diff options
author | Alexander Beisig <alexander.beisig@gmx.de> | 2006-06-02 13:51:20 +0000 |
---|---|---|
committer | Alexander Beisig <alexander.beisig@gmx.de> | 2006-06-02 13:51:20 +0000 |
commit | 929f301b79e08d8f36ebeea07f4a6a4f31601792 (patch) | |
tree | 633821825f52ce60acc6611c164a51466c8ab10d /data | |
parent | 3951af2a3551ae1c558242746f462a836d70cd8c (diff) |
fixed #83 and also fixed wrong calculation of games played
Diffstat (limited to 'data')
-rw-r--r-- | data/rbot/plugins/roulette.rb | 64 |
1 files changed, 49 insertions, 15 deletions
diff --git a/data/rbot/plugins/roulette.rb b/data/rbot/plugins/roulette.rb index d57bc621..e3bb25f6 100644 --- a/data/rbot/plugins/roulette.rb +++ b/data/rbot/plugins/roulette.rb @@ -21,35 +21,48 @@ class RoulettePlugin < Plugin end playerdata = nil - if @registry.has_key?(m.sourcenick) - playerdata = @registry[m.sourcenick] + if @registry.has_key?("player " + m.sourcenick) + playerdata = @registry["player " + m.sourcenick] else playerdata = RouletteHistory.new(0,0,0,0,0) end - + + totals = nil + if @registry.has_key?("totals") + totals = @registry["totals"] + else + totals = RouletteHistory.new(0,0,0,0,0) + end + unless @players.include?(m.sourcenick) @players << m.sourcenick playerdata.games += 1 end playerdata.shots += 1 + totals.shots += 1 shot = @chambers.pop if shot m.reply "#{m.sourcenick}: chamber #{6 - @chambers.length} of 6 => *BANG*" playerdata.deaths += 1 + totals.deaths += 1 @players.each {|plyr| next if plyr == m.sourcenick - pdata = @registry[plyr] + pdata = @registry["player " + plyr] next if pdata == nil pdata.wins += 1 - @registry[plyr] = pdata + totals.wins += 1 + @registry["player " + plyr] = pdata } + @players = Array.new else m.reply "#{m.sourcenick}: chamber #{6 - @chambers.length} of 6 => +click+" playerdata.misses += 1 + totals.misses += 1 end - @registry[m.sourcenick] = playerdata + @registry["player " + m.sourcenick] = playerdata + @registry["totals"] = totals if shot || @chambers.empty? reload(m) @@ -60,12 +73,24 @@ class RoulettePlugin < Plugin reset_chambers # all players win on a reload # (allows you to play 3-shot matches etc) + totals = nil + if @registry.has_key?("totals") + totals = @registry["totals"] + else + totals = RouletteHistory.new(0,0,0,0,0) + end + @players.each {|plyr| - pdata = @registry[plyr] + pdata = @registry["player " + plyr] next if pdata == nil pdata.wins += 1 - @registry[plyr] = pdata + totals.wins += 1 + @registry["player " + plyr] = pdata } + + totals.games += 1 + @registry["totals"] = totals + @players = Array.new end def reset_chambers @@ -74,7 +99,7 @@ class RoulettePlugin < Plugin end def playerstats(m, params) player = params[:player] - pstats = @registry[player] + pstats = @registry["player " + player] if pstats.nil? m.reply "#{player} hasn't played enough games yet" else @@ -82,10 +107,17 @@ class RoulettePlugin < Plugin end end def stats(m, params) + if @registry.has_key?("totals") + totals = @registry["totals"] + total_games = totals.games + total_shots = totals.shots + else + total_games = 0 + total_shots = 0 + end + total_players = 0 - total_games = 0 - total_shots = 0 - + died_most = [nil,0] won_most = [nil,0] h_win_percent = [nil,0] @@ -93,9 +125,11 @@ class RoulettePlugin < Plugin h_luck_percent = [nil,0] l_luck_percent = [nil,0] @registry.each {|k,v| + match = /player (.+)/.match(k) + next unless match + k = match[1] + total_players += 1 - total_games += v.deaths - total_shots += v.shots win_rate = v.wins.to_f / v.games * 100 if h_win_percent[0].nil? || win_rate > h_win_percent[1] && v.games > 2 @@ -133,7 +167,7 @@ class RoulettePlugin < Plugin end } if total_games < 1 - m.reply "roulette stats: no games played yet" + m.reply "roulette stats: no games completed yet" else m.reply "roulette stats: #{total_games} games completed, #{total_shots} shots fired at #{total_players} players. Luckiest: #{h_luck_percent[0].join(',')} (#{sprintf '%.1f', h_luck_percent[1]}% clicks). Unluckiest: #{l_luck_percent[0].join(',')} (#{sprintf '%.1f', l_luck_percent[1]}% clicks). Highest survival rate: #{h_win_percent[0].join(',')} (#{sprintf '%.1f', h_win_percent[1]}%). Lowest survival rate: #{l_win_percent[0].join(',')} (#{sprintf '%.1f', l_win_percent[1]}%). Most wins: #{won_most[0].join(',')} (#{won_most[1]}). Most deaths: #{died_most[0].join(',')} (#{died_most[1]})." end |