1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
|
/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2019 linuxdaemon <linuxdaemon.irc@gmail.com>
* Copyright (C) 2013, 2018-2019 Sadie Powell <sadie@witchery.services>
* Copyright (C) 2013 Adam <Adam@anope.org>
* Copyright (C) 2012-2016 Attila Molnar <attilamolnar@hush.com>
* Copyright (C) 2012, 2019 Robby <robby@chatbelgie.be>
* Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2008, 2012 Robin Burchell <robin+git@viroteck.net>
* Copyright (C) 2007-2008, 2010 Craig Edwards <brain@inspircd.org>
* Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "inspircd.h"
#include "main.h"
#include "utils.h"
#include "treeserver.h"
#include "treesocket.h"
#include "resolvers.h"
#include "commands.h"
/* Handle ERROR command */
void TreeSocket::Error(CommandBase::Params& params)
{
std::string msg = params.size() ? params[0] : "";
SetError("received ERROR " + msg);
}
void TreeSocket::Split(const std::string& line, std::string& tags, std::string& prefix, std::string& command, CommandBase::Params& params)
{
std::string token;
irc::tokenstream tokens(line);
if (!tokens.GetMiddle(token))
return;
if (token[0] == '@')
{
if (token.length() <= 1)
{
this->SendError("BUG: Received a message with empty tags: " + line);
return;
}
tags.assign(token, 1, std::string::npos);
if (!tokens.GetMiddle(token))
{
this->SendError("BUG: Received a message with no command: " + line);
return;
}
}
if (token[0] == ':')
{
if (token.length() <= 1)
{
this->SendError("BUG: Received a message with an empty prefix: " + line);
return;
}
prefix.assign(token, 1, std::string::npos);
if (!tokens.GetMiddle(token))
{
this->SendError("BUG: Received a message with no command: " + line);
return;
}
}
command.assign(token);
while (tokens.GetTrailing(token))
params.push_back(token);
}
void TreeSocket::ProcessLine(std::string &line)
{
std::string tags;
std::string prefix;
std::string command;
CommandBase::Params params;
ServerInstance->Logs->Log(MODNAME, LOG_RAWIO, "S[%d] I %s", this->GetFd(), line.c_str());
Split(line, tags, prefix, command, params);
if (command.empty())
return;
switch (this->LinkState)
{
case WAIT_AUTH_1:
/*
* State WAIT_AUTH_1:
* Waiting for SERVER command from remote server. Server initiating
* the connection sends the first SERVER command, listening server
* replies with theirs if its happy, then if the initiator is happy,
* it starts to send its net sync, which starts the merge, otherwise
* it sends an ERROR.
*/
if (command == "PASS")
{
/*
* Ignore this silently. Some services packages insist on sending PASS, even
* when it is not required (i.e. by us). We have to ignore this here, otherwise
* as it's an unknown command (effectively), it will cause the connection to be
* closed, which probably isn't what people want. -- w00t
*/
}
else if (command == "SERVER")
{
this->Inbound_Server(params);
}
else if (command == "ERROR")
{
this->Error(params);
}
else if (command == "USER")
{
this->SendError("Client connections to this port are prohibited.");
}
else if (command == "CAPAB")
{
this->Capab(params);
}
else
{
this->SendError("Invalid command in negotiation phase: " + command);
}
break;
case WAIT_AUTH_2:
/*
* State WAIT_AUTH_2:
* We have sent SERVER to the other side of the connection. Now we're waiting for them to start BURST.
* The other option at this stage of things, of course, is for them to close our connection thanks
* to invalid credentials.. -- w
*/
if (command == "SERVER")
{
/*
* Connection is either attempting to re-auth itself (stupid) or sending netburst without sending BURST.
* Both of these aren't allowable, so block them here. -- w
*/
this->SendError("You may not re-authenticate or commence netburst without sending BURST.");
}
else if (command == "BURST")
{
if (!params.empty())
{
time_t them = ConvToNum<time_t>(params[0]);
time_t delta = them - ServerInstance->Time();
if ((delta < -60) || (delta > 60))
{
ServerInstance->SNO->WriteGlobalSno('l', "\002ERROR\002: Your clocks are off by %ld seconds (this is more than one minute). Link aborted, \002PLEASE SYNC YOUR CLOCKS!\002", labs((long)delta));
SendError("Your clocks are out by "+ConvToStr(labs((long)delta))+" seconds (this is more than one minute). Link aborted, PLEASE SYNC YOUR CLOCKS!");
return;
}
else if ((delta < -15) || (delta > 15))
{
ServerInstance->SNO->WriteGlobalSno('l', "\002WARNING\002: Your clocks are off by %ld seconds. Please consider syncing your clocks.", labs((long)delta));
}
}
// Check for duplicate server name/sid again, it's possible that a new
// server was introduced while we were waiting for them to send BURST.
// (we do not reserve their server name/sid when they send SERVER, we do it now)
if (!CheckDuplicate(capab->name, capab->sid))
return;
FinishAuth(capab->name, capab->sid, capab->description, capab->hidden);
}
else if (command == "ERROR")
{
this->Error(params);
}
else if (command == "CAPAB")
{
this->Capab(params);
}
break;
case CONNECTING:
/*
* State CONNECTING:
* We're connecting (OUTGOING) to another server. They are in state WAIT_AUTH_1 until they verify
* our credentials, when they proceed into WAIT_AUTH_2 and send SERVER to us. We then send BURST
* + our netburst, which will put them into CONNECTED state. -- w
*/
if (command == "SERVER")
{
// Our credentials have been accepted, send netburst. (this puts US into the CONNECTED state)
this->Outbound_Reply_Server(params);
}
else if (command == "ERROR")
{
this->Error(params);
}
else if (command == "CAPAB")
{
this->Capab(params);
}
break;
case CONNECTED:
/*
* State CONNECTED:
* Credentials have been exchanged, we've gotten their 'BURST' (or sent ours).
* Anything from here on should be accepted a little more reasonably.
*/
this->ProcessConnectedLine(tags, prefix, command, params);
break;
case DYING:
break;
}
}
User* TreeSocket::FindSource(const std::string& prefix, const std::string& command)
{
// Empty prefix means the source is the directly connected server that sent this command
if (prefix.empty())
return MyRoot->ServerUser;
if (prefix.size() == 3)
{
// Prefix looks like a sid
TreeServer* server = Utils->FindServerID(prefix);
if (server)
return server->ServerUser;
}
else
{
// If the prefix string is a uuid FindUUID() returns the appropriate User object
User* user = ServerInstance->FindUUID(prefix);
if (user)
return user;
}
// Some implementations wrongly send a server name as prefix occasionally, handle that too for now
TreeServer* const server = Utils->FindServer(prefix);
if (server)
return server->ServerUser;
/* It is important that we don't close the link here, unknown prefix can occur
* due to various race conditions such as the KILL message for a user somehow
* crossing the users QUIT further upstream from the server. Thanks jilles!
*/
if ((prefix.length() == UIDGenerator::UUID_LENGTH) && (isdigit(prefix[0])) &&
((command == "FMODE") || (command == "MODE") || (command == "KICK") || (command == "TOPIC") || (command == "KILL") || (command == "ADDLINE") || (command == "DELLINE")))
{
/* Special case, we cannot drop these commands as they've been committed already on a
* part of the network by the time we receive them, so in this scenario pretend the
* command came from a server to avoid desync.
*/
TreeServer* const usersserver = Utils->FindServerID(prefix.substr(0, 3));
if (usersserver)
return usersserver->ServerUser;
return this->MyRoot->ServerUser;
}
// Unknown prefix
return NULL;
}
void TreeSocket::ProcessTag(User* source, const std::string& tag, ClientProtocol::TagMap& tags)
{
std::string tagkey;
std::string tagval;
const std::string::size_type p = tag.find('=');
if (p != std::string::npos)
{
// Tag has a value
tagkey.assign(tag, 0, p);
tagval.assign(tag, p + 1, std::string::npos);
}
else
{
tagkey.assign(tag);
}
const Events::ModuleEventProvider::SubscriberList& list = Utils->Creator->tagevprov.GetSubscribers();
for (Events::ModuleEventProvider::SubscriberList::const_iterator i = list.begin(); i != list.end(); ++i)
{
ClientProtocol::MessageTagProvider* const tagprov = static_cast<ClientProtocol::MessageTagProvider*>(*i);
const ModResult res = tagprov->OnProcessTag(source, tagkey, tagval);
if (res == MOD_RES_ALLOW)
tags.insert(std::make_pair(tagkey, ClientProtocol::MessageTagData(tagprov, tagval)));
else if (res == MOD_RES_DENY)
break;
}
}
void TreeSocket::ProcessConnectedLine(std::string& taglist, std::string& prefix, std::string& command, CommandBase::Params& params)
{
User* who = FindSource(prefix, command);
if (!who)
{
ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Command '%s' from unknown prefix '%s'! Dropping entire command.", command.c_str(), prefix.c_str());
return;
}
/*
* Check for fake direction here, and drop any instances that are found.
* What is fake direction? Imagine the following server setup:
* 0AA <-> 0AB <-> 0AC
* Fake direction would be 0AC sending a message to 0AB claiming to be from
* 0AA, or something similar. Basically, a message taking a path that *cannot*
* be correct.
*
* When would this be seen?
* Well, hopefully never. It could be caused by race conditions, bugs, or
* "miscreant" servers, though, so let's check anyway. -- w
*
* We also check here for totally invalid prefixes (prefixes that are neither
* a valid SID or a valid UUID, so that invalid UUID or SID never makes it
* to the higher level functions. -- B
*/
TreeServer* const server = TreeServer::Get(who);
if (server->GetSocket() != this)
{
ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Protocol violation: Fake direction '%s' from connection '%s'", prefix.c_str(), linkID.c_str());
return;
}
// Translate commands coming from servers using an older protocol
if (proto_version < PROTO_NEWEST)
{
if (!PreProcessOldProtocolMessage(who, command, params))
return;
}
ServerCommand* scmd = Utils->Creator->CmdManager.GetHandler(command);
CommandBase* cmdbase = scmd;
Command* cmd = NULL;
if (!scmd)
{
// Not a special server-to-server command
cmd = ServerInstance->Parser.GetHandler(command);
if (!cmd)
{
if (command == "ERROR")
{
this->Error(params);
return;
}
else if (command == "BURST")
{
// This is sent even when there is no need for it, drop it here for now
return;
}
throw ProtocolException("Unknown command: " + command);
}
cmdbase = cmd;
}
if (params.size() < cmdbase->min_params)
throw ProtocolException("Insufficient parameters");
if ((!params.empty()) && (params.back().empty()) && (!cmdbase->allow_empty_last_param))
{
// the last param is empty and the command handler doesn't allow that, check if there will be enough params if we drop the last
if (params.size()-1 < cmdbase->min_params)
return;
params.pop_back();
}
CmdResult res;
ClientProtocol::TagMap tags;
std::string tag;
irc::sepstream tagstream(taglist, ';');
while (tagstream.GetToken(tag))
ProcessTag(who, tag, tags);
CommandBase::Params newparams(params, tags);
if (scmd)
res = scmd->Handle(who, newparams);
else
{
res = cmd->Handle(who, newparams);
if (res == CMD_INVALID)
throw ProtocolException("Error in command handler");
}
if (res == CMD_SUCCESS)
Utils->RouteCommand(server->GetRoute(), cmdbase, newparams, who);
}
void TreeSocket::OnTimeout()
{
ServerInstance->SNO->WriteGlobalSno('l', "CONNECT: Connection to \002%s\002 timed out.", linkID.c_str());
}
void TreeSocket::Close()
{
if (fd < 0)
return;
ServerInstance->GlobalCulls.AddItem(this);
this->BufferedSocket::Close();
SetError("Remote host closed connection");
// Connection closed.
// If the connection is fully up (state CONNECTED)
// then propogate a netsplit to all peers.
if (MyRoot)
MyRoot->SQuit(getError(), true);
ServerInstance->SNO->WriteGlobalSno('l', "Connection to '\002%s\002' failed.", linkID.c_str());
time_t server_uptime = ServerInstance->Time() - this->age;
if (server_uptime)
{
std::string timestr = InspIRCd::DurationString(server_uptime);
ServerInstance->SNO->WriteGlobalSno('l', "Connection to '\002%s\002' was established for %s", linkID.c_str(), timestr.c_str());
}
}
void TreeSocket::FinishAuth(const std::string& remotename, const std::string& remotesid, const std::string& remotedesc, bool hidden)
{
this->LinkState = CONNECTED;
Utils->timeoutlist.erase(this);
linkID = remotename;
MyRoot = new TreeServer(remotename, remotedesc, remotesid, Utils->TreeRoot, this, hidden);
// Mark the server as bursting
MyRoot->BeginBurst();
this->DoBurst(MyRoot);
CommandServer::Builder(MyRoot).Forward(MyRoot);
}
|