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-rw-r--r--lib/rbot/plugins/roulette.rb147
1 files changed, 0 insertions, 147 deletions
diff --git a/lib/rbot/plugins/roulette.rb b/lib/rbot/plugins/roulette.rb
deleted file mode 100644
index c9d585ea..00000000
--- a/lib/rbot/plugins/roulette.rb
+++ /dev/null
@@ -1,147 +0,0 @@
-RouletteHistory = Struct.new("RouletteHistory", :games, :shots, :deaths, :misses, :wins)
-
-class RoulettePlugin < Plugin
- def initialize
- super
- reload
- end
- def help(plugin, topic="")
- "roulette => play russian roulette - starts a new game if one isn't already running. One round in a six chambered gun. Take turns to say roulette to the bot, until somebody dies. roulette reload => force the gun to reload, roulette stats => show stats from all games, roulette stats <player> => show stats for <player>, roulette clearstats => clear stats (config level auth required)"
- end
- def privmsg(m)
- if m.params == "reload"
- @bot.action m.replyto, "reloads"
- reload
- # all players win on a reload
- # (allows you to play 3-shot matches etc)
- @players.each {|plyr|
- pdata = @registry[plyr]
- next if pdata == nil
- pdata.wins += 1
- @registry[plyr] = pdata
- }
- return
- elsif m.params == "stats"
- m.reply stats
- return
- elsif m.params =~ /^stats\s+(.+)$/
- m.reply(playerstats($1))
- return
- elsif m.params == "clearstats"
- if @bot.auth.allow?("config", m.source, m.replyto)
- @registry.clear
- m.okay
- end
- return
- elsif m.params
- m.reply "incorrect usage: " + help(m.plugin)
- return
- end
- if m.private?
- m.reply "you gotta play roulette in channel dude"
- return
- end
-
- playerdata = nil
- if @registry.has_key?(m.sourcenick)
- playerdata = @registry[m.sourcenick]
- else
- playerdata = RouletteHistory.new(0,0,0,0,0)
- end
-
- unless @players.include?(m.sourcenick)
- @players << m.sourcenick
- playerdata.games += 1
- end
- playerdata.shots += 1
-
- shot = @chambers.pop
- if shot
- m.reply "#{m.sourcenick}: chamber #{6 - @chambers.length} of 6 => *BANG*"
- playerdata.deaths += 1
- @players.each {|plyr|
- next if plyr == m.sourcenick
- pdata = @registry[plyr]
- next if pdata == nil
- pdata.wins += 1
- @registry[plyr] = pdata
- }
- else
- m.reply "#{m.sourcenick}: chamber #{6 - @chambers.length} of 6 => +click+"
- playerdata.misses += 1
- end
-
- @registry[m.sourcenick] = playerdata
-
- if shot || @chambers.empty?
- @bot.action m.replyto, "reloads"
- reload
- end
- end
- def reload
- @chambers = [false, false, false, false, false, false]
- @chambers[rand(@chambers.length)] = true
- @players = Array.new
- end
- def playerstats(player)
- pstats = @registry[player]
- return "#{player} hasn't played enough games yet" if pstats.nil?
- return "#{player} has played #{pstats.games} games, won #{pstats.wins} and lost #{pstats.deaths}. #{player} pulled the trigger #{pstats.shots} times and found the chamber empty on #{pstats.misses} occasions."
- end
- def stats
- total_players = 0
- total_games = 0
- total_shots = 0
-
- died_most = [nil,0]
- won_most = [nil,0]
- h_win_percent = [nil,0]
- l_win_percent = [nil,0]
- h_luck_percent = [nil,0]
- l_luck_percent = [nil,0]
- @registry.each {|k,v|
- total_players += 1
- total_games += v.deaths
- total_shots += v.shots
-
- win_rate = v.wins.to_f / v.games * 100
- if h_win_percent[0].nil? || win_rate > h_win_percent[1] && v.games > 2
- h_win_percent = [[k], win_rate]
- elsif win_rate == h_win_percent[1] && v.games > 2
- h_win_percent[0] << k
- end
- if l_win_percent[0].nil? || win_rate < l_win_percent[1] && v.games > 2
- l_win_percent = [[k], win_rate]
- elsif win_rate == l_win_percent[1] && v.games > 2
- l_win_percent[0] << k
- end
-
- luck = v.misses.to_f / v.shots * 100
- if h_luck_percent[0].nil? || luck > h_luck_percent[1] && v.games > 2
- h_luck_percent = [[k], luck]
- elsif luck == h_luck_percent[1] && v.games > 2
- h_luck_percent[0] << k
- end
- if l_luck_percent[0].nil? || luck < l_luck_percent[1] && v.games > 2
- l_luck_percent = [[k], luck]
- elsif luck == l_luck_percent[1] && v.games > 2
- l_luck_percent[0] << k
- end
-
- if died_most[0].nil? || v.deaths > died_most[1]
- died_most = [[k], v.deaths]
- elsif v.deaths == died_most[1]
- died_most[0] << k
- end
- if won_most[0].nil? || v.wins > won_most[1]
- won_most = [[k], v.wins]
- elsif v.wins == won_most[1]
- won_most[0] << k
- end
- }
- return "roulette stats: no games played yet" if total_games < 1
- return "roulette stats: #{total_games} games completed, #{total_shots} shots fired at #{total_players} players. Luckiest: #{h_luck_percent[0].join(',')} (#{sprintf '%.1f', h_luck_percent[1]}% clicks). Unluckiest: #{l_luck_percent[0].join(',')} (#{sprintf '%.1f', l_luck_percent[1]}% clicks). Highest survival rate: #{h_win_percent[0].join(',')} (#{sprintf '%.1f', h_win_percent[1]}%). Lowest survival rate: #{l_win_percent[0].join(',')} (#{sprintf '%.1f', l_win_percent[1]}%). Most wins: #{won_most[0].join(',')} (#{won_most[1]}). Most deaths: #{died_most[0].join(',')} (#{died_most[1]})."
- end
-end
-plugin = RoulettePlugin.new
-plugin.register("roulette")