data && *data)
{
this->in_buffer.append(data);
/* While there is at least one new line in the buffer,
* do something useful (we hope!) with it.
*/
while (in_buffer.find("\n") != std::string::npos)
{
std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
/* Use rfind here not find, as theres more
* chance of the \r being near the end of the
* string, not the start.
*/
if (ret.find("\r") != std::string::npos)
ret = in_buffer.substr(0,in_buffer.find("\r")-1);
/* Process this one, abort if it
* didnt return true.
*/
if (!this->ProcessLine(ret))
{
return false;
}
}
return true;
}
/* EAGAIN returns an empty but non-NULL string, so this
* evaluates to TRUE for EAGAIN but to FALSE for EOF.
*/
return (data && !*data);
}
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